mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-05 21:20:00 +00:00
energytick: add initial manatick support
* add option to enable mana ticks * move into seperate module
This commit is contained in:
@@ -238,6 +238,7 @@ function pfUI:LoadConfig()
|
||||
pfUI:UpdateConfig("unitframes", "player", "showPVPMinimap", "0")
|
||||
pfUI:UpdateConfig("unitframes", "player", "showRest", "0")
|
||||
pfUI:UpdateConfig("unitframes", "player", "energy", "1")
|
||||
pfUI:UpdateConfig("unitframes", "player", "manatick", "0")
|
||||
|
||||
pfUI:UpdateConfig("unitframes", "focus", "width", "120")
|
||||
pfUI:UpdateConfig("unitframes", "focus", "height", "34")
|
||||
|
||||
@@ -65,4 +65,5 @@
|
||||
<Include file="..\modules\screenshot.lua"/>
|
||||
<Include file="..\modules\addoncompat.lua"/>
|
||||
<Include file="..\modules\combatlogfix.lua"/>
|
||||
<Include file="..\modules\energytick.lua"/>
|
||||
</Ui>
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
pfUI:RegisterModule("energytick", "vanilla:tbc", function ()
|
||||
if not pfUI.uf or not pfUI.uf.player then return end
|
||||
|
||||
local energytick = CreateFrame("Frame", nil, pfUI.uf.player.power.bar)
|
||||
energytick:SetAllPoints(pfUI.uf.player.power.bar)
|
||||
energytick:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
energytick:RegisterEvent("UNIT_DISPLAYPOWER")
|
||||
energytick:RegisterEvent("UNIT_ENERGY")
|
||||
energytick:RegisterEvent("UNIT_MANA")
|
||||
energytick:SetScript("OnEvent", function()
|
||||
if UnitPowerType("player") == 0 and C.unitframes.player.manatick == "1" then
|
||||
this.mode = "MANA"
|
||||
this:Show()
|
||||
elseif UnitPowerType("player") == 3 and C.unitframes.player.energy == "1" then
|
||||
this.mode = "ENERGY"
|
||||
this:Show()
|
||||
else
|
||||
this:Hide()
|
||||
end
|
||||
|
||||
if event == "PLAYER_ENTERING_WORLD" then
|
||||
this.lastMana = UnitMana("player")
|
||||
end
|
||||
|
||||
if (event == "UNIT_MANA" or event == "UNIT_ENERGY") and arg1 == "player" then
|
||||
this.currentMana = UnitMana("player")
|
||||
local diff = 0
|
||||
if this.lastMana then
|
||||
diff = this.currentMana - this.lastMana
|
||||
end
|
||||
|
||||
if this.mode == "MANA" and diff < 0 then
|
||||
this.target = 5
|
||||
elseif this.mode == "MANA" and diff > 0 then
|
||||
if this.max ~= 5 and diff > (this.badtick and this.badtick*1.2 or 5) then
|
||||
this.target = 2
|
||||
else
|
||||
this.badtick = diff
|
||||
end
|
||||
elseif this.mode == "ENERGY" and diff > 0 then
|
||||
this.target = 2
|
||||
end
|
||||
this.lastMana = this.currentMana
|
||||
end
|
||||
end)
|
||||
|
||||
energytick:SetScript("OnUpdate", function()
|
||||
if this.target then
|
||||
this.start, this.max = GetTime(), this.target
|
||||
this.target = nil
|
||||
end
|
||||
|
||||
if not this.start then return end
|
||||
|
||||
this.current = GetTime() - this.start
|
||||
|
||||
if this.current > this.max then
|
||||
this.start, this.max, this.current = GetTime(), 2, 0
|
||||
end
|
||||
|
||||
local pos = (C.unitframes.player.pwidth ~= "-1" and C.unitframes.player.pwidth or C.unitframes.player.width) * (this.current / this.max)
|
||||
if not C.unitframes.player.pheight then return end
|
||||
this.spark:SetPoint("LEFT", pos-((C.unitframes.player.pheight+5)/2), 0)
|
||||
end)
|
||||
|
||||
energytick.spark = energytick:CreateTexture(nil, 'OVERLAY')
|
||||
energytick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
|
||||
energytick.spark:SetHeight(C.unitframes.player.pheight + 15)
|
||||
energytick.spark:SetWidth(C.unitframes.player.pheight + 5)
|
||||
energytick.spark:SetBlendMode('ADD')
|
||||
|
||||
-- update spark size on player frame changes
|
||||
local hookUpdateConfig = pfUI.uf.player.UpdateConfig
|
||||
