SuperCleveRoid Macros
Enhanced macro addon for World of Warcraft 1.12.1 (Vanilla/Turtle WoW) with dynamic tooltips, conditional execution, and extended syntax.
Requirements
| Mod | Required | Purpose |
|---|---|---|
| SuperWoW | ✅ | Extended API (addon won't load without it) |
| Nampower (v2.24+) | ✅ | Spell queueing, DBC data, auto-attack events |
| UnitXP_SP3 | ✅ | Distance checks, [multiscan] enemy scanning |
Installation
- Download and extract to
Interface/AddOns/SuperCleveRoidMacros - Recommended pfUI: Use jrc13245/pfUI for full compatibility with macro spell scanning and action bar features
Known Issues
- Unique macro names required (no blanks, duplicates, or spell names)
- Reactive abilities must be on action bars for detection
- Debuff time-left conditionals only work on own debuffs unless pfUI libdebuff or Cursive has data
- HealComm requires MarcelineVQ's LunaUnitFrames for SuperWoW compatibility
- Macro line length: 261 characters max (MacroLengthWarn extension prevents crashes)
Quick Start
Basic Syntax
#showtooltip
/cast [mod:alt] Frostbolt; [mod:ctrl] Fire Blast; Blink
- Conditionals in
[]brackets, space or comma separated - Arguments use colon:
[mod:alt],[hp:>50] - Negation with
noprefix:[nobuff],[nomod:alt] - Target with
@:[@mouseover,help],[@party1,hp:<50] - Spell names with spaces:
"Mark of the Wild"orMark_of_the_Wild
Multi-Value Logic
| Syntax | Logic | Example | Meaning |
|---|---|---|---|
[buff:X/Y] |
OR | [buff:Renew/Rejuvenation] |
Has Renew or Rejuvenation |
[buff:X&Y] |
AND | [buff:Fortitude&Mark_of_the_Wild] |
Has Fort and MotW |
[nobuff:X/Y] |
NOR | [nobuff:Renew/Rejuvenation] |
Missing both Renew and Rejuvenation |
[nobuff:X&Y] |
NAND | [nobuff:Fortitude&Mark_of_the_Wild] |
Missing at least one of Fort or MotW |
De Morgan's Law: Negation flips the operator.
no+/(OR) → AND (must lack all).no+&(AND) → OR (must lack at least one).
Multiple instances = AND between groups:
[mybuff:X/Y mybuff:Z] -- (has X OR Y) AND (has Z)
Comparisons
[hp:>50] -- Health above 50%
[hp:>20&<50] -- Health between 20% and 50%
[buff:"Name"<5] -- Less than 5 seconds remaining
[debuff:"Name">#3] -- 3+ stacks (use # for stacks)
Special Prefixes
| Prefix | Example | Description |
|---|---|---|
! |
!Attack |
Only use if not active |
? |
?[equipped:Swords] Ability |
Hide from tooltip |
~ |
~Slow Fall |
Toggle buff on/off |
Slash Commands
| Command | Cond | Example | Description |
|---|---|---|---|
/cast |
✅ | /cast [mod:alt] Frostbolt |
Cast spell |
/use |
✅ | /use [hp:<30] Healing Potion |
Use item by name/ID/slot |
/equip |
✅ | /equip [nocombat] Fishing Pole |
Equip item |
/target |
✅ | /target [harm,nodead] |
Target with UnitXP 3D scanning |
/castsequence |
✅ | /castsequence reset=3/target Spell1, Spell2 |
Cast spells in sequence |
/castpet |
✅ | /castpet [combat] Claw |
Cast pet spell |
/startattack |
✅ | /startattack [harm] |
Start auto-attack |
/stopattack |
✅ | /stopattack [noothertag] |
Stop auto-attack |
/stopcasting |
✅ | /stopcasting [mycc:silence] |
Stop casting |
