mirror of
https://github.com/brues-code/SuperCleveRoidMacros.git
synced 2026-09-16 03:38:00 +00:00
implement UnitXP functions and update nampower and superwow functions
This commit is contained in:
+196
-5
@@ -1427,10 +1427,18 @@ CleveRoids.Keywords = {
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end,
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channeled = function(conditionals)
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if GetCurrentCastingInfo then
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local _, _, _, _, channeling = GetCurrentCastingInfo()
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return channeling == 1
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end
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return CleveRoids.CurrentSpell.type == "channeled"
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end,
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nochanneled = function(conditionals)
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if GetCurrentCastingInfo then
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local _, _, _, _, channeling = GetCurrentCastingInfo()
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return channeling ~= 1
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end
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return CleveRoids.CurrentSpell.type ~= "channeled"
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end,
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@@ -1457,14 +1465,52 @@ CleveRoids.Keywords = {
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inrange = function(conditionals)
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if not IsSpellInRange then return end
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return And(conditionals.inrange, function(spellName)
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return IsSpellInRange(spellName or conditionals.action, conditionals.target) == 1
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local target = conditionals.target or "target"
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local checkValue = spellName or conditionals.action
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-- Try to convert spell name to ID for better accuracy (Nampower)
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if type(checkValue) == "string" and GetSpellIdForName then
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local spellId = GetSpellIdForName(checkValue)
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if spellId and spellId > 0 then
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checkValue = spellId
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end
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end
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return IsSpellInRange(checkValue, target) == 1
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end)
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end,
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noinrange = function(conditionals)
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if not IsSpellInRange then return end
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return And(conditionals.noinrange, function(spellName)
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return IsSpellInRange(spellName or conditionals.action, conditionals.target) == 0
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local target = conditionals.target or "target"
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local checkValue = spellName or conditionals.action
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if type(checkValue) == "string" and GetSpellIdForName then
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local spellId = GetSpellIdForName(checkValue)
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if spellId and spellId > 0 then
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checkValue = spellId
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end
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end
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return IsSpellInRange(checkValue, target) == 0
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end)
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end,
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outrange = function(conditionals)
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if not IsSpellInRange then return end
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return And(conditionals.outrange, function(spellName)
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local target = conditionals.target or "target"
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local checkValue = spellName or conditionals.action
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if type(checkValue) == "string" and GetSpellIdForName then
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local spellId = GetSpellIdForName(checkValue)
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if spellId and spellId > 0 then
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checkValue = spellId
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end
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end
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return IsSpellInRange(checkValue, target) == 0
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end)
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end,
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@@ -1621,7 +1667,152 @@ CleveRoids.Keywords = {
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return not CleveRoids.IsReactiveUsable("Aquatic Form")
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end,
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mybuffcount = function(conditionals)
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return And(conditionals.mybuffcount,function (v) return CleveRoids.ValidatePlayerAuraCount(v.bigger, v.amount) end)
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end
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distance = function(conditionals)
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if not CleveRoids.hasUnitXP then return false end
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return And(conditionals.distance, function(args)
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if type(args) ~= "table" or not args.operator or not args.amount then
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return false
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end
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return false end
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local distance = UnitXP("distanceBetween", "player", unit)
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if not distance then return false end
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return CleveRoids.comparators[args.operator](distance, args.amount)
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end)
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end,
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nodistance = function(conditionals)
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if not CleveRoids.hasUnitXP then return false end
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return And(conditionals.nodistance, function(args)
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if type(args) ~= "table" or not args.operator or not args.amount then
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return false
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end
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return false end
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local distance = UnitXP("distanceBetween", "player", unit)
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if not distance then return false end
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return not CleveRoids.comparators[args.operator](distance, args.amount)
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end)
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end,
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behind = function(conditionals)
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if not CleveRoids.hasUnitXP then return false end
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return false end
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return UnitXP("behind", "player", unit) == true
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end,
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nobehind = function(conditionals)
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if not CleveRoids.hasUnitXP then return false end
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return false end
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return UnitXP("behind", "player", unit) ~= true
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end,
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insight = function(conditionals)
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if not CleveRoids.hasUnitXP then return false end
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return false end
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return UnitXP("inSight", "player", unit) == true
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end,
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noinsight = function(conditionals)
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if not CleveRoids.hasUnitXP then return false end
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return false end
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return UnitXP("inSight", "player", unit) ~= true
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end,
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meleerange = function(conditionals)
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return false end
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if CleveRoids.hasUnitXP then
