update readme

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avitasia
2025-12-18 13:29:39 -08:00
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Fire when a spell cast applies an aura. "Self" covers casts that land on the active player (including cases where the active player is the caster with no explicit target); "Other" covers all other targets.
These events are gated behind the `NP_EnableAuraCastEvents` CVar (default 0). Set it to `1` to enable.
**Note:** some auras do not have spell effects and won’t trigger these events; the BUFF/DEBUFF gain events are the only way to track those.
These events are primarily intended for basic tracking of aura applications when buff/debuff caps prevent normal GAINS events from firing.
Parameters:
1. int spellId