fix stopmacro and fix mouseover in other addons

This commit is contained in:
Jrc13245
2026-01-15 11:48:01 -05:00
parent 167fd8e079
commit c230b1decb
7 changed files with 255 additions and 17 deletions
+40 -1
View File
@@ -3,6 +3,45 @@ CleveRoids.RegisterActionEventHandler(function(slot, event)
local button = getglobal("BActionButton" .. slot)
if button then
BActionButton.Update(button)
-- For slot change events, do a full button update
if event == "ACTIONBAR_SLOT_CHANGED" then
BActionButton.Update(button)
end
-- COOLDOWN FIX: Always update the cooldown using CleveRoids' active spell
-- Bongos uses button.cooldown for the cooldown frame
local cooldownFrame = button.cooldown or getglobal(button:GetName() .. "Cooldown")
if cooldownFrame then
local start, duration, enable
local spellSlot, bookType = CleveRoids.GetActionSpellSlot(slot)
if spellSlot and bookType then
start, duration, enable = GetSpellCooldown(spellSlot, bookType)
else
local actions = CleveRoids.GetAction(slot)
local actionToCheck = actions and (actions.active or actions.tooltip)
if actionToCheck and actionToCheck.item then
local item = actionToCheck.item
if item.bagID and item.slot then
start, duration, enable = GetContainerItemCooldown(item.bagID, item.slot)
elseif item.inventoryID then
start, duration, enable = GetInventoryItemCooldown("player", item.inventoryID)
end
elseif actionToCheck then
local slotId = tonumber(actionToCheck.action)
if slotId and slotId >= 1 and slotId <= 19 then
start, duration, enable = GetInventoryItemCooldown("player", slotId)
end
end
if not start then
start, duration, enable = GetActionCooldown(slot)
end
end
if start and duration then
CooldownFrame_SetTimer(cooldownFrame, start, duration, (enable and enable > 0) and enable or 1)
end
end
end
end)
+92 -8
View File
@@ -367,17 +367,75 @@ function Extension.RegisterPfUIActionEventHandler()
-- Register a handler that will be called whenever CleveRoids updates macro states
if CleveRoids.RegisterActionEventHandler then
Extension.DLOG("Registering pfUI action event handler")
CleveRoids.RegisterActionEventHandler(function(slot, event, ...)
-- Trigger pfUI's button update for this slot
-- Mark the slot for update in pfUI's cache, which will be processed on next OnUpdate
if pfUI.bars and pfUI.bars.update then
pfUI.bars.update[slot] = true
local button = pfUI.bars and pfUI.bars.buttons and pfUI.bars.buttons[slot]
if Extension.Debug then
DEFAULT_CHAT_FRAME:AddMessage(string.format(
"|cff00ff00[pfUI CD]|r slot=%s event=%s button=%s cd=%s",
tostring(slot), tostring(event),
button and "yes" or "no",
(button and button.cd) and "yes" or "no"
))
end
-- Also directly call ButtonFullUpdate if the button exists
local button = pfUI.bars and pfUI.bars.buttons and pfUI.bars.buttons[slot]
if button and pfUI.bars.ButtonFullUpdate then
pfUI.bars.ButtonFullUpdate(button)
-- For slot change events, do a full button update
if event == "ACTIONBAR_SLOT_CHANGED" then
-- Trigger pfUI's button update for this slot
-- Mark the slot for update in pfUI's cache, which will be processed on next OnUpdate
if pfUI.bars and pfUI.bars.update then
pfUI.bars.update[slot] = true
end
-- Also directly call ButtonFullUpdate if the button exists
if button and pfUI.bars.ButtonFullUpdate then
pfUI.bars.ButtonFullUpdate(button)
end
end
-- COOLDOWN FIX: Always update cooldowns explicitly
-- pfUI's macro scanner caches spell info and doesn't know about
-- CleveRoids' conditional spell changes. Manually update the cooldown
-- using the active spell from CleveRoids.
