mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-03 12:10:01 +00:00
Add search to the icon pickers and fix set editing
Equipment manager: - Move the OK button next to Cancel at the bottom-right. - Add an icon search box in the freed bottom-left space. - Shift the popup contents up and shrink the window after the title was removed. - Show the current icon when you edit a set. Keep a full icon path as is instead of adding a second prefix, and match grid icons by name. - Close the name/icon popup when the manager frame closes. Remove the duplicate OnHide hook. Both pickers now use Blizzard global strings for the labels and the icon filters.
This commit is contained in:
+115
-82
@@ -1,11 +1,10 @@
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-- Equipment Manager module
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-- Backport of the 4.3.4 GearManagerDialog UI on top of ClassicAPI's
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-- C_EquipmentSet.* API. Adds a 6th tab to CharacterFrame.
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-- Backport of the 4.3.4 GearManagerDialog UI on top of ClassicAPI's C_EquipmentSet.* API.
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pfUI:RegisterModule("equipmentmanager", function()
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if not C_EquipmentSet or not C_EquipmentSet.CanUseEquipmentSets() then return end
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pfUI.equipmentmanager = pfUI.equipmentmanager or {}
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pfUI.equipmentmanager = {}
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local SET_ROW_HEIGHT = 36
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@@ -55,7 +54,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local function EquipSet(setID)
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if not setID then return end
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if C_EquipmentSet.EquipmentSetContainsLockedItems(setID) then
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UIErrorsFrame:AddMessage(ERR_CLIENT_LOCKED_OUT or "Locked items in set", 1, .1, .1, 1)
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UIErrorsFrame:AddMessage(ERR_CLIENT_LOCKED_OUT, 1, .1, .1, 1)
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return
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end
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ClearCursor()
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@@ -68,8 +67,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- ============================================================
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local frame = CreateFrame("Frame", "pfEquipmentManagerFrame", CharacterFrame)
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frame:SetWidth(220)
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frame:SetHeight(350)
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frame:SetSize(220, 350)
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frame:SetFrameStrata("HIGH")
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frame:SetScript("OnShow", function()
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this:ClearAllPoints()
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@@ -86,7 +84,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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frame.title = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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frame.title:SetPoint("TOP", frame, "TOP", 0, -10)
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frame.title:SetText(T["Equipment Manager"] or "Equipment Manager")
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frame.title:SetText(EQUIPMENT_MANAGER)
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local closeBtn = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
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closeBtn:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -4, -4)
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@@ -98,15 +96,14 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- ============================================================
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local toggleBtn = CreateFrame("Button", "pfEqMgrToggleButton", PaperDollFrame)
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toggleBtn:SetWidth(28)
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toggleBtn:SetHeight(28)
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toggleBtn:SetSize(28, 28)
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toggleBtn:SetPoint("BOTTOM", CharacterHandsSlot, "TOP", 0, 4)
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toggleBtn:SetNormalTexture(pfUI.path.."\\img\\UI-GearManager-Button")
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toggleBtn:SetPushedTexture(pfUI.path.."\\img\\UI-GearManager-Button-Pushed")
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toggleBtn:SetHighlightTexture("Interface\\Buttons\\ButtonHilight-Square", "ADD")
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toggleBtn:SetScript("OnEnter", function()
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
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GameTooltip:SetText(T["Equipment Manager"] or "Equipment Manager")
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GameTooltip:SetText(PAPERDOLL_EQUIPMENTMANAGER)
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GameTooltip:Show()
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end)
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toggleBtn:SetScript("OnLeave", function() GameTooltip:Hide() end)
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@@ -126,13 +123,13 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- ============================================================
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local btnEquip = CreateFrame("Button", "pfEqMgrEquip", frame, "UIPanelButtonTemplate")
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btnEquip:SetWidth(86); btnEquip:SetHeight(22); btnEquip:SetText(T["Equip"] or "Equip")
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btnEquip:SetSize(86, 22); btnEquip:SetText(EQUIPSET_EQUIP)