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local distance = UnitXP("distanceBetween", "player", unit, "meleeAutoAttack")
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return distance and distance <= 5
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else
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-- Fallback: use CheckInteractDistance (3 = melee range)
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return CheckInteractDistance(unit, 3)
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end
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end,
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nomeleerange = function(conditionals)
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local unit = conditionals.target or "target"
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if not UnitExists(unit) then return true end
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if CleveRoids.hasUnitXP then
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local distance = UnitXP("distanceBetween", "player", unit, "meleeAutoAttack")
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return not distance or distance > 5
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else
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return not CheckInteractDistance(unit, 3)
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end
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end,
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queuedspell = function(conditionals)
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if not CleveRoids.hasNampower then return false end
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if not CleveRoids.queuedSpell then return false end
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-- If no specific spell name provided, check if ANY spell is queued
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if not conditionals.queuedspell or table.getn(conditionals.queuedspell) == 0 then
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return true
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end
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-- Check if specific spell is queued
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return Or(conditionals.queuedspell, function(spellName)
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if not CleveRoids.queuedSpell.spellName then return false end
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local queuedName = string.gsub(CleveRoids.queuedSpell.spellName, "%s*%(.-%)%s*$", "")
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local checkName = string.gsub(spellName, "%s*%(.-%)%s*$", "")
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return string.lower(queuedName) == string.lower(checkName)
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end)
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end,
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noqueuedspell = function(conditionals)
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if not CleveRoids.hasNampower then return false end
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-- If no specific spell name, check if NO spell is queued
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if not conditionals.noqueuedspell or table.getn(conditionals.noqueuedspell) == 0 then
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return CleveRoids.queuedSpell == nil
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end
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-- Check if specific spell is NOT queued
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if not CleveRoids.queuedSpell or not CleveRoids.queuedSpell.spellName then
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return true
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end
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return And(conditionals.noqueuedspell, function(spellName)
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local queuedName = string.gsub(CleveRoids.queuedSpell.spellName, "%s*%(.-%)%s*$", "")
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local checkName = string.gsub(spellName, "%s*%(.-%)%s*$", "")
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return string.lower(queuedName) ~= string.lower(checkName)
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end)
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end,
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onswingpending = function(conditionals)
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if not GetCurrentCastingInfo then return false end
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local _, _, _, _, _, onswing = GetCurrentCastingInfo()
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return onswing == 1
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end,
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noonswingpending = function(conditionals)
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if not GetCurrentCastingInfo then return true end
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local _, _, _, _, _, onswing = GetCurrentCastingInfo()
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return onswing ~= 1
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end,
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}
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@@ -14,11 +14,227 @@ CleveRoids.lastEquipTime = CleveRoids.lastEquipTime or {}
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CleveRoids.lastWeaponSwapTime = 0
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CleveRoids.equipInProgress = false
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local requirementCheckFrame = CreateFrame("Frame")
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requirementCheckFrame:RegisterEvent("ADDON_LOADED")
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requirementCheckFrame:SetScript("OnEvent", function()
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if arg1 ~= "SuperCleveRoidMacros" then return end
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-- Check requirements immediately when our addon loads
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local hasSuperwow = CleveRoids.hasSuperwow
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local hasNampower = (IsSpellInRange ~= nil)
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local hasUnitXP = pcall(UnitXP, "nop", "nop")
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if not hasSuperwow or not hasNampower or not hasUnitXP then
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-- Show errors
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if not hasSuperwow then
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CleveRoids.Print("|cFFFF0000SuperCleveRoidMacros|r requires |cFF00FFFFbalakethelock's SuperWoW|r:")
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CleveRoids.Print("https://github.com/balakethelock/SuperWoW")
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end
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if not hasNampower then
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CleveRoids.Print("|cFFFF0000SuperCleveRoidMacros|r requires |cFF00FFFFpepopo978's Nampower|r:")
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CleveRoids.Print("https://gitea.com/avitasia/nampower")
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end
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if not hasUnitXP then
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CleveRoids.Print("|cFFFF0000SuperCleveRoidMacros|r requires |cFF00FFFFKonaka's UnitXP_SP3|r:")
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CleveRoids.Print("https://codeberg.org/konaka/UnitXP_SP3")
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end
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-- Disable immediately
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CleveRoids.DisableAddon("Missing Requirements")
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-- Unregister this check frame
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this:UnregisterAllEvents()
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return
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end
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-- Requirements met - allow normal initialization
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CleveRoids.Print("|cFF4477FFSuperCleveR|r|cFFFFFFFFoid Macros|r |cFF00FF00Loaded|r - See the README.")
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-- Unregister this check frame
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this:UnregisterAllEvents()
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end)
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local SLOT_TO_INVID = {
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["MainHandSlot"] = 16,
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["SecondaryHandSlot"] = 17,
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["RangedSlot"] = 18,
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["HeadSlot"] = 1,
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["NeckSlot"] = 2,
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["ShoulderSlot"] = 3,
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["ChestSlot"] = 5,
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["WaistSlot"] = 6,
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["LegsSlot"] = 7,
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["FeetSlot"] = 8,
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["WristSlot"] = 9,
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["HandsSlot"] = 10,
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["Finger0Slot"] = 11,
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["Finger1Slot"] = 12,
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["Trinket0Slot"] = 13,
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["Trinket1Slot"] = 14,
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["BackSlot"] = 15,
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["ShirtSlot"] = 4,
