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nampower/nampower/misc_scripts.hpp
T
2026-03-03 14:23:12 -08:00

50 lines
1.6 KiB
C++

//
// Created by pmacc on 1/8/2025.
//
#pragma once
#include <Windows.h>
#include "main.hpp"
namespace Nampower {
uint32_t Script_GetCurrentCastingInfo(uintptr_t *luaState);
uint32_t Script_GetCastInfo(uintptr_t *luaState);
uint32_t Script_ChannelStopCastingNextTick(uintptr_t *luaState);
uint32_t Script_GetNampowerVersion(uintptr_t *luaState);
uint32_t Script_QueueScript(uintptr_t *luaState);
uint32_t Script_GetUnitData(uintptr_t *luaState);
uint32_t Script_GetUnitField(uintptr_t *luaState);
bool TryDisenchant();
uint32_t Script_DisenchantAll(uintptr_t *luaState);
uint32_t Script_GetItemIconTexture(uintptr_t *luaState);
uint32_t Script_GetSpellIconTexture(uintptr_t *luaState);
uint32_t Script_LearnTalentRank(uintptr_t *luaState);
bool RunQueuedScript(int priority);
uint32_t Script_GetPlayerAuraDuration(uintptr_t *luaState);
uint32_t Script_CancelPlayerAuraSlot(uintptr_t *luaState);
uint32_t Script_CancelPlayerAuraSpellId(uintptr_t *luaState);
uint32_t Script_SetMouseoverUnit(uintptr_t *luaState);
uint32_t Script_GetUnitGUID(uintptr_t *luaState);
uint32_t Script_IsAuraHidden(uintptr_t *luaState);
uint32_t Script_CombatLogFlush(uintptr_t *luaState);
uint32_t CSimpleFrame_GetNameHook(hadesmem::PatchDetourBase *detour, uintptr_t *luaState);
uint64_t GetGUIDFromNameHook(hadesmem::PatchDetourBase *detour, const char *nameStr);
bool CSimpleTop_OnKeyDownHook(hadesmem::PatchDetourBase *detour, EVENT_DATA_KEY *keyData, int param_2);
bool CSimpleTop_OnKeyUpHook(hadesmem::PatchDetourBase *detour, EVENT_DATA_KEY *keyData, int param_2);
}