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btnEquip:SetPoint("TOPLEFT", frame, "TOPLEFT", 16, -30)
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SkinButton(btnEquip)
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btnEquip:SetScript("OnClick", function() EquipSet(selectedSetID) end)
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local btnSave = CreateFrame("Button", "pfEqMgrSave", frame, "UIPanelButtonTemplate")
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btnSave:SetWidth(86); btnSave:SetHeight(22); btnSave:SetText(T["Save"] or "Save")
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btnSave:SetSize(86, 22); btnSave:SetText(SAVE)
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btnSave:SetPoint("LEFT", btnEquip, "RIGHT", 6, 0)
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SkinButton(btnSave)
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btnSave:SetScript("OnClick", function()
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@@ -141,7 +138,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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if not name then return end
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local targetID = selectedSetID
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StaticPopupDialogs["PFUI_EQMGR_SAVE_CONFIRM"] = {
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text = string.format(T["Would you like to save the equipment set '%s'?"] or "Would you like to save the equipment set '%s'?", name),
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text = string.format(CONFIRM_SAVE_EQUIPMENT_SET, name),
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button1 = YES, button2 = NO,
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OnAccept = function()
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C_EquipmentSet.ClearIgnoredSlotsForSave()
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@@ -166,7 +163,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local rowMenu = CreateFrame("Frame", "pfEqMgrRowMenu", UIParent)
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rowMenu:SetFrameStrata("DIALOG")
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rowMenu:SetWidth(140); rowMenu:SetHeight(50)
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rowMenu:SetSize(140, 50);
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rowMenu:Hide()
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CreateBackdrop(rowMenu, nil, nil, .95)
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CreateBackdropShadow(rowMenu)
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@@ -185,9 +182,9 @@ pfUI:RegisterModule("equipmentmanager", function()
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tinsert(UISpecialFrames, "pfEqMgrRowMenu") -- Escape closes it
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rowMenu.changeBtn = CreateFrame("Button", nil, rowMenu, "UIPanelButtonTemplate")
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rowMenu.changeBtn:SetWidth(130); rowMenu.changeBtn:SetHeight(20)
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rowMenu.changeBtn:SetSize(130, 20);
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rowMenu.changeBtn:SetPoint("TOPLEFT", rowMenu, "TOPLEFT", 5, -3)
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rowMenu.changeBtn:SetText(T["Change Name/Icon"] or "Change Name/Icon")
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rowMenu.changeBtn:SetText(EQUIPMENT_SET_EDIT)
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SkinButton(rowMenu.changeBtn)
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rowMenu.changeBtn:SetScript("OnClick", function()
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rowMenu:Hide()
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@@ -198,9 +195,9 @@ pfUI:RegisterModule("equipmentmanager", function()
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end)
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rowMenu.deleteBtn = CreateFrame("Button", nil, rowMenu, "UIPanelButtonTemplate")
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rowMenu.deleteBtn:SetWidth(130); rowMenu.deleteBtn:SetHeight(20)
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rowMenu.deleteBtn:SetSize(130, 20);
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rowMenu.deleteBtn:SetPoint("TOP", rowMenu.changeBtn, "BOTTOM", 0, -2)
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rowMenu.deleteBtn:SetText(T["Delete"] or "Delete")
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rowMenu.deleteBtn:SetText(DELETE)
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SkinButton(rowMenu.deleteBtn)
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rowMenu.deleteBtn:SetScript("OnClick", function()
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rowMenu:Hide()
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@@ -208,7 +205,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local targetID = rowMenu.targetSetID
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local name = C_EquipmentSet.GetEquipmentSetInfo(targetID)
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StaticPopupDialogs["PFUI_EQMGR_DELETE"] = {
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text = string.format(T["Delete equipment set '%s'?"] or "Delete equipment set '%s'?", name or "?"),
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text = string.format(CONFIRM_DELETE_EQUIPMENT_SET, name or "?"),
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button1 = YES, button2 = NO,
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OnAccept = function()
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pendingIgnoredToggles[targetID] = nil
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@@ -229,9 +226,8 @@ pfUI:RegisterModule("equipmentmanager", function()
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local LIST_ROW_STRIDE = SET_ROW_HEIGHT + 2
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local listFrame = CreateFrame("Frame", nil, frame)
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listFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 16, -58)
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listFrame:SetWidth(180)
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-- Height fits N rows + (N-1) inter-row gaps + 3px top/bottom padding.
