unitframes: health & power texts

This commit is contained in:
Linae
2017-07-04 22:33:08 +02:00
committed by Shagu
parent 8ad9783fe0
commit 088b8291cf
4 changed files with 262 additions and 108 deletions
+78 -30
View File
@@ -114,13 +114,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "player", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "player", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "player", "faderange", "0")
pfUI:UpdateConfig("unitframes", "player", "txtleft", "unit")
pfUI:UpdateConfig("unitframes", "player", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "player", "txtright", "healthdyn")
pfUI:UpdateConfig("unitframes", "player", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "player", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "player", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "player", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "player", "txthpleft", "unit")
pfUI:UpdateConfig("unitframes", "player", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "player", "txthpright", "healthdyn")
pfUI:UpdateConfig("unitframes", "player", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "player", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "player", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "player", "showPVPMinimap", "0")
pfUI:UpdateConfig("unitframes", "player", "showPVP", "0")
@@ -145,14 +148,17 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "target", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "target", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "target", "faderange", "0")
pfUI:UpdateConfig("unitframes", "target", "txtleft", "unit")
pfUI:UpdateConfig("unitframes", "target", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "target", "txtright", "healthdyn")
pfUI:UpdateConfig("unitframes", "target", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "target", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "target", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "target", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "target", "animation", "0")
pfUI:UpdateConfig("unitframes", "target", "txthpleft", "unit")
pfUI:UpdateConfig("unitframes", "target", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "target", "txthpright", "healthdyn")
pfUI:UpdateConfig("unitframes", "target", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "target", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "target", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "focus", "visible", "1")
pfUI:UpdateConfig("unitframes", "focus", "portrait", "bar")
@@ -173,13 +179,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "focus", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "focus", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "focus", "faderange", "0")
pfUI:UpdateConfig("unitframes", "focus", "txtleft", "unit")
pfUI:UpdateConfig("unitframes", "focus", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "focus", "txtright", "healthdyn")
pfUI:UpdateConfig("unitframes", "focus", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "focus", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "focus", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "focus", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "focus", "txthpleft", "unit")
pfUI:UpdateConfig("unitframes", "focus", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "focus", "txthpright", "healthdyn")
pfUI:UpdateConfig("unitframes", "focus", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "focus", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "focus", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "group", "visible", "1")
pfUI:UpdateConfig("unitframes", "group", "portrait", "off")
@@ -200,14 +209,17 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "group", "debuff_indicator", "1")
pfUI:UpdateConfig("unitframes", "group", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "group", "faderange", "1")
pfUI:UpdateConfig("unitframes", "group", "txtleft", "unit")
pfUI:UpdateConfig("unitframes", "group", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "group", "txtright", "healthmiss")
pfUI:UpdateConfig("unitframes", "group", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "group", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "group", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "group", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "group", "hide_in_raid", "0")
pfUI:UpdateConfig("unitframes", "group", "txthpleft", "unit")
pfUI:UpdateConfig("unitframes", "group", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "group", "txthpright", "healthmiss")
pfUI:UpdateConfig("unitframes", "group", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "group", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "group", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "grouptarget", "visible", "1")
pfUI:UpdateConfig("unitframes", "grouptarget", "portrait", "off")
