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https://github.com/brues-code/SuperCleveRoidMacros.git
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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cf47d8caba | |||
| 71f8f74237 | |||
| 1a98a05b7e |
@@ -970,7 +970,10 @@ function CleveRoids.TestForActiveAction(actions)
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actions.active.oom = (manaToCheck < actions.active.spell.cost)
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end
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local start, duration = GetSpellCooldown(actions.active.spell.spellSlot, actions.active.spell.bookType)
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local start, duration = 0, 0
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if actions.active.spell.spellSlot then
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start, duration = GetSpellCooldown(actions.active.spell.spellSlot, actions.active.spell.bookType)
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end
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local onCooldown = (start > 0 and duration > 0)
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if actions.active.isReactive then
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@@ -4189,11 +4192,7 @@ function GameTooltip.SetAction(self, slot)
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local current_spell_data = CleveRoids.GetSpell(action_name)
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if current_spell_data and current_spell_data.id then
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if current_spell_data.spellSlot and current_spell_data.bookType then
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GameTooltip:SetSpell(current_spell_data.spellSlot, current_spell_data.bookType)
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else
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GameTooltip:SetSpellByID(current_spell_data.id)
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end
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GameTooltip:SetSpellByID(current_spell_data.id)
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GameTooltip:Show()
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return
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end
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@@ -4626,7 +4625,7 @@ function GetActionCooldown(slot)
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return GetInventoryItemCooldown("player", slotId)
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end
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if a.spell then
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if a.spell and a.spell.spellSlot then
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return GetSpellCooldown(a.spell.spellSlot, a.spell.bookType)
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elseif a.item then
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if a.item.bagID and a.item.slot then
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@@ -34,7 +34,6 @@ local function ResolvePfUnit(frame, fallbackName)
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name = strlower(name)
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local candidates = { "target", "targettarget", "player", "pet" }
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local i
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for i = 1, 4 do
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table.insert(candidates, "party"..i)
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table.insert(candidates, "partypet"..i)
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@@ -156,7 +155,6 @@ end
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function Extension.RegisterPartyScripts()
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if not pfUI or not pfUI.uf or not pfUI.uf.group then return end
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local i
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for i = 0, 4 do
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local frame = pfUI.uf.group[i]
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if frame then
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@@ -184,7 +182,6 @@ end
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function Extension.RegisterRaidScripts()
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if not pfUI or not pfUI.uf or not pfUI.uf.raid then return end
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local i
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for i = 1, 40 do
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local frame = pfUI.uf.raid[i]
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if frame then
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@@ -336,7 +333,6 @@ end
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function Extension.RegisterRaidMarkScripts()
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if not pfUI or not pfUI.raidmarkers or not pfUI.raidmarkers.rows then return end
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local i
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for i = 1, 8 do
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local row = pfUI.raidmarkers.rows[i]
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if row then
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@@ -421,6 +421,27 @@ end
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function CleveRoids.GetSpell(text)
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text = CleveRoids.Trim(text)
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-- Explicit "spell:<id>" form. If the player knows the spell, reuse its cached
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-- spellbook entry (full cost/cooldown/usability). FindSpellBookSlotByID
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-- (ClassicAPI) resolves per-rank IDs and pet spells natively and returns the
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-- same bookType string CleveRoids.Spells is keyed by. If the spell is not in
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-- either book, fall back to an id-only entry that SetAction renders via
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-- SetSpellByID; cost=0 keeps the downstream active-action checks nil-safe.
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local _, _, spellId = string.find(text, "^spell:(%d+)$")
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if spellId then
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spellId = tonumber(spellId)
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local slot, book = FindSpellBookSlotByID(spellId)
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if slot then
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local name, rank = GetSpellInfo(slot, book)
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local byName = name and CleveRoids.Spells[book] and CleveRoids.Spells[book][name]
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if byName then
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return (rank and rank ~= "" and byName[rank]) or byName.highest or byName
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end
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end
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return { id = spellId, texture = C_Spell.GetSpellTexture(spellId) or CleveRoids.unknownTexture, cost = 0 }
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end
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local rs, _, rank = string.find(text, "[^%s]%((Rank %d+)%)$")
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local name = rank and string.sub(text, 1, rs) or text
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@@ -508,6 +529,12 @@ end
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function CleveRoids.GetItem(text)
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if not text or text == "" then return end
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-- Explicit "item:<id>" form: force resolution by item ID. Reuses the numeric
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-- lookup below (equipped -> bags -> GetItemInfo), so location-aware tooltip
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-- rendering (SetInventoryItem/SetBagItem) still applies when the player has it.
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local _, _, prefixedId = string.find(text, "^item:(%d+)$")
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if prefixedId then text = prefixedId end
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local Items = CleveRoids.Items
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local item = Items[text] or Items[tostring(text)]
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if not item then
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-12
@@ -117,18 +117,6 @@ local cachedSpellDurations = {}
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local spellDurationCacheTime = {}
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local SPELL_CACHE_DURATION = 0.5 -- Re-scan every 0.5 seconds (haste can change mid-fight)
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-- Get a spell's slot in the spellbook by spell ID
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local function GetSpellSlotByID(targetSpellID)
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local i = 1
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while true do
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local spellName = GetSpellName(i, BOOKTYPE_SPELL)
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if not spellName then break end
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-- Note: spell ID matching done via GetSpellTexture comparison if needed
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i = i + 1
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end
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return nil, nil
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end
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-- Get a spell's slot in the spellbook by name (finds highest rank by default)
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-- If targetRank is specified (e.g., "Rank 5"), finds that specific rank
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local function GetSpellSlotByName(targetSpellName, targetRank)
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