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Correct the payload form in the animator's header
The crop args became left:right:top:bottom when frames gained columns; the comment still described the single-column 0:frameW form.
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@@ -1,8 +1,8 @@
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-- Animated emotes are sprite sheets; TwitchEmotes_animation_metadata
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-- (Emotes.lua) maps each sheet's texture path to its frame layout. ClassicAPI's
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-- inline-texture renderer supports the extended
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-- |Tpath:w:h:0:0:imgW:imgH:0:frameW:top:bottom|t form (sprite-sheet crop), so we
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-- animate by re-SetText-ing each visible FontString ~30fps with the current
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-- |Tpath:w:h:0:0:imgW:imgH:left:right:top:bottom|t form (sprite-sheet crop), so
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-- we animate by re-SetText-ing each visible FontString ~30fps with the current
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-- frame's crop. On 1.12 a ScrollingMessageFrame's visible lines are real
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-- CSimpleFontStrings exposed as the ChatFrame's FontString regions, so they can
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-- be rewritten in place — the same way the retail TwitchEmotesAnimator does it.
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