mirror of
https://github.com/brues-code/SuperCleveRoidMacros.git
synced 2026-09-16 03:38:00 +00:00
Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5e27e6fe58 | |||
| 6edd37a76f | |||
| c8bc4c134d | |||
| 5213bd5474 |
@@ -18,6 +18,6 @@ jobs:
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||||
fetch-depth: 0
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- name: Package and release to GitHub
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uses: BigWigsMods/packager@v2
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uses: brues-code/packager@vCAPI
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env:
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GITHUB_OAUTH: ${{ secrets.GITHUB_TOKEN }}
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+19
-6
@@ -3,11 +3,16 @@
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||||
ClassicAPI is a client mod (sibling to Nampower/SuperWoW) that backports the
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||||
modern C_* API into the 1.12.1 Lua environment. It is a HARD REQUIREMENT of
|
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this addon (ClassicAPI v1.12.1+, which added the positional
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||||
C_UnitAuras.UnitAura), so the wrappers below call the API directly — no
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||||
fallbacks. The load-time requirement check (Core.lua) uses IsAvailable() to
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||||
warn when the DLL is missing and HasMinimumVersion() when it's too old; users
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||||
who don't want ClassicAPI should run the upstream addon.
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||||
this addon (ClassicAPI v1.15.0+, which added frame:RegisterUnitEvent), so the
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wrappers below call the API directly — no fallbacks. The load-time requirement
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check (Core.lua) uses IsAvailable() to warn when the DLL is missing and
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HasMinimumVersion() when it's too old; users who don't want ClassicAPI should
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run the upstream addon.
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The minimum is not advisory: Utility.lua calls frame:RegisterUnitEvent at file
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scope, so an older ClassicAPI aborts that chunk and leaves most of the addon
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undefined. Raise the Core.lua minimum in step with any new API adopted at file
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scope.
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Detection: the global CLASSIC_API_VERSION is defined once the client has
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booted, encoded as X*10000 + Y*100 + Z for a vX.Y.Z tag (untagged dev builds
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@@ -37,6 +42,14 @@ function API.GetVersionNumber()
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return CLASSIC_API_VERSION or 0
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end
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-- Returns the loaded version as major, minor, patch (0, 0, 0 if absent).
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function API.GetVersion()
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local v = CLASSIC_API_VERSION or 0
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local major = math.floor(v / 10000)
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local minor = math.floor(v / 100) - major * 100
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return major, minor, v - math.floor(v / 100) * 100
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end
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-- True if the ClassicAPI client mod is loaded at all.
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function API.IsAvailable()
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return CLASSIC_API_VERSION ~= nil
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@@ -56,7 +69,7 @@ end
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-- Scan one aura range of `unit` (filter = "HELPFUL" or "HARMFUL") for an aura
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-- matching the dispel type. Uses the positional C_UnitAuras.UnitAura (added in
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-- ClassicAPI v1.12.1, this addon's minimum) -- no table allocated per slot, with
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||||
-- ClassicAPI v1.12.1, below this addon's minimum) -- no table allocated per slot, with
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-- dispelName as the 4th return. The filtered index self-terminates at the end of
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-- the range (nil name); 48 is a backstop over vanilla's 32 helpful / 16 harmful slots.
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local function scanDispel(unit, filter, dispelType, wantAny)
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@@ -745,7 +745,7 @@ function Extension.OnLoad()
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Extension.RegisterEvent("SPELLCAST_FAILED", "OnSpellcastFailed")
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Extension.RegisterEvent("SPELLCAST_INTERRUPTED", "OnSpellcastInterrupted")
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Extension.RegisterEvent("PLAYER_TARGET_CHANGED", "OnTargetChanged")
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Extension.RegisterEvent("UNIT_AURA", "OnUnitAura")
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Extension.RegisterUnitEvent("UNIT_AURA", "OnUnitAura", "target", "player")
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Extension.RegisterEvent("PLAYER_COMBO_POINTS", "OnComboPointsChanged")
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-- PERFORMANCE OPTIMIZATION: Removed OnUpdate polling for combo points
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@@ -765,10 +765,10 @@ function Extension.OnTargetChanged()
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CleveRoids.UpdateComboPoints()
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end
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-- Registered as a unit event for target and player, so arg1 is always one of
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-- those two -- no token check needed.
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function Extension.OnUnitAura()
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if arg1 == "target" or arg1 == "player" then
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CleveRoids.UpdateComboPoints()
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end
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CleveRoids.UpdateComboPoints()
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end
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function Extension.OnComboPointsChanged()
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+25
-372
@@ -22,19 +22,6 @@ function Extension.DLOG(msg)
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end
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end
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function Extension.FocusNameHook()
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local hook = Extension.internal.memberHooks[CleveRoids]["GetFocusName"]
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local target = hook.original()
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if pfUI and pfUI.uf and pfUI.uf.focus and pfUI.uf.focus.unitname then
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target = pfUI.uf.focus.unitname
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end
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--Extension.DLOG(target)
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return target
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end
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|
||||
-- Check if pfUI's macrotweak module is loaded
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function Extension.IsPfUIMacrotweakLoaded()
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if not pfUI then return false end
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||||
@@ -92,334 +79,6 @@ function Extension.HandleSendChatMessageHook()
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end
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end
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-- Helper function to check for Carnage duration override
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-- Returns override duration and timeleft if found, nil otherwise
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local function GetCarnageOverride(effect)
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if not effect or not CleveRoids.carnageDurationOverrides then
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return nil, nil
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end
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for spellID, override in pairs(CleveRoids.carnageDurationOverrides) do
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local spellName = C_Spell.GetSpellName(spellID)
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if spellName then
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local baseName = CleveRoids.StripRank(spellName)
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if baseName == effect and override.timestamp and (GetTime() - override.timestamp) < 5 then
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local timeleft = override.duration - (GetTime() - override.timestamp)
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if timeleft < 0 then timeleft = 0 end
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return override.duration, timeleft
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end
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end
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end
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return nil, nil
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end
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-- Hook pfUI's libdebuff to use our combo-aware durations
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-- NOTE: pfUI 7.6+ (GetUnitField edition) handles combo durations and Carnage internally.
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-- We only inject when there's a mismatch between pfUI's data and ours.
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function Extension.HookPfUILibdebuff()
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if not pfUI or not pfUI.api or not pfUI.api.libdebuff then
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return false
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end
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local pflib = pfUI.api.libdebuff
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-- Check if pfUI 7.6+ with GetUnitField-based libdebuff is active
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-- If so, pfUI handles combo durations and Carnage internally - we only override on mismatch
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local hasPfUI76 = CleveRoids.hasPfUI76
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-- pfUI 7.6+ handles all durations internally - no hooks needed
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if hasPfUI76 then
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Extension.DLOG("Skipped all libdebuff hooks (pfUI 7.6+ handles internally)")
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return false
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end
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-- Hook GetDuration if it exists
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-- pfUI's GetDuration signature: function(effect, rank) where effect is spell NAME
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if pflib.GetDuration and not Extension.pfLibDebuffHooked then
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local originalGetDuration = pflib.GetDuration
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pflib.GetDuration = function(self, effect, rank)
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local pfuiDuration = originalGetDuration(self, effect, rank)
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-- Check for Carnage duration overrides (only if pfUI doesn't have it)
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local carnageDuration = GetCarnageOverride(effect)
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if carnageDuration then
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-- Only override if pfUI's duration is significantly different (>1s difference)
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if not pfuiDuration or math.abs(carnageDuration - pfuiDuration) > 1 then
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if Extension.Debug then
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DEFAULT_CHAT_FRAME:AddMessage(
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string.format("|cff00aaff[pfUI Duration Override]|r %s: Carnage %.1fs (pfUI: %.1fs)",
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effect, carnageDuration, pfuiDuration or 0)
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)
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end
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return carnageDuration
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end
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end
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|
||||
-- Check name-based tracking for fresh combo casts (only if pfUI returned 0 or nil)
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if (not pfuiDuration or pfuiDuration == 0) and CleveRoids.ComboPointTracking and CleveRoids.ComboPointTracking[effect] then
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local tracking = CleveRoids.ComboPointTracking[effect]
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if tracking.duration and tracking.confirmed and (GetTime() - tracking.cast_time) < 0.5 then
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||||
if Extension.Debug then
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||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff00aaff[pfUI Duration Override]|r %s: Combo tracking %.1fs (pfUI: %.1fs)",
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effect, tracking.duration, pfuiDuration or 0)
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||||
)
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||||
end
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return tracking.duration
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end
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||||
end
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||||
|
||||
return pfuiDuration
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end
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||||
|
||||
Extension.pfLibDebuffHooked = true
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||||
Extension.DLOG("Hooked pfUI.api.libdebuff.GetDuration (mismatch-only mode)")
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||||
end
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||||
|
||||