-- Note: pfUI uses button.cd for cooldown frame (not button.cooldown)
if button and button.cd then
local start, duration, enable
local spellSlot, bookType = CleveRoids.GetActionSpellSlot(slot)
if spellSlot and bookType then
-- Active spell found - get its cooldown
start, duration, enable = GetSpellCooldown(spellSlot, bookType)
else
-- No active spell - check for item cooldown
local actions = CleveRoids.GetAction(slot)
local actionToCheck = actions and (actions.active or actions.tooltip)
if actionToCheck and actionToCheck.item then
local item = actionToCheck.item
if item.bagID and item.slot then
start, duration, enable = GetContainerItemCooldown(item.bagID, item.slot)
elseif item.inventoryID then
start, duration, enable = GetInventoryItemCooldown("player", item.inventoryID)
end
elseif actionToCheck then
-- Check for equipment slot (e.g., trinket)
local slotId = tonumber(actionToCheck.action)
if slotId and slotId >= 1 and slotId <= 19 then
start, duration, enable = GetInventoryItemCooldown("player", slotId)
end
end
-- Fallback: use the hooked GetActionCooldown for non-CleveRoids actions
if not start then
start, duration, enable = GetActionCooldown(slot)
end
end
-- Apply cooldown if we have valid data
-- Ensure enable is at least 1 (0 can hide the cooldown)
if start and duration then
CooldownFrame_SetTimer(button.cd, start, duration, (enable and enable > 0) and enable or 1)
end
end
end)
@@ -518,6 +576,24 @@ function Extension.OnLoad()
-- Initial compatibility check
Extension.SetupCompatibility()
-- Add slash command to toggle pfUI cooldown debug
-- Usage: /pfuicd to toggle debug mode
SlashCmdList["PFUICD"] = function()
Extension.Debug = not Extension.Debug
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[pfUI Compat]|r Debug mode: " .. (Extension.Debug and "ON" or "OFF"))
if Extension.Debug then
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[pfUI Compat]|r Handler registered: " .. (Extension.actionHandlerRegistered and "YES" or "NO"))
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[pfUI Compat]|r pfUI detected: " .. (Extension.pfUILoaded and "YES" or "NO"))
if pfUI and pfUI.bars then
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[pfUI Compat]|r pfUI.bars exists: YES")
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[pfUI Compat]|r pfUI.bars.buttons: " .. (pfUI.bars.buttons and "YES" or "NO"))
else
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[pfUI Compat]|r pfUI.bars exists: NO")
end
end
end
SLASH_PFUICD1 = "/pfuicd"
end
function Extension.ADDON_LOADED()
@@ -536,6 +612,14 @@ end
function Extension.PLAYER_LOGIN()
-- Final check after everything is loaded
Extension.SetupCompatibility()
-- Print startup status
if Extension.pfUILoaded then
DEFAULT_CHAT_FRAME:AddMessage("|cff00ff00[SCRM]|r pfUI compatibility loaded. Use /pfuicd for debug.")
if not Extension.actionHandlerRegistered then
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[SCRM]|r WARNING: pfUI action handler NOT registered!")
end
end
end
-- Utility: Schedule a delayed function call (if not already defined)
+13 -7
View File
@@ -2592,6 +2592,12 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
return false -- Debuff doesn't exist, so all comparisons fail
end
-- For non-player units, get time remaining once (used for all time comparisons)
local nonPlayerTimeRemaining = nil
if unit ~= "player" then
nonPlayerTimeRemaining = _get_debuff_timeleft(unit, args.name) or 0
end
-- ALL comparisons must pass (AND logic)
for _, comp in ipairs(args.comparisons) do
if not ops[comp.operator] then
@@ -2604,8 +2610,8 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
elseif unit == "player" then
value_to_check = remaining or 0
else
-- Non-player units don't have remaining time, only check existence
return found
-- Non-player units: use time remaining from libdebuff
value_to_check = nonPlayerTimeRemaining
end
if not cmp[comp.operator](value_to_check, comp.amount) then
@@ -4164,7 +4170,7 @@ CleveRoids.Keywords = {
return true
end
return CleveRoids.ValidatePower(conditionals.target, args.operator, args.amount)
return CleveRoids.ValidatePower(conditionals.target or "target", args.operator, args.amount)
end, conditionals, "power")
end,
@@ -4215,7 +4221,7 @@ CleveRoids.Keywords = {
return true
end
return CleveRoids.ValidateRawPower(conditionals.target, args.operator, args.amount)
return CleveRoids.ValidateRawPower(conditionals.target or "target", args.operator, args.amount)
end, conditionals, "rawpower")
end,
@@ -4295,7 +4301,7 @@ CleveRoids.Keywords = {
return true
end
return CleveRoids.ValidateHp(conditionals.target, args.operator, args.amount)
return CleveRoids.ValidateHp(conditionals.target or "target", args.operator, args.amount)
end, conditionals, "hp")
end,
@@ -4326,7 +4332,7 @@ CleveRoids.Keywords = {
return true
end
return CleveRoids.ValidateLevel(conditionals.target, args.operator, args.amount)
return CleveRoids.ValidateLevel(conditionals.target or "target", args.operator, args.amount)
end, conditionals, "level")
end,
@@ -4382,7 +4388,7 @@ CleveRoids.Keywords = {
rawhp = function(conditionals)
return Multi(conditionals.rawhp, function(args)
if type(args) ~= "table" then return false end
return CleveRoids.ValidateRawHp(conditionals.target, args.operator, args.amount)
return CleveRoids.ValidateRawHp(conditionals.target or "target", args.operator, args.amount)
end, conditionals, "rawhp")
end,
+6
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@@ -134,6 +134,7 @@ end
-- /startattack hook
CleveRoids.Hooks.STARTATTACK_SlashCmd = SlashCmdList.STARTATTACK
SlashCmdList.STARTATTACK = function(msg)
if CleveRoids.stopMacroFlag then return end
msg = msg or ""
if string.find(msg, "%[") then
CleveRoids.DoConditionalStartAttack(msg)
@@ -145,6 +146,7 @@ end
-- /stopattack hook
CleveRoids.Hooks.STOPATTACK_SlashCmd = SlashCmdList.STOPATTACK
SlashCmdList.STOPATTACK = function(msg)
if CleveRoids.stopMacroFlag then return end
msg = msg or ""
if string.find(msg, "%[") then
-- If conditionals are present, let the function handle it.
