Jrc13245
da23987449
fix nampower errors
2025-12-24 15:05:51 -05:00
Jrc13245
167ab96d34
consolidate some cc types
2025-12-24 11:13:40 -05:00
Jrc13245
473e7f8741
crowd control conditionals
2025-12-24 11:01:57 -05:00
Jrc13245
a619aa4d30
expand group party raid conditionals slightly
2025-12-22 15:50:56 -05:00
Jrc13245
ca50bb5b55
fix icon out of range on self cast spells and nil check for combodurations
2025-12-22 12:05:20 -05:00
Jrc13245
aa6e532d4f
reduce garbage and fix stopmacro calls for supermacro users
2025-12-21 08:35:22 -05:00
Jrc13245
58431b1967
fix use with nampower and boss creature type
2025-12-20 13:23:13 -05:00
Jrc13245
c3721036bd
fix spellbook and actionslot errors
2025-12-20 08:20:17 -05:00
Jrc13245
f3791c4562
further fixes for debuffs above 16 slots and fixes for item usage
2025-12-19 20:32:52 -05:00
Jrc13245
eede643540
optimize buff and debuff checks and update functions to nampower v2_18_0
2025-12-17 16:29:32 -05:00
Jrc13245
ed67c38b0f
fix multi use for some conditionals
2025-12-16 15:03:29 -05:00
Jrc13245
426971e117
notarget and hastarget conditionals
2025-12-14 13:19:21 -05:00
Jrc13245
1b1854248e
fix parsing spells like faerie fire (feral)
2025-12-14 08:39:21 -05:00
Jrc13245
2fd4ac3298
reduce bag event usage for lag and fix macro calling within macros
2025-12-12 15:43:21 -05:00
Jrc13245
35cce7e61a
fix overflow debuffs
2025-12-11 22:22:46 -05:00
Jrc13245
9c1f8649eb
update channeling to respect arcane missiles haste
2025-12-10 17:56:57 -05:00
Jrc13245
8d7b9086d9
fix debuff and buff not using new operator usage properly
2025-12-10 08:49:50 -05:00
Jrc13245
b36416f38a
revert & / noable multi usage
2025-12-08 14:17:56 -05:00
Jrc13245
0f4392b590
update how & and / work in conditionals to be more user friendly
2025-12-08 10:46:56 -05:00
Jrc13245
25048490a1
fix slam base cast speed to match turtle
2025-12-06 14:20:55 -05:00
Jrc13245
38158d8b8f
warrior slam specific condditionals and update readme
2025-12-06 14:19:14 -05:00
Jrc13245
fdaa2a108c
twthreat conditional integration, ttk conditional integration, quickheal conditional integration
2025-12-05 22:38:43 -05:00
Jrc13245
442eeb9cbc
fix lag of casting and channeling conditionals.
2025-12-02 15:24:48 -05:00
Jrc13245
ce017f5832
fix lower rank spells showing as refreshing higher ranks in pfui. further improve debuff duration handling.