-- Hook AddEffect if it exists (pre-7.6 only - 7.6+ returns early above)
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if pflib.AddEffect and not Extension.pfLibAddEffectHooked then
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local originalAddEffect = pflib.AddEffect
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|
||||
pflib.AddEffect = function(self, unit, unitlevel, effect, duration, caster)
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-- RANK CHECKING: Preserve higher rank's remaining time if lower rank was cast
|
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-- NOTE: 'unit' is a unit NAME (e.g., "Expert Training Dummy"), not a unit ID
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-- Defensive: verify libdebuff is a table, not a function
|
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if caster == "player" and type(CleveRoids.libdebuff) == "table" and duration and duration > 0 then
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-- Try to find the GUID for this unit name
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local unitGUID = nil
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-- Check if this is the current target
|
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if UnitName("target") == unit then
|
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unitGUID = CleveRoids.GetGUID("target")
|
||||
end
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||||
|
||||
-- If we couldn't match to current target, check guidToName mapping
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if not unitGUID and CleveRoids.libdebuff.guidToName then
|
||||
for guid, name in pairs(CleveRoids.libdebuff.guidToName) do
|
||||
if name == unit then
|
||||
unitGUID = guid
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Check if a higher rank of this spell is already active
|
||||
if unitGUID and CleveRoids.libdebuff.objects and CleveRoids.libdebuff.objects[unitGUID] then
|
||||
-- Find all spell IDs that match this effect name
|
||||
for spellID, rec in pairs(CleveRoids.libdebuff.objects[unitGUID]) do
|
||||
if rec and rec.start and rec.duration then
|
||||
-- Get spell name for this ID
|
||||
local spellName = C_Spell.GetSpellName(spellID)
|
||||
if spellName then
|
||||
local baseName = CleveRoids.StripRank(spellName)
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||||
if baseName == effect then
|
||||
-- Same spell - check if still active
|
||||
local remaining = rec.duration + rec.start - GetTime()
|
||||
if remaining > 0 then
|
||||
-- If incoming duration > remaining time, we're trying to add more time
|
||||
-- This means either a refresh or lower rank cast - preserve existing timer
|
||||
if duration > remaining then
|
||||
if Extension.Debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff00aaff[pfUI Rank Preserve]|r %s: Preserving timer (%.1fs remaining vs %.1fs incoming)",
|
||||
effect, remaining, duration)
|
||||
)
|
||||
end
|
||||
|
||||
-- Preserve the existing timer
|
||||
duration = remaining
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Check for Carnage duration overrides FIRST (highest priority)
|
||||
local carnageDuration = GetCarnageOverride(effect)
|
||||
if carnageDuration then
|
||||
duration = duration or carnageDuration
|
||||
caster = caster or "player" -- Ensure caster is set for UnitOwnDebuff filtering
|
||||
end
|
||||
|
||||
-- Check if this is a combo scaling spell by name
|
||||
if not duration and CleveRoids.IsComboScalingSpell and CleveRoids.IsComboScalingSpell(effect) then
|
||||
if CleveRoids.ComboPointTracking and CleveRoids.ComboPointTracking[effect] then
|
||||
local tracking = CleveRoids.ComboPointTracking[effect]
|
||||
if tracking.duration and tracking.confirmed and (GetTime() - tracking.cast_time) < 0.5 then
|
||||
duration = tracking.duration
|
||||
caster = caster or "player"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return originalAddEffect(self, unit, unitlevel, effect, duration, caster)
|
||||
end
|
||||
|
||||
Extension.pfLibAddEffectHooked = true
|
||||
Extension.DLOG("Hooked pfUI.api.libdebuff.AddEffect")
|
||||
end
|
||||
|
||||
-- Hook UnitDebuff to return Carnage override duration to display code
|
||||
-- Only override when pfUI's duration differs significantly from ours
|
||||
if pflib.UnitDebuff and not Extension.pfLibUnitDebuffHooked then
|
||||
local originalUnitDebuff = pflib.UnitDebuff
|
||||
|
||||
pflib.UnitDebuff = function(self, unit, id)
|
||||
local effect, rank, texture, stacks, dtype, duration, timeleft, caster = originalUnitDebuff(self, unit, id)
|
||||
|
||||
-- Only check Carnage override if pfUI returned data but duration might be wrong
|
||||
if effect then
|
||||
local carnageDuration, carnageTimeleft = GetCarnageOverride(effect)
|
||||
if carnageDuration then
|
||||
-- Only override if there's a significant difference (>1s)
|
||||
if not duration or math.abs(carnageDuration - duration) > 1 then
|
||||
if Extension.Debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff00aaff[pfUI UnitDebuff Override]|r %s: Carnage %.1fs/%.1fs (pfUI: %.1fs/%.1fs)",
|
||||
effect, carnageDuration, carnageTimeleft, duration or 0, timeleft or 0)
|
||||
)
|
||||
end
|
||||
duration = carnageDuration
|
||||
timeleft = carnageTimeleft
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return effect, rank, texture, stacks, dtype, duration, timeleft, caster
|
||||
end
|
||||
|
||||
Extension.pfLibUnitDebuffHooked = true
|
||||
Extension.DLOG("Hooked pfUI.api.libdebuff.UnitDebuff (mismatch-only mode)")
|
||||
end
|
||||
|
||||
-- Hook UnitOwnDebuff to return Carnage override duration when selfdebuff is enabled
|
||||
-- Only override when pfUI's duration differs significantly from ours
|
||||
if pflib.UnitOwnDebuff and not Extension.pfLibUnitOwnDebuffHooked then
|
||||
local originalUnitOwnDebuff = pflib.UnitOwnDebuff
|
||||
|
||||
pflib.UnitOwnDebuff = function(self, unit, id)
|
||||
local effect, rank, texture, stacks, dtype, duration, timeleft, caster = originalUnitOwnDebuff(self, unit, id)
|
||||
|
||||
if effect then
|
||||
local carnageDuration, carnageTimeleft = GetCarnageOverride(effect)
|
||||
if carnageDuration then
|
||||
-- Only override if there's a significant difference (>1s)
|
||||
if not duration or math.abs(carnageDuration - duration) > 1 then
|
||||
if Extension.Debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff00aaff[pfUI UnitOwnDebuff Override]|r %s: Carnage %.1fs/%.1fs (pfUI: %.1fs/%.1fs)",
|
||||
effect, carnageDuration, carnageTimeleft, duration or 0, timeleft or 0)
|
||||
)
|
||||
end
|
||||
duration = carnageDuration
|
||||
timeleft = carnageTimeleft
|
||||
end
|
||||
end
|
||||
-- If UnitOwnDebuff returned nil but we have a Carnage override, synthesize from UnitDebuff
|
||||
-- This fallback is only needed for edge cases where pfUI doesn't track the debuff yet
|
||||
elseif not effect and CleveRoids.carnageDurationOverrides then
|
||||
-- Use pflib:UnitDebuff which includes our Carnage override hook
|
||||
local baseEffect, baseRank, baseTex, baseStacks, baseDtype, baseDur, baseLeft, _ = pflib:UnitDebuff(unit, id)
|
||||
if baseEffect then
|
||||
local carnageDuration2, carnageTimeleft2 = GetCarnageOverride(baseEffect)
|
||||
if carnageDuration2 then
|
||||
return baseEffect, baseRank, baseTex, baseStacks, baseDtype, carnageDuration2, carnageTimeleft2, "player"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return effect, rank, texture, stacks, dtype, duration, timeleft, caster
|
||||
end
|
||||
|
||||
Extension.pfLibUnitOwnDebuffHooked = true
|
||||
Extension.DLOG("Hooked pfUI.api.libdebuff.UnitOwnDebuff (mismatch-only mode)")
|
||||
end
|
||||
|
||||
return Extension.pfLibDebuffHooked or Extension.pfLibAddEffectHooked or Extension.pfLibUnitDebuffHooked or Extension.pfLibUnitOwnDebuffHooked
|
||||
end
|
||||
|
||||
-- Synchronize combo durations to pfUI's libdebuff objects
|
||||
-- NOTE: pfUI 7.6+ handles combo durations internally - skip sync entirely
|
||||
function Extension.SyncComboDurationToPfUI(guid, spellID, duration)
|
||||
if not pfUI or not pfUI.api or not pfUI.api.libdebuff then
|
||||
return
|
||||
end
|
||||
|
||||
-- pfUI 7.6+ handles all durations internally
|
||||
if CleveRoids.hasPfUI76 then
|
||||
return
|
||||
end
|
||||
|
||||
-- Get unit name from GUID
|
||||
local unitName = nil
|
||||
local unitLevel = 0
|
||||
|
||||
-- Check if this is the current target
|
||||
local targetGUID = CleveRoids.GetGUID("target")
|
||||
if targetGUID == guid then
|
||||
unitName = UnitName("target")
|
||||
unitLevel = UnitLevel("target") or 0
|
||||
end
|
||||
|
||||
-- If we couldn't find the unit, use GUID to name mapping from libdebuff
|
||||
if not unitName and CleveRoids.libdebuff and CleveRoids.libdebuff.guidToName then
|
||||
unitName = CleveRoids.libdebuff.guidToName[guid]
|
||||
-- Default to level 0 if we don't have the unit targeted
|
||||
unitLevel = 0
|
||||
end
|
||||
|
||||
if not unitName then
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[pfUI Sync]|r Could not find unit name for GUID")
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Get spell name from spell ID
|
||||
local spellName = C_Spell.GetSpellName(spellID)
|
||||
if not spellName then
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[pfUI Sync]|r Could not find spell name for ID " .. spellID)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Remove rank from spell name to match pfUI's format
|
||||
local effectName = CleveRoids.StripRank(spellName)
|
||||
|
||||
-- Update pfUI's stored debuff duration
|
||||
local pflib = pfUI.api.libdebuff
|
||||
if pflib.objects and pflib.objects[unitName] then
|
||||
-- Try both the specific level and level 0 (fallback)
|
||||
for _, level in ipairs({unitLevel, 0}) do
|
||||
if pflib.objects[unitName][level] and pflib.objects[unitName][level][effectName] then
|
||||
local old_duration = pflib.objects[unitName][level][effectName].duration
|
||||
pflib.objects[unitName][level][effectName].duration = duration
|
||||
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff00ffaa[pfUI Sync]|r Updated %s on %s (L%d): %ds -> %ds",
|
||||
effectName, unitName, level, old_duration or 0, duration)
|
||||
)
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cffaaaa00[pfUI Sync]|r Effect not found in pfUI storage: %s on %s",
|
||||
effectName, unitName)
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
-- Register action event handler for pfUI button updates
|
||||
function Extension.RegisterPfUIActionEventHandler()
|
||||
if not pfUI or Extension.actionHandlerRegistered then
|
||||
@@ -429,7 +88,17 @@ function Extension.RegisterPfUIActionEventHandler()
|
||||
-- Register a handler that will be called whenever CleveRoids updates macro states
|
||||
if CleveRoids.RegisterActionEventHandler then
|
||||
Extension.DLOG("Registering pfUI action event handler")
|
||||
CleveRoids.RegisterActionEventHandler(function(slot, event, ...)
|
||||
-- Declared without `...` on purpose: in 1.12's Lua 5.0 a vararg function
|
||||
-- allocates an `arg` table on every call, and this handler never read it.
|
||||
-- That mattered because UpdateAllManagedCooldowns fans
|
||||
-- ACTIONBAR_UPDATE_COOLDOWN out across every managed slot -- up to 120 calls
|
||||
-- -- on each SPELL_UPDATE_COOLDOWN, which fires on every GCD and cooldown
|
||||
-- tick. Those calls all allocated a table and then did nothing, because the
|
||||
-- whole body only ever applied to ACTIONBAR_SLOT_CHANGED. Hence the early
|
||||
-- return before any work.
|
||||
CleveRoids.RegisterActionEventHandler(function(slot, event)
|
||||
if event ~= "ACTIONBAR_SLOT_CHANGED" then return end
|
||||
|
||||
local button = pfUI.bars and pfUI.bars.buttons and pfUI.bars.buttons[slot]
|
||||
|
||||
if Extension.Debug then
|
||||
@@ -441,23 +110,21 @@ function Extension.RegisterPfUIActionEventHandler()
|
||||
))
|
||||
end
|
||||
|
||||
-- For slot change events, do a full button update so the icon,
|
||||
-- cooldown, and tooltip refresh through CleveRoids' hooked
|
||||
-- GetActionTexture / GetActionCooldown / GameTooltip:SetAction.
|
||||
-- Full button update so the icon, cooldown and tooltip refresh.
|
||||
-- pfUI's ButtonMacroScan defers to us for managed macros (leaves
|
||||
-- spellslot nil), so its ButtonFullUpdate routes through those hooks
|
||||
-- and follows the active conditional — no manual cooldown override
|
||||
-- needed.
|
||||
if event == "ACTIONBAR_SLOT_CHANGED" then
|
||||
-- Mark the slot for update in pfUI's cache (processed next OnUpdate)
|
||||
if pfUI.bars and pfUI.bars.update then
|
||||
pfUI.bars.update[slot] = true
|
||||
end
|
||||
-- spellslot nil), so ButtonFullUpdate reads the stock action-bar
|
||||
-- functions -- which now resolve through the value we publish with
|
||||
-- C_Macro.SetMacroDisplay, rather than the Lua overrides this addon
|
||||
-- used to install.
|
||||
|
||||
-- Also directly call ButtonFullUpdate if the button exists
|
||||
if button and pfUI.bars.ButtonFullUpdate then
|
||||
pfUI.bars.ButtonFullUpdate(button)
|
||||
end
|
||||
-- Mark the slot for update in pfUI's cache (processed next OnUpdate)
|
||||
if pfUI.bars and pfUI.bars.update then
|
||||
pfUI.bars.update[slot] = true
|
||||
end
|
||||
|
||||
-- Also directly call ButtonFullUpdate if the button exists
|
||||
if button and pfUI.bars.ButtonFullUpdate then
|
||||
pfUI.bars.ButtonFullUpdate(button)
|
||||
end
|
||||
end)
|
||||
|
||||
@@ -474,9 +141,6 @@ function Extension.SetupCompatibility()
|
||||
if Extension.pfUILoaded then
|
||||
Extension.DLOG("pfUI detected")
|
||||
|
||||
-- Hook libdebuff for combo duration support
|
||||
Extension.HookPfUILibdebuff()
|
||||
|
||||
-- Register action event handler for button updates
|
||||
Extension.RegisterPfUIActionEventHandler()
|
||||
|
||||
@@ -631,16 +295,9 @@ function Extension.SetupPfUIEventHooks(lib)
|
||||
ev:UnregisterEvent("AURA_CAST_ON_OTHER")
|
||||
ev:UnregisterEvent("DEBUFF_ADDED_OTHER")
|
||||
ev:UnregisterEvent("DEBUFF_REMOVED_OTHER")
|
||||
ev:UnregisterEvent("BUFF_ADDED_OTHER")
|
||||
ev:UnregisterEvent("BUFF_REMOVED_SELF")
|
||||
ev:UnregisterEvent("BUFF_REMOVED_OTHER")
|
||||
|
||||
-- pfUI 7.6+ also handles cast tracking internally
|
||||
if lib.hasPfUI76 then
|
||||
ev:UnregisterEvent("SPELL_START_OTHER")
|
||||
ev:UnregisterEvent("SPELL_FAILED_OTHER")
|
||||
end
|
||||
|
||||
-- Keep registered: SPELL_START_SELF (channel duration capture before early return),
|
||||
-- UNIT_DIED (AllCasterAuraTracking + OverflowBuff cleanup), UNIT_CASTEVENT (SuperWoW),
|
||||
-- PLAYER_TARGET_CHANGED, UNIT_AURA (SeedUnit)
|
||||
@@ -700,7 +357,6 @@ end
|
||||
|
||||
function Extension.OnLoad()
|
||||
Extension.DLOG("Extension pfUI Loaded.")
|
||||
Extension.HookMethod(CleveRoids, "GetFocusName", "FocusNameHook", true)
|
||||
|
||||
-- Export extension for external access
|
||||
CleveRoids.Compatibility_pfUI = Extension
|
||||
@@ -743,7 +399,7 @@ end
|
||||
|
||||
function Extension.OnPlayerLogin()
|
||||
-- Ensure lib.objects is linked correctly (InitPfUIIntegration is idempotent).
|
||||
if pfUI and not CleveRoids.hasPfUI76 then
|
||||
if pfUI then
|
||||
local lib = CleveRoids.libdebuff
|
||||
if lib and lib.InitPfUIIntegration then
|
||||
lib:InitPfUIIntegration()
|
||||
@@ -775,9 +431,6 @@ function Extension.OnPlayerLogin()
|
||||
-- Print startup status only if pfUI global exists and compatibility was set up
|
||||
if Extension.pfUILoaded and pfUI then
|
||||
local statusMsg = "|cff00ff00[SCRM]|r pfUI compatibility loaded"
|
||||
if CleveRoids.hasPfUI76 then
|
||||
statusMsg = statusMsg .. " (7.6+ GUID cast tracking)"
|
||||
end
|
||||
-- statusMsg = statusMsg .. ". Use /pfuicd for debug."