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["TabardSlot"] = 19,
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}
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local function GetInventoryIdFromSlot(slotName)
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return SLOT_TO_INVID[slotName] or GetInventorySlotInfo(slotName)
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end
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local function IsSlotOnCooldown(slot)
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local now = GetTime()
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local slotTime = CleveRoids.lastEquipTime[slot] or 0
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local globalTime = CleveRoids.lastGlobalEquipTime or 0
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if (now - slotTime) < CleveRoids.EQUIP_COOLDOWN then
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return true
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end
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if (now - globalTime) < CleveRoids.EQUIP_GLOBAL_COOLDOWN then
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return true
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end
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return false
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end
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local function PerformEquipSwap(item, inventoryId)
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if not item or not inventoryId then return false end
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-- Check if in combat and swapping weapons
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local inCombat = UnitAffectingCombat("player")
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local isWeapon = (inventoryId == 16 or inventoryId == 17 or inventoryId == 18)
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if inCombat and isWeapon then
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-- Don't swap while casting
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if CleveRoids.CurrentSpell.type ~= "" then
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return false
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end
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-- Check for on-swing spells if available
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if GetCurrentCastingInfo then
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local _, _, _, _, _, onswing = GetCurrentCastingInfo()
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if onswing == 1 then
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return false
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end
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end
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end
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-- Try to equip
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local success = false
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-- Method 1: Use item by bag/slot
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if item.bagID and item.slot then
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PickupContainerItem(item.bagID, item.slot)
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if CursorHasItem() then
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EquipCursorItem(inventoryId)
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success = not CursorHasItem()
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end
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end
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-- Method 2: Use item by inventory ID
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if not success and item.inventoryID then
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PickupInventoryItem(item.inventoryID)
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if CursorHasItem() then
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EquipCursorItem(inventoryId)
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success = not CursorHasItem()
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end
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end
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-- Method 3: Use EquipItemByName (SuperWoW)
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if not success and item.name and EquipItemByName then
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local ok = pcall(EquipItemByName, item.name, inventoryId)
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success = ok
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end
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-- Clear cursor
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if CursorHasItem() then
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ClearCursor()
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end
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return success
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end
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-- Queue equipment swap function
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function CleveRoids.QueueEquipItem(item, slotName)
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if not item or not slotName then return false end
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local inventoryId = GetInventoryIdFromSlot(slotName)
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if not inventoryId then return false end
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local now = GetTime()
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-- Try immediate equip if not on cooldown
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if not IsSlotOnCooldown(inventoryId) then
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local success = PerformEquipSwap(item, inventoryId)
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if success then
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CleveRoids.lastEquipTime[inventoryId] = now
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CleveRoids.lastGlobalEquipTime = now
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return true
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end
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end
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-- Queue for later
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table.insert(CleveRoids.equipmentQueue, {
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item = item,
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slotName = slotName,
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inventoryId = inventoryId,
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queueTime = now,
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retries = 0,
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maxRetries = 5
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})
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return false
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end
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-- Process equipment queue (called from OnUpdate)
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function CleveRoids.ProcessEquipmentQueue()
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if not CleveRoids.equipmentQueue or table.getn(CleveRoids.equipmentQueue) == 0 then
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return
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end
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local now = GetTime()
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local i = 1
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while i <= table.getn(CleveRoids.equipmentQueue) do
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local queued = CleveRoids.equipmentQueue[i]
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-- Check if cooldown passed
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if not IsSlotOnCooldown(queued.inventoryId) then
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local success = PerformEquipSwap(queued.item, queued.inventoryId)
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if success then
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CleveRoids.lastEquipTime[queued.inventoryId] = now
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CleveRoids.lastGlobalEquipTime = now
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table.remove(CleveRoids.equipmentQueue, i)
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else
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queued.retries = queued.retries + 1
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if queued.retries >= queued.maxRetries then
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table.remove(CleveRoids.equipmentQueue, i)
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else
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i = i + 1
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end
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end
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else
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i = i + 1
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end
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-- Remove expired entries (>10 seconds old)
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if queued and (now - queued.queueTime) > 10 then
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table.remove(CleveRoids.equipmentQueue, i)
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end
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end
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end
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-- Improved DisableAddon function
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function CleveRoids.DisableAddon(reason)
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-- mark state
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-- Prevent multiple disable calls