function pfUI.uf.player.UpdateConfig()
|
||||
-- update spark sizes
|
||||
energytick.spark:SetHeight(C.unitframes.player.pheight + 15)
|
||||
energytick.spark:SetWidth(C.unitframes.player.pheight + 5)
|
||||
|
||||
-- run default unitframe update function
|
||||
hookUpdateConfig(pfUI.uf.player)
|
||||
end
|
||||
end)
|
||||
@@ -1528,6 +1528,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
|
||||
CreateConfig(nil, T["Abbreviate Numbers (4200 -> 4.2k)"], C.unitframes, "abbrevnum", "checkbox")
|
||||
CreateConfig(nil, T["Show Resting"], C.unitframes.player, "showRest", "checkbox")
|
||||
CreateConfig(nil, T["Enable Energy Ticks"], C.unitframes.player, "energy", "checkbox")
|
||||
CreateConfig(nil, T["Enable Mana Ticks"], C.unitframes.player, "manatick", "checkbox")
|
||||
|
||||
CreateConfig(U[c], T["Group Options"], nil, nil, "header")
|
||||
CreateConfig(nil, T["Enable 40y-Range Check"], C.unitframes, "rangecheck", "checkbox", nil, nil, nil, nil, "vanilla" )
|
||||
|
||||
@@ -25,63 +25,4 @@ pfUI:RegisterModule("player", "vanilla:tbc", function ()
|
||||
StaticPopup_Show("CONFIRM_RESET_INSTANCES")
|
||||
end
|
||||
end)
|
||||
|
||||
if C.unitframes.player.energy == "1" then
|
||||
pfUI.uf.player.power.tick = CreateFrame("Frame", nil, pfUI.uf.player.power.bar)
|
||||
pfUI.uf.player.power.tick:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
pfUI.uf.player.power.tick:RegisterEvent("UNIT_DISPLAYPOWER")
|
||||
|
||||
pfUI.uf.player.power.tick:SetScript("OnShow", function()
|
||||
this.spark:Show()
|
||||
end)
|
||||
|
||||
pfUI.uf.player.power.tick:SetScript("OnHide", function()
|
||||
this.spark:Hide()
|
||||
end)
|
||||
|
||||
pfUI.uf.player.power.tick:SetScript("OnEvent", function()
|
||||
if event == "PLAYER_ENTERING_WORLD" then this.lastTick = GetTime() end
|
||||
if event == "PLAYER_ENTERING_WORLD" or ( event == "UNIT_DISPLAYPOWER" and arg1 == "player" ) then
|
||||
if UnitPowerType("player") ~= 3 then
|
||||
this:Hide()
|
||||
else
|
||||
this:Show()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
pfUI.uf.player.power.tick.spark = pfUI.uf.player.power.bar:CreateTexture(nil, 'OVERLAY')
|
||||
pfUI.uf.player.power.tick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
|
||||
pfUI.uf.player.power.tick.spark:SetHeight(C.unitframes.player.pheight + 15)
|
||||
pfUI.uf.player.power.tick.spark:SetWidth(C.unitframes.player.pheight + 5)
|
||||
pfUI.uf.player.power.tick.spark:SetBlendMode('ADD')
|
||||
|
||||
-- update spark size on player frame changes
|
||||
local hookUpdateConfig = pfUI.uf.player.UpdateConfig
|
||||
function pfUI.uf.player.UpdateConfig()
|
||||
-- update spark sizes
|
||||
local spark = pfUI.uf.player.power.tick.spark
|
||||
spark:SetHeight(C.unitframes.player.pheight + 15)
|
||||
spark:SetWidth(C.unitframes.player.pheight + 5)
|
||||
|
||||
-- run default unitframe update function
|
||||
hookUpdateConfig(pfUI.uf.player)
|
||||
end
|
||||
|
||||
pfUI.uf.player.power.tick:SetScript("OnUpdate", function()
|
||||
if UnitPowerType("player") ~= 3 then this:Hide() end
|
||||
if not this.energy then this.energy = UnitMana("player") end
|
||||
|
||||
if(UnitMana("player") > this.energy or GetTime() >= this.lastTick + 2) then
|
||||
this.lastTick = GetTime()
|
||||
end
|
||||
|
||||
this.energy = UnitMana("player")
|
||||
|
||||
local value = round((GetTime() - this.lastTick) * 100)
|
||||
local pos = (C.unitframes.player.pwidth ~= "-1" and C.unitframes.player.pwidth or C.unitframes.player.width) / 200 * value
|
||||
if not C.unitframes.player.pheight then return end
|
||||
this.spark:SetPoint("LEFT", pos-((C.unitframes.player.pheight+5)/2), 0)
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
Reference in New Issue
Block a user