|
||||
DEFAULT_CHAT_FRAME:AddMessage(statusMsg)
|
||||
if not Extension.actionHandlerRegistered then
|
||||
|
||||
+93
-254
@@ -779,14 +779,6 @@ CleveRoids.DownrankBlocked = CleveRoids.DownrankBlocked or {}
|
||||
function CleveRoids.GetAuraTrackingData(targetGuid)
|
||||
if not targetGuid then return nil, false end
|
||||
|
||||
-- pfUI path: read directly from pfUI's table (has downrank protection built-in)
|
||||
if CleveRoids.hasPfUI76 and pfUI and pfUI.libdebuff_all_auras then
|
||||
local data = pfUI.libdebuff_all_auras[targetGuid]
|
||||
if data then return data, true end
|
||||
-- Fall through: our table may have test entries even when pfUI is active
|
||||
end
|
||||
|
||||
-- Standalone path (or pfUI had no data for this GUID)
|
||||
local data = CleveRoids.AllCasterAuraTracking[targetGuid]
|
||||
if data then return data, false end
|
||||
return nil, false
|
||||
@@ -854,74 +846,6 @@ function CleveRoids.GetAllCasterAuraTimeRemaining(targetGuid, spellId)
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Helper to find aura by name (or spell ID string) for a target
|
||||
-- Returns player's entry for personal debuffs, any caster for shared auras.
|
||||
-- Reads from pfUI.libdebuff_all_auras when pfUI 7.6+ is active.
|
||||
function CleveRoids.FindAllCasterAuraByName(targetGuid, searchName)
|
||||
if not targetGuid or not searchName then return nil, nil end
|
||||
local targetData, isPfUI = CleveRoids.GetAuraTrackingData(targetGuid)
|
||||
if not targetData then return nil, nil end
|
||||
|
||||
-- Resolve spell ID to name for direct lookup
|
||||
local searchID = tonumber(searchName)
|
||||
if searchID then
|
||||
local resolvedName = C_Spell.GetSpellName(searchID)
|
||||
if not resolvedName then return nil, nil end
|
||||
searchName = resolvedName
|
||||
end
|
||||
|
||||
local now = GetTime()
|
||||
|
||||
-- Try exact match first (O(1) hash lookup)
|
||||
local casters = targetData[searchName]
|
||||
|
||||
-- Case-insensitive fallback
|
||||
if not casters then
|
||||
local searchLower = string.lower(searchName)
|
||||
for spellName, c in pairs(targetData) do
|
||||
local baseName = CleveRoids.StripRank(spellName)
|
||||
if string.lower(baseName) == searchLower then
|
||||
casters = c
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not casters then return nil, nil end
|
||||
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
|
||||
-- Always check player's own entry first
|
||||
if playerGuid and casters[playerGuid] then
|
||||
local auraData = casters[playerGuid]
|
||||
local startTime = AuraStart(auraData, isPfUI)
|
||||
if startTime and auraData.duration then
|
||||
local remaining = auraData.duration + startTime - now
|
||||
if remaining > 0 then return remaining, playerGuid end
|
||||
end
|
||||
end
|
||||
|
||||
-- Get a spellId from any entry to check personal vs shared
|
||||
local anySpellId = nil
|
||||
for _, aData in pairs(casters) do
|
||||
anySpellId = aData.spellId
|
||||
break
|
||||
end
|
||||
|
||||
-- Personal debuff and player has no active entry → don't use other players' data
|
||||
if IsPersonalAura(anySpellId, searchName) then return nil, nil end
|
||||
|
||||
-- Shared aura: return any active caster's entry
|
||||
for cGuid, auraData in pairs(casters) do
|
||||
local startTime = AuraStart(auraData, isPfUI)
|
||||
if startTime and auraData.duration then
|
||||
local remaining = auraData.duration + startTime - now
|
||||
if remaining > 0 then return remaining, cGuid end
|
||||
end
|
||||
end
|
||||
return nil, nil
|
||||
end
|
||||
|
||||
-- HitInfo bitfield values (from NampowerAPI.lua, duplicated for local access)
|
||||
-- Converted to decimal for Lua 5.0 compatibility (no hex literals)
|
||||
local HITINFO_MISS = 16 -- 0x10
|
||||
@@ -995,7 +919,7 @@ local function OnAutoAttackOther(attackerGuid, targetGuid, totalDamage, hitInfo,
|
||||
end
|
||||
|
||||
-- Sync to pfUI if loaded (pre-7.6 only)
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
local spellName = C_Spell.GetSpellName(spellID) or nil
|
||||
local baseName = CleveRoids.StripRank(spellName)
|
||||
local targetName = (lib.guidToName and lib.guidToName[normalizedTarget]) or UnitName("target")
|
||||
@@ -1137,31 +1061,11 @@ local function OnAuraCastSelf(spellId, casterGuid, targetGuid, effect, effectAur
|
||||
end
|
||||
end
|
||||
|
||||
-- NEW: Populate ownBuffCasts and allBuffAuras for all player buffs (not just overflow)
|
||||
-- Use the isBuffNotDebuff result determined above (avoids redundant slot scanning)
|
||||
local lib = CleveRoids.libdebuff
|
||||
if isBuffNotDebuff and spellId and durationMs and durationMs > 0 and lib and not lib.hasPfUIEnhanced then
|
||||
local spellName = C_Spell.GetSpellName(spellId)
|
||||
if spellName then
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
if playerGuid then
|
||||
lib.ownBuffCasts[playerGuid] = lib.ownBuffCasts[playerGuid] or {}
|
||||
lib.ownBuffCasts[playerGuid][spellName] = {
|
||||
startTime = now,
|
||||
duration = durationMs / 1000,
|
||||
spellId = spellId,
|
||||
casterGuid = casterGuid,
|
||||
}
|
||||
lib.allBuffAuras[playerGuid] = lib.allBuffAuras[playerGuid] or {}
|
||||
lib.allBuffAuras[playerGuid][spellName] = lib.allBuffAuras[playerGuid][spellName] or {}
|
||||
lib.allBuffAuras[playerGuid][spellName][casterGuid or "unknown"] = {
|
||||
startTime = now,
|
||||
duration = durationMs / 1000,
|
||||
rank = 0,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Removed: this populated lib.ownBuffCasts and lib.allBuffAuras for every player
|
||||
-- buff. Both tables were write-only -- populated here and on BUFF_ADDED_OTHER,
|
||||
-- swept periodically, cleared on removal and death, and never read for aura state.
|
||||
-- Player buff timing now comes from C_UnitAuras, which reads expirationTime out of
|
||||
-- the engine's own player-buff table.
|
||||
end
|
||||
|
||||
local function OnAuraCastOther(spellId, casterGuid, targetGuid, effect, effectAuraName,
|
||||
@@ -1175,7 +1079,7 @@ local function OnAuraCastOther(spellId, casterGuid, targetGuid, effect, effectAu
|
||||
-- full downrank protection — we read from that table via GetAuraTrackingData().
|
||||
if spellId and durationMs and durationMs > 0 then
|
||||
local spellName = C_Spell.GetSpellName(spellId)
|
||||
if spellName and not CleveRoids.hasPfUI76 then
|
||||
if spellName then
|
||||
CleveRoids._allCasterAuraDirty = true
|
||||
if not CleveRoids.AllCasterAuraTracking[targetGuid] then
|
||||
CleveRoids.AllCasterAuraTracking[targetGuid] = {}
|
||||
@@ -1198,7 +1102,7 @@ local function OnAuraCastOther(spellId, casterGuid, targetGuid, effect, effectAu
|
||||
string.format("|cffff6600[AuraTrack]|r %s Rank %d blocked by Rank %d (%.1fs left) on %s",
|
||||
spellName, newRank, existingRank, timeleft,
|
||||
string.sub(tostring(targetGuid), 1, 16)))
|
||||
spellName = nil -- skip pendingBuffCasts below too
|
||||
spellName = nil -- downranked: don't record this cast
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1228,24 +1132,6 @@ local function OnAuraCastOther(spellId, casterGuid, targetGuid, effect, effectAu
|
||||
string.sub(tostring(casterGuid), 1, 16), durationMs / 1000))
|
||||
end
|
||||
|
||||
-- Store in pendingBuffCasts for BUFF_ADDED_OTHER to confirm as buff
|
||||
-- (AURA_CAST_ON_OTHER fires for both buffs and debuffs; BUFF_ADDED_OTHER confirms buff)
|
||||
local lib = CleveRoids.libdebuff
|
||||
if lib and not lib.hasPfUIEnhanced then
|
||||
local spellNameForPending = C_Spell.GetSpellName(spellId)
|
||||
if spellNameForPending then
|
||||
local normTargetGuid = CleveRoids.NormalizeGUID(targetGuid)
|
||||
if normTargetGuid then
|
||||
lib.pendingBuffCasts[normTargetGuid] = lib.pendingBuffCasts[normTargetGuid] or {}
|
||||
lib.pendingBuffCasts[normTargetGuid][spellId] = {
|
||||
casterGuid = CleveRoids.NormalizeGUID(casterGuid),
|
||||
duration = durationMs / 1000,
|
||||
spellName = spellNameForPending,
|
||||
time = now,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Store cap status for this target GUID (if available)
|
||||
@@ -1378,7 +1264,7 @@ autoAttackFrame:SetScript("OnEvent", function()
|
||||
if spellId and spellId > 0 and durationMs and durationMs > 0 then
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
local durSpellName = C_Spell.GetSpellName(spellId)
|
||||
if playerGUID and durSpellName and not CleveRoids.hasPfUI76 then
|
||||
if playerGUID and durSpellName then
|
||||
CleveRoids._allCasterAuraDirty = true
|
||||
if not CleveRoids.AllCasterAuraTracking[playerGUID] then
|
||||
CleveRoids.AllCasterAuraTracking[playerGUID] = {}
|
||||
@@ -3478,6 +3364,51 @@ function CleveRoids.ClearSpellNameCaches()
|
||||
_baseNameCacheSize = 0
|
||||
end
|
||||
|
||||
-- Resolve one aura on `unit` straight from ClassicAPI. This is the source of truth
|
||||
-- for aura state: C_UnitAuras reads the unit's own descriptor, and its Aura::Source
|
||||
-- cache reconstructs duration/expirationTime for ANY unit from the observed
|
||||
-- SMSG_SPELL_GO -- caster-modified, so talent extensions and combo-point finisher
|
||||
-- scaling are already applied, and Carnage's roll-gated Rip/Rake refresh is handled
|
||||
-- in the DLL rather than mirrored here.
|
||||
--
|
||||
-- Matching stays ours: by spellID when the conditional gave a number, else by
|
||||
-- lowercased name (C_UnitAuras' own by-name lookup is case-sensitive and exact,
|
||||
-- which would miss [debuff:thunder_clap]).
|
||||
--
|
||||
-- Returns found, stacks, remaining, spellId. `remaining` is -1 for an aura with no
|
||||
-- duration (permanent), nil when ClassicAPI has no timing for it -- an aura cast
|
||||
-- before we logged in, or one refreshed at max stacks -- and seconds otherwise.
|
||||
-- Presence and stacks are always reliable; only timing is best-effort.
|
||||
local function ResolveUnitAuraViaClassicAPI(unit, searchID, searchName, isbuff)
|
||||
local filter = isbuff and "HELPFUL" or "HARMFUL"
|
||||
local i = 1
|
||||
while i <= 48 do
|
||||
local name, _, count, _, duration, expirationTime, _, _, _, spellId =
|
||||
C_UnitAuras.UnitAura(unit, i, filter)
|
||||
if not name then break end
|
||||
|
||||
local hit
|
||||
if searchID then
|
||||
hit = (spellId == searchID)
|
||||
elseif searchName then
|
||||
hit = (_string_lower(name) == searchName)
|
||||
end
|
||||
|
||||
if hit then
|
||||
local remaining
|
||||
if expirationTime and expirationTime > 0 then
|
||||
remaining = expirationTime - GetTime()
|
||||
if remaining < 0 then remaining = 0 end
|
||||
elseif duration == 0 then
|
||||
remaining = -1 -- no duration: permanent aura
|
||||
end
|
||||
return true, count or 0, remaining, spellId
|
||||
end
|
||||
i = i + 1
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function CleveRoids.ValidateAura(unit, args, isbuff)
|
||||
if not args or not UnitExists(unit) then return false end
|
||||
|
||||
@@ -3736,148 +3667,56 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
|
||||
end
|
||||
end
|
||||
|
||||
-- allBuffAuras fallback for player buff timing: when slow path found the buff but
|
||||
-- returned no remaining time, check lib.allBuffAuras for cached AURA_CAST timing.
|
||||
if found and remaining == nil and isPlayer and isbuff and searchName then
|
||||
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
|
||||
if lib and lib.allBuffAuras then
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
if playerGuid and lib.allBuffAuras[playerGuid] then
|
||||
-- Try exact name match first
|
||||
local casters = lib.allBuffAuras[playerGuid][args.name]
|
||||
-- Try lowercase match if exact didn't work
|
||||
if not casters then
|
||||
for bName, c in pairs(lib.allBuffAuras[playerGuid]) do
|
||||
if _string_lower(bName) == searchName then
|
||||
casters = c
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if casters then
|
||||
for _, cData in pairs(casters) do
|
||||
local elapsed = GetTime() - (cData.startTime or 0)
|
||||
remaining = cData.duration > 0 and (cData.duration - elapsed) or -1
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Player timing gap-fill, from ClassicAPI. Replaces the lib.allBuffAuras lookup
|
||||
-- that cached AURA_CAST start/duration for this: for the player, C_UnitAuras reads
|
||||
-- expirationTime out of the engine's own player-buff table, so it is the more
|
||||
-- authoritative source, not a fallback. Only runs when the scans above found the
|
||||
-- aura but produced no time.