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if CleveRoids.disabled then return end
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-- Mark state
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CleveRoids.disabled = true
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-- stop frame activity
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-- Stop main frame activity
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if CleveRoids.Frame then
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if CleveRoids.Frame.UnregisterAllEvents then
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CleveRoids.Frame:UnregisterAllEvents()
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@@ -29,26 +245,30 @@ function CleveRoids.DisableAddon(reason)
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end
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end
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-- neuter slash command if you have one
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if SlashCmdList and SlashCmdList.CLEVEROIDS then
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SlashCmdList.CLEVEROIDS = function()
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CleveRoids.Print("|cffff0000CleveRoidMacros is disabled|r" ..
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-- Neuter all slash commands
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if SlashCmdList then
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local disabledMsg = function()
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CleveRoids.Print("|cffff0000SuperCleveRoidMacros is disabled|r" ..
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(reason and (": " .. tostring(reason)) or ""))
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end
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SlashCmdList.CLEVEROIDS = disabledMsg
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SlashCmdList.CAST = disabledMsg
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SlashCmdList.USE = disabledMsg
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SlashCmdList.EQUIP = disabledMsg
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SlashCmdList.EQUIPMH = disabledMsg
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SlashCmdList.EQUIPOH = disabledMsg
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end
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||||
-- try to disable for next login (if available in this client)
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local addonName = CleveRoids.addonName or "SuperCleveRoidMacros"
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if type(DisableAddOn) == "function" and addonName then
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-- pcall so old clients without per-character variants don’t explode
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-- Try to disable for next login
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local addonName = "SuperCleveRoidMacros"
|
||||
if type(DisableAddOn) == "function" then
|
||||
pcall(DisableAddOn, addonName)
|
||||
-- If your client supports per-character disabling you could also try:
|
||||
-- pcall(DisableAddOn, addonName, UnitName("player"))
|
||||
end
|
||||
|
||||
-- final notice
|
||||
CleveRoids.Print("|cffff0000Disabled|r" ..
|
||||
(reason and (" - " .. tostring(reason)) or ""))
|
||||
-- Final notice
|
||||
CleveRoids.Print("|cffff0000Disabled|r - " .. (reason or "Unknown reason"))
|
||||
CleveRoids.Print("Please install required dependencies and /reload")
|
||||
end
|
||||
|
||||
local frame = CreateFrame("Frame")
|
||||
@@ -287,7 +507,7 @@ function CleveRoids.TestForActiveAction(actions)
|
||||
if actions.active.spell then
|
||||
actions.active.inRange = 1
|
||||
|
||||
-- nampower range check (rebuild name(rank) like DoWithConditionals)
|
||||
-- Enhanced nampower range check with spell ID support
|
||||
if IsSpellInRange then
|
||||
local unit = actions.active.conditionals and actions.active.conditionals.target or "target"
|
||||
if unit == "focus" and pfUI and pfUI.uf and pfUI.uf.focus and pfUI.uf.focus.label and pfUI.uf.focus.id then
|
||||
@@ -302,7 +522,16 @@ function CleveRoids.TestForActiveAction(actions)
|
||||
end
|
||||
end
|
||||
if UnitExists(unit) then
|
||||
local r = IsSpellInRange(castName, unit)
|
||||
-- Try to get spell ID for more accurate range check
|
||||
local checkValue = castName
|
||||
if GetSpellIdForName then
|
||||
local spellId = GetSpellIdForName(castName)
|
||||
if spellId and spellId > 0 then
|
||||
checkValue = spellId
|
||||
end
|
||||
end
|
||||
|
||||
local r = IsSpellInRange(checkValue, unit)
|
||||
if r ~= nil then
|
||||
actions.active.inRange = r
|
||||
end
|
||||
@@ -315,7 +544,16 @@ function CleveRoids.TestForActiveAction(actions)
|
||||
local onCooldown = (start > 0 and duration > 0)
|
||||
|
||||
if actions.active.isReactive then
|
||||
if not CleveRoids.IsReactiveUsable(actions.active.action) then
|
||||
-- Use Nampower's IsSpellUsable if available for better detection
|
||||
if IsSpellUsable then
|
||||
local usable, oom = IsSpellUsable(actions.active.action)
|
||||
if usable == 1 and oom ~= 1 then
|
||||
actions.active.usable = (pfUI and pfUI.bars) and nil or 1
|
||||
else
|
||||
actions.active.usable = nil
|
||||
end
|
||||
actions.active.oom = false
|
||||
elseif not CleveRoids.IsReactiveUsable(actions.active.action) then
|
||||
actions.active.oom = false
|
||||
actions.active.usable = nil
|
||||
else
|
||||
@@ -1760,41 +1998,43 @@ function CleveRoids.EquipBagItem(msg, offhand)
|
||||
return true
|
||||
end
|
||||
|
||||
-- TODO: Refactor all these DoWithConditionals sections
|
||||
function CleveRoids.DoEquipMainhand(msg)
|
||||
local handled = false
|
||||
local conditionals, item = CleveRoids.ParseConditionals(msg)
|
||||
|
||||
local action = function(msg)
|
||||
return CleveRoids.EquipBagItem(msg, false)
|
||||
end
|
||||
if not item or item == "" then return end
|
||||
|
||||
for k, v in pairs(CleveRoids.splitStringIgnoringQuotes(msg)) do
|
||||
v = string.gsub(v, "^%?", "")
|
||||
|
||||
if CleveRoids.DoWithConditionals(v, action, CleveRoids.FixEmptyTarget, false, action) then
|
||||
handled = true
|
||||
break
|
||||
if not CleveRoids.DoWithConditionals(conditionals, function()
|
||||
local itemObj = CleveRoids.GetItem(item)
|
||||
if not itemObj then
|
||||
return false
|
||||
end
|
||||
|
||||
-- Use queue system for reliable swaps
|
||||
return CleveRoids.QueueEquipItem(itemObj, "MainHandSlot")
|
||||
end) then
|
||||
return false
|
||||
end
|
||||
return handled
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function CleveRoids.DoEquipOffhand(msg)
|
||||
local handled = false
|
||||
local conditionals, item = CleveRoids.ParseConditionals(msg)
|
||||
|
||||
local action = function(msg)
|
||||
return CleveRoids.EquipBagItem(msg, true)
|
||||
end
|
||||
if not item or item == "" then return end
|
||||
|
||||
for k, v in pairs(CleveRoids.splitStringIgnoringQuotes(msg)) do
|
||||
v = string.gsub(v, "^%?", "")
|
||||
|
||||
if CleveRoids.DoWithConditionals(v, action, CleveRoids.FixEmptyTarget, false, action) then
|
||||
handled = true
|
||||
break
|
||||
if not CleveRoids.DoWithConditionals(conditionals, function()
|
||||
local itemObj = CleveRoids.GetItem(item)
|
||||
if not itemObj then
|
||||
return false
|
||||
end
|
||||
|
||||
return CleveRoids.QueueEquipItem(itemObj, "SecondaryHandSlot")
|
||||
end) then
|
||||
return false
|
||||
end
|
||||
return handled
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function CleveRoids.DoUnshift(msg)
|
||||
@@ -1936,6 +2176,16 @@ CleveRoids.DoConditionalCancelAura = function(msg)
|
||||
end
|
||||
|
||||
function CleveRoids.OnUpdate(self)
|
||||
-- Process equipment queue
|
||||
if CleveRoids.ProcessEquipmentQueue then
|
||||
CleveRoids.ProcessEquipmentQueue()
|
||||
end
|
||||
|
||||
-- Update casting state from Nampower
|
||||
if CleveRoids.UpdateCastingState then
|
||||
CleveRoids.UpdateCastingState()
|
||||
end
|
||||
|
||||
local time = GetTime()
|
||||
local refreshRate = CleveRoidMacros.refresh or 5
|
||||
refreshRate = 1/refreshRate
|
||||
@@ -2315,11 +2565,17 @@ CleveRoids.Frame:RegisterEvent("UNIT_POWER")
|
||||
if CleveRoids.hasSuperwow then
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_CASTEVENT")
|
||||
end
|
||||
if QueueSpellByName then
|
||||
CleveRoids.Frame:RegisterEvent("SPELL_QUEUE_EVENT")
|
||||
CleveRoids.Frame:RegisterEvent("SPELL_CAST_EVENT")
|
||||
end
|
||||
CleveRoids.Frame:RegisterEvent("START_AUTOREPEAT_SPELL")
|
||||
CleveRoids.Frame:RegisterEvent("STOP_AUTOREPEAT_SPELL")
|
||||
CleveRoids.Frame:RegisterEvent("SPELLCAST_CHANNEL_START")
|
||||
CleveRoids.Frame:RegisterEvent("SPELLCAST_CHANNEL_STOP")
|
||||
|
||||
|
||||
|
||||
-- Order-agnostic SuperMacro hook installer
|
||||
local function CRM_SM_InstallHook()
|
||||
if CleveRoids.SM_RunLineHooked then return end
|
||||
@@ -2385,27 +2641,17 @@ function CleveRoids.Frame:UNIT_PET()
|
||||
end
|
||||
end
|
||||
|
||||
-- Simplified PLAYER_LOGIN - requirements already checked
|
||||
function CleveRoids.Frame:PLAYER_LOGIN()
|
||||
-- Skip if already disabled
|
||||
if CleveRoids.disabled then return end
|
||||
|
||||
_, CleveRoids.playerClass = UnitClass("player")
|
||||
_, CleveRoids.playerGuid = UnitExists("player")
|
||||
CleveRoids.IndexSpells()
|
||||
CleveRoids.IndexPetSpells()
|
||||
CleveRoids.initializationTimer = GetTime() + 1.5
|
||||
CRM_SM_InstallHook()
|
||||
if not CleveRoids.hasSuperwow or not IsSpellInRange then
|
||||
if not CleveRoids.hasSuperwow then
|
||||
CleveRoids.Print("|cFFFF0000CleveRoidMacros|r requires |cFF00FFFFbalakethelock's SuperWoW|r:")
|
||||
CleveRoids.Print("https://github.com/balakethelock/SuperWoW")
|
||||
end
|
||||
if not IsSpellInRange then
|
||||
CleveRoids.Print("|cFFFF0000CleveRoidMacros|r requires |cFF00FFFFpepopo978's Nampower|r:")
|
||||
CleveRoids.Print("https://github.com/pepopo978/nampower")
|
||||
end
|
||||
CleveRoids.DisableAddon("Missing Requirements")
|
||||
return
|
||||
else
|
||||
CleveRoids.Print("|cFF4477FFCleveR|r|cFFFFFFFFoid Macros|r |cFF00FF00Loaded|r - See the README.")