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listFrame:SetHeight(LIST_VISIBLE_ROWS * LIST_ROW_STRIDE + 4)
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listFrame:SetSize(180, LIST_VISIBLE_ROWS * LIST_ROW_STRIDE + 4)
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CreateBackdrop(listFrame, nil, nil, .75)
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-- Mouse-wheel scroll: list of [sets..., newSetRow] is virtualized
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@@ -247,15 +243,13 @@ pfUI:RegisterModule("equipmentmanager", function()
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local setRows = {}
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local function CreateSetRow()
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local row = CreateFrame("Button", nil, listFrame)
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row:SetWidth(170)
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row:SetHeight(SET_ROW_HEIGHT)
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row:SetSize(170, SET_ROW_HEIGHT)
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-- Position is set per-Refresh based on the row's visible slot;
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-- start anchored to avoid uninitialized geometry before first Refresh.
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row:SetPoint("TOPLEFT", listFrame, "TOPLEFT", 5, -3)
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row.icon = row:CreateTexture(nil, "ARTWORK")
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row.icon:SetWidth(30)
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row.icon:SetHeight(30)
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row.icon:SetSize(30, 30)
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row.icon:SetPoint("LEFT", row, "LEFT", 2, 0)
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row.icon:SetTexCoord(.08, .92, .08, .92)
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@@ -270,7 +264,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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row.highlight:Hide()
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row.gear = CreateFrame("Button", nil, row)
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row.gear:SetWidth(16); row.gear:SetHeight(16)
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row.gear:SetSize(16, 16);
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row.gear:SetPoint("RIGHT", row, "RIGHT", -4, 0)
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row.gear.tex = row.gear:CreateTexture(nil, "ARTWORK")
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row.gear.tex:SetAllPoints(row.gear)
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@@ -338,10 +332,10 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- specific set index (row[i] always shows ids[i]).
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local newSetRow = CreateFrame("Button", nil, listFrame)
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newSetRow:SetWidth(170); newSetRow:SetHeight(SET_ROW_HEIGHT)
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newSetRow:SetSize(170, SET_ROW_HEIGHT);
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newSetRow.icon = newSetRow:CreateTexture(nil, "ARTWORK")
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newSetRow.icon:SetWidth(24); newSetRow.icon:SetHeight(24)
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newSetRow.icon:SetSize(24, 24);
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newSetRow.icon:SetPoint("LEFT", newSetRow, "LEFT", 5, 0)
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newSetRow.icon:SetTexture(pfUI.path.."\\img\\Character-Plus")
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@@ -349,7 +343,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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newSetRow.text:SetPoint("LEFT", newSetRow.icon, "RIGHT", 8, 0)
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newSetRow.text:SetPoint("RIGHT", newSetRow, "RIGHT", -4, 0)
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newSetRow.text:SetJustifyH("LEFT")
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newSetRow.text:SetText(T["New Set"] or "New Set")
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newSetRow.text:SetText(PAPERDOLL_NEWEQUIPMENTSET)
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newSetRow.text:SetTextColor(0.2, 1, 0.2)
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newSetRow.highlight = newSetRow:CreateTexture(nil, "BACKGROUND")
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@@ -362,8 +356,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local function MakeButton(name, label, parent, anchor, ax, ay, width)
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local b = CreateFrame("Button", name, parent, "UIPanelButtonTemplate")
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b:SetWidth(width or 70)
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b:SetHeight(22)
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b:SetSize(width or 70, 22)
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b:SetText(label)
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b:SetPoint("TOPLEFT", anchor, "BOTTOMLEFT", ax, ay)
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SkinButton(b)
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@@ -376,8 +369,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local namePopup = CreateFrame("Frame", "pfEqMgrNamePopup", UIParent)
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namePopup:SetFrameStrata("DIALOG")
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namePopup:SetWidth(472)
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namePopup:SetHeight(498)
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namePopup:SetSize(472, 484)
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namePopup:SetPoint("CENTER", UIParent, "CENTER")
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namePopup:Hide()