|
||||
if found and remaining == nil and isPlayer and (searchID or searchName) then
|
||||
local _, _, capRemaining = ResolveUnitAuraViaClassicAPI(unit, searchID, searchName, isbuff)
|
||||
if capRemaining ~= nil then
|
||||
remaining = capRemaining
|
||||
end
|
||||
end
|
||||
|
||||
-- Non-player overflow fallback: buff exists in server slots 33-48 (no client slot)
|
||||
-- AllCasterAuraTracking already has data from AURA_CAST_ON_OTHER for all aura applications.
|
||||
-- If the normal scan didn't find the buff, check there for presence + duration.
|
||||
-- Guard: verify the spell isn't a visible debuff on the target (AllCasterAuraTracking
|
||||
-- stores both buffs and debuffs, so without this check [buff:DebuffName] could false-positive).
|
||||
if not found and not isPlayer and isbuff and (searchID or searchName) then
|
||||
local targetGuid = CleveRoids.GetGUID(unit)
|
||||
if targetGuid then
|
||||
-- Check if the spell is in a visible debuff slot — if so, it's a debuff, not a buff
|
||||
local isDebuff = false
|
||||
local di = 1
|
||||
while true do
|
||||
local dtex, _, _, dspellId = UnitDebuff(unit, di)
|
||||
if not dtex then break end
|
||||
if dspellId then
|
||||
if searchID then
|
||||
if dspellId == searchID then
|
||||
isDebuff = true
|
||||
break
|
||||
end
|
||||
elseif searchName then
|
||||
local lowerName = GetLowercaseSpellName(dspellId)
|
||||
if lowerName and lowerName == searchName then
|
||||
isDebuff = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
di = di + 1
|
||||
end
|
||||
|
||||
if not isDebuff then
|
||||
local trackRemaining = CleveRoids.FindAllCasterAuraByName(targetGuid,
|
||||
searchID and tostring(searchID) or args.name)
|
||||
if trackRemaining then
|
||||
found = true
|
||||
stacks = 0
|
||||
remaining = trackRemaining
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Removed: the non-player overflow fallback. It existed because a buff can sit in
|
||||
-- server slots 33-48 with no client slot, so it read presence/duration out of
|
||||
-- AllCasterAuraTracking, guarded by a UnitDebuff slot scan to stop [buff:Name]
|
||||
-- matching a debuff (that table stores both). ClassicAPI makes all of it moot: its
|
||||
-- HELPFUL/HARMFUL filters select on each aura's real polarity flag rather than
|
||||
-- which slot range it happens to occupy, so "a debuff parked in a buff slot still
|
||||
-- reads harmful" (docs/API.md) and an overflowed buff still reads helpful. The
|
||||
-- ClassicAPI resolution above therefore already covers the overflow case, and it
|
||||
-- classifies more accurately than the slot-range guard did.
|
||||
|
||||
local ops = CleveRoids.operators
|
||||
local cmp = CleveRoids.comparators
|
||||
|
||||
-- For non-player units with time comparisons, try to get time from tracking systems
|
||||
-- Non-player aura timing, straight from ClassicAPI. This replaces the old
|
||||
-- lib.allBuffAuras lookup and the AllCasterAuraTracking / FindAllCasterAuraByName
|
||||
-- fallback beneath it: both existed only because vanilla cannot report a timer for
|
||||
-- an aura on another unit, which the Aura::Source cache now does. It also drops
|
||||
-- the libdebuff UnitBuff timeleft bug those comments worked around.
|
||||
local nonPlayerAuraTimeRemaining = nil
|
||||
if not isPlayer and args.name then
|
||||
-- NOTE: libdebuff's UnitBuff has a bug where timeleft returns incorrect values
|
||||
-- (showing ~1000s instead of actual remaining time). Skip it for buff time checks
|
||||
-- and rely on all-caster tracking from AURA_CAST events instead.
|
||||
|
||||
-- Fast path: Check lib.allBuffAuras (spellName-indexed, O(1) lookup)
|
||||
-- More efficient than FindAllCasterAuraByName which does ID→name translation
|
||||
if nonPlayerAuraTimeRemaining == nil and isbuff then
|
||||
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
|
||||
if lib and lib.allBuffAuras then
|
||||
local targetGuid = CleveRoids.GetGUID(unit)
|
||||
if targetGuid then
|
||||
local buffEntries = lib.allBuffAuras[targetGuid]
|
||||
if buffEntries then
|
||||
-- Try exact name match first
|
||||
local casters = buffEntries[args.name]
|
||||
-- Try lowercase match if exact didn't work
|
||||
if not casters and searchName then
|
||||
for bName, c in pairs(buffEntries) do
|
||||
if _string_lower(bName) == searchName then
|
||||
casters = c
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if casters then
|
||||
for _, cData in pairs(casters) do
|
||||
local elapsed = GetTime() - (cData.startTime or 0)
|
||||
local rem = cData.duration > 0 and (cData.duration - elapsed) or -1
|
||||
if rem == nil or rem > 0 or cData.duration <= 0 then
|
||||
nonPlayerAuraTimeRemaining = rem
|
||||
if not found then
|
||||
found = true
|
||||
stacks = 0
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if not isPlayer and (searchID or searchName) then
|
||||
local capFound, capStacks, capRemaining =
|
||||
ResolveUnitAuraViaClassicAPI(unit, searchID, searchName, isbuff)
|
||||
if capFound then
|
||||
if not found then
|
||||
found = true
|
||||
stacks = capStacks or 0
|
||||
end
|
||||
-- Left nil when ClassicAPI has no timing (aura predates login, or a
|
||||
-- max-stack refresh); the caller then falls back to its found-and-0 default.
|
||||
nonPlayerAuraTimeRemaining = capRemaining
|
||||
end
|
||||
|
||||
-- Second try: All-caster tracking from AURA_CAST events (works for any caster)
|
||||
-- Only use if libdebuff didn't find it (libdebuff has more accurate timing for player casts)
|
||||
if nonPlayerAuraTimeRemaining == nil then
|
||||
local targetGuid = CleveRoids.GetGUID(unit)
|
||||
if targetGuid then
|
||||
local remaining, casterGuid = CleveRoids.FindAllCasterAuraByName(targetGuid, args.name)
|
||||
|
||||
-- Debug output when enabled
|
||||
if CleveRoids.debug then
|
||||
local hasData = CleveRoids.AllCasterAuraTracking[targetGuid] ~= nil
|
||||
DEFAULT_CHAT_FRAME:AddMessage(string.format(
|
||||
"|cffff9900[AuraLookup]|r %s on GUID %s: hasData=%s, remaining=%s",
|
||||
tostring(args.name), string.sub(tostring(targetGuid), 1, 16),
|
||||
tostring(hasData), tostring(remaining)
|
||||
))
|
||||
end
|
||||
|
||||
if remaining then
|
||||
nonPlayerAuraTimeRemaining = remaining
|
||||
end
|
||||
end
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(string.format(
|
||||
"|cffff9900[AuraLookup]|r %s on %s: found=%s, stacks=%s, remaining=%s",
|
||||
tostring(args.name), tostring(unit), tostring(capFound),
|
||||
tostring(capStacks), tostring(capRemaining)
|
||||
))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
+9
-8
@@ -358,14 +358,15 @@ SlashCmdList.RUNMACRO = function(msg)
|
||||
return CleveRoids.ExecuteMacroByName(CleveRoids.Trim(msg))
|
||||
end
|
||||
|
||||
-- Global RunMacro wrapper for user convenience (delegates to namespaced internal function)
|
||||
-- This pattern ensures internal logic uses CleveRoids.ExecuteMacroByName and won't break
|
||||
-- if another addon overwrites the global RunMacro
|
||||
-- NOTE: When SuperMacro is also loaded, Compatibility/SuperMacro.lua redirects this to
|
||||
-- SuperMacro_RunMacro so macros go through RunLine (where CRM commands are intercepted)
|
||||
function RunMacro(name)
|
||||
return CleveRoids.ExecuteMacroByName(name)
|
||||
end
|
||||
-- The global RunMacro is installed by Core.lua, which loads before this file. Do not
|
||||
-- redefine it here: Core's hook accepts a macro index as well as a name (Blizzard's
|
||||
-- RunMacro takes either), delegates to SuperMacro when that is driving execution,
|
||||
-- falls back to the saved Blizzard original when a macro will not resolve, and clears
|
||||
-- the stop/skip flags at the start of a top-level run, which is what lets /stopmacro,
|
||||
-- /skipmacro and /firstaction work across parent/child macro boundaries. A plain
|
||||
-- name-only wrapper here silently replaced all of that.
|
||||
-- When SuperMacro is loaded, Compatibility/SuperMacro.lua redirects the global to
|
||||
-- SuperMacro_RunMacro so macros go through RunLine (where CRM commands are intercepted).
|
||||
|
||||
SLASH_RETARGET1 = "/retarget"
|
||||
SlashCmdList.RETARGET = function(msg)
|
||||
|
||||
+41
-25
@@ -697,30 +697,9 @@ local function EnsureCondHighlightPool()
|
||||
end
|
||||
end
|
||||
|
||||
-- Test whether conditionals pass for a given command + alternative text.
|
||||
-- Returns: true (passes), false (fails), nil (unconditional / no conditionals)
|
||||
local function TestConditionalPasses(cmd, alternative)
|
||||
-- Strip ? tooltip hints (irrelevant for conditional evaluation)
|
||||
if string.find(alternative, "?", 1, true) then
|
||||
alternative = string.gsub(alternative, "%?", "")
|
||||
end
|
||||
|
||||
local hasConditional = string.find(alternative, "%[") ~= nil
|
||||
|
||||
-- Dynamic commands: delegate to TestAction
|
||||
if CleveRoids.dynamicCmds[cmd] then
|
||||
local result = CleveRoids.TestAction(cmd, alternative)
|
||||
if not hasConditional then
|
||||
return nil -- unconditional
|
||||
end
|
||||
return result ~= nil and result ~= false
|
||||
end
|
||||
|
||||
-- Non-dynamic commands: parse and evaluate Keywords manually
|
||||
if not hasConditional then
|
||||
return nil -- unconditional
|
||||
end
|
||||
|
||||
-- Evaluate one single-group clause of a non-dynamic command against Keywords.
|
||||
-- Returns: true (passes), false (fails), nil (could not parse)
|
||||
local function EvaluateNonDynamic(alternative)
|
||||
local ok, action, conditionals = pcall(CleveRoids.GetParsedMsg, alternative)
|
||||
if not ok or not conditionals then
|
||||
return nil
|
||||
@@ -745,6 +724,43 @@ local function TestConditionalPasses(cmd, alternative)
|
||||
return passes
|
||||
end
|
||||
|
||||
-- Test whether conditionals pass for a given command + alternative text.
|
||||
-- Returns: true (passes), false (fails), nil (unconditional / no conditionals)
|
||||
local function TestConditionalPasses(cmd, alternative)
|
||||
-- Strip ? tooltip hints (irrelevant for conditional evaluation)
|
||||
if string.find(alternative, "?", 1, true) then
|
||||
alternative = string.gsub(alternative, "%?", "")
|
||||
end
|
||||
|
||||
local hasConditional = string.find(alternative, "%[") ~= nil
|
||||
|
||||
-- Dynamic commands: delegate to TestAction
|
||||
if CleveRoids.dynamicCmds[cmd] then
|
||||
local result = CleveRoids.TestAction(cmd, alternative)
|
||||
if not hasConditional then
|
||||
return nil -- unconditional
|
||||
end
|
||||
return result ~= nil and result ~= false
|
||||
end
|
||||
|
||||
-- Non-dynamic commands: evaluate Keywords manually. `[a][b] X` passes when
|
||||
-- any of its groups does.
|
||||
if not hasConditional then
|
||||
return nil -- unconditional
|
||||
end
|
||||
|
||||
local variants = CleveRoids.ExpandBracketGroups(alternative)
|
||||
if not variants then
|
||||
return EvaluateNonDynamic(alternative)
|
||||
end
|
||||
for i = 1, variants.n do
|
||||
if EvaluateNonDynamic(variants[i]) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Find character offset ranges for each semicolon-separated alternative.
|
||||
-- Returns array of { start, finish } pairs (1-based indices within argsText).
|
||||
local function FindAlternativeOffsets(argsText)
|
||||
@@ -1164,7 +1180,7 @@ local function ReportAllMacroErrors()
|
||||
|
||||
-- Collect body (syntax) errors per macro. Macro names are no longer
|
||||
-- restricted (slot/index-based identification), so no name checks here.
|
||||
for i = 1, 36 do
|
||||
for i = 1, CleveRoids.MAX_MACRO_SLOTS do
|
||||
local nameOk, name = pcall(GetMacroInfo, i)
|
||||
if nameOk and name and name ~= "" then
|
||||
local errors = {}
|
||||
|
||||
@@ -423,7 +423,9 @@ function CleveRoids.IndexActionSlot(slot)
|
||||
end
|
||||
end
|
||||
end
|
||||
CleveRoids.TestForActiveAction(CleveRoids.GetAction(slot))
|
||||
local actions = CleveRoids.GetAction(slot)
|
||||
CleveRoids.TestForActiveAction(actions)
|
||||
CleveRoids.PublishDisplay(actions)
|
||||
CleveRoids.SendEventForAction(slot, "ACTIONBAR_SLOT_CHANGED", slot)
|
||||
end
|
||||
|
||||
|
||||
@@ -66,6 +66,10 @@ function CleveRoids.RegisterExtension(name)
|
||||
CleveRoids.RegisterEvent(name, eventName, callbackName)
|
||||
end
|
||||
|
||||
extension.RegisterUnitEvent = function(eventName, callbackName, ...)