|
||||
end
|
||||
end
|
||||
|
||||
function CleveRoids.Frame:ADDON_LOADED(addon)
|
||||
@@ -2638,6 +2884,58 @@ function CleveRoids.Frame:UNIT_POWER()
|
||||
end
|
||||
end
|
||||
|
||||
function CleveRoids.Frame:SPELL_QUEUE_EVENT()
|
||||
if event == "SPELL_QUEUE_EVENT" then
|
||||
local eventCode = arg1
|
||||
local spellId = arg2
|
||||
|
||||
local NORMAL_QUEUED = 2
|
||||
local NON_GCD_QUEUED = 4
|
||||
local ON_SWING_QUEUED = 0
|
||||
local NORMAL_QUEUE_POPPED = 3
|
||||
local NON_GCD_QUEUE_POPPED = 5
|
||||
local ON_SWING_QUEUE_POPPED = 1
|
||||
|
||||
if eventCode == NORMAL_QUEUED or eventCode == NON_GCD_QUEUED or eventCode == ON_SWING_QUEUED then
|
||||
CleveRoids.queuedSpell = {
|
||||
spellId = spellId,
|
||||
queueType = eventCode,
|
||||
queueTime = GetTime()
|
||||
}
|
||||
if SpellInfo then
|
||||
local name = SpellInfo(spellId)
|
||||
if name then
|
||||
CleveRoids.queuedSpell.spellName = name
|
||||
end
|
||||
end
|
||||
CleveRoids.QueueActionUpdate()
|
||||
elseif eventCode == NORMAL_QUEUE_POPPED or eventCode == NON_GCD_QUEUE_POPPED or eventCode == ON_SWING_QUEUE_POPPED then
|
||||
CleveRoids.queuedSpell = nil
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function CleveRoids.Frame:SPELL_CAST_EVENT()
|
||||
if event == "SPELL_CAST_EVENT" then
|
||||
local success = arg1
|
||||
local spellId = arg2
|
||||
|
||||
if success == 1 then
|
||||
CleveRoids.lastCastSpell = {
|
||||
spellId = spellId,
|
||||
timestamp = GetTime()
|
||||
}
|
||||
if SpellInfo then
|
||||
local name = SpellInfo(spellId)
|
||||
if name then
|
||||
CleveRoids.lastCastSpell.spellName = name
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
CleveRoids.Hooks.SendChatMessage = SendChatMessage
|
||||
function SendChatMessage(msg, ...)
|
||||
@@ -2848,3 +3146,22 @@ SlashCmdList["CLEVEROID"] = function(msg)
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
|
||||
end
|
||||
end
|
||||
|
||||
SLASH_CLEAREQUIPQUEUE1 = "/clearequipqueue"
|
||||
SlashCmdList.CLEAREQUIPQUEUE = function()
|
||||
CleveRoids.equipmentQueue = {}
|
||||
CleveRoids.Print("Equipment queue cleared")
|
||||
end
|
||||
|
||||
SLASH_EQUIPQUEUESTATUS1 = "/equipqueuestatus"
|
||||
SlashCmdList.EQUIPQUEUESTATUS = function()
|
||||
local count = table.getn(CleveRoids.equipmentQueue)
|
||||
CleveRoids.Print("Equipment queue has " .. count .. " pending items")
|
||||
|
||||
for i, entry in ipairs(CleveRoids.equipmentQueue) do
|
||||
local itemName = entry.item.name or "Unknown"
|
||||
local slotName = entry.slotName or "Unknown"
|
||||
local retries = entry.retries or 0
|
||||
CleveRoids.Print(i .. ". " .. itemName .. " -> " .. slotName .. " (retries: " .. retries .. ")")
|
||||
end
|
||||
end
|
||||
|
||||
@@ -52,6 +52,32 @@ CleveRoids.CurrentSpell = {
|
||||
wand = false,
|
||||
}
|
||||
|
||||
-- Enhanced casting state tracking
|
||||
CleveRoids.UpdateCastingState = function()
|
||||
if not GetCurrentCastingInfo then return false end
|
||||
|
||||
local castId, visId, autoId, casting, channeling, onswing, autoattack = GetCurrentCastingInfo()
|
||||
|
||||
-- Update CurrentSpell based on actual cast state
|
||||
if casting == 1 then
|
||||
CleveRoids.CurrentSpell.type = "cast"
|
||||
CleveRoids.CurrentSpell.castingSpellId = castId
|
||||
elseif channeling == 1 then
|
||||
CleveRoids.CurrentSpell.type = "channeled"
|
||||
CleveRoids.CurrentSpell.castingSpellId = visId
|
||||
else
|
||||
CleveRoids.CurrentSpell.type = ""
|
||||
CleveRoids.CurrentSpell.castingSpellId = nil
|
||||
end
|
||||
|
||||
CleveRoids.CurrentSpell.autoAttack = (autoattack == 1)
|
||||
CleveRoids.CurrentSpell.onSwingPending = (onswing == 1)
|
||||
CleveRoids.CurrentSpell.visualSpellId = visId
|
||||
CleveRoids.CurrentSpell.autoRepeatSpellId = autoId
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
CleveRoids.dynamicCmds = {
|
||||
["/cast"] = true,
|
||||
["/castpet"] = true,
|
||||
@@ -62,6 +88,17 @@ CleveRoids.dynamicCmds = {
|
||||
["/equipoh"] = true,
|
||||
}
|
||||
|
||||
-- Equipment swap queue system
|
||||
CleveRoids.equipmentQueue = {}
|
||||
CleveRoids.lastEquipTime = {}
|
||||
CleveRoids.lastGlobalEquipTime = 0
|
||||
CleveRoids.EQUIP_COOLDOWN = 1.5 -- Per-slot cooldown
|
||||
CleveRoids.EQUIP_GLOBAL_COOLDOWN = 0.5 -- Global cooldown
|
||||
|
||||
-- Spell queue state (Nampower)
|
||||
CleveRoids.queuedSpell = nil
|
||||
CleveRoids.lastCastSpell = nil
|
||||
|
||||
CleveRoids.ignoreKeywords = {
|
||||
action = true,
|
||||
ignoretooltip = true,
|
||||
@@ -136,4 +173,29 @@ CleveRoids.WeaponTypeNames = {
|
||||
Wands = { slot = "RangedSlot", name = CleveRoids.Localized.Wand },
|
||||
}
|
||||
|
||||
-- Detect available features
|
||||
CleveRoids.hasNampower = (QueueSpellByName ~= nil)
|
||||
CleveRoids.hasUnitXP = pcall(UnitXP, "nop", "nop")
|
||||
|
||||
