Correct the payload form in the animator's header

The crop args became left:right:top:bottom when frames gained columns; the
comment still described the single-column 0:frameW form.
This commit is contained in:
Brues
2026-09-03 16:00:10 -05:00
parent 5cce48bc0b
commit fe2cac7168
+2 -2
View File
@@ -1,8 +1,8 @@
-- Animated emotes are sprite sheets; TwitchEmotes_animation_metadata
-- (Emotes.lua) maps each sheet's texture path to its frame layout. ClassicAPI's
-- inline-texture renderer supports the extended
-- |Tpath:w:h:0:0:imgW:imgH:0:frameW:top:bottom|t form (sprite-sheet crop), so we
-- animate by re-SetText-ing each visible FontString ~30fps with the current
-- |Tpath:w:h:0:0:imgW:imgH:left:right:top:bottom|t form (sprite-sheet crop), so
-- we animate by re-SetText-ing each visible FontString ~30fps with the current
-- frame's crop. On 1.12 a ScrollingMessageFrame's visible lines are real
-- CSimpleFontStrings exposed as the ChatFrame's FontString regions, so they can
-- be rewritten in place — the same way the retail TwitchEmotesAnimator does it.