/unqueue |
✅ | /unqueue [mod:shift] |
Cancel queued spell (Nampower) |
/cleartarget |
✅ | /cleartarget [dead] |
Clear target |
/cancelaura |
✅ | /cancelaura [combat] Ice Block |
Cancel buff (alias: /unbuff) |
/unshift |
✅ | /unshift [myhp:<30] |
Cancel shapeshift form |
/stopmacro |
✅ | /stopmacro [nocombat] |
Stop ALL macro execution |
/skipmacro |
✅ | /skipmacro [nogroup] |
Stop current submacro only |
/firstaction |
✅ | /firstaction [group] |
Priority: stop on first successful /cast |
/nofirstaction |
✅ | /nofirstaction |
Re-enable multi-queue after /firstaction |
/quickheal |
✅ | /quickheal [combat] |
Smart heal (alias: /qh, requires QuickHeal) |
/petattack |
✅ | /petattack [harm] |
Pet attack |
/petfollow |
✅ | /petfollow [nocombat] |
Pet follow |
/petwait |
✅ | /petwait [mod:ctrl] |
Pet stay |
/petpassive |
✅ | /petpassive |
Pet passive mode |
/petdefensive |
✅ | /petdefensive |
Pet defensive mode |
/petaggressive |
✅ | /petaggressive [group] |
Pet aggressive mode |
/equipmh |
✅ | /equipmh [nocombat] Dagger |
Equip to main hand |
/equipoh |
✅ | /equipoh [nocombat] Dagger |
Equip to off hand |
/equip11-14 |
✅ | /equip13 [combat] Trinket |
Equip to ring/trinket slot |
/applymain |
✅ | /applymain [nomhimbue] Instant Poison |
Apply poison/oil to main hand |
/applyoff |
✅ | /applyoff [noohimbue] Crippling Poison |
Apply poison/oil to off hand |
/retarget |
— | /retarget |
Clear invalid target, target nearest enemy |
/runmacro |
— | /runmacro MyMacro |
Execute macro by name |
/rl |
— | /rl |
Reload UI |
/clearequipqueue |
— | /clearequipqueue |
Clear equipment swap queue |
/equipqueuestatus |
— | /equipqueuestatus |
Show equipment queue status |
Priority-Based Macro Evaluation
By default, all /cast lines evaluate and may queue spells with Nampower. /firstaction enables "first successful cast wins" mode.
/firstaction
/cast [myrawpower:>48] Shred -- Priority: only one of these
/cast [myrawpower:>40] Claw
/nofirstaction
/cast Tiger's Fury -- Always evaluates alongside
/startattack
/firstaction [cond] accepts conditionals. Child macros (via {MacroName}) inherit priority state.
UnitXP 3D Enemy Scanning
/target with any conditionals automatically uses UnitXP 3D scanning to find enemies in line of sight. Exception: [help] without [harm] (friendly-only). If no match is found, your original target is preserved.
/target [name:Onyxia] -- Scan for exact name
/target [nodead,harm] -- Scan for living enemies
/target [cc:stun] -- Scan for stunned enemies
Conditionals Reference
All conditionals support negation with no prefix unless noted. Some have semantic opposites: help/harm, alive/dead, isplayer/isnpc, inrange/outrange.
Table columns:
- Description — what the conditional checks
- No — supports
noprefix negation - Multi — supports multi-value OR (
/), AND (&), or comparison operators (>,<,>=,<=,=,~=) - NP — minimum Nampower version required
- Addon — addon required or recommended
Player Conditionals (@player)
These always evaluate against the player. Cannot be redirected with @unit.