-- Feature detection messages
|
||||
local function PrintFeatures()
|
||||
local features = {}
|
||||
if CleveRoids.hasSuperwow then table.insert(features, "SuperWoW") end
|
||||
if CleveRoids.hasNampower then table.insert(features, "Nampower") end
|
||||
if CleveRoids.hasUnitXP then table.insert(features, "UnitXP") end
|
||||
if CleveRoids.hasTurtle then table.insert(features, "Turtle") end
|
||||
|
||||
if table.getn(features) > 0 then
|
||||
CleveRoids.Print("Enhanced features: " .. table.concat(features, ", "))
|
||||
end
|
||||
end
|
||||
|
||||
-- Call on next frame to ensure everything is loaded
|
||||
local initFrame = CreateFrame("Frame")
|
||||
initFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
initFrame:SetScript("OnEvent", function()
|
||||
this:UnregisterAllEvents()
|
||||
PrintFeatures()
|
||||
end)
|
||||
|
||||
_G["CleveRoids"] = CleveRoids
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
# SuperCleveRoid Macros
|
||||
This was originally an effort to bring the dynamic tooltip and cast sequence functionality of [CleverMacro](https://github.com/DanielAdolfsson/CleverMacro) into [Roid-Macros](https://github.com/MarcelineVQ/Roid-Macros). It has since expanded after some additional changes I wanted along with feedback from others. The majority of credit goes to the [original addon authors](#original-addons--authors). Still a work in progress.
|
||||
|
||||
Both [SuperWoW](https://github.com/balakethelock/SuperWoW) and [Nampower](https://github.com/pepopo978/nampower) are REQUIRED.
|
||||
# REQUIRED DLLS
|
||||
[SuperWoW](https://github.com/balakethelock/SuperWoW)
|
||||
[Nampower](https://github.com/pepopo978/nampower)
|
||||
[UnitXP_SP3](https://codeberg.org/konaka/UnitXP_SP3)
|
||||
# ALL 3 ARE REQUIRED!!!
|
||||
Check slash command and all conditional lists for new usages!
|
||||
|
||||
---
|
||||
@@ -13,13 +17,13 @@ Check slash command and all conditional lists for new usages!
|
||||
3. Rename the `SuperCleveRoidMacros-main` folder to `SuperCleveRoidMacros`
|
||||
4. Check that it is enabled in your addon list in-game.
|
||||
5. Make sure you don't have other macro addons that may interfere.
|
||||
6. SUPERWOW and NAMPOWER are REQUIRED!
|
||||
6. SUPERWOW ,NAMPOWER, and UNITXP_SP3 are REQUIRED!
|
||||
7. Disable Macrotweak module in pfui, and disable macrotweak in shagutweaks!
|
||||
|
||||
8. Disable Scan Macros for spells in the actionbar section of pfui!
|
||||
|
||||
* [SuperWoW](https://github.com/balakethelock/SuperWoW) dll mod is required
|
||||
* [Nampower](https://github.com/pepopo978/nampower) dll mod is required
|
||||
|
||||
* [UnitXP_SP3](https://codeberg.org/konaka/UnitXP_SP3) dll mod is required
|
||||
|
||||
### SuperCleveRoidMacros Settings
|
||||
* `/cleveroid` - View current settings
|
||||
@@ -43,57 +47,7 @@ Check slash command and all conditional lists for new usages!
|
||||
---
|
||||
|
||||
# What's Different
|
||||
|
||||
## Commands and Conditionals
|
||||
### ***Important! Spells, Items, conditionals, etc are case sensitive. Barring a bug, if there is an issue, it's almost always because something is typed incorrectly.***
|
||||
* New Alias for stopcasting 'unqueue'
|
||||
* New update settings to swap between realtime or event based. Event based is the default and saves cpu and memory usage.
|
||||
* New Conditional class/noclass.
|
||||
* Conditional exists is now noable.
|
||||
* Added alive/dead alias' nodead/noalive.
|
||||
* Conditional combat can now take unitids.
|
||||
* Renamed `attacking`/`noattacking` contitionals to `targeting`/`notargeting` for better clarity of what they do.
|
||||
* All conditionals that should have an implied target of @target now do
|
||||
* Conditionals can be separated by comma or space
|
||||
* Conditional arguments with spaces that would need to be replaced with underscores (`_`) can instead be enclosed in quotes.
|
||||
* Updated syntax for conditionals with stack/time checking
|
||||
* You can use `>, <, =, ~=, >=, <=` as valid operators. Include a `#` sign to designate you're checking the stack's, not time
|
||||
* Operators should be placed after the colon, either by itself (if applicable) or after the argument
|
||||
`[power:>20]`, `[debuff:"Sunder Armor<#5"]`, `[buff:Thorns<30]`
|
||||
* Omitting an operator or amount will just check that the buff/debuff exists
|
||||
* When stack checking, omitting an operator assumes equals (=)
|
||||
`[debuff:"Sunder Armor#3]` is the same as `[debuff:"Sunder Armor=#3]`
|
||||
* Omitting the argument entirely will assume you want to use the action in the condition check
|
||||
`[nobuff] Power Word: Fortitude` is the same as `[nobuff:"Power Word: Fortitude"] Power Word: Fortitude`
|
||||
* Updated most conditionals (that make sense) to allow for multiple arguments. Use a / to separate them.
