mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-04 04:30:01 +00:00
fonts: use internal font variable
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+2
-2
@@ -11,14 +11,14 @@ pfUI:RegisterModule("buff", function ()
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-- weapon enchant stacks
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TempEnchant1.stacks = TempEnchant1:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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TempEnchant1.stacks:SetFont(STANDARD_TEXT_FONT, 14, "OUTLINE")
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TempEnchant1.stacks:SetFont(pfUI.font_default, 14, "OUTLINE")
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TempEnchant1.stacks:SetTextColor(1,1,1,1)
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TempEnchant1.stacks:ClearAllPoints()
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TempEnchant1.stacks:SetAllPoints(TempEnchant1)
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TempEnchant1.stacks:SetJustifyH("RIGHT")
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TempEnchant1.stacks:SetJustifyV("BOTTOM")
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TempEnchant2.stacks = TempEnchant2:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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TempEnchant2.stacks:SetFont(STANDARD_TEXT_FONT, 14, "OUTLINE")
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TempEnchant2.stacks:SetFont(pfUI.font_default, 14, "OUTLINE")
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TempEnchant2.stacks:SetTextColor(1,1,1,1)
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TempEnchant2.stacks:ClearAllPoints()
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TempEnchant2.stacks:SetAllPoints(TempEnchant2)
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@@ -75,9 +75,9 @@ pfUI:RegisterModule("nameplates", function ()
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raidicon:SetPoint("CENTER", healthbar, "CENTER", 0, -5)
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-- adjust font
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name:SetFont(STANDARD_TEXT_FONT,12,"OUTLINE")
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name:SetFont(pfUI.font_default,12,"OUTLINE")
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name:SetPoint("BOTTOM", healthbar, "CENTER", 0, 7)
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level:SetFont(STANDARD_TEXT_FONT,12, "OUTLINE")
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level:SetFont(pfUI.font_default,12, "OUTLINE")
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level:ClearAllPoints()
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level:SetPoint("RIGHT", healthbar, "LEFT", -1, 0)
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levelicon:ClearAllPoints()
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@@ -143,7 +143,7 @@ pfUI:RegisterModule("nameplates", function ()
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healthbar.castbar.text:SetNonSpaceWrap(false)
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healthbar.castbar.text:SetFontObject(GameFontWhite)
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healthbar.castbar.text:SetTextColor(1,1,1,.5)
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healthbar.castbar.text:SetFont(STANDARD_TEXT_FONT, 10, "OUTLINE")
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healthbar.castbar.text:SetFont(pfUI.font_default, 10, "OUTLINE")
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end
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if healthbar.castbar.spell == nil then
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@@ -152,7 +152,7 @@ pfUI:RegisterModule("nameplates", function ()
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healthbar.castbar.spell:SetNonSpaceWrap(false)
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healthbar.castbar.spell:SetFontObject(GameFontWhite)
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healthbar.castbar.spell:SetTextColor(1,1,1,1)
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healthbar.castbar.spell:SetFont(STANDARD_TEXT_FONT, 10, "OUTLINE")
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healthbar.castbar.spell:SetFont(pfUI.font_default, 10, "OUTLINE")
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end
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if healthbar.castbar.icon == nil then
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@@ -181,7 +181,7 @@ pfUI:RegisterModule("nameplates", function ()
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healthbar.hptext:SetNonSpaceWrap(false)
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healthbar.hptext:SetFontObject(GameFontWhite)
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healthbar.hptext:SetTextColor(1,1,1,1)
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healthbar.hptext:SetFont(STANDARD_TEXT_FONT, 10)
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healthbar.hptext:SetFont(pfUI.font_default, 10)
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end
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end
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@@ -115,7 +115,7 @@ pfUI:RegisterModule("thirdparty", function ()
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_G[windowname .. "ScrollingMessageFrame"]:SetPoint("TOPLEFT", _G[windowname], "TOPLEFT", 10, -45)
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_G[windowname .. "ScrollingMessageFrame"]:SetPoint("BOTTOMRIGHT", _G[windowname], "BOTTOMRIGHT", -32, 32)
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_G[windowname .. "ScrollingMessageFrame"]:SetFont(STANDARD_TEXT_FONT, 12)
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_G[windowname .. "ScrollingMessageFrame"]:SetFont(pfUI.font_default, 12)
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CreateBackdrop(_G[windowname .. "MsgBox"])
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_G[windowname .. "MsgBox"]:ClearAllPoints()
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