| Conditional | Description | No | Multi | Example | NP | Addon |
|---|---|---|---|---|---|---|
| State & Modifiers | ||||||
mod |
Modifier key pressed | ✅ | ✅ | [mod:alt/ctrl] |
||
combat |
In combat (player default, or unit) | ✅ | ✅ | [combat] [combat:target] |
||
form / stance |
Shapeshift form or stance index | ✅ | ✅ | [form:1/3] [stance:2] |
||
stealth |
In stealth (Rogue/Druid) | ✅ | — | [stealth] |
||
group |
Player is in group type | ✅ | ✅ | [group:party/raid] |
||
resting |
In rest area | ✅ | — | [resting] |
||
swimming |
Swimming (Druid only) | ✅ | — | [swimming] |
||
moving |
Moving / speed % | ✅ | ✅ | [moving] [moving:>100&<200] |
MonkeySpeed (speed %) | |
zone |
Current zone name | ✅ | ✅ | [zone:Ironforge/Stormwind] |
||
| Resources | ||||||
myhp |
Player HP % | — | ✅ | [myhp:<30] [myhp:>20&<50] |
||
myrawhp |
Player raw HP value | — | ✅ | [myrawhp:>1000] |
||
myhplost |
Player HP deficit (max - current) | — | ✅ | [myhplost:>500] |
||
mypower |
Player mana/rage/energy % | — | ✅ | [mypower:>50] |
||
myrawpower |
Player raw power value | — | ✅ | [myrawpower:>=40] |
||
mypowerlost |
Player power deficit | — | ✅ | [mypowerlost:>200] |
||
druidmana |
Druid mana while shapeshifted | — | ✅ | [druidmana:>=500] |
||
combo |
Combo points | ✅ | ✅ | [combo:>=4] |
||
stat |
Player stat value | ✅ | ✅ | [stat:agi>100] [stat:ap>1000] |
||
mylevel |
Player level | — | ✅ | [mylevel:=60] |
||
| Player Auras | ||||||
mybuff |
Player has buff (with time/stacks) | ✅ | ✅ | [mybuff:Thorns<5] [nomybuff:MotW/GotW] |
||
mydebuff |
Player has debuff (with time/stacks) | ✅ | ✅ | [mydebuff:Curse_of_Agony] |
||
mybuffcount |
Player buff slot count (32 max) | ✅ | ✅ | [mybuffcount:>15] [nomybuffcount:>28] |
||
mybuffcapped |
Player buff bar full (32) | ✅ | — | [nomybuffcapped] |
v2.20 | |
mydebuffcapped |
Player debuff bar full (16) | ✅ | — | [nomydebuffcapped] |
v2.20 | |
mycc |
Player has CC effect | ✅ | ✅ | [mycc:stun/silence] [nomycc] |
||
| Spells & Cooldowns | ||||||
cooldown |
Spell/item CD remaining (ignores GCD) | ✅ | ✅ | [cooldown:Sprint<5] |
||
cdgcd |
Spell/item CD remaining (includes GCD) | ✅ | ✅ | [cdgcd:Sprint>0] |
||
gcd |
GCD is active / time remaining | ✅ | ✅ | [gcd] [gcd:<1] |
||
usable |
Spell/item is usable now | ✅ | ✅ | [usable:Overpower] |
||
reactive |
Reactive ability available (on bar) | ✅ | ✅ | [reactive:Overpower] |
||
known |
Spell/talent known (with rank) | ✅ | ✅ | [known:Berserk] [known:Frostbolt>#2] |
||
selfcasting |
Player is casting or channeling | ✅ | ✅ | [selfcasting] [noselfcasting:Hearthstone] |
||
checkcasting |
True if NOT casting (specific spell) | — | ✅ | [checkcasting] [checkcasting:Frostbolt] |
||
channeled |
Player is channeling | ✅ | ✅ | [channeled] [channeled:Arcane_Missiles] |
||
checkchanneled |
True if NOT channeling (specific spell) | — | ✅ | [checkchanneled] [checkchanneled:Evocation] |
||
spellcasttime |
Spell cast time from tooltip (real-time) | ✅ | ✅ | [spellcasttime:>1.5] [spellcasttime:Frostbolt<2] |
||
queuedspell |
Spell is queued | ✅ | ✅ | [queuedspell] [queuedspell:Fireball] |
v2.12 | |
onswingpending |
On-swing spell pending | ✅ | — | [onswingpending] |
v2.12 | |
| Equipment | ||||||
equipped |
Item or weapon type equipped | ✅ | ✅ | [equipped:Daggers/Swords] |
||
mhimbue |
Main hand has temporary imbue | ✅ | ✅ | [mhimbue:Instant_Poison<300] [mhimbue:>#5] |
||
ohimbue |
Off hand has temporary imbue | ✅ | ✅ | [noohimbue] [ohimbue:Crippling_Poison] |
||
pet |
Has active pet (with family) | ✅ | ✅ | [pet] [pet:Cat/Wolf] |
||
| Melee Tracking | ||||||
lastswing |
Player melee swing type/timing | ✅ | ✅ | [lastswing:dodge] [lastswing:<2] |
v2.24 | |
incominghit |
Incoming attack type/timing | ✅ | ✅ | [incominghit:crushing] [noincominghit:crit] |
v2.24 | |
swingtimer |
Swing timer % elapsed | ✅ | ✅ | [swingtimer:>80] |
SP_SwingTimer | |
stimer |
Alias for swingtimer | ✅ | ✅ | [stimer:<15] |
SP_SwingTimer | |
slamclip / noslamclip |
Slam now will/won't clip auto-attack | ✅ | — | [noslamclip] |
SP_SwingTimer | |
nextslamclip / nonextslamclip |
Instant now will/won't cause next Slam to clip | ✅ | — | [nonextslamclip] |
SP_SwingTimer | |
| Target Existence | ||||||
hastarget |
Player has a target | — | — | [hastarget] |
||
notarget |
Player has no target | — | — | [notarget] |
Target Conditionals (default @target)
These default to checking the current target. Most can be redirected with @unit (e.g., [@focus,hp:<30], [@mouseover,exists]).