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CreateBackdrop(namePopup, nil, nil, .9)
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@@ -388,39 +380,33 @@ pfUI:RegisterModule("equipmentmanager", function()
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namePopup:SetScript("OnDragStart", function() this:StartMoving() end)
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namePopup:SetScript("OnDragStop", function() this:StopMovingOrSizing() end)
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namePopup.title = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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namePopup.title:SetPoint("TOP", namePopup, "TOP", 0, -10)
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namePopup.title:SetText(T["Save Set"] or "Save Set")
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namePopup.nameLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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namePopup.nameLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -34)
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namePopup.nameLabel:SetText(T["Enter Set Name (Max 16 Characters):"] or "Enter Set Name (Max 16 Characters):")
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namePopup.nameLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -20)
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namePopup.nameLabel:SetText(GEARSETS_POPUP_TEXT)
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namePopup.editbox = CreateFrame("EditBox", "pfEqMgrNameEdit", namePopup, "InputBoxTemplate")
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namePopup.editbox:SetWidth(280)
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namePopup.editbox:SetHeight(20)
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namePopup.editbox:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -52)
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namePopup.editbox:SetSize(280, 20)
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namePopup.editbox:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -38)
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namePopup.editbox:SetAutoFocus(false)
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namePopup.editbox:SetMaxLetters(16)
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CreateBackdrop(namePopup.editbox)
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namePopup.selectedLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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namePopup.selectedLabel:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -28)
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namePopup.selectedLabel:SetText(T["Currently Selected"] or "Currently Selected")
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namePopup.selectedLabel:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -14)
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namePopup.selectedLabel:SetText(ICON_SELECTION_TITLE_CURRENT)
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namePopup.selectedLabel:SetTextColor(1, 0.82, 0)
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namePopup.selectedPreview = CreateFrame("Frame", nil, namePopup)
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namePopup.selectedPreview:SetWidth(42)
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namePopup.selectedPreview:SetHeight(42)
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namePopup.selectedPreview:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -44)
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namePopup.selectedPreview:SetSize(42, 42)
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namePopup.selectedPreview:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", -14, -30)
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CreateBackdrop(namePopup.selectedPreview)
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namePopup.selectedPreview.tex = namePopup.selectedPreview:CreateTexture(nil, "ARTWORK")
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namePopup.selectedPreview.tex:SetAllPoints(namePopup.selectedPreview)
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namePopup.selectedPreview.tex:SetTexCoord(.08, .92, .08, .92)
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namePopup.iconLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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namePopup.iconLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -100)
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namePopup.iconLabel:SetText(T["Choose an Icon:"] or "Choose an Icon:")
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namePopup.iconLabel:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -86)
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namePopup.iconLabel:SetText(MACRO_POPUP_CHOOSE_ICON)
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-- Icon picker: 10×8 grid of buttons + scroll
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local ICON_GRID_COLS = 10
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@@ -429,7 +415,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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local ICON_BTN_PAD = 6
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local iconScroll = CreateFrame("ScrollFrame", "pfEqMgrIconScroll", namePopup, "FauxScrollFrameTemplate")
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iconScroll:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -130)
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iconScroll:SetPoint("TOPLEFT", namePopup, "TOPLEFT", 14, -116)
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iconScroll:SetWidth(ICON_GRID_COLS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
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iconScroll:SetHeight(ICON_GRID_ROWS * (ICON_BTN_SIZE + ICON_BTN_PAD) - ICON_BTN_PAD)
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@@ -441,6 +427,9 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- you switch the filter to "Items" and it's no longer in the visible list.