|
||||
* Added `plain` [mod] and [nomod] to conditionals
|
||||
* Added `alive` conditional
|
||||
* Added `member` conditional
|
||||
* Added `form` conditional (an alias of stance)
|
||||
* Added Priest Shadowform to `stance`/`form` conditionals. Use `[stance:1]` or `[form:1]`
|
||||
* Added Rogue Stealth to `stance`/`form` conditionals. Use `[stance:1]` or `[form:1]`
|
||||
* Added `combo` conditional
|
||||
* Added `known` conditional
|
||||
* Added `resting` conditional
|
||||
* Changed `cooldown` conditional to ignore the GCD (will show usable if the cooldown is exactly 1.5 seconds) -- It felt better but not 100% on keeping this, send feedback.
|
||||
* Added `cdgcd` conditional that works the same as `cooldown` that will trigger for any length of cooldown
|
||||
* Added `inrange` conditional ([Nampower](https://github.com/pepopo978/nampower) required)
|
||||
* Added changes to make usable/mana/range updating show properly in pfUI.
|
||||
* Added Bongos action bars compatibility support
|
||||
* Added /runmacro command. Same as /cast {macroname} but always ignores icon/tooltip
|
||||
* Added /retarget command. Clears your target if it doesn't exist, has 0 hp or if you can't attack it and then targets the nearest enemy
|
||||
* Added /equipmh command. Equips the weapon into your mainhand slot.
|
||||
* Added ? flag to prevent an action from affecting the icon/tooltips. It must be the first character.
|
||||
```lua
|
||||
#showtooltip
|
||||
/use ?Some Item
|
||||
/cast [reactive] Overpower; Heroic Strike
|
||||
```
|
||||
* Updated ! flag as a shortcut easily make spammable spells.
|
||||
* Added ~ flag to either cast or cancel the buff/aura if possible. (Toggles the spell on/off)
|
||||
* Added /stopmacro command.
|
||||
* Added conditional use to /startattack /stopattack /stopcasting.
|
||||
* Added stat conditional. ex: '/cast [hp:<=20 stat:AP>=2000]Bloodthirst'
|
||||
## Dynamic Icons and Tooltips
|
||||
* The icon and tooltip for a macro will automatically update to the first true condition's action. Left to right, top to bottom.
|
||||
* Consumables and certain other item types will now show a count on the action bar.
|
||||
@@ -159,34 +113,6 @@ Check slash command and all conditional lists for new usages!
|
||||
```
|
||||
---
|
||||
|
||||
# Usage
|
||||
## Slash Commands
|
||||
| Command | Conditionals Supported | Purpose |
|
||||
|-----------------------| :-: |---------|
|
||||
| /cleveroid | | show update settings. /cleveroid realtime 0/1 : /cleveroid refresh 1-10 |
|
||||
| /target | * | Targets a unit that matchets the conditionals. Requires friendly nameplates for friendly non-party/raid units or their pets. Requires enemy nameplates for non-friendly units. |
|
||||
| /retarget | | Clears your target if it doesn't exist, has 0 hp or if you can't attack it and then targets the nearest enemy. |
|
||||
| /startattack | * | Starts auto-attacking. |
|
||||
| /stopattack | * | Stops auto-attacking. |
|
||||
| /stopcasting | * | Stops casting. |
|
||||
| /unqueue | * | Stops casting. |
|
||||
| /petattack | * | Command pet to Attack. |
|
||||
| /petfollow | * | Command pet to Follow. |
|
||||
| /petwait | * | Command pet to Wait (Stay). |
|
||||
| /petaggressive | * | Set pet mode to Aggressive. |
|
||||
| /petdefensive | * | Set pet mode to Defensive. |
|
||||
| /petpassive | * | Set pet mode to Passive. |
|
||||
| /castsequence | * | Performs a cast sequence. See [below](#cast-sequence) for more infomation. |
|
||||
| /equip | * | Equips an item by name or itemid. |
|
||||
| /equipmh | * | Equips an item by name or itemid into your mainhand slot. |
|
||||
| /equipoh | * | Equips an item by name or itemid into your offhand slot. |
|
||||
| /unshift | * | Cancels your current shapeshift form. |
|
||||
| /cancelaura, /unbuff | | Cancels a valid buff/aura. |
|
||||
| /runmacro | | Runs a macro. Use /runmacro {macroname} |
|
||||
| /use | * | Uses an item by name or id |
|
||||
| /cast | * | Casts a spell by name |
|
||||
| /stopmacro | * | prevent any lines under /stopmacro from being run unless conditionals are met |
|
||||
|
||||
## Debuff Timer System (SuperWoW) BY: yani9o
|
||||
SuperCleveRoidMacros includes a built-in **debuff timer tracking system** that accurately tracks your debuff durations using SuperWoW's advanced features:
|
||||
|
||||
@@ -249,6 +175,35 @@ The system includes pre-configured durations for 329+ debuffs across all classes
|
||||
- Falls back to static database for unknown spells
|
||||
- No dependency on pfUI or other addons
|
||||
|
||||
---
|
||||
# Usage
|
||||
## Slash Commands
|
||||
| Command | Conditionals Supported | Purpose |
|
||||
|-----------------------| :-: |---------|
|
||||
| /cleveroid | | show update settings. /cleveroid realtime 0/1 : /cleveroid refresh 1-10 |
|
||||
| /target | * | Targets a unit that matchets the conditionals. Requires friendly nameplates for friendly non-party/raid units or their pets. Requires enemy nameplates for non-friendly units. |
|
||||
| /retarget | | Clears your target if it doesn't exist, has 0 hp or if you can't attack it and then targets the nearest enemy. |
|
||||
| /startattack | * | Starts auto-attacking. |
|
||||
| /stopattack | * | Stops auto-attacking. |
|
||||
| /stopcasting | * | Stops casting. |
|
||||
| /unqueue | * | Stops casting. |
|
||||
| /petattack | * | Command pet to Attack. |
|
||||
| /petfollow | * | Command pet to Follow. |
|
||||
| /petwait | * | Command pet to Wait (Stay). |
|
||||
| /petaggressive | * | Set pet mode to Aggressive. |
|
||||
| /petdefensive | * | Set pet mode to Defensive. |
|
||||
| /petpassive | * | Set pet mode to Passive. |
|
||||
| /castsequence | * | Performs a cast sequence. See [below](#cast-sequence) for more infomation. |
|
||||
| /equip | * | Equips an item by name or itemid. |
|
||||
| /equipmh | * | Equips an item by name or itemid into your mainhand slot. |
|
||||
| /equipoh | * | Equips an item by name or itemid into your offhand slot. |
|
||||
| /unshift | * | Cancels your current shapeshift form. |
|
||||
| /cancelaura, /unbuff | | Cancels a valid buff/aura. |
|
||||
| /runmacro | | Runs a macro. Use /runmacro {macroname} |
|
||||
| /use | * | Uses an item by name or id |
|
||||
| /cast | * | Casts a spell by name |
|
||||
| /stopmacro | * | prevent any lines under /stopmacro from being run unless conditionals are met |
|
||||
|
||||
---
|
||||
|
||||
## Cast Sequence
|
||||
@@ -322,8 +277,9 @@ The system includes pre-configured durations for 329+ debuffs across all classes
|
||||
* You can omit the value of a conditional if you want to check the same spell/item that you are using in the action.