| Conditional | Description | No | Multi | Example | NP | Addon |
|---|---|---|---|---|---|---|
| Existence & Disposition | ||||||
exists |
Unit exists | ✅ | — | [@mouseover,exists] |
||
alive |
Unit is alive | ✅ | — | [alive] |
||
dead |
Unit is dead | ✅ | — | [dead] |
||
help |
Unit is friendly | ✅ | — | [help] |
||
harm |
Unit is hostile | ✅ | — | [harm] |
||
isplayer |
Unit is a player | ✅ | — | [isplayer] |
||
isnpc |
Unit is an NPC | ✅ | — | [isnpc] |
||
| Resources | ||||||
hp |
Target HP % | — | ✅ | [hp:<20] [hp:>30&<70] |
||
rawhp |
Target raw HP value | — | ✅ | [rawhp:>5000] |
||
hplost |
Target HP deficit (max - current) | — | ✅ | [hplost:>1000] |
||
power |
Target mana/rage/energy % | — | ✅ | [power:<30] |
||
rawpower |
Target raw power value | — | ✅ | [rawpower:>500] |
||
powerlost |
Target power deficit | — | ✅ | [powerlost:>100] |
||
powertype |
Target power type | ✅ | ✅ | [powertype:mana/rage] |
||
level |
Target level (skull = 63) | — | ✅ | [level:>60] |
||
| Classification | ||||||
class |
Target class (players only) | ✅ | ✅ | [class:Warrior/Priest] |
||
type |
Creature type | ✅ | ✅ | [type:Undead/Beast] |
||
name |
Exact name match (case-insensitive) | ✅ | ✅ | [name:Onyxia] [noname:Critter/Dummy] |
||
| Target Auras | ||||||
buff |
Target has buff (with time/stacks) | ✅ | ✅ | [buff:Shield>#3] [nobuff:Renew/Rejuv] |
||
debuff |
Target has debuff (with time/stacks) | ✅ | ✅ | [debuff:Moonfire<4] [nodebuff:Rake] |
||
buffcapped |
Target buff bar full (32) | ✅ | — | [nobuffcapped] |
v2.20 | |
debuffcapped |
Target debuff bar full | ✅ | — | [nodebuffcapped] |
v2.20 | |
cc |
Target has CC effect | ✅ | ✅ | [cc:stun/fear] [nocc:polymorph] |
||
cursive |
GUID-based debuff tracking (time remaining) | ✅ | ✅ | [cursive:Rake<3] [nocursive:Rip] |
Cursive | |
| Casting | ||||||
casting |
Target is casting (specific spell) | ✅ | ✅ | [casting] [casting:Heal] |
||
casttime |
Target cast time remaining (seconds) | ✅ | ✅ | [casttime:<0.5] |
||
channeltime |
Target channel time remaining (seconds) | ✅ | ✅ | [channeltime:<0.5] |
||
| Relationship | ||||||
party |
Unit is in your party | ✅ | ✅ | [party] [party:focus] |
||
raid |
Unit is in your raid | ✅ | ✅ | [raid] [raid:mouseover] |
||
member |
Target is in party or raid | ✅ | — | [member] |
||
targeting |
Unit is targeting you or a tank | ✅ | ✅ | [targeting:player] [notargeting:tank] |
pfUI (for tank) | |
istank |
Unit is marked as tank | ✅ | — | [istank] [@focus,istank] |
pfUI | |
tag |
Target is tapped by anyone | ✅ | — | [tag] [notag] |
||
mytag |
Target is tapped by you | ✅ | — | [mytag] [nomytag] |
||
othertag |
Target is tapped by someone else | ✅ | — | [othertag] [noothertag] |
||
| Range & Position | ||||||
distance |
Distance in yards | ✅ | ✅ | [distance:<40] |
UnitXP_SP3 | |
meleerange |
In melee range / count in melee | ✅ | ✅ | [meleerange] [meleerange:>1] |
UnitXP_SP3 | |
inrange |
In spell range / count in range | ✅ | ✅ | [inrange:Charge] [inrange:Multi-Shot>1] |
UnitXP_SP3 (count) | |
outrange |
Out of spell range / count out | ✅ | ✅ | [outrange:Charge] [outrange:Charge>0] |
UnitXP_SP3 (count) | |
insight |
In line of sight / count in LoS | ✅ | ✅ | [insight] [insight:>0] |
UnitXP_SP3 | |
behind |
Behind target / count behind | ✅ | ✅ | [behind] [behind:>=2] |
UnitXP_SP3 | |
multiscan |
