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https://github.com/brues-code/Vanilla_MikScrollingBattleText.git
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Melee abilities color fix
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@@ -1039,10 +1039,6 @@ function MikSBT.FormatEventText(animationEvent)
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outputString = string.gsub(outputString, "%%a", "\124cffA000A0\124h%%a\124h\124r");
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elseif animationEvent.DamageType == SPELL_SCHOOL6_CAP then
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outputString = string.gsub(outputString, "%%a", "\124cffFFB9FF\124h%%a\124h\124r");
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elseif animationEvent.DamageType == SPELL_SCHOOL0_CAP and animationEvent.EffectName and animationEvent.ScrollArea.AssociatedFrame == "MSBTFrameOutgoing" then
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outputString = string.gsub(outputString, "%%a", "\124cffFFFF00\124h%%a\124h\124r");
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elseif animationEvent.DamageType == SPELL_SCHOOL0_CAP then
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outputString = string.gsub(outputString, "%%a", "\124cffFFFFFF\124h%%a\124h\124r");
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elseif animationEvent.DamageType == "Inconnu" then
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outputString = string.gsub(outputString, "%%a", "\124cffFFB9FF\124h%%a\124h\124r");
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-- DEFAULT_CHAT_FRAME:AddMessage(animationEvent.DamageType)
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