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Merge pull request #42 from jrc13245/claude/debug-debuff-overflow-01NhVniaTU74TFM4ZCJUtzkn
fix debuff overflow
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+1
-1
@@ -649,7 +649,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
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-- UnitBuff => texture, stacks, spellID
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texture, stacks, current_spellID = UnitBuff(unit, i)
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else
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-- UnitDebuff => texture, stacks, _, spellID
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-- UnitDebuff => texture, stacks, debuffType, spellID
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texture, stacks, _, current_spellID = UnitDebuff(unit, i)
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end
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remaining = nil
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+16
-9
@@ -755,8 +755,9 @@ function lib:UnitDebuff(unit, id)
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local texture, stacks, dtype, spellID = UnitDebuff(unit, id)
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if not texture or not spellID then
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texture, stacks, _, spellID = UnitBuff(unit, id)
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if texture and spellID and not lib.durations[spellID] then
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texture, stacks, spellID = UnitBuff(unit, id)
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-- Only accept buffs that are known debuffs (either static or learned durations)
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if texture and spellID and lib:GetDuration(spellID) <= 0 then
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return nil
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end
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end
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@@ -792,20 +793,26 @@ local function SeedUnit(unit)
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local tex, stacks, dtype, spellID = UnitDebuff(unit, i)
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if not tex then break end
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if spellID and lib.durations[spellID] then
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if not (lib.objects[guid] and lib.objects[guid][spellID]) then
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lib:AddEffect(guid, unitName, spellID, lib:GetDuration(spellID), stacks)
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if spellID then
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local duration = lib:GetDuration(spellID)
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if duration > 0 then
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if not (lib.objects[guid] and lib.objects[guid][spellID]) then
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lib:AddEffect(guid, unitName, spellID, duration, stacks)
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end
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end
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end
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end
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for i=1, 32 do
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local tex, stacks, _, spellID = UnitBuff(unit, i)
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local tex, stacks, spellID = UnitBuff(unit, i)
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if not tex then break end
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if spellID and lib.durations[spellID] then
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if not (lib.objects[guid] and lib.objects[guid][spellID]) then
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lib:AddEffect(guid, unitName, spellID, lib:GetDuration(spellID), stacks)
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if spellID then
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local duration = lib:GetDuration(spellID)
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if duration > 0 then
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if not (lib.objects[guid] and lib.objects[guid][spellID]) then
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lib:AddEffect(guid, unitName, spellID, duration, stacks)
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end
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end
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end
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end
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