@@ -159,6 +161,7 @@ end
-- /stopcasting hook
CleveRoids.Hooks.STOPCASTING_SlashCmd = SlashCmdList.STOPCASTING
SlashCmdList.STOPCASTING = function(msg)
if CleveRoids.stopMacroFlag then return end
msg = msg or ""
if string.find(msg, "%[") then
-- If conditionals are present, let the function handle it.
@@ -170,8 +173,10 @@ SlashCmdList.STOPCASTING = function(msg)
end
end
-- /unqueue hook
CleveRoids.Hooks.UNQUEUE_SlashCmd = SlashCmdList.UNQUEUE
SlashCmdList.UNQUEUE = function(msg)
if CleveRoids.stopMacroFlag then return end
msg = msg or ""
if string.find(msg, "%[") then
-- If conditionals are present, let the function handle it.
@@ -185,6 +190,7 @@ end
-- /cast hook
CleveRoids.Hooks.CAST_SlashCmd = SlashCmdList.CAST
SlashCmdList.CAST = function(msg)
if CleveRoids.stopMacroFlag then return end
if msg and string.find(msg, "[%[%?!~{]") then
CleveRoids.DoCast(msg)
else
+91
View File
@@ -2075,6 +2075,12 @@ function CleveRoids.TestAction(cmd, args)
end
function CleveRoids.DoWithConditionals(msg, hook, fixEmptyTargetFunc, targetBeforeAction, action)
-- Check stopmacro flag (skip non-STOPMACRO commands when flag is set)
-- This enables /stopmacro to work without SuperMacro for vanilla macros
if CleveRoids.stopMacroFlag and action ~= "STOPMACRO" then
return false
end
local msg, conditionals = CleveRoids.GetParsedMsg(msg)
-- Debug: Log parsed msg and action type
@@ -2315,6 +2321,11 @@ function CleveRoids.DoCastPet(msg)
end
function CleveRoids.DoTarget(msg)
-- Check stopmacro flag
if CleveRoids.stopMacroFlag then
return false
end
local action, conditionals = CleveRoids.GetParsedMsg(msg)
if action ~= "" or type(conditionals) ~= "table" or not next(conditionals) then
@@ -2611,6 +2622,11 @@ end
-- Also checks if a condition is a spell so that you can mix item and spell use
-- msg: The raw message intercepted from a /use or /equip command
function CleveRoids.DoUse(msg)
-- Check stopmacro flag
if CleveRoids.stopMacroFlag then
return false
end
local handled = false
local action = function(msg)
@@ -3279,6 +3295,9 @@ function CleveRoids.DoCastSequence(sequence)
end
CleveRoids.DoConditionalCancelAura = function(msg)
-- Check stopmacro flag
if CleveRoids.stopMacroFlag then return false end
local s = CleveRoids.Trim(msg or "")
if s == "" then return false end
@@ -3301,6 +3320,13 @@ local UnitAffectingCombat = UnitAffectingCombat
local pairs = pairs
function CleveRoids.OnUpdate(self)
-- Clear stopmacro flag at the start of each frame
-- This ensures /stopmacro only affects commands in the same frame (same macro execution)
-- Without SuperMacro, this is necessary because we can't hook into macro line execution
if CleveRoids.stopMacroFlag then
CleveRoids.stopMacroFlag = false
end
-- PERFORMANCE: Single GetTime() call per frame
local time = GetTime()
@@ -4678,6 +4704,59 @@ function CleveRoids.Frame:SPELL_UPDATE_COOLDOWN()
if CleveRoidMacros.realtime == 0 then
CleveRoids.QueueActionUpdate()
end
-- COOLDOWN FIX: Explicitly update cooldowns on all managed action buttons
-- This ensures cooldowns display correctly even when the active action hasn't changed
CleveRoids.UpdateAllManagedCooldowns()
end
-- Helper function to update cooldowns on all CleveRoids-managed action buttons
function CleveRoids.UpdateAllManagedCooldowns()
local Actions = CleveRoids.Actions
if not Actions then return end
local handlerCount = CleveRoids.actionEventHandlers and table.getn(CleveRoids.actionEventHandlers) or 0
if CleveRoids.cooldownDebug then
DEFAULT_CHAT_FRAME:AddMessage("|cffff8800[CD Update]|r Updating cooldowns, " .. handlerCount .. " handlers registered")
end