Scan enemies by priority, soft-cast | — | ✅ | [multiscan:nearest] [multiscan:skull] |
UnitXP_SP3 | |
| Immunity | ||||||
immune |
Target is immune (school or CC type) | ✅ | ✅ | [noimmune:fire] [noimmune:stun] |
||
resisted |
Last spell was resisted | ✅ | ✅ | [resisted] [resisted:full/partial] |
||
| Addon Integrations | ||||||
threat |
Threat % on target (100 = pull) | ✅ | ✅ | [threat:>80] |
TWThreat | |
ttk |
Time to kill target (seconds) | ✅ | ✅ | [ttk:<10] |
TimeToKill | |
tte |
Time to execute threshold (seconds) | ✅ | ✅ | [tte:<5] |
TimeToKill |
Multi-Unit Count Mode
Range and position conditionals (meleerange, behind, insight, inrange, outrange) support counting enemies when given an operator + number. Requires UnitXP_SP3. Operators: >, <, >=, <=, =, ~=
/cast [meleerange:>1] Whirlwind -- AoE if 2+ enemies in melee
/cast [behind:>=2] Blade Flurry -- Cleave if behind 2+ enemies
/cast [inrange:Multi-Shot>1] Multi-Shot -- AoE if 2+ in spell range
/cast [insight:>0] Arcane Explosion -- AoE if any enemy in LoS
Multiscan (Target Scanning)
Scans enemies and soft-casts without changing your target. Requires UnitXP_SP3. Scanned targets must be in combat with player (exceptions: current target and @unit specified in macro).
| Priority | Description |
|---|---|
nearest |
Closest enemy |
farthest |
Farthest enemy |
highesthp / lowesthp |
Highest/lowest HP % |
highestrawhp / lowestrawhp |
Highest/lowest raw HP |
markorder |
First mark in kill order (skull→cross→square→moon→triangle→diamond→circle→star) |
skull cross square moon triangle diamond circle star |
Specific raid mark |
/cast [multiscan:nearest,nodebuff:Rake] Rake
/cast [multiscan:skull,harm] Eviscerate
/cast [multiscan:nearest,notargeting:tank,harm] Taunt
Reference Tables
CC Types (for [cc], [mycc], [immune]):
| Type | Examples |
|---|---|
stun |
Cheap Shot, Kidney Shot, HoJ, Bash, Gouge, Sap |
fear |
Fear, Psychic Scream, Howl of Terror |
root |
Entangling Roots, Frost Nova |
snare / slow |
Hamstring, Wing Clip, Crippling Poison |
sleep |
Hibernate, Wyvern Sting |
charm |
Mind Control, Seduction |
polymorph |
Polymorph (all variants) |
banish |
Banish |
horror |
Death Coil, Intimidating Shout |
disorient |
Scatter Shot, Blind |
silence |
Silence, Counterspell |
disarm |
Disarm |
daze |
Daze effects |
freeze |
Freeze effects |
shackle |
Shackle Undead |
Loss-of-control (checked by bare [cc]): stun, fear, sleep, charm, polymorph, banish, horror, freeze, disorient, shackle
Damage Schools (for [immune]): physical, fire, frost, nature, shadow, arcane, holy, bleed
Swing/Hit Types (for [lastswing], [incominghit]):
| Type | Description |
|---|---|
crit |
Critical hit |
glancing |
Glancing blow |
crushing |
Crushing blow (incoming only) |
miss |
Attack missed |
dodge / dodged |
Target dodged |
parry / parried |
Target parried |
blocked / block |
Attack was blocked |
offhand / oh |
Off-hand swing (lastswing only) |
mainhand / mh |
Main-hand swing (lastswing only) |
hit |
Successful hit (not miss/dodge/parry) |
Stat Types (for [stat]): str, agi, stam, int, spi, ap, rap, healing, spell_power (highest across all schools), arcane_power, fire_power, frost_power, nature_power, shadow_power, armor, defense, arcane_res, fire_res, frost_res, nature_res, shadow_res
Aura Capacity: Player: 32 buffs, 16 debuffs. NPCs: 16 debuff slots + 32 overflow = 48 total.