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local QUESTION_MARK = "INTERFACE\\ICONS\\INV_MISC_QUESTIONMARK"
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local selectedIconPath = QUESTION_MARK
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local searchText = ""
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local filtered = nil -- provider indices matching the search, or nil when empty
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local RebuildFilter -- forward-declared; assigned below
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local function EnsureProvider()
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if not provider then
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@@ -462,7 +451,7 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- Filter dropdown: "All Icons" / "Spells" / "Items" (top right of icon area).
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local filterDropdown = CreateFrame("Frame", "pfEqMgrIconFilter", namePopup, "UIDropDownMenuTemplate")
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filterDropdown:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", 0, -94)
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filterDropdown:SetPoint("TOPRIGHT", namePopup, "TOPRIGHT", 0, -80)
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local currentFilter = "all"
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local function ApplyFilter(value)
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currentFilter = value
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@@ -474,20 +463,21 @@ pfUI:RegisterModule("equipmentmanager", function()
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-- Don't reset selection — selectedIconPath persists. If the
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-- selected icon isn't in the new filter, no grid entry will be
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-- highlighted but Save will still write the chosen icon.
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RebuildFilter()
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pfUI.equipmentmanager.RefreshIconGrid()
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end
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end
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UIDropDownMenu_Initialize(filterDropdown, function()
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local info
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info = {}; info.text = T["All Icons"] or "All Icons"; info.value = "all"
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info = {}; info.text = ICON_FILTER_ALL; info.value = "all"
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info.func = function() ApplyFilter("all") end
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info.checked = currentFilter == "all"
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UIDropDownMenu_AddButton(info)
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info = {}; info.text = T["Spells"] or "Spells"; info.value = "spells"
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info = {}; info.text = ICON_FILTER_SPELL; info.value = "spells"
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info.func = function() ApplyFilter("spells") end
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info.checked = currentFilter == "spells"
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UIDropDownMenu_AddButton(info)
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info = {}; info.text = T["Items"] or "Items"; info.value = "items"
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info = {}; info.text = ICON_FILTER_ITEM; info.value = "items"
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info.func = function() ApplyFilter("items") end
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info.checked = currentFilter == "items"
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UIDropDownMenu_AddButton(info)
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@@ -531,9 +521,32 @@ pfUI:RegisterModule("equipmentmanager", function()
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end
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end
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-- Normalize a texture path to an uppercase basename for search matching.
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local function IconKey(path)
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if type(path) ~= "string" then return path end
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return string.gsub(string.upper(path), "^.*[\\/]", "")
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end
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-- Rebuild the search-filtered index list (provider indices whose icon
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-- basename contains the search text); nil when the search box is empty.