|
||||
CleveRoids.RegisterUnitEvent(name, eventName, callbackName, unpack(arg))
|
||||
end
|
||||
|
||||
extension.Hook = function(functionName, callbackName, dontCallOriginal)
|
||||
CleveRoids.RegisterHook(name, functionName, callbackName, dontCallOriginal)
|
||||
end
|
||||
@@ -146,6 +150,20 @@ function CleveRoids.RegisterEvent(extensionName, eventName, callbackName)
|
||||
extension.internal.frame:RegisterEvent(eventName)
|
||||
end
|
||||
|
||||
-- Registers a callback for a UNIT_* event, filtered to the given unit tokens.
|
||||
-- The callback then only runs for those units: the client drops every other
|
||||
-- unit's copy, instead of all of them reaching Lua to be compared away. Use
|
||||
-- this over RegisterEvent whenever the handler starts by testing arg1.
|
||||
-- extensionName: The name of the extension trying to register the callback
|
||||
-- eventName: The UNIT_* event to register
|
||||
-- callbackName: The name of the callback that gets called when the event fires
|
||||
-- ...: the unit tokens to accept (e.g. "player", "target")
|
||||
function CleveRoids.RegisterUnitEvent(extensionName, eventName, callbackName, ...)
|
||||
local extension = CleveRoids.Extensions[extensionName]
|
||||
extension.internal.eventHandlers[eventName] = callbackName
|
||||
extension.internal.frame:RegisterUnitEvent(eventName, unpack(arg))
|
||||
end
|
||||
|
||||
-- Hooks the given function by it's name
|
||||
-- extensionName: The name of the extension trying to register the callback
|
||||
-- functionName: The name of the function that'll be hooked
|
||||
|
||||
@@ -19,12 +19,39 @@ CleveRoids.mouseOverResolvers = {}
|
||||
CleveRoids.mouseoverUnit = CleveRoids.mouseoverUnit or nil
|
||||
CleveRoids.mouseOverUnit = nil
|
||||
|
||||
-- Every macro slot the client can hold: 18 account-wide (1-18) followed by 18
|
||||
-- character-specific (19-36). This is the index space GetMacroInfo and
|
||||
-- C_Macro.SetMacroDisplay address, and it is fixed -- GetNumMacros() returns how
|
||||
-- many of each tab are *used*, which cannot be summed into a range, because the
|
||||
-- character block starts at 19 no matter how few account macros exist. Blizzard's
|
||||
-- own MAX_MACROS is no help either: it lives in the load-on-demand Blizzard_MacroUI
|
||||
-- and is nil until the player opens the macro window.
|
||||
CleveRoids.MAX_MACRO_SLOTS = 36
|
||||
|
||||
-- Environment flags
|
||||
CleveRoids.hasSuperwow = SetAutoloot and true or false
|
||||
CleveRoids.hasTurtle = (type(_G.TURTLE_WOW_VERSION) ~= "nil")
|
||||
CleveRoids.supported = CleveRoids.hasTurtle
|
||||
|
||||
-- ClassicAPI macro display (C_Macro.SetMacroDisplay): hand ClassicAPI the resolved
|
||||
-- action per macro instead of replacing the action-bar globals in Lua, so the icon,
|
||||
-- tooltip, cooldown sweep, range and usable state all come from the client -- including
|
||||
-- the drag cursor and the macro window grid, which Lua cannot reach.
|
||||
--
|
||||
-- ClassicAPI stands down from macro display entirely when it sees this addon loaded;
|
||||
-- ClassicAPIMacroDisplay is what tells it we drive it instead, and ReleaseDisplays
|
||||
-- clears it to hand every macro back. A fork that leaves the flag unset keeps the old
|
||||
-- behavior -- both must never drive the same buttons. It doubles as the internal
|
||||
-- "may we call C_Macro.SetMacroDisplay" guard, so the two can never disagree.
|
||||
--
|
||||
-- Feature-detect rather than version-check: SetMacroDisplay ships in ClassicAPI
|
||||
-- v1.15.0, this addon's minimum, so a nil here means the client mod is missing
|
||||
-- outright -- the case Core.lua's requirement check warns about but keeps running.
|
||||
CleveRoids.ClassicAPIMacroDisplay =
|
||||
(type(C_Macro) == "table" and C_Macro.SetMacroDisplay ~= nil) and true or false
|
||||
|
||||
CleveRoids.ParsedMsg = {}
|
||||
CleveRoids.ExpandedGroups = {}
|
||||
CleveRoids.Items = {}
|
||||
CleveRoids.Spells = {}
|
||||
CleveRoids.PetSpells = {}
|
||||
@@ -43,13 +70,11 @@ CleveRoids.unknownTexture = "Interface\\Icons\\INV_Misc_QuestionMark"
|
||||
|
||||
CleveRoids.spell_tracking = {}
|
||||
|
||||
-- GUID-based cast tracking (populated by pfUI 7.6 or standalone SPELL_START events)
|
||||
-- Format: [casterGuid] = {spellID, spellName, icon, startTime, duration, endTime}
|
||||
-- GUID-based cast tracking, populated from our own SPELL_START handlers and pruned
|
||||
-- in OnUpdate. Format: [casterGuid] = {spellID, spellName, icon, startTime, duration,
|
||||
-- endTime}
|
||||
CleveRoids.castTracking = {}
|
||||
|
||||
-- pfUI 7.6+ with Nampower 2.31.0+ detected (GUID-based cast tracking available)
|
||||
CleveRoids.hasPfUI76 = false
|
||||
|
||||
-- Combo point tracking (initialized early for /cast hook)
|
||||
CleveRoids.lastComboPoints = 0
|
||||
CleveRoids.lastComboPointsTime = 0
|
||||
|
||||
+28
-27
@@ -561,7 +561,6 @@ end
|
||||
local ERROR_TYPES = {
|
||||
INVALID_CONDITIONAL = "Invalid conditional",
|
||||
MISMATCHED_BRACKETS = "Mismatched brackets",
|
||||
EMPTY_CONDITIONAL = "Empty conditional block",
|
||||
INVALID_OPERATOR = "Invalid operator",
|
||||
MISSING_ARGUMENT = "Missing argument",
|
||||
INVALID_COMMAND = "Unknown command",
|
||||
@@ -849,16 +848,19 @@ local function validateLine(line, lineNum)
|
||||
actionPart = "/" .. actionPart -- Add leading slash if missing after split
|
||||
end
|
||||
|
||||
-- Parse conditionals if present - use non-greedy match
|
||||
local condStart = safeStringFind(actionPart, "%[")
|
||||
-- Parse the leading run of [conditional] blocks, if any. `[a][b] X` is
|
||||
-- Blizzard-style OR chaining: every block is validated, and the action
|
||||
-- is what follows the last one.
|
||||
local blocks = {}
|
||||
local condEnd = nil
|
||||
local conditionBlock = nil
|
||||
local condStart = safeStringFind(actionPart, "%[")
|
||||
local len = safeStringLen(actionPart)
|
||||
|
||||
if condStart then
|
||||
while condStart do
|
||||
-- Find matching closing bracket
|
||||
local depth = 0
|
||||
local inQuotes = false
|
||||
local len = safeStringLen(actionPart)
|
||||
local closePos = nil
|
||||
|
||||
for i = condStart, len do
|
||||
local char = safeStringSub(actionPart, i, i)
|
||||
@@ -872,23 +874,30 @@ local function validateLine(line, lineNum)
|
||||
elseif char == "]" then
|
||||
depth = depth - 1
|
||||
if depth == 0 then
|
||||
condEnd = i
|
||||
conditionBlock = safeStringSub(actionPart, condStart + 1, i - 1)
|
||||
closePos = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if not closePos then break end
|
||||
|
||||
table.insert(blocks, safeStringSub(actionPart, condStart + 1, closePos - 1))
|
||||
condEnd = closePos
|
||||
|
||||
-- Another block directly after this one (whitespace allowed)?
|
||||
local _, wsEnd = safeStringFind(actionPart, "^%s*", closePos + 1)
|
||||
local nextPos = (wsEnd or closePos) + 1
|
||||
if safeStringSub(actionPart, nextPos, nextPos) == "[" then
|
||||
condStart = nextPos
|
||||
else
|
||||
condStart = nil
|
||||
end
|
||||
end
|
||||
|
||||
if conditionBlock then
|
||||
if safeTrim(conditionBlock) == "" then
|
||||
table.insert(localErrors, {
|
||||
type = ERROR_TYPES.EMPTY_CONDITIONAL,
|
||||
line = lineNum,
|
||||
message = "Empty conditional block []"
|
||||
})
|
||||
else
|
||||
for _, conditionBlock in ipairs(blocks) do
|
||||
-- `[]` is the always-true group; nothing to validate
|
||||
if safeTrim(conditionBlock) ~= "" then
|
||||
-- Check for invalid @ target syntax
|
||||
local _, _, target = safeStringFind(conditionBlock, "(@[^%s,]+)")
|
||||
if target and not safeStringFind(target, "^@[a-z]+%d*") then
|
||||
@@ -936,7 +945,9 @@ local function validateLine(line, lineNum)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if condEnd then
|
||||
-- Check for action after conditionals
|
||||
-- Extract the command from this action part
|
||||
local _, _, cmdFromAction = safeStringFind(actionPart, "^(/[a-z]+%d*)")
|
||||
@@ -1085,17 +1096,7 @@ function CleveRoids.ValidateAllMacros()
|
||||
local results = {}
|
||||
local totalErrors = 0
|
||||
|
||||
-- Account-wide macros are indexed from 1 up to GetNumMacros().
|
||||
-- Character-specific macros occupy the slots immediately following the account-wide ones.
|
||||
-- In Classic clients, the macro UI has 18 General (Account) slots and 18 Character-Specific slots.
|
||||
local numAccountMacros = GetNumMacros()
|
||||
|
||||
-- The WoW API GetMacroInfo(index) supports indexing up to 36 (1-18 for General, 19-36 for Character)
|
||||
-- in Classic clients, even though the total is GetNumMacros() + GetNumCharacterMacros() in Retail.
|
||||
-- To ensure we check all 36 possible slots:
|
||||
local totalSlots = 36
|
||||
|
||||
for i = 1, totalSlots do
|
||||
for i = 1, CleveRoids.MAX_MACRO_SLOTS do
|
||||
local nameSuccess, name = pcall(GetMacroInfo, i)
|
||||
|
||||
-- Check if GetMacroInfo returned a name (i.e., the slot is used)
|
||||
|
||||
@@ -10,7 +10,7 @@ Enhanced macro addon for World of Warcraft 1.12.1 (Vanilla/Turtle WoW) with dyna
|
||||
|-----|:--------:|---------|
|
||||
| [Nampower](https://github.com/brues-code/nampower/releases) (v3.0.0+) | ✅ | Spell queueing, DBC data, auto-attack events |
|
||||
| [UnitXP_SP3](https://codeberg.org/konaka/UnitXP_SP3/releases) | ✅ | Distance checks, `[multiscan]` enemy scanning |
|
||||
| [ClassicAPI](https://github.com/brues-code/ClassicAPI/releases) | ✅ | Modern `C_*` API: dispel-type conditionals (`[magic]`, `[curse]`, …), `[moving]` speed |
|
||||
| [ClassicAPI](https://github.com/brues-code/ClassicAPI/releases) (v1.15.0+) | ✅ | Modern `C_*` API: dispel-type conditionals (`[magic]`, `[curse]`, …), `[moving]` speed, unit-filtered events |
|
||||
|
||||
## Installation
|
||||
|
||||
@@ -27,6 +27,7 @@ Enhanced macro addon for World of Warcraft 1.12.1 (Vanilla/Turtle WoW) with dyna
|
||||
- **Arguments** use colon: `[mod:alt]`, `[hp:>50]`
|
||||
- **Negation** with `no` prefix: `[nobuff]`, `[nomod:alt]`
|
||||
- **Target** with `@`: `[@mouseover,help]`, `[@party1,hp:<50]`
|
||||
- **Fallback groups**, Blizzard-style: `[@mouseover,help][@focus,help][] Rejuvenation` tries each `[...]` in order and the first that passes casts the shared spell; `[]` always passes. Mixes freely with `;`
|
||||
- **Spell names** with spaces: `"Mark of the Wild"` or `Mark_of_the_Wild`
|
||||
|
||||
**Multi-value logic:**
|
||||
|
||||
+107
-336
@@ -614,6 +614,76 @@ function CleveRoids.splitStringIgnoringQuotes(str, separator)
|
||||
return result
|
||||
end
|
||||
|
||||
-- Splits a macro clause into its leading run of [group] blocks and the action
|
||||
-- that follows, Blizzard-style: `[a][b] Spell` is two groups sharing one action.
