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Document button, set, bg, pethappiness, playercontrolled and the short aliases
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@@ -14,6 +14,8 @@ These always evaluate against the player. Cannot be redirected with `@unit`.
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| Conditional | Description | No | Multi | Example | Addon |
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|-------------|-------------|:--:|:-----:|---------|-------|
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| `bg` | Player is in an active battleground | ✅ | — | `[bg]` `[nobg]` | |
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| `button` | Mouse button held (1=Left, 2=Right, 3=Middle, 4/5=extra; bare = any) | ✅ | ✅ | `[button:1]` `[button:1/2]` `[nobutton]` | |
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| `cdgcd` | Spell/item CD remaining (includes GCD) | ✅ | ✅ | `[cdgcd:Sprint>0]` | |
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| `channeled` | Player is channeling | ✅ | ✅ | `[channeled]` `[channeled:Arcane_Missiles]` | |
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| `checkcasting` | True if NOT casting (specific spell) | — | ✅ | `[checkcasting]` `[checkcasting:Frostbolt]` | |
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@@ -67,12 +69,14 @@ These always evaluate against the player. Cannot be redirected with `@unit`.
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| `onswingpending` | On-swing spell pending | ✅ | — | `[onswingpending]` | |
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| `outdoors` | Player is outdoors (open sky / not inside a WMO interior) | ✅ | — | `[outdoors]` `[nooutdoors]` | |
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| `pet` | Has active pet (with family) | ✅ | ✅ | `[pet]` `[pet:Cat/Wolf]` | |
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| `pethappiness` | Hunter pet happiness (`unhappy`/`content`/`happy`, or 1-3) | ✅ | ✅ | `[pethappiness:happy]` `[pethappiness:content/happy]` | |
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| `queuedspell` | Spell is queued | ✅ | ✅ | `[queuedspell]` `[queuedspell:Fireball]` | |
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| `reactive` | Reactive ability available (on bar) | ✅ | ✅ | `[reactive:Overpower]` | |
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| `resting` | In rest area | ✅ | — | `[resting]` | |
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| `rooted` | Player is rooted | ✅ | — | `[rooted]` `[norooted]` | |
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| `rtimer` | Alias for rangedtimer | ✅ | ✅ | `[rtimer:<15]` | SP_SwingTimer |
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| `selfcasting` | Player is casting or channeling | ✅ | ✅ | `[selfcasting]` `[noselfcasting:Hearthstone]` | |
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| `set` | Equipped piece count of a named item set (name or ItemSet ID) | ✅ | ✅ | `[set:Judgement_Battlegear>=3]` `[set:Nightslayer]` | |
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| `slamclip` / `noslamclip` | Slam now will/won't clip auto-attack | ✅ | — | `[noslamclip]` | SP_SwingTimer |
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| `spellcasttime` | Spell cast time from tooltip (real-time) | ✅ | ✅ | `[spellcasttime:>1.5]` `[spellcasttime:Frostbolt<2]` | |
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| `standing` / `sitting` | Player is standing / seated (sit, chair, sleep, kneel) | — | — | `[standing]` `[sitting]` | |
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@@ -137,6 +141,7 @@ These default to checking the current target. Most can be redirected with `@unit
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| `othertag` | Target is tapped by someone else | ✅ | — | `[othertag]` `[noothertag]` | |
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| `outrange` | Out of spell range / count out | ✅ | ✅ | `[outrange:Charge]` `[outrange:Charge>0]` | UnitXP_SP3 (count) |
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| `party` | Unit is in your party | ✅ | ✅ | `[party]` `[party:focus]` | |
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| `playercontrolled` | Unit is player-controlled (player, pet, mind-controlled) | ✅ | — | `[playercontrolled]` `[noplayercontrolled]` | |
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| `poison` | Target has a Poison debuff | ✅ | — | `[poison]` `[@party1,poison]` | |
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| `power` | Target mana/rage/energy % | — | ✅ | `[power:<30]` | |
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| `powerlost` | Target power deficit | — | ✅ | `[powerlost:>100]` | |
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@@ -153,6 +158,25 @@ These default to checking the current target. Most can be redirected with `@unit
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| `ttk` | Time to kill target (seconds) | ✅ | ✅ | `[ttk:<10]` | TimeToKill |
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| `type` | Creature type | ✅ | ✅ | `[type:Undead/Beast]` | |
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## Short Aliases
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Shorter spellings for the most-used conditionals, to fit more into the 261-character macro limit. An alias behaves exactly like its full form — same arguments, same multi-value logic — and negates the same way (`[nocd:Sprint]` is `[nocooldown:Sprint]`).
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| Alias | Full form | Alias | Full form |
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|-------|-----------|-------|-----------|
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| `cd` | `cooldown` | `osp` | `onswingpending` |
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| `chan` | `channeled` | `queued` | `queuedspell` |
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| `chtime` | `channeltime` | `react` | `reactive` |
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| `ct` | `casttime` | `scast` | `selfcasting` |
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| `dist` | `distance` | `sct` | `spellcasttime` |
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| `eq` | `equipped` | `stl` | `stealth` |
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| `ihit` | `incominghit` | `swim` | `swimming` |
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| `los` | `insight` | `tgt` | `targeting` |
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| `melee` | `meleerange` | `ic` | `combat` |
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| `mv` | `moving` | `ooc` | `nocombat` |
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`ic` / `ooc` are the one pair that isn't a `no` prefix: `[ic]` is `[combat]` and `[ooc]` is `[nocombat]`, so there is no `noic` or `noooc`. `stimer` and `rtimer` are the same idea for `swingtimer` / `rangedtimer` (listed in the tables above with their addon requirement).
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## Extended Unit Tokens (Nampower v2.41+)
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With Nampower v2.41+, all `[@unit]` redirects support additional token formats beyond standard tokens:
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