fix ! prefix with explicit conditionals and Judgement of Light debuff detection

This commit is contained in:
Jrc13245
2026-02-16 15:57:41 -05:00
parent 860fca0001
commit f5e3b862be
4 changed files with 75 additions and 17 deletions
+28 -12
View File
@@ -1881,17 +1881,11 @@ function CleveRoids.ParseMsg(msg)
-- With a condition block present, build out the conditionals table
-- optional spam/cancel flags (apply only when we actually have a [] block)
-- ! prefix with explicit conditionals: store as a flag for execution-time anti-toggle,
-- rather than injecting an implicit conditional that gets AND'd with user conditions.
-- The anti-toggle check happens in DoWithConditionals before CastSpellByName.
if noSpam and noSpam ~= "" then
local spamCond = CleveRoids.GetSpammableConditional(action)
if spamCond then
conditionals[spamCond] = { action }
-- Also create _groups entry so Multi() finds it when combined with explicit conditionals
if not conditionals._groups then
conditionals._groups = {}
end
conditionals._groups[spamCond] = { { values = { action }, operator = "OR" } }
end
conditionals.noSpam = true
end
if cancelAura and cancelAura ~= "" then
conditionals.cancelaura = action
@@ -2481,8 +2475,30 @@ function CleveRoids.DoWithConditionals(msg, hook, fixEmptyTargetFunc, targetBefo
end
end
if action == CastSpellByName then
-- Special case: !Attack should use AttackTarget() which doesn't toggle
-- This is more reliable than CastSpellByName("Attack") which toggles on/off
-- ! prefix anti-toggle: prevent CastSpellByName from toggling off active spells.
-- For Attack/AutoShot/Shoot, use the non-toggling AttackTarget() API.
-- For self-buffs/shapeshifts, skip if already active on the player.
if conditionals.noSpam then
local spamType = CleveRoids.spamConditions[msg]
if spamType == "checkchanneled" then
-- Attack/AutoShot/Shoot: use non-toggling API
if msg == CleveRoids.Localized.Attack then
AttackTarget()
if needRetarget then TargetLastTarget() end
conditionals.target = origTarget
return true
end
-- AutoShot/Shoot: checkchanneled prevents toggle (already handled below)
else
-- Self-buff/shapeshift: skip if already active on player
if CleveRoids.ValidatePlayerBuff(msg) then
if needRetarget then TargetLastTarget() end
conditionals.target = origTarget
return false
end
end
end
-- Legacy path: !Attack without explicit conditionals (checkchanneled injected)
if msg == CleveRoids.Localized.Attack and conditionals.checkchanneled then
AttackTarget()
elseif CleveRoids.hasSuperwow and conditionals.target then