Drops the SuperWoW and UnitXP SP3 detection flags and all their code paths. GUID/unit-name resolution (GetNameFromGUID, IsPetGUID, EnsurePlayerGUID, player GUID caching) now relies solely on Nampower APIs; the spellId icon fast path keeps only its Nampower branch; and GetUnitIDFromName falls back to the raw-combat-logging path and name cache. UnitXP was detection-only and never read. README updated to reflect the removal.
Add a Requirements section noting MSBT now depends on the ClassicAPI client DLL for C_Spell/C_Item/ItemLocation/CreateColor. Retitle the integration section to focus on Nampower and mark the SuperWoW and UnitXP SP3 paths as deprecated and slated for removal.