fix ! prefix with explicit conditionals and Judgement of Light debuff detection

This commit is contained in:
Jrc13245
2026-02-16 15:57:41 -05:00
parent 860fca0001
commit f5e3b862be
4 changed files with 75 additions and 17 deletions
+32 -3
View File
@@ -149,6 +149,33 @@ function CleveRoids.InvalidateSpellNameCache()
_spellNameToIDsBuilt = false
end
-- Check if a debuff is shared by spell ID or by name (for custom/Turtle WoW IDs).
-- Falls back to checking if the debuff NAME matches any known shared debuff name
-- in the spell name cache, even if the specific spell ID is unregistered.
local function IsSharedDebuffByIdOrName(lib, spellID, debuffName)
if not lib then return false end
-- Direct ID check (fast path)
if lib.IsPersonalDebuff and lib:IsPersonalDebuff(spellID) == false then
return true
end
-- Name-based fallback: if ANY spell ID for this name is in sharedDebuffs, treat as shared.
-- This handles custom server spell IDs (e.g., Turtle WoW Judgement variants) that have
-- the same debuff name but different IDs from the hardcoded vanilla entries.
if debuffName then
local knownIDs = GetSpellIDsForName(debuffName)
if knownIDs then
for _, kid in ipairs(knownIDs) do
if lib.sharedDebuffs and lib.sharedDebuffs[kid] then
-- Also register this new spell ID so future checks are fast
lib.sharedDebuffs[spellID] = lib.sharedDebuffs[kid]
return true
end
end
end
end
return false
end
-- PERFORMANCE: Equipment cache for HasGearEquipped (avoids 19-slot scan per call)
-- Invalidated on UNIT_INVENTORY_CHANGED via CleveRoids.InvalidateEquipmentCache()
-- Enhanced with Nampower v2.18+ GetEquippedItems when available
@@ -3705,7 +3732,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
if gufResult ~= nil then
-- GetUnitField was available and searched
if gufResult then
local isShared = lib and lib.IsPersonalDebuff and lib:IsPersonalDebuff(gufSpellId) == false
local isShared = IsSharedDebuffByIdOrName(lib, gufSpellId, args.name)
if isShared then
found = true
stacks = gufStacks or 0
@@ -3739,7 +3766,8 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
if matched then
-- IMPORTANT: Only use fallback for SHARED debuffs
-- Personal debuffs must come from tracking table (caster check)
local isShared = lib and lib.IsPersonalDebuff and lib:IsPersonalDebuff(debuffSpellID) == false
-- Uses name-based fallback for custom spell IDs (e.g., Turtle WoW Judgements)
local isShared = IsSharedDebuffByIdOrName(lib, debuffSpellID, args.name)
if isShared then
found = true
texture = tex
@@ -3769,7 +3797,8 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
end
if matched then
-- IMPORTANT: Only use fallback for SHARED debuffs
local isShared = lib and lib.IsPersonalDebuff and lib:IsPersonalDebuff(buffSpellID) == false
-- Uses name-based fallback for custom spell IDs (e.g., Turtle WoW Judgements)
local isShared = IsSharedDebuffByIdOrName(lib, buffSpellID, args.name)
if isShared then
found = true
texture = tex
+28 -12
View File
@@ -1881,17 +1881,11 @@ function CleveRoids.ParseMsg(msg)
-- With a condition block present, build out the conditionals table
-- optional spam/cancel flags (apply only when we actually have a [] block)
-- ! prefix with explicit conditionals: store as a flag for execution-time anti-toggle,
-- rather than injecting an implicit conditional that gets AND'd with user conditions.