|
||||
-- Returns prefix (the leading whitespace and ? ! ~ flag characters, kept so a
|
||||
-- variant re-parses exactly like the original), groups (array with .n, each
|
||||
-- entry including its brackets) and restStart (index of the action text; 1 when
|
||||
-- there are no groups). Quote-aware for " so a ] inside a quoted argument does
|
||||
-- not close a group; not nesting-aware. An unclosed [ ends the scan at that [,
|
||||
-- which is what the old greedy "%[(.+)%]" produced for such input.
|
||||
function CleveRoids.ScanBracketGroups(msg)
|
||||
local groups = { n = 0 }
|
||||
if not msg then return "", groups, 1 end
|
||||
|
||||
local len = string.len(msg)
|
||||
local _, prefixEnd = string.find(msg, "^[%s%?!~]*")
|
||||
local prefix = string.sub(msg, 1, prefixEnd)
|
||||
local i = prefixEnd + 1
|
||||
|
||||
while i <= len and string.sub(msg, i, i) == "[" do
|
||||
local close = nil
|
||||
local inQuotes = false
|
||||
for j = i + 1, len do
|
||||
local c = string.sub(msg, j, j)
|
||||
if c == "\"" then
|
||||
inQuotes = not inQuotes
|
||||
elseif c == "]" and not inQuotes then
|
||||
close = j
|
||||
break
|
||||
end
|
||||
end
|
||||
if not close then break end
|
||||
|
||||
groups.n = groups.n + 1
|
||||
groups[groups.n] = string.sub(msg, i, close)
|
||||
local _, wsEnd = string.find(msg, "^%s*", close + 1)
|
||||
i = wsEnd + 1
|
||||
end
|
||||
|
||||
if groups.n == 0 then
|
||||
return prefix, groups, 1
|
||||
end
|
||||
return prefix, groups, i
|
||||
end
|
||||
|
||||
-- Single-group variants of a multi-group clause: `[a][b] Spell` becomes
|
||||
-- { "[a] Spell", "[b] Spell", n = 2 }. nil for anything with fewer than two
|
||||
-- groups so callers take their normal path without allocating. Memoised per
|
||||
-- clause string in CleveRoids.ExpandedGroups (false marks "nothing to expand").
|
||||
function CleveRoids.ExpandBracketGroups(msg)
|
||||
if not msg or not string.find(msg, "%[") then return nil end
|
||||
|
||||
local cached = CleveRoids.ExpandedGroups[msg]
|
||||
if cached ~= nil then
|
||||
return cached or nil
|
||||
end
|
||||
|
||||
local variants = nil
|
||||
local prefix, groups, restStart = CleveRoids.ScanBracketGroups(msg)
|
||||
if groups.n > 1 then
|
||||
local rest = string.sub(msg, restStart)
|
||||
if rest ~= "" then rest = " " .. rest end
|
||||
variants = { n = groups.n }
|
||||
for i = 1, groups.n do
|
||||
variants[i] = prefix .. groups[i] .. rest
|
||||
end
|
||||
end
|
||||
|
||||
CleveRoids.ExpandedGroups[msg] = variants or false
|
||||
return variants
|
||||
end
|
||||
|
||||
function CleveRoids.Print(...)
|
||||
local c = "|cFF4477FFCleveR|r|cFFFFFFFFoid :: |r"
|
||||
local out = ""
|
||||
@@ -773,17 +843,10 @@ lib.iconCache = lib.iconCache or {} -- [spellId] = texture (shared with
|
||||
-- Buff tracking tables (parallel to debuff tables, standalone Nampower mode only)
|
||||
-- Buff tables are NOT linked to pfUI — pfUI has no public buff tracking tables.
|
||||
-- They remain empty when hasPfUIEnhanced=true since all buff event handlers are gated by it.
|
||||
lib.ownBuffCasts = lib.ownBuffCasts or {} -- [targetGUID][buffName] = {startTime, duration, spellId, casterGuid}
|
||||
-- Player's own buff casts on self or others (AURA_CAST events)
|
||||
lib.allBuffAuras = lib.allBuffAuras or {} -- [targetGUID][buffName][casterGuid] = {startTime, duration, rank}
|
||||
-- All buffs from all casters on any unit (confirmed by BUFF_ADDED events)
|
||||
lib.pendingBuffCasts = lib.pendingBuffCasts or {} -- [targetGUID][spellId] = {casterGuid, duration, spellName, time}
|
||||
-- Temp storage from AURA_CAST_ON_OTHER, consumed by BUFF_ADDED_OTHER
|
||||
|
||||
-- Flag indicating whether enhanced pfUI tracking is available
|
||||
lib.hasPfUIEnhanced = false
|
||||
lib.hasStandaloneNampower = false
|
||||
lib.hasPfUI76 = false
|
||||
|
||||
-- Check if pfUI v7.4.3+ with enhanced libdebuff is available
|
||||
function lib:HasEnhancedPfUILibdebuff()
|
||||
@@ -844,33 +907,6 @@ function lib:HasEnhancedPfUILibdebuff()
|
||||
return true
|
||||
end
|
||||
|
||||
-- Check if pfUI v7.6+ with enhanced cast tracking is available
|
||||
-- pfUI 7.6+ requires Nampower v2.37.0+ and exposes additional tables
|
||||
function lib:HasPfUI76()
|
||||
if not pfUI then return false end
|
||||
|
||||
local v = pfUI.version
|
||||
if not v or not v.major then return false end
|
||||
|
||||
-- Version comparison: 7.6+
|
||||
if v.major < 7 then return false end
|
||||
if v.major == 7 and (v.minor or 0) < 6 then return false end
|
||||
|
||||
-- Verify Nampower v2.40.0+ (pfUI 7.6+ hard requirement, bumped from 2.38 on 2026-02-21;
|
||||
-- v2.40.0 fixes packed GUID parsing that caused target GUIDs to appear as 0x000000000
|
||||
-- for some players, which directly affects cast tracking reliability)
|
||||
if not GetNampowerVersion then return false end
|
||||
local npMajor, npMinor, npPatch = GetNampowerVersion()
|
||||
npPatch = npPatch or 0
|
||||
if npMajor < 2 then return false end
|
||||
if npMajor == 2 and npMinor < 40 then return false end
|
||||
|
||||
-- Verify the new tables exist
|
||||
if not pfUI.libdebuff_casts then return false end
|
||||
if not pfUI.libdebuff_objects_guid then return false end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Icon caching helper: DBC lookup via GetSpellRecField
|
||||
function lib:GetCachedIcon(spellId)
|
||||
@@ -904,19 +940,6 @@ function lib:InitPfUIIntegration()
|
||||
lib.hasPfUIEnhanced = true
|
||||
lib.hasStandaloneNampower = false
|
||||
|
||||
-- Check for pfUI 7.6+ additional tables (cast tracking, GUID objects, icon cache)
|
||||
if lib:HasPfUI76() then
|
||||
CleveRoids.hasPfUI76 = true
|
||||
lib.hasPfUI76 = true
|
||||
CleveRoids.castTracking = pfUI.libdebuff_casts
|
||||
lib.iconCache = pfUI.libdebuff_icon_cache or lib.iconCache
|
||||
-- lib.objects is already set by pfUI's CleveRoids.libdebuff = libdebuff override
|
||||
-- but explicitly sync if pfUI.libdebuff_objects_guid is available
|
||||
if pfUI.libdebuff_objects_guid then
|
||||
lib.objects = pfUI.libdebuff_objects_guid
|
||||
end
|
||||
end
|
||||
|
||||
-- Unregister chat log events since SPELL_GO provides miss detection
|
||||
if CleveRoidsLibDebuffLearnFrame then
|
||||
CleveRoidsLibDebuffLearnFrame:UnregisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
|
||||
@@ -933,10 +956,9 @@ function lib:InitPfUIIntegration()
|
||||
|
||||
if CleveRoids.debug then
|
||||
local v = pfUI.version
|
||||
local tierMsg = lib.hasPfUI76 and " (7.6+ cast tracking)" or ""
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff33ff99[libdebuff]|r pfUI v%d.%d.%d enhanced tracking enabled%s",
|
||||
v.major, v.minor, v.fix or 0, tierMsg)
|
||||
string.format("|cff33ff99[libdebuff]|r pfUI v%d.%d.%d enhanced tracking enabled",
|
||||
v.major, v.minor, v.fix or 0)
|
||||
)
|
||||
end
|
||||
|
||||
@@ -1306,57 +1328,6 @@ function lib:CleanupStaleTrackingData()
|
||||
end
|
||||
end
|
||||
|
||||
-- Clean ownBuffCasts (player-cast buffs on targets)
|
||||
if lib.ownBuffCasts then
|
||||
for guid, buffs in pairs(lib.ownBuffCasts) do
|
||||
for buffName, data in pairs(buffs) do
|
||||
local elapsed = now - (data.startTime or 0)
|
||||
local dur = data.duration or 0
|
||||
-- Remove if expired (duration > 0 and past end time) or stale (no duration and old)
|
||||
if (dur > 0 and elapsed > dur) or (dur <= 0 and elapsed > staleTime) then
|
||||
buffs[buffName] = nil
|
||||
end
|
||||
end
|
||||
if not next(buffs) then
|
||||
lib.ownBuffCasts[guid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Clean allBuffAuras (all-caster buff tracking)
|
||||
if lib.allBuffAuras then
|
||||
for guid, buffs in pairs(lib.allBuffAuras) do
|
||||
for buffName, casters in pairs(buffs) do
|
||||
for cGuid, data in pairs(casters) do
|
||||
local elapsed = now - (data.startTime or 0)
|
||||
local dur = data.duration or 0
|
||||
if (dur > 0 and elapsed > dur) or (dur <= 0 and elapsed > staleTime) then
|
||||
casters[cGuid] = nil
|
||||
end
|
||||
end
|
||||
if not next(casters) then
|
||||
buffs[buffName] = nil
|
||||
end
|
||||
end
|
||||
if not next(buffs) then
|
||||
lib.allBuffAuras[guid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Clean pendingBuffCasts (short-lived correlation data, 2 second TTL)
|
||||
if lib.pendingBuffCasts then
|
||||
for guid, spells in pairs(lib.pendingBuffCasts) do
|
||||
for spellId, data in pairs(spells) do
|
||||
if (now - (data.time or 0)) > 2 then
|
||||
spells[spellId] = nil
|
||||
end
|
||||
end
|
||||
if not next(spells) then
|
||||
lib.pendingBuffCasts[guid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Get the caster GUID for a debuff on a target
|
||||
@@ -2141,7 +2112,7 @@ function lib:ShouldApplyDebuffRank(targetGUID, newSpellID)
|
||||
end
|
||||
|
||||
-- Also clean up pfUI's tracking to prevent it from showing old ranks
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff and targetName then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff and targetName then
|
||||
local pflib = pfUI.api.libdebuff
|
||||
|
||||
if pflib.objects and pflib.objects[targetName] then
|
||||
@@ -2291,38 +2262,6 @@ function lib:AddEffect(guid, unitName, spellID, duration, stacks, caster)
|
||||
end
|
||||
end
|
||||
|
||||
-- PFUI INTEGRATION: Inject all tracked debuffs into pfUI's libdebuff (pre-7.6 only)
|
||||
-- pfUI 7.6+ handles all duration tracking internally via GetUnitField
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff and unitName and not CleveRoids.hasPfUI76 then
|
||||
local pflib = pfUI.api.libdebuff
|
||||
local spellName = C_Spell.GetSpellName(spellID)
|
||||
|
||||
if spellName and pflib.AddEffect then
|
||||
-- Get target level for pfUI's tracking structure
|
||||
local targetLevel = UnitLevel(guid) or UnitLevel("target") or 1
|
||||
|
||||
-- Strip rank from spell name for pfUI (it uses base names)
|
||||
local baseName = CleveRoids.StripRank(spellName)
|
||||
|
||||
-- Also register the duration in pfUI's duration table
|
||||
if pflib.debuffs then
|
||||
pflib.debuffs[baseName] = duration
|
||||
end
|
||||
|
||||
-- Add the effect to pfUI's tracking
|
||||
-- Use "player" as caster for pfUI compatibility (it expects this format)
|
||||
pflib:AddEffect(unitName, targetLevel, baseName, duration, "player")
|
||||
|
||||
if CleveRoids.debug then
|
||||
local casterStr = (caster == "player") and "player" or "other"
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff00ff00[pfUI Inject]|r %s (%ds) on %s (level %d) [caster: %s]",
|
||||
baseName, duration, unitName, targetLevel, casterStr)
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if CleveRoids.debug then
|
||||
local spellName = C_Spell.GetSpellName(spellID) or "Unknown"
|
||||
CleveRoids.DebugChanged("addeffect_" .. spellID .. "_" .. tostring(guid),
|
||||
@@ -2528,20 +2467,6 @@ local function SeedUnit(unit)
|
||||
existing.start = GetTime()
|
||||
existing.duration = duration
|
||||
|
||||
-- PFUI INTEGRATION: Inject refreshed timer into pfUI (pre-7.6 only)
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff and unitName and not CleveRoids.hasPfUI76 then
|
||||
local pflib = pfUI.api.libdebuff
|
||||
local spellName = C_Spell.GetSpellName(spellID)
|
||||
if spellName and pflib.AddEffect then
|
||||
local targetLevel = UnitLevel(unit) or 1
|
||||
local baseName = CleveRoids.StripRank(spellName)
|
||||
if pflib.debuffs then
|
||||
pflib.debuffs[baseName] = duration
|
||||
end
|
||||
pflib:AddEffect(unitName, targetLevel, baseName, duration, "player")
|
||||
end
|
||||
end
|
||||
|
||||
if CleveRoids.debug then
|
||||
local spellName = C_Spell.GetSpellName(spellID) or "Unknown"
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
@@ -2617,20 +2542,6 @@ local function SeedUnit(unit)
|
||||
existing.start = GetTime()
|
||||
existing.duration = duration
|
||||
|
||||
-- PFUI INTEGRATION: Inject refreshed timer into pfUI (pre-7.6 only)
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff and unitName and not CleveRoids.hasPfUI76 then
|
||||