@@ -228,13 +240,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "grouptarget", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "grouptarget", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "grouptarget", "faderange", "1")
pfUI:UpdateConfig("unitframes", "grouptarget", "txtleft", "unit")
pfUI:UpdateConfig("unitframes", "grouptarget", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "grouptarget", "txtright", "healthperc")
pfUI:UpdateConfig("unitframes", "grouptarget", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "grouptarget", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "grouptarget", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "grouptarget", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "grouptarget", "txthpleft", "unit")
pfUI:UpdateConfig("unitframes", "grouptarget", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "grouptarget", "txthpright", "healthperc")
pfUI:UpdateConfig("unitframes", "grouptarget", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "grouptarget", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "grouptarget", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "grouppet", "visible", "1")
pfUI:UpdateConfig("unitframes", "grouppet", "portrait", "off")
@@ -255,13 +270,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "grouppet", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "grouppet", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "grouppet", "faderange", "1")
pfUI:UpdateConfig("unitframes", "grouppet", "txtleft", "unit")
pfUI:UpdateConfig("unitframes", "grouppet", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "grouppet", "txtright", "healthperc")
pfUI:UpdateConfig("unitframes", "grouppet", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "grouppet", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "grouppet", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "grouppet", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "grouppet", "txthpleft", "unit")
pfUI:UpdateConfig("unitframes", "grouppet", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "grouppet", "txthpright", "healthperc")
pfUI:UpdateConfig("unitframes", "grouppet", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "grouppet", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "grouppet", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "raid", "visible", "1")
pfUI:UpdateConfig("unitframes", "raid", "portrait", "off")
@@ -282,13 +300,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "raid", "debuff_indicator", "1")
pfUI:UpdateConfig("unitframes", "raid", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "raid", "faderange", "1")
pfUI:UpdateConfig("unitframes", "raid", "txtleft", "name")
pfUI:UpdateConfig("unitframes", "raid", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "raid", "txtright", "healthmiss")
pfUI:UpdateConfig("unitframes", "raid", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "raid", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "raid", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "raid", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "raid", "txthpleft", "name")
pfUI:UpdateConfig("unitframes", "raid", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "raid", "txthpright", "healthmiss")
pfUI:UpdateConfig("unitframes", "raid", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "raid", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "raid", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "ttarget", "visible", "1")
pfUI:UpdateConfig("unitframes", "ttarget", "portrait", "bar")
@@ -309,13 +330,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "ttarget", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "ttarget", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "ttarget", "faderange", "0")
pfUI:UpdateConfig("unitframes", "ttarget", "txtleft", "none")
pfUI:UpdateConfig("unitframes", "ttarget", "txtcenter", "name")
pfUI:UpdateConfig("unitframes", "ttarget", "txtright", "none")
pfUI:UpdateConfig("unitframes", "ttarget", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "ttarget", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "ttarget", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "ttarget", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "ttarget", "txthpleft", "none")
pfUI:UpdateConfig("unitframes", "ttarget", "txthpcenter", "name")
pfUI:UpdateConfig("unitframes", "ttarget", "txthpright", "none")
pfUI:UpdateConfig("unitframes", "ttarget", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "ttarget", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "ttarget", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "pet", "visible", "1")
pfUI:UpdateConfig("unitframes", "pet", "portrait", "bar")
@@ -336,13 +360,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "pet", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "pet", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "pet", "faderange", "0")
pfUI:UpdateConfig("unitframes", "pet", "txtleft", "none")
pfUI:UpdateConfig("unitframes", "pet", "txtcenter", "name")
pfUI:UpdateConfig("unitframes", "pet", "txtright", "none")