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function RebuildFilter()
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EnsureProvider()
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if searchText == "" then
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filtered = nil
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return
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end
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filtered = {}
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for i = 1, provider:GetNumIcons() do
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local path = provider:GetIconByIndex(i)
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if type(path) == "string" and string.find(IconKey(path), searchText, 1, true) then
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table.insert(filtered, i)
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end
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end
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end
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function pfUI.equipmentmanager.RefreshIconGrid()
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EnsureProvider()
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local numIcons = provider:GetNumIcons()
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local numIcons = filtered and table.getn(filtered) or provider:GetNumIcons()
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local numRows = math.ceil(numIcons / ICON_GRID_COLS)
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FauxScrollFrame_Update(iconScroll, numRows, ICON_GRID_ROWS, ICON_BTN_SIZE + ICON_BTN_PAD)
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local offset = FauxScrollFrame_GetOffset(iconScroll)
|
||||
@@ -542,10 +555,11 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
local btn = iconButtons[i]
|
||||
if listIdx <= numIcons then
|
||||
btn:Show()
|
||||
btn.iconIndex = listIdx
|
||||
local path = provider:GetIconByIndex(listIdx)
|
||||
local providerIdx = filtered and filtered[listIdx] or listIdx
|
||||
btn.iconIndex = providerIdx
|
||||
local path = provider:GetIconByIndex(providerIdx)
|
||||
btn.texture:SetTexture(path)
|
||||
if path == selectedIconPath then
|
||||
if IconKey(path) == IconKey(selectedIconPath) then
|
||||
btn.backdrop:SetBackdropBorderColor(1, 0.82, 0, 1)
|
||||
else
|
||||
btn.backdrop:SetBackdropBorderColor(pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea)
|
||||
@@ -568,15 +582,17 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
if provider then provider:Release(); provider = nil end
|
||||
end)
|
||||
|
||||
local btnPopupOK = MakeButton("pfEqMgrPopupOK", T["OK"] or "OK", namePopup, namePopup, 14, -340, 80)
|
||||
btnPopupOK:ClearAllPoints()
|
||||
btnPopupOK:SetPoint("BOTTOMLEFT", namePopup, "BOTTOMLEFT", 14, 12)
|
||||
local btnPopupOK = MakeButton("pfEqMgrPopupOK", OKAY, namePopup, namePopup, 14, -340, 80)
|
||||
|
||||
local btnPopupCancel = MakeButton("pfEqMgrPopupCancel", T["Cancel"] or "Cancel", namePopup, namePopup, 0, 0, 80)
|
||||
local btnPopupCancel = MakeButton("pfEqMgrPopupCancel", CANCEL, namePopup, namePopup, 0, 0, 80)
|
||||
btnPopupCancel:ClearAllPoints()
|
||||
btnPopupCancel:SetPoint("BOTTOMRIGHT", namePopup, "BOTTOMRIGHT", -14, 12)
|
||||
btnPopupCancel:SetScript("OnClick", function() namePopup:Hide() end)
|
||||
|
||||
-- Okay | Cancel, both anchored to the bottom-right corner.
|
||||
btnPopupOK:ClearAllPoints()
|
||||
btnPopupOK:SetPoint("BOTTOMRIGHT", btnPopupCancel, "BOTTOMLEFT", -6, 0)
|
||||
|
||||
btnPopupOK:SetScript("OnClick", function()
|
||||
local name = namePopup.editbox:GetText()
|
||||
if not name or name == "" then return end
|
||||
@@ -604,6 +620,24 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
pfUI.equipmentmanager.Refresh()
|
||||
end)
|
||||
|
||||
-- Search box (bottom-left) filters the icon grid by name.
|
||||
namePopup.searchLabel = namePopup:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
namePopup.searchLabel:SetPoint("BOTTOMLEFT", namePopup, "BOTTOMLEFT", 16, 18)
|
||||
namePopup.searchLabel:SetText(SEARCH)
|
||||
|
||||
namePopup.search = CreateFrame("EditBox", "pfEqMgrIconSearch", namePopup, "InputBoxTemplate")
|
||||
namePopup.search:SetSize(180, 20)
|
||||
namePopup.search:SetPoint("LEFT", namePopup.searchLabel, "RIGHT", 10, 0)
|
||||
namePopup.search:SetAutoFocus(false)
|
||||
CreateBackdrop(namePopup.search)
|
||||
namePopup.search:SetScript("OnEscapePressed", function() this:ClearFocus() end)
|
||||
namePopup.search:SetScript("OnTextChanged", function()
|
||||
searchText = strupper(strtrim(this:GetText()))
|
||||
RebuildFilter()
|
||||
if scrollbar then scrollbar:SetValue(0) end
|
||||
pfUI.equipmentmanager.RefreshIconGrid()
|
||||
end)
|
||||
|
||||
-- Assignment (not `local function`) so this fills in the forward
|
||||
-- declaration at the top of the module — closures created earlier
|
||||
-- (row gear menu, "+ New Set" row, etc.) capture the same upvalue.