local pflib = pfUI.api.libdebuff
|
||||
local spellName = C_Spell.GetSpellName(spellID)
|
||||
if spellName and pflib.AddEffect then
|
||||
local targetLevel = UnitLevel(unit) or 1
|
||||
local baseName = CleveRoids.StripRank(spellName)
|
||||
if pflib.debuffs then
|
||||
pflib.debuffs[baseName] = duration
|
||||
end
|
||||
pflib:AddEffect(unitName, targetLevel, baseName, duration, "player")
|
||||
end
|
||||
end
|
||||
|
||||
if CleveRoids.debug then
|
||||
local spellName = C_Spell.GetSpellName(spellID) or "Unknown"
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
@@ -2890,7 +2801,7 @@ function lib.ApplyCarnageRefresh(targetGUID, targetName, biteSpellID)
|
||||
|
||||
-- DON'T call pfUI's AddEffect - just update the existing entry directly
|
||||
-- pfUI will pick up the new duration through our GetDuration/UnitDebuff hooks
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
local pflib = pfUI.api.libdebuff
|
||||
local ripSpellName = C_Spell.GetSpellName(ripSpellID)
|
||||
local baseName = CleveRoids.StripRank(ripSpellName) or "Rip"
|
||||
@@ -3003,7 +2914,7 @@ function lib.ApplyCarnageRefresh(targetGUID, targetName, biteSpellID)
|
||||
|
||||
-- DON'T call pfUI's AddEffect - just update the existing entry directly
|
||||
-- pfUI will pick up the new duration through our GetDuration/UnitDebuff hooks
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
local pflib = pfUI.api.libdebuff
|
||||
local rakeSpellName = C_Spell.GetSpellName(rakeSpellID)
|
||||
local baseName = CleveRoids.StripRank(rakeSpellName) or "Rake"
|
||||
@@ -4204,7 +4115,7 @@ end)
|
||||
|
||||
local ev = CreateFrame("Frame", "CleveRoidsLibDebuffFrame", UIParent)
|
||||
ev:RegisterEvent("PLAYER_TARGET_CHANGED")
|
||||
ev:RegisterEvent("UNIT_AURA")
|
||||
ev:RegisterUnitEvent("UNIT_AURA", "target")
|
||||
ev:RegisterEvent("ADDON_LOADED") -- For pfUI integration initialization
|
||||
ev:RegisterEvent("ZONE_CHANGED_NEW_AREA") -- Clear known enemy GUIDs on zone change
|
||||
|
||||
@@ -4227,7 +4138,6 @@ if CleveRoids.hasNampower then
|
||||
|
||||
-- BUFF_ADDED/REMOVED events require v2.30+ for auraSlot and state args
|
||||
if npMajor > 2 or (npMajor == 2 and npMinor >= 30) then
|
||||
ev:RegisterEvent("BUFF_ADDED_OTHER")
|
||||
ev:RegisterEvent("BUFF_REMOVED_SELF")
|
||||
ev:RegisterEvent("BUFF_REMOVED_OTHER")
|
||||
end
|
||||
@@ -4304,7 +4214,7 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
SeedUnit("target")
|
||||
|
||||
elseif event == "UNIT_AURA" and arg1 == "target" then
|
||||
elseif event == "UNIT_AURA" then
|
||||
SeedUnit("target")
|
||||
|
||||
elseif event == "UNIT_CASTEVENT" then
|
||||
@@ -4586,7 +4496,7 @@ ev:SetScript("OnEvent", function()
|
||||
|
||||
-- Update pfUI's duration database directly (pre-7.6 only)
|
||||
-- pfUI 7.6+ handles combo durations internally via GetStoredComboPoints()
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff and pfUI.api.libdebuff.debuffs then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff and pfUI.api.libdebuff.debuffs then
|
||||
pfUI.api.libdebuff.debuffs[baseName] = duration
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
@@ -4842,12 +4752,6 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
end
|
||||
|
||||
-- Sync combo duration to pfUI if it's loaded
|
||||
if comboPoints and CleveRoids.Compatibility_pfUI and
|
||||
CleveRoids.Compatibility_pfUI.SyncComboDurationToPfUI then
|
||||
CleveRoids.Compatibility_pfUI.SyncComboDurationToPfUI(targetGUID, spellID, duration)
|
||||
end
|
||||
|
||||
-- ALWAYS set up learning for combo spells (even if we have calculated duration)
|
||||
if comboPoints then
|
||||
lib.learnCastTimers[targetGUID] = lib.learnCastTimers[targetGUID] or {}
|
||||
@@ -5008,7 +4912,6 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
-- pfUI 7.6 manages castTracking via its own SPELL_START handler
|
||||
if lib.hasPfUI76 then return end
|
||||
|
||||
local spellId = arg2
|
||||
local casterGuid = arg3
|
||||
@@ -5055,7 +4958,6 @@ ev:SetScript("OnEvent", function()
|
||||
|
||||
elseif event == "SPELL_FAILED_OTHER" then
|
||||
-- pfUI 7.6 manages castTracking cleanup itself
|
||||
if lib.hasPfUI76 then return end
|
||||
|
||||
local casterGuid = arg1
|
||||
if casterGuid and CleveRoids.castTracking[casterGuid] then
|
||||
@@ -5074,18 +4976,23 @@ ev:SetScript("OnEvent", function()
|
||||
-- When pfUI is available, we use its tables directly instead.
|
||||
|
||||
elseif event == "SPELL_GO_SELF" or event == "SPELL_GO_OTHER" then
|
||||
-- Skip if pfUI enhanced tracking is active (it handles this)
|
||||
if lib.hasPfUIEnhanced then return end
|
||||
|
||||
-- Clear cast tracking entry - cast completed/fired (standalone mode only).
|
||||
-- Clear the cast tracking entry FIRST, before the hasPfUIEnhanced bail below.
|
||||
-- We always own castTracking (SPELL_START populates it unconditionally), whereas
|
||||
-- hasPfUIEnhanced only gates the miss/debuff work further down. Clearing used to
|
||||
-- sit after that bail, so with pfUI's enhanced libdebuff tables present
|
||||
-- SPELL_START kept adding entries while this cleanup never ran and castTracking
|
||||
-- grew without bound.
|
||||
-- v2.40+: Save the SPELL_START targetGuid before clearing so we can fall back
|
||||
-- to it below when SPELL_GO arg4 is empty (e.g. AoE spells with no single target).
|
||||
local startTargetGuid
|
||||
if not lib.hasPfUI76 and arg3 and CleveRoids.castTracking[arg3] then
|
||||
if arg3 and CleveRoids.castTracking[arg3] then
|
||||
startTargetGuid = CleveRoids.castTracking[arg3].targetGuid
|
||||
CleveRoids.castTracking[arg3] = nil
|
||||
end
|
||||
|
||||
-- Skip the remaining miss/debuff work if pfUI enhanced tracking is active
|
||||
if lib.hasPfUIEnhanced then return end
|
||||
|
||||
local spellId = arg2
|
||||
local casterGuid = arg3
|
||||
-- v2.40+: SPELL_GO targetGuid is now correct for friendly player GUIDs.
|
||||
@@ -5524,17 +5431,11 @@ ev:SetScript("OnEvent", function()
|
||||
confirmed = true
|
||||
}
|
||||
-- Update pfUI's duration database directly (pre-7.6 only)
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff and pfUI.api.libdebuff.debuffs then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff and pfUI.api.libdebuff.debuffs then
|
||||
pfUI.api.libdebuff.debuffs[baseName] = debuffDuration
|
||||
end
|
||||
end
|
||||
|
||||
-- Sync combo duration to pfUI
|
||||
if debuffComboPoints and CleveRoids.Compatibility_pfUI and
|
||||
CleveRoids.Compatibility_pfUI.SyncComboDurationToPfUI then
|
||||
CleveRoids.Compatibility_pfUI.SyncComboDurationToPfUI(targetGuid, spellId, debuffDuration)
|
||||
end
|
||||
|
||||
-- Set up learning for combo spells
|
||||
if debuffComboPoints then
|
||||
lib.learnCastTimers[targetGuid] = lib.learnCastTimers[targetGuid] or {}
|
||||
@@ -5816,49 +5717,6 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
end
|
||||
|
||||
-- NAMPOWER v2.30+ BUFF_ADDED_OTHER - Confirm pending AURA_CAST_ON_OTHER data as buff
|
||||
elseif event == "BUFF_ADDED_OTHER" then
|
||||
if lib.hasPfUIEnhanced then return end
|
||||
|
||||
local guid = CleveRoids.NormalizeGUID(arg1)
|
||||
local spellId = arg3
|
||||
local state = arg7 -- 0=added, 1=removed, 2=modified
|
||||
|
||||
if not guid or not spellId then return end
|
||||
|
||||
-- Consume pending AURA_CAST data for this buff
|
||||
local pending = lib.pendingBuffCasts[guid] and lib.pendingBuffCasts[guid][spellId]
|
||||
if pending then
|
||||
local spellName = pending.spellName or (C_Spell.GetSpellName(spellId))
|
||||
if spellName then
|
||||
local casterGuid = pending.casterGuid
|
||||
local duration = pending.duration
|
||||
local now = GetTime()
|
||||
|
||||
-- allBuffAuras: confirmed buff from any caster
|
||||
lib.allBuffAuras[guid] = lib.allBuffAuras[guid] or {}
|
||||
lib.allBuffAuras[guid][spellName] = lib.allBuffAuras[guid][spellName] or {}
|
||||
lib.allBuffAuras[guid][spellName][casterGuid or "unknown"] = {
|
||||
startTime = now,
|
||||
duration = duration or 0,
|
||||
rank = 0,
|
||||
}
|
||||
|
||||
-- ownBuffCasts: only if player is the caster
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
if playerGuid and casterGuid == playerGuid then
|
||||
lib.ownBuffCasts[guid] = lib.ownBuffCasts[guid] or {}
|
||||
lib.ownBuffCasts[guid][spellName] = {
|
||||
startTime = now,
|
||||
duration = duration or 0,
|
||||
spellId = spellId,
|
||||
casterGuid = casterGuid,
|
||||
}
|
||||
end
|
||||
end
|
||||
lib.pendingBuffCasts[guid][spellId] = nil
|
||||
end
|
||||
|
||||
-- NAMPOWER v2.30+ BUFF_REMOVED_SELF - Player's own buffs removed
|
||||
elseif event == "BUFF_REMOVED_SELF" then
|
||||
if lib.hasPfUIEnhanced then return end
|
||||
@@ -5869,22 +5727,6 @@ ev:SetScript("OnEvent", function()
|
||||
if state == 2 then return end -- Stack decrease only, not full removal
|
||||
|
||||
local spellName = C_Spell.GetSpellName(spellId)
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
|
||||
if spellName and playerGuid then
|
||||
if lib.ownBuffCasts[playerGuid] then
|
||||
lib.ownBuffCasts[playerGuid][spellName] = nil
|
||||
if not next(lib.ownBuffCasts[playerGuid]) then
|
||||
lib.ownBuffCasts[playerGuid] = nil
|
||||
end
|
||||
end
|
||||
if lib.allBuffAuras[playerGuid] then
|
||||
lib.allBuffAuras[playerGuid][spellName] = nil
|
||||
if not next(lib.allBuffAuras[playerGuid]) then
|
||||
lib.allBuffAuras[playerGuid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Also prune from OverflowBuffs (existing system)
|
||||
if spellId and CleveRoids.OverflowBuffs and CleveRoids.OverflowBuffs[spellId] then
|
||||
@@ -5910,28 +5752,6 @@ ev:SetScript("OnEvent", function()
|
||||
if state == 2 then return end -- Stack decrease only, not full removal
|
||||
|
||||
local spellName = C_Spell.GetSpellName(spellId)
|
||||
if spellName then
|
||||
if lib.allBuffAuras[guid] then
|
||||
lib.allBuffAuras[guid][spellName] = nil
|
||||
if not next(lib.allBuffAuras[guid]) then
|
||||
lib.allBuffAuras[guid] = nil
|
||||
end
|
||||
end
|
||||
if lib.ownBuffCasts[guid] then
|
||||
lib.ownBuffCasts[guid][spellName] = nil
|
||||
if not next(lib.ownBuffCasts[guid]) then
|
||||
lib.ownBuffCasts[guid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Clean pending correlation data
|
||||
if lib.pendingBuffCasts[guid] then
|
||||
lib.pendingBuffCasts[guid][spellId] = nil
|
||||
if not next(lib.pendingBuffCasts[guid]) then
|
||||
lib.pendingBuffCasts[guid] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Also clean AllCasterAuraTracking (keyed by spellName)
|
||||
if spellName and CleveRoids.AllCasterAuraTracking[guid] then
|
||||
@@ -5983,18 +5803,9 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
-- Clean up buff tracking tables
|
||||
if lib.ownBuffCasts[guid] then
|
||||
lib.ownBuffCasts[guid] = nil
|
||||
end
|
||||
if lib.allBuffAuras[guid] then
|
||||
lib.allBuffAuras[guid] = nil
|
||||
end
|
||||
if lib.pendingBuffCasts[guid] then
|
||||
lib.pendingBuffCasts[guid] = nil
|
||||
end
|
||||
|
||||
-- Clean up cast tracking for this unit (they can't be casting if dead)
|
||||
if not lib.hasPfUI76 and CleveRoids.castTracking[guid] then
|
||||
if CleveRoids.castTracking[guid] then
|
||||
CleveRoids.castTracking[guid] = nil
|
||||
end
|
||||
|
||||
@@ -6359,7 +6170,7 @@ evLearn:SetScript("OnEvent", function()
|
||||
|
||||
-- Sync refresh to pfUI
|
||||
local targetName = lib.guidToName[targetGUID]
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff and targetName then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff and targetName then
|
||||
local pflib = pfUI.api.libdebuff
|
||||
local spellName = C_Spell.GetSpellName(flameShockID)
|
||||
if spellName and pflib.AddEffect then
|
||||
@@ -6411,15 +6222,7 @@ evCleanup:SetScript("OnEvent", function()
|
||||
if event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_DEAD" then
|
||||
-- Keep only current target's data
|
||||
local currentGUID = CleveRoids.GetGUID("target")
|
||||
if lib.hasPfUI76 then
|
||||
-- pfUI76: lib.objects is pfUI.libdebuff_objects_guid - never replace the reference!