Speed Reference (for [moving:>N]): 0 = still, 100 = run, 160 = mount, 200 = epic mount.
Features
Debuff Timer System
Auto-learns debuff durations from your casts. 335+ spells pre-configured.
/cast [nodebuff:Moonfire] Moonfire -- Apply if missing
/cast [debuff:Moonfire<4] Moonfire -- Refresh if < 4 sec left
/cast Wrath -- Filler
Notes:
- Existence checks (
[nodebuff],[debuff]) detect ANY debuff on target - Time-remaining checks (
[debuff:X<5]) use internal tracking from your casts - Shared debuffs (Sunder, Faerie Fire) are detected from any source
- Cursive provides GUID-based tracking with better accuracy (handles target switching, pending casts, debuff cap)
Combo Point Tracking
Tracks finisher durations (Rip, Rupture, Kidney Shot) accounting for combo points spent.
Talent & Equipment Modifiers
Automatically adjusts tracked durations for talents (Imp. Gouge, Taste for Blood, etc.) and equipment (Idol of Savagery).
Special Mechanics (TWoW)
- Carnage (Druid): Detects Rip/Rake refresh from Ferocious Bite proc
- Molten Blast (Shaman): Flame Shock refresh detection
- Conflagrate (Warlock): Immolate reduction tracking
- Dark Harvest (Warlock): DoT acceleration compensation
Immunity Tracking
Auto-learns NPC immunities from combat. When a spell fails with "immune", the addon remembers it for that NPC.
Using [noimmune]
| Usage | What it checks |
|---|---|
[noimmune] |
Auto-detects spell's school from action |
[noimmune:fire] |
Fire immunity specifically |
[noimmune:bleed] |
Bleed immunity specifically |
[noimmune:stun] |
Stun CC immunity |
Split damage spells (Rake, Pounce, Garrote) have initial physical hit + bleed DoT. [noimmune] automatically checks both components.
/cast [noimmune] Rake -- Checks physical AND bleed
/cast [noimmune:stun] Cheap Shot -- Checks stun immunity
/cast [noimmune:shadow] Corruption -- Checks shadow immunity
Manual Immunity Commands
/cleveroid addimmune "Boss Name" bleed -- Permanent immunity
/cleveroid addimmune "Boss Name" fire "Shield" -- Conditional (while buffed)
/cleveroid addccimmune "Boss Name" stun -- CC immunity
/cleveroid listimmune [school] -- View school immunities
/cleveroid listccimmune [type] -- View CC immunities
Settings
/cleveroid -- View settings
/cleveroid realtime 0|1 -- Instant tooltip updates (more CPU)
/cleveroid refresh 1-10 -- Tooltip update rate in Hz
/cleveroid debug 0|1 -- Debug messages
/cleveroid learn <spellID> <dur> -- Manually set spell duration
/cleveroid forget <spellID|all> -- Forget learned duration(s)
/cleveroid debuffdebug [spell] -- Debug debuff tracking on target
/cleveroid tankdebug -- Debug pfUI tank conditionals
/combotrack show|clear|debug -- Combo point tracking
Supported Addons
Unit Frames: pfUI, LunaUnitFrames, XPerl, Grid, CT_UnitFrames, agUnitFrames, and more
Action Bars: Blizzard, pfUI, Bongos, Discord Action Bars
Integrations: SP_SwingTimer, TWThreat, TimeToKill, QuickHeal, Cursive, ClassicFocus, SuperMacro, MonkeySpeed
Note: For pfUI users, the jrc13245/pfUI fork includes native SuperCleveRoidMacros integration for proper cooldown, icon, and tooltip display on conditional macros.
Credits
Based on CleverMacro and Roid-Macros.
MIT License