pfUI:UpdateConfig("unitframes", "pet", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "pet", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "pet", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "pet", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "pet", "txthpleft", "none")
pfUI:UpdateConfig("unitframes", "pet", "txthpcenter", "name")
pfUI:UpdateConfig("unitframes", "pet", "txthpright", "none")
pfUI:UpdateConfig("unitframes", "pet", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "pet", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "pet", "txtpowerright", "none")
pfUI:UpdateConfig("unitframes", "fallback", "visible", "1")
pfUI:UpdateConfig("unitframes", "fallback", "portrait", "bar")
@@ -363,13 +390,16 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", "fallback", "debuff_indicator", "0")
pfUI:UpdateConfig("unitframes", "fallback", "clickcast", "0")
pfUI:UpdateConfig("unitframes", "fallback", "faderange", "0")
pfUI:UpdateConfig("unitframes", "fallback", "txtleft", "unit")
pfUI:UpdateConfig("unitframes", "fallback", "txtcenter", "none")
pfUI:UpdateConfig("unitframes", "fallback", "txtright", "healthdyn")
pfUI:UpdateConfig("unitframes", "fallback", "healthcolor", "1")
pfUI:UpdateConfig("unitframes", "fallback", "powercolor", "1")
pfUI:UpdateConfig("unitframes", "fallback", "levelcolor", "1")
pfUI:UpdateConfig("unitframes", "fallback", "classcolor", "1")
pfUI:UpdateConfig("unitframes", "fallback", "txthpleft", "unit")
pfUI:UpdateConfig("unitframes", "fallback", "txthpcenter", "none")
pfUI:UpdateConfig("unitframes", "fallback", "txthpright", "healthdyn")
pfUI:UpdateConfig("unitframes", "fallback", "txtpowerleft", "none")
pfUI:UpdateConfig("unitframes", "fallback", "txtpowercenter", "none")
pfUI:UpdateConfig("unitframes", "fallback", "txtpowerright", "none")
pfUI:UpdateConfig("bars", nil, "icon_size", "20")
pfUI:UpdateConfig("bars", nil, "background", "1")
@@ -570,6 +600,24 @@ function pfUI:MigrateConfig()
if not strfind(pfUI_config.global.font_combat, "\\") then
pfUI_config.global.font_combat = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_combat .. ".ttf"
end
-- migrate unitframe texts
local unitframes = { "player", "target", "focus", "group", "grouptarget", "grouppet", "raid", "ttarget", "pet", "fallback" }
for _, unitframe in pairs(unitframes) do
if pfUI_config.unitframes[unitframe].txtleft then
pfUI_config.unitframes[unitframe].txthpleft = pfUI_config.unitframes[unitframe].txtleft
pfUI_config.unitframes[unitframe].txtleft = nil
end
if pfUI_config.unitframes[unitframe].txtcenter then
pfUI_config.unitframes[unitframe].txthpcenter = pfUI_config.unitframes[unitframe].txtcenter
pfUI_config.unitframes[unitframe].txtcenter = nil
end
if pfUI_config.unitframes[unitframe].txtright then
pfUI_config.unitframes[unitframe].txthpright = pfUI_config.unitframes[unitframe].txtright
pfUI_config.unitframes[unitframe].txtright = nil
end
end
end
pfUI_config.version = pfUI.version.string
+58 -27
View File
@@ -89,32 +89,59 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick)
f.power.bar:SetAllPoints(f.power)
f.power.bar:SetMinMaxValues(0, 100)
f.leftText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.leftText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.leftText:SetJustifyH("LEFT")
f.leftText:SetFontObject(GameFontWhite)
f.leftText:SetParent(f.hp.bar)
f.leftText:ClearAllPoints()
f.leftText:SetPoint("TOPLEFT",f.hp.bar, "TOPLEFT", 2*default_border, 1)
f.leftText:SetPoint("BOTTOMRIGHT",f.hp.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.hpLeftText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.hpLeftText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.hpLeftText:SetJustifyH("LEFT")
f.hpLeftText:SetFontObject(GameFontWhite)
f.hpLeftText:SetParent(f.hp.bar)
f.hpLeftText:ClearAllPoints()
f.hpLeftText:SetPoint("TOPLEFT",f.hp.bar, "TOPLEFT", 2*default_border, 1)
f.hpLeftText:SetPoint("BOTTOMRIGHT",f.hp.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.rightText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.rightText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.rightText:SetJustifyH("RIGHT")
f.rightText:SetFontObject(GameFontWhite)
f.rightText:SetParent(f.hp.bar)
f.rightText:ClearAllPoints()
f.rightText:SetPoint("TOPLEFT",f.hp.bar, "TOPLEFT", 2*default_border, 1)
f.rightText:SetPoint("BOTTOMRIGHT",f.hp.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.hpRightText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.hpRightText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.hpRightText:SetJustifyH("RIGHT")
f.hpRightText:SetFontObject(GameFontWhite)
f.hpRightText:SetParent(f.hp.bar)
f.hpRightText:ClearAllPoints()
f.hpRightText:SetPoint("TOPLEFT",f.hp.bar, "TOPLEFT", 2*default_border, 1)
f.hpRightText:SetPoint("BOTTOMRIGHT",f.hp.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.centerText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.centerText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.centerText:SetJustifyH("CENTER")
f.centerText:SetFontObject(GameFontWhite)
f.centerText:SetParent(f.hp.bar)
f.centerText:ClearAllPoints()