2025-11-30 19:25:19 -05:00
Jrc13245
42522cfd18
fix shared debuffs
2025-11-30 11:16:23 -05:00
Jrc13245
c0d5c1fbb2
correct dodge parry block immune for personal debuff tracking
2025-11-30 09:18:22 -05:00
Jrc13245
003bf39c22
really fix checking your own debuff timers for personal debuffs
2025-11-30 09:00:58 -05:00
Jrc13245
bc40ba17ab
fix only checking your debuff casts and buff timers
2025-11-30 08:27:57 -05:00
Jrc13245
964df2133b
fix toggle spells icon swaps like prowl and shadowmeld and fix debuff conditionals correctly filtering by caster for shared and individual debuffs
2025-11-29 21:54:59 -05:00
Jrc13245
dd84ca0f66
fix boss level as level 63 and fix partial block resists
2025-11-28 21:56:55 -05:00
Jrc13245
d59ccc0821
fix immunity system lag
2025-11-28 21:40:05 -05:00
Jrc13245
6486c87798
fix multi and negated multi conditionals using / and &
2025-11-28 15:06:42 -05:00
Jrc13245
1f4781165f
fix channeltime
2025-11-27 21:01:25 -05:00
Jrc13245
5b5d8860c5
new conditional channeltime and bump version
2025-11-27 18:18:54 -05:00
Jrc13245
8764fc1dd3
all multi conditionals will now use / or &
2025-11-27 16:52:11 -05:00
Jrc13245
b188fc85f3
fix some issuues with OR on mybuff, mydebuff, buff, debuff, inrange, outrange, checkchanneled
2025-11-27 16:38:53 -05:00
Jrc13245
ff6ec25c06
bleed immunity, fix icons and their tooltips with no available actions, reformat readme
2025-11-27 09:21:41 -05:00
Jrc13245
83d95219f2
usable conditional checking existence of regeant for use
2025-11-26 17:05:37 -05:00
Jrc13245
5e26b776eb
fix negated conditionals using multi and fix revenge proc from reactive
2025-11-26 13:32:23 -05:00
Jrc13245
6a4f7a417c
fix revenge reactive and majorly improve pfui compatibility for icons and actionbars
2025-11-26 07:48:12 -05:00
Jrc13245
21119c8bd5
fix reactive for overpower and revenge to see as active in any stance.
2025-11-25 16:58:44 -05:00
Jrc13245
139c95ba22
new conditional powertype
2025-11-25 15:10:02 -05:00
Jrc13245
a33f3f21db
clarify actual multi and noable multi usage, add AND operator for multi, and fix swintimer to be more intuitive.
2025-11-25 14:23:54 -05:00
Jrc13245
6261785507
memory and cpu usage overhaul
2025-11-25 07:41:04 -05:00
Jrc13245
1ff4da7471
fix nocasting conditional
2025-11-24 22:43:56 -05:00
Jrc13245
9dcc2446b7
new conditional swingtimer and druid set bonus debuff durations and warrior talent debuff durations
2025-11-23 16:16:53 -05:00
Claude
62c39f71cf
Fix Lua 5.1 compatibility: remove goto statement from ValidateUnitDebuff
...
- Replaced goto/label with shouldSkip flag variable
- Lua 5.1 (used in WoW 1.12) doesn't support goto statements
- Functionality remains identical
2025-11-17 18:35:32 +00:00
Claude
b8cc607d90
Reorganize debuff durations into personal and shared tables
...
Changes:
- Split lib.durations into lib.personalDebuffs and lib.sharedDebuffs
- Removed combo-scaling spells (Rupture, Rip, Kidney Shot) from static tables
since they are handled dynamically by ComboPointTracker
- Added lib:IsPersonalDebuff() helper to distinguish debuff types
- Updated ValidateUnitDebuff to auto-detect personal vs shared debuffs
- Personal debuffs (DoTs, poisons, most CC) now auto-filter to player by default
- Shared debuffs (Sunder, Faerie Fire, Hunter's Mark) remain unfiltered
- Maintained lib.durations for backwards compatibility
This prevents false positives when checking personal debuffs like Rupture
in multi-player scenarios while allowing shared debuffs like Sunder Armor
to work correctly.
2025-11-17 18:28:58 +00:00
Claude
a570c41245
Add 'mine' parameter to ValidateUnitDebuff for personal debuff tracking
...
- ValidateUnitDebuff now supports args.mine to filter player-cast debuffs
- Fixes issue where personal debuffs (Rupture, Rip) from other players
were incorrectly matched when checking timeleft
- Shared stacking debuffs (Sunder Armor) continue to work as expected
- Uses new lib:UnitDebuff filterCaster parameter internally
2025-11-17 18:20:25 +00:00
Torio
55c0b2d0cf
Merge pull request #45 from jrc13245/main
...
fix debuff validation
2025-11-16 18:59:20 -05:00