|
||||
@@ -612,26 +646,32 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
namePopup.editbox:SetText(prefillName or "")
|
||||
EnsureProvider()
|
||||
if prefillIcon then
|
||||
local short = string.gsub(prefillIcon, "INTERFACE\\ICONS\\", "")
|
||||
selectedIconPath = "INTERFACE\\ICONS\\" .. strupper(short)
|
||||
-- Stored icons come back either as a full path or a bare basename
|
||||
-- (see the row rendering in Refresh). Only prepend the prefix when
|
||||
-- there's no path separator, so a full path isn't double-prefixed.
|
||||
selectedIconPath = string.find(prefillIcon, "\\") and prefillIcon
|
||||
or ("INTERFACE\\ICONS\\" .. prefillIcon)
|
||||
else
|
||||
selectedIconPath = QUESTION_MARK
|
||||
end
|
||||
namePopup.search:SetText("")
|
||||
if action == "rename" then
|
||||
namePopup.title:SetText(T["Rename Set"] or "Rename Set")
|
||||
iconScroll:Hide()
|
||||
for _, b in ipairs(iconButtons) do b:Hide() end
|
||||
namePopup.iconLabel:Hide()
|
||||
namePopup.selectedLabel:Hide()
|
||||
namePopup.selectedPreview:Hide()
|
||||
filterDropdown:Hide()
|
||||
namePopup.searchLabel:Hide()
|
||||
namePopup.search:Hide()
|
||||
else
|
||||
namePopup.title:SetText(action == "new" and (T["Name Set"] or "Name Set") or (T["Save Set"] or "Save Set"))
|
||||
iconScroll:Show()
|
||||
namePopup.iconLabel:Show()
|
||||
namePopup.selectedLabel:Show()
|
||||
namePopup.selectedPreview:Show()
|
||||
filterDropdown:Show()
|
||||
namePopup.searchLabel:Show()
|
||||
namePopup.search:Show()
|
||||
end
|
||||
namePopup:Show()
|
||||
if action ~= "rename" then pfUI.equipmentmanager.RefreshIconGrid() end
|
||||
@@ -643,9 +683,13 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
-- ============================================================
|
||||
|
||||
local flyout = CreateFrame("Frame", "pfEqMgrFlyout", UIParent)
|
||||
-- Everything tied to the EM sidecar closes with it: the popout arrows,
|
||||
-- the per-slot flyout, and the name/icon popup. (OnShow re-shows the
|
||||
-- popout arrows.)
|
||||
frame:SetScript("OnHide", function()
|
||||
for _, b in ipairs(popoutButtons) do b:Hide() end
|
||||
flyout:Hide()
|
||||
namePopup:Hide()
|
||||
end)
|
||||
flyout:SetFrameStrata("DIALOG")
|
||||
flyout:Hide()
|
||||
@@ -676,7 +720,7 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
end
|
||||
ClearCursor()
|
||||
UIErrorsFrame:AddMessage(EQUIPMENT_MANAGER_BAGS_FULL or "Your bags are full.", 1, .1, .1, 1)
|
||||
UIErrorsFrame:AddMessage(ERR_EQUIPMENT_MANAGER_BAGS_FULL, 1, .1, .1, 1)
|
||||
end
|
||||
|
||||
local function MakeFlyoutButton(i)
|
||||
@@ -692,11 +736,11 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
b:SetScript("OnEnter", function()
|
||||
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
|
||||
if this.specialAction == "placeInBags" then
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_PLACE_IN_BAGS or "Place in Bags", 1, 1, 1)
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_PLACE_IN_BAGS, 1, 1, 1)
|
||||
elseif this.specialAction == "ignore" then
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_IGNORE_SLOT or "Ignore this slot", 1, 1, 1)
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_IGNORE_SLOT, 1, 1, 1)
|
||||
elseif this.specialAction == "unignore" then
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_UNIGNORE_SLOT or "Stop ignoring this slot", 1, 1, 1)
|
||||
GameTooltip:SetText(EQUIPMENT_MANAGER_UNIGNORE_SLOT, 1, 1, 1)
|
||||
elseif this.bag then
|
||||
GameTooltip:SetBagItem(this.bag, this.slot)
|
||||
elseif this.invSlot then
|
||||
@@ -704,7 +748,7 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
GameTooltip:Show()
|
||||
end)
|
||||
b:SetScript("OnLeave", function() GameTooltip:Hide() end)
|
||||
b:SetScript("OnLeave", GameTooltip_Hide)
|
||||
b:SetScript("OnClick", function()
|
||||
if this.specialAction == "placeInBags" then
|
||||
UnequipToBags(flyout.targetInvSlot)
|
||||
@@ -809,7 +853,6 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
|
||||
if num == 0 then
|
||||
flyout:Hide()
|
||||
UIErrorsFrame:AddMessage(T["No matching items in bags"] or "No matching items in bags", 1, 1, 0, 1)
|
||||
return
|
||||
end
|
||||
|
||||
@@ -938,16 +981,6 @@ pfUI:RegisterModule("equipmentmanager", function()
|
||||
end
|
||||
end
|
||||
|
||||
-- Tie popout visibility to the EM sidecar. They appear when the
|
||||
-- sidecar opens, hide when it closes, and the flyout closes too.