-- The anti-toggle check happens in DoWithConditionals before CastSpellByName.
if noSpam and noSpam ~= "" then
local spamCond = CleveRoids.GetSpammableConditional(action)
if spamCond then
conditionals[spamCond] = { action }
-- Also create _groups entry so Multi() finds it when combined with explicit conditionals
if not conditionals._groups then
conditionals._groups = {}
end
conditionals._groups[spamCond] = { { values = { action }, operator = "OR" } }
end
conditionals.noSpam = true
end
if cancelAura and cancelAura ~= "" then
conditionals.cancelaura = action
@@ -2481,8 +2475,30 @@ function CleveRoids.DoWithConditionals(msg, hook, fixEmptyTargetFunc, targetBefo
end
end
if action == CastSpellByName then
-- Special case: !Attack should use AttackTarget() which doesn't toggle
-- This is more reliable than CastSpellByName("Attack") which toggles on/off
-- ! prefix anti-toggle: prevent CastSpellByName from toggling off active spells.
-- For Attack/AutoShot/Shoot, use the non-toggling AttackTarget() API.
-- For self-buffs/shapeshifts, skip if already active on the player.
if conditionals.noSpam then
local spamType = CleveRoids.spamConditions[msg]
if spamType == "checkchanneled" then
-- Attack/AutoShot/Shoot: use non-toggling API
if msg == CleveRoids.Localized.Attack then
AttackTarget()
if needRetarget then TargetLastTarget() end
conditionals.target = origTarget
return true
end
-- AutoShot/Shoot: checkchanneled prevents toggle (already handled below)
else
-- Self-buff/shapeshift: skip if already active on player
if CleveRoids.ValidatePlayerBuff(msg) then
if needRetarget then TargetLastTarget() end
conditionals.target = origTarget
return false
end
end
end
-- Legacy path: !Attack without explicit conditionals (checkchanneled injected)
if msg == CleveRoids.Localized.Attack and conditionals.checkchanneled then
AttackTarget()
elseif CleveRoids.hasSuperwow and conditionals.target then
+1
View File
@@ -163,6 +163,7 @@ CleveRoids.ignoreKeywords = {
action = true,
ignoretooltip = true,
cancelaura = true,
noSpam = true, -- ! prefix flag: prevent toggle-off at execution time
_operators = true, -- Metadata for AND/OR operator tracking
_groups = true, -- Grouped conditional values for AND/OR evaluation
multiscan = true, -- Processed before Keywords loop (target resolution)
+14 -2
View File
@@ -2996,10 +2996,16 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
if not lib.detectedJudgementDebuffIDs[debuffSpellID] then
lib.detectedJudgementDebuffIDs[debuffSpellID] = true
lib.judgementSpells[debuffSpellID] = true -- Add to refresh list
-- Also register as shared debuff so [debuff]/[nodebuff] fallback detection works
-- for custom Turtle WoW spell IDs not in the hardcoded sharedDebuffs table
if not lib.sharedDebuffs[debuffSpellID] then
lib.sharedDebuffs[debuffSpellID] = 10 -- Standard judgement duration
CleveRoids.InvalidateSpellNameCache()
end
if debug then
DEFAULT_CHAT_FRAME:AddMessage(
_string_format("|cff00ffff[Judgement Detect]|r Found debuff %s (ID:%d) from cast (ID:%d) - added to refresh list",
_string_format("|cff00ffff[Judgement Detect]|r Found debuff %s (ID:%d) from cast (ID:%d) - added to refresh + shared list",
debuffName, debuffSpellID, pending.castSpellID)
)
end
@@ -4043,7 +4049,13 @@ ev:SetScript("OnEvent", function()
})
-- If this is a Judgement spell cast by a Paladin, schedule a scan to find the actual debuff ID
if CleveRoids.playerClass == "PALADIN" and lib.judgementSpells[spellID] then
-- Check by ID (known judgement debuffs) OR by name (Turtle WoW custom cast spell IDs)
local isJudgementCast = lib.judgementSpells[spellID]
if not isJudgementCast and CleveRoids.playerClass == "PALADIN" then
local castName = _SpellInfo(spellID)
isJudgementCast = castName and _string_find(castName, "^Judgement")
end
if CleveRoids.playerClass == "PALADIN" and isJudgementCast then
table.insert(lib.pendingJudgements, {
timestamp = GetTime(),
castSpellID = spellID,