|
||||
`[debuff:"Sunder Armor"<#5] Sunder Armor` == `[debuff:<#5] Sunder Armor`
|
||||
`[nobuff:"Mark of the Wild"] Mark of the Wild` == `[nobuff] Mark of the Wild`
|
||||
* [SuperWoW](https://github.com/balakethelock/SuperWoW) dll mod is required for some conditionals
|
||||
* [Nampower](https://github.com/pepopo978/nampower) dll mod required for some conditionals
|
||||
* [SuperWoW](https://github.com/balakethelock/SuperWoW) dll mod is required
|
||||
* [Nampower](https://github.com/pepopo978/nampower) dll mod required
|
||||
* [UnitXP_SP3](https://codeberg.org/konaka/UnitXP_SP3) dll mod required
|
||||
|
||||
### Special Characters
|
||||
| Character | Syntax Examples | Description |
|
||||
@@ -367,7 +323,9 @@ The system includes pre-configured durations for 329+ debuffs across all classes
|
||||
| stat | [stat:stat>=x/<=y] | * | | Check if one of the players statistics is greater or less than a specific number. Available Stats: str/strength, agi/agility, stam/stamina, int/intellect, spi/spirit, ap/attackpower, rap/rangedattackpower, healing/healingpower, arcane_power, fire_power, frost_power, nature_power, shadow_power, armor, defense, arcane_res, fire_res, frost_res, nature_res, shadow_res. |
|
||||
| pet | [pet]<br/>[pet:Voidwalker]<br/>[pet:Imp/Felhunter] | * | * | If the player has a pet summoned and optionally if it matches the specified pet type(s). Works for Warlock demons and Hunter pets. |
|
||||
| swimming | [swimming] | | * | Druid only, works like reactive but for aquatic form, must have aquatic form on one of your non-stance actionbars.*** |
|
||||
| mybuffcount | [mybuffcount:>=X]<br/>[mybuffcount:<=X] | | | If they player has more or less auras present than X.|
|
||||
| mybuffcount | [mybuffcount:>=X]<br/>[mybuffcount:<=X] | | | If the player has more or less auras present than X.|
|
||||
| queuedspell | [queuedspell]<br/>[queuedspell:X] | | * | if the player has any or a specific spell queued with nampower. |
|
||||
| onswingpending | [onswingpending] | | * | If the player has a on swing spell pending.|
|
||||
|
||||
### Unit Based
|
||||
### The default @unitid is usually @target if you don't specify one
|
||||
@@ -385,6 +343,7 @@ The system includes pre-configured durations for 329+ debuffs across all classes
|
||||
| hp | [hp:>=X]<br/>[hp:>=X/<=Y] | * | | The @unitid health **PERCENT** compared to X. |
|
||||
| hplost | [hplost:>=X]<br/>[hplost:>=X/<=Y] | * | | The @unitid health lost compared to X. |
|
||||
| inrange | [inrange]<br/>[inrange:"Name"] | * | * | If the specified @unitid is in range of the spell. |
|
||||
| outrange | [outrange]<br/>[outrange:"Name"] | * | | If the specified @unitid is out of range of the spell. |
|
||||
| isnpc | [isnpc] | | | If the @unitid is an npc.<br/>See this [article](https://wowpedia.fandom.com/wiki/UnitId) for a list of unitids.<br/>Not all units are valid in vanilla. |
|
||||
| isplayer | [isplayer] | | | If the @unitid is a player.<br/>See this [article](https://wowpedia.fandom.com/wiki/UnitId) for a list of unitids.<br/>Not all units are valid in vanilla. |
|
||||
| member | [member] | * | | If the @unitid is in your party OR raid. |
|
||||
@@ -399,6 +358,10 @@ The system includes pre-configured durations for 329+ debuffs across all classes
|
||||
| exists | [exists] | | * | If the @unitid exists. |
|
||||
| @unitid | [@mouseover] | | | The @unitid is a valid target. |
|
||||
| class | [class:classname1/classname2]<br/>[class:Warrior/Priest] | * | * | The target is a player of the specified class/classes. |
|
||||
| distance | [distance:>X]<br/>[distance:<X] | | * | If the player is closer or farther than X yards from the target.|
|
||||
| behind | [behind] | | * | If the player is behind the target.|
|
||||
| insight | [insight] | | * | If the player is in line of sight of the target. |
|
||||
| meleerange | [meleerange] | | * | If the player is melee range of the target.|
|
||||
|
||||
### Unitids
|
||||
| Name (N=party/raid slot number) |
|
||||
|
||||
Reference in New Issue
Block a user