|
||||
frame:HookScript("OnShow", function()
|
||||
for _, b in ipairs(popoutButtons) do b:Show() end
|
||||
end)
|
||||
frame:HookScript("OnHide", function()
|
||||
for _, b in ipairs(popoutButtons) do b:Hide() end
|
||||
if flyout then flyout:Hide() end
|
||||
end)
|
||||
|
||||
-- ============================================================
|
||||
-- Refresh
|
||||
-- ============================================================
|
||||
|
||||
@@ -76,9 +76,14 @@ pfUI:RegisterModule("macroicons", function ()
|
||||
picker.selectedPreview.tex:SetAllPoints(picker.selectedPreview)
|
||||
picker.selectedPreview.tex:SetTexCoord(.08, .92, .08, .92)
|
||||
|
||||
picker.selectedLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
picker.selectedLabel:SetPoint("TOPRIGHT", picker, "TOPRIGHT", -14, -28)
|
||||
picker.selectedLabel:SetText(ICON_SELECTION_TITLE_CURRENT)
|
||||
picker.selectedLabel:SetTextColor(1, 0.82, 0)
|
||||
|
||||
picker.iconLabel = picker:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
picker.iconLabel:SetPoint("TOPLEFT", picker, "TOPLEFT", 14, -100)
|
||||
picker.iconLabel:SetText(T["Choose an Icon:"] or "Choose an Icon:")
|
||||
picker.iconLabel:SetText(MACRO_POPUP_CHOOSE_ICON)
|
||||
|
||||
-- Icon grid + scroll
|
||||
local iconScroll = CreateFrame("ScrollFrame", "pfMacroIconScroll", picker, "FauxScrollFrameTemplate")
|
||||
@@ -108,15 +113,15 @@ pfUI:RegisterModule("macroicons", function ()
|
||||
end
|
||||
UIDropDownMenu_Initialize(filterDropdown, function()
|
||||
local info
|
||||
info = {}; info.text = T["All Icons"] or "All Icons"; info.value = "all"
|
||||
info = {}; info.text = ICON_FILTER_ALL; info.value = "all"
|
||||
info.func = function() ApplyFilter("all") end
|
||||
info.checked = currentFilter == "all"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
info = {}; info.text = T["Spells"] or "Spells"; info.value = "spells"
|
||||
info = {}; info.text = ICON_FILTER_SPELL; info.value = "spells"
|
||||
info.func = function() ApplyFilter("spells") end
|
||||
info.checked = currentFilter == "spells"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
info = {}; info.text = T["Items"] or "Items"; info.value = "items"
|
||||
info = {}; info.text = ICON_FILTER_ITEM; info.value = "items"
|
||||
info.func = function() ApplyFilter("items") end
|
||||
info.checked = currentFilter == "items"
|
||||
UIDropDownMenu_AddButton(info)
|
||||
|
||||
Reference in New Issue
Block a user