|
||||
-- pfUI handles its own cleanup; just clear SCRM-side entries
|
||||
for guid in pairs(lib.objects) do
|
||||
if guid ~= currentGUID then
|
||||
lib.objects[guid] = nil
|
||||
end
|
||||
end
|
||||
elseif currentGUID then
|
||||
if currentGUID then
|
||||
local temp = lib.objects[currentGUID]
|
||||
lib.objects = {}
|
||||
if temp then
|
||||
@@ -6536,7 +6339,7 @@ evJudgement:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
-- Also sync to pfUI if it's loaded (pre-7.6 only)
|
||||
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
if pfUI and pfUI.api and pfUI.api.libdebuff then
|
||||
local targetName = lib.guidToName[targetGUID] or UnitName("target")
|
||||
local targetLevel = UnitLevel("target") or 0
|
||||
local spellName = C_Spell.GetSpellName(spellID)
|
||||
@@ -9246,52 +9049,20 @@ function CleveRoids.ParseReactiveCombatLog(lowerMsg)
|
||||
end
|
||||
end
|
||||
|
||||
-- Clear reactive proc when spell is cast
|
||||
function CleveRoids.ClearReactiveProcOnCast(spellName)
|
||||
if not spellName then return end
|
||||
|
||||
-- Check if this is a reactive spell
|
||||
if CleveRoids.reactiveSpells and CleveRoids.reactiveSpells[spellName] then
|
||||
CleveRoids.ClearReactiveProc(spellName)
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
|
||||
-- Hook UNIT_CASTEVENT to clear reactive procs
|
||||
local originalUnitCastEvent = CleveRoids.Frame and CleveRoids.Frame.UNIT_CASTEVENT
|
||||
if originalUnitCastEvent then
|
||||
CleveRoids.Frame.UNIT_CASTEVENT = function(...)
|
||||
-- Call original handler first
|
||||
if type(originalUnitCastEvent) == "function" then
|
||||
originalUnitCastEvent(unpack(arg))
|
||||
end
|
||||
|
||||
-- Clear reactive proc and resist state on spell cast start
|
||||
if arg1 == "player" and arg2 == "START" and arg4 then
|
||||
CleveRoids.ClearReactiveProcOnCast(arg4)
|
||||
CleveRoids.ClearResistState()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Hook SPELL_START_SELF to clear reactive procs (Nampower fallback when SuperWoW not available)
|
||||
local originalSpellStartSelf = CleveRoids.Frame and CleveRoids.Frame.SPELL_START_SELF
|
||||
if originalSpellStartSelf and not CleveRoids.hasSuperwow then
|
||||
CleveRoids.Frame.SPELL_START_SELF = function(...)
|
||||
-- Call original handler first
|
||||
if type(originalSpellStartSelf) == "function" then
|
||||
originalSpellStartSelf(unpack(arg))
|
||||
end
|
||||
|
||||
-- Clear reactive proc and resist state on spell cast start
|
||||
-- SPELL_START_SELF args: casterGuid, targetGuid, spellId, ...
|
||||
local spellId = arg[3]
|
||||
if spellId then
|
||||
CleveRoids.ClearReactiveProcOnCast(spellId)
|
||||
CleveRoids.ClearResistState()
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Removed: ClearReactiveProcOnCast plus wrappers around Frame.UNIT_CASTEVENT and
|
||||
-- Frame.SPELL_START_SELF that tried to clear a reactive proc when its spell was cast.
|
||||
-- The feature never worked, for three independent reasons:
|
||||
-- 1. Both wrappers guarded on `CleveRoids.Frame and CleveRoids.Frame.<handler>`,
|
||||
-- but CleveRoids.Frame is created in Core.lua, which loads AFTER this file, so
|
||||
-- the guard was always false and neither wrapper was ever installed.
|
||||
-- 2. The UNIT_CASTEVENT wrapper tested arg2 == "START", but that signature is
|
||||
-- (caster, target, action, spell_id, cast_time) -- the action is arg3, so it was
|
||||
-- comparing the target.
|
||||
-- 3. Both passed a spell *ID* to a function that looks the name up in
|
||||
-- CleveRoids.reactiveSpells, which is keyed by name, so nothing could match.
|
||||
-- They also each allocated an `arg` table per call and unpack()'d it. Deleting is
|
||||
-- behaviour-preserving; if clearing a reactive proc on cast is still wanted it needs
|
||||
-- to be written fresh against the real handler signatures.
|
||||
|
||||
-- NAMPOWER v2.24+ AUTO_ATTACK EVENT HANDLER FOR REACTIVE ABILITIES
|
||||
-- Uses native events for dodge/parry/block detection when available.
|
||||
|
||||
+57
-9
@@ -25,10 +25,23 @@ API references are line numbers into `C:\Git\ClassicAPI\docs\API.md`.
|
||||
`applications` (stacks), `duration`.
|
||||
- **Unlocks:** `[dispellable]` / `[curse]` / `[magic]` target conditionals and
|
||||
spellID-based (rank/locale-proof) aura matching.
|
||||
- **Caveat:** `expirationTime` is only populated for `unit=="player"`; it's `0`
|
||||
for target/focus (vanilla server limitation). Target debuff *timers* still
|
||||
need the existing libdebuff tracking — only presence/stacks/school/spellId
|
||||
are reliable cross-unit.
|
||||
- **~~Caveat: `expirationTime` is player-only~~ — NO LONGER TRUE.** This note said
|
||||
target/focus `expirationTime` was always `0`, so debuff *timers* had to stay on
|
||||
libdebuff. ClassicAPI has since added the `Aura::Source` cache: for a non-player
|
||||
unit `expirationTime` is reconstructed from the observed `SMSG_SPELL_GO`, and
|
||||
`duration` is the **caster-modified** value (talent extensions like Improved
|
||||
Shadow Word: Pain included). It also handles combo-point finisher scaling
|
||||
automatically (Rupture at 4 CP reads 14s, no registration) and ships Carnage's
|
||||
roll-gated Rip/Rake refresh in the DLL (`src/turtle/Carnage.cpp`, exposed as
|
||||
`RegisterAuraDurationModifierByTrigger`).
|
||||
- **Real remaining caveats** (all best-effort, from `docs/API.md`):
|
||||
- Only auras observed *after login* carry caster/timing; older ones report
|
||||
`expirationTime` 0 and `sourceUnit` nil.
|
||||
- Max-stack refresh is a blind spot: re-applying at max stacks (Shadow Weaving
|
||||
5→5) emits no client-visible change, so the entry elapses and evicts.
|
||||
- Out-of-range group members are spell-ID only, with `applications` always 1.
|
||||
- **Consequence:** most of libdebuff is now redundant — see
|
||||
"libdebuff retirement" below.
|
||||
|
||||
- **DONE (slice 1 — dispel-type conditionals):** added `ClassicAPI.lua`
|
||||
detection module (`CleveRoids.ClassicAPI`, mirrors NampowerAPI's
|
||||
@@ -150,11 +163,13 @@ Findings from the full Conditionals.lua audit. These look like ClassicAPI
|
||||
candidates but are **worse** than the current implementation — recorded so we
|
||||
don't re-investigate.
|
||||
|
||||
- **Auras / `ValidateAura`** — `C_UnitAuras.expirationTime` is **player-only**
|
||||
(`0` for every other unit). It cannot replace the nampower `GetUnitField`
|
||||
batch read or the remote-duration tracking (libdebuff / overflow slots). The
|
||||
dispel-*type* path already uses `C_UnitAuras` (that's the one thing it's good
|
||||
for); aura *timing/stacks* on non-player units must stay on nampower/libdebuff.
|
||||
- ~~**Auras / `ValidateAura`** — `C_UnitAuras.expirationTime` is player-only~~ —
|
||||
**STALE, do not trust this entry.** It was written before the `Aura::Source`
|
||||
cache landed. Non-player `expirationTime`/`duration` now work (caster-modified,
|
||||
talent extensions included), so this is no longer a reason to keep libdebuff's
|
||||
remote-duration tracking. See Tier 1 §1 and "libdebuff retirement" for the
|
||||
current picture and the real caveats. The nampower `GetUnitField` batch read is
|
||||
a separate question and has not been re-examined.
|
||||
- **`GetCurrentShapeshiftIndex` form loop / `[stance]`·`[form]`** —
|
||||
`GetShapeshiftFormID()` returns the **DBC form id** (Cat=1, Bear=5,
|
||||
Shadowform=28…), NOT the 1-based **bar index** these conditionals compare
|
||||
@@ -183,6 +198,39 @@ don't re-investigate.
|
||||
added `[focus]`/`[nofocus]`. `/focus` is provided by ClassicAPI's companion
|
||||
addon.
|
||||
|
||||
## libdebuff retirement
|
||||
|
||||
libdebuff exists because vanilla cannot report debuff durations on units other
|
||||
than the player. ClassicAPI's `Aura::Source` cache now does exactly that, so most
|
||||
of the library is redundant. This is a staged replacement, not a delete: measure
|
||||
first, then remove per group.
|
||||
|
||||
Current footprint: 28 public `lib:` methods, ~726 internal references in
|
||||
`Utility.lua`, consumers in 8 files (`Conditionals.lua` 45, `Compatibility/pfUI.lua`
|
||||
39, `Core.lua` 9). Note pfUI did **not** delete its own libdebuff — v9.0.25 still
|
||||
ships ~1695 lines of it, re-based on `C_UnitAuras.GetAuraDataByIndex` /
|
||||
`GetAuraDataBySpellName`. "Re-base on C_UnitAuras", not "remove", is the precedent.
|
||||
|
||||
**Group A — replaceable by `C_UnitAuras` (do these first):**
|
||||
`GetDuration`, `GetDebuffCaster`, `IsOurDebuff`, `UnitBuff`/`UnitDebuff`,
|
||||
`FindPlayerDebuff`/`FindPlayerBuff`, `GetAllDebuffsOnTarget`, `GetCachedIcon`,
|
||||
`ApplyCarnageRefresh`, and the Dark Harvest trio (`ApplyDarkHarvestStart`/`End`,
|
||||
`GetDarkHarvestReduction`, `GetTimeRemainingWithDarkHarvest`) — ClassicAPI ships
|
||||
Carnage refresh and Dark Harvest tick compression in the DLL.
|
||||
|
||||
**Group B — no `C_UnitAuras` equivalent, keep:**
|
||||
`ShouldApplyDebuffRank`, `DidSpellFail`, `WasSpellReflected`, `DidTargetEvade`,
|
||||
`ProcessMissReason`, `IsPersonalDebuff`, `GetSpellRank`/`GetSpellBaseName`,
|
||||
`HasPendingCast`. These are miss/rank/learning logic, not aura state.
|
||||
|
||||
**Gate before removing Group A:** confirm parity in-game on one spell where
|
||||
ClassicAPI does the hard part — Rip under Carnage. Compare
|
||||
`CleveRoids.libdebuff:GetDuration(spellID)` against
|
||||
`C_UnitAuras.GetUnitAuraBySpellID(unit, spellID).duration` and the derived
|
||||
remaining (`expirationTime - GetTime()`), on a target you have debuffed. If those
|
||||
agree across a Carnage proc, Group A can go. Watch the documented best-effort
|
||||
gaps: an aura cast before you logged in, and refresh-at-max-stacks.
|
||||
|
||||
## Marginal / optional follow-ups
|
||||
|
||||
- **`[swimming]`** → `IsSwimming()` would drop the nampower-2.36 version gate +
|
||||
|
||||
Reference in New Issue
Block a user