for slot, actions in pairs(Actions) do
if actions then
-- Get the cooldown info for this slot
local start, duration, enable = GetActionCooldown(slot)
-- Update Blizzard action buttons
local page = floor((slot - 1) / NUM_ACTIONBAR_BUTTONS) + 1
local pageSlot = slot - (page - 1) * NUM_ACTIONBAR_BUTTONS
local button
if slot >= 73 then
button = _G["BonusActionButton" .. pageSlot]
elseif slot >= 61 then
button = _G["MultiBarBottomLeftButton" .. pageSlot]
elseif slot >= 49 then
button = _G["MultiBarBottomRightButton" .. pageSlot]
elseif slot >= 37 then
button = _G["MultiBarLeftButton" .. pageSlot]
elseif slot >= 25 then
button = _G["MultiBarRightButton" .. pageSlot]
elseif page == CURRENT_ACTIONBAR_PAGE then
button = _G["ActionButton" .. pageSlot]
end
if button then
local cooldown = _G[button:GetName() .. "Cooldown"]
if cooldown and start and duration then
CooldownFrame_SetTimer(cooldown, start, duration, (enable and enable > 0) and enable or 1)
end
end
-- Notify action event handlers (for pfUI/Bongos) about the cooldown update
for _, fn_h in ipairs(CleveRoids.actionEventHandlers) do
fn_h(slot, "ACTIONBAR_UPDATE_COOLDOWN")
end
end
end
end
-- PERFORMANCE OPTIMIZATION: Throttled event handlers to reduce CPU spam
-- UNIT_AURA can fire dozens of times per second during combat
@@ -5050,6 +5129,18 @@ SlashCmdList["CLEVEROID"] = function(msg)
return
end
-- cooldowndebug (toggle cooldown update debug messages)
if cmd == "cooldowndebug" or cmd == "cddebug" then
CleveRoids.cooldownDebug = not CleveRoids.cooldownDebug
CleveRoids.Print("Cooldown debug " .. (CleveRoids.cooldownDebug and "enabled" or "disabled"))
if CleveRoids.cooldownDebug then
CleveRoids.Print("Use /pfuicd for pfUI-specific cooldown debug")
local handlerCount = CleveRoids.actionEventHandlers and table.getn(CleveRoids.actionEventHandlers) or 0
CleveRoids.Print("Action event handlers registered: " .. handlerCount)
end
return
end
-- slotdebug <slot> - Debug action slot state for tooltip/range/mana issues
if cmd == "slotdebug" then
local slot = tonumber(val)
+10
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@@ -19,7 +19,17 @@ end
-- Native UPDATE_MOUSEOVER_UNIT handler (priority 2)
-- This works even when tooltips are hidden by other addons
-- NOTE: We skip when selfTriggered is set to prevent TRP tooltip conflicts.
-- When we call SetMouseoverUnit ourselves, it triggers UPDATE_MOUSEOVER_UNIT,
-- which would add a redundant "native" source that persists after the real
-- source (pfUI, etc.) clears - causing TRP to show stale profile info.
function Extension.UPDATE_MOUSEOVER_UNIT()
-- Skip if we ourselves triggered this event by calling SetMouseoverUnit
if CleveRoids.__mo and CleveRoids.__mo.selfTriggered then
CleveRoids.__mo.selfTriggered = false
return
end
if UnitExists("mouseover") then
CleveRoids.SetMouseoverFrom("native", "mouseover")
else
+3 -1
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@@ -243,7 +243,7 @@ do
local CleveRoids = _G.CleveRoids or {}
_G.CleveRoids = CleveRoids
CleveRoids.__mo = CleveRoids.__mo or { sources = {}, current = nil }
CleveRoids.__mo = CleveRoids.__mo or { sources = {}, current = nil, selfTriggered = false }
-- Priority levels for mouseover sources (higher = takes precedence)
-- All unit frame addons get priority 3, native event gets 2, tooltip fallback gets 1
@@ -302,6 +302,8 @@ do
local function apply(unit)
if CleveRoids.hasSuperwow and _G.SetMouseoverUnit then
-- Set flag so UPDATE_MOUSEOVER_UNIT handler knows we triggered this
CleveRoids.__mo.selfTriggered = true
_G.SetMouseoverUnit(unit)
else
CleveRoids.mouseoverUnit = unit