f.centerText:SetPoint("TOPLEFT",f.hp.bar, "TOPLEFT", 2*default_border, 1)
f.centerText:SetPoint("BOTTOMRIGHT",f.hp.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.hpCenterText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.hpCenterText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.hpCenterText:SetJustifyH("CENTER")
f.hpCenterText:SetFontObject(GameFontWhite)
f.hpCenterText:SetParent(f.hp.bar)
f.hpCenterText:ClearAllPoints()
f.hpCenterText:SetPoint("TOPLEFT",f.hp.bar, "TOPLEFT", 2*default_border, 1)
f.hpCenterText:SetPoint("BOTTOMRIGHT",f.hp.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.powerLeftText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.powerLeftText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.powerLeftText:SetJustifyH("LEFT")
f.powerLeftText:SetFontObject(GameFontWhite)
f.powerLeftText:SetParent(f.power.bar)
f.powerLeftText:ClearAllPoints()
f.powerLeftText:SetPoint("TOPLEFT",f.power.bar, "TOPLEFT", 2*default_border, 1)
f.powerLeftText:SetPoint("BOTTOMRIGHT",f.power.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.powerRightText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.powerRightText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.powerRightText:SetJustifyH("RIGHT")
f.powerRightText:SetFontObject(GameFontWhite)
f.powerRightText:SetParent(f.power.bar)
f.powerRightText:ClearAllPoints()
f.powerRightText:SetPoint("TOPLEFT",f.power.bar, "TOPLEFT", 2*default_border, 1)
f.powerRightText:SetPoint("BOTTOMRIGHT",f.power.bar, "BOTTOMRIGHT", -2*default_border, 0)
f.powerCenterText = f:CreateFontString("Status", "OVERLAY", "GameFontNormalSmall")
f.powerCenterText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
f.powerCenterText:SetJustifyH("CENTER")
f.powerCenterText:SetFontObject(GameFontWhite)
f.powerCenterText:SetParent(f.power.bar)
f.powerCenterText:ClearAllPoints()
f.powerCenterText:SetPoint("TOPLEFT",f.power.bar, "TOPLEFT", 2*default_border, 1)
f.powerCenterText:SetPoint("BOTTOMRIGHT",f.power.bar, "BOTTOMRIGHT", -2*default_border, 0)
f:RegisterForClicks('LeftButtonUp', 'RightButtonUp',
'MiddleButtonUp', 'Button4Up', 'Button5Up')
@@ -811,9 +838,13 @@ function pfUI.uf:RefreshUnit(unit, component)
unit.power.bar:SetStatusBarColor(pr, pg, pb)
if UnitName(unit.label..unit.id) then
unit.leftText:SetText(pfUI.uf:GetStatusValue(unit, "left"))
unit.centerText:SetText(pfUI.uf:GetStatusValue(unit, "center"))
unit.rightText:SetText(pfUI.uf:GetStatusValue(unit, "right"))
unit.hpLeftText:SetText(pfUI.uf:GetStatusValue(unit, "hpleft"))
unit.hpCenterText:SetText(pfUI.uf:GetStatusValue(unit, "hpcenter"))
unit.hpRightText:SetText(pfUI.uf:GetStatusValue(unit, "hpright"))
unit.powerLeftText:SetText(pfUI.uf:GetStatusValue(unit, "powerleft"))
unit.powerCenterText:SetText(pfUI.uf:GetStatusValue(unit, "powercenter"))
unit.powerRightText:SetText(pfUI.uf:GetStatusValue(unit, "powerright"))
if UnitIsTapped(unit.label .. unit.id) and not UnitIsTappedByPlayer(unit.label .. unit.id) then
unit.hp.bar:SetStatusBarColor(.5,.5,.5,.5)
+72 -27
View File
@@ -893,13 +893,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.player, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.player, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.player, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.player, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.player, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.player, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.player, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.player, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.player, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.player, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.player, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.player, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.player, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.player, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.player, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.player, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -928,13 +933,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.target, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.target, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.target, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.target, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.target, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.target, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.target, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.target, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.target, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.target, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.target, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.target, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.target, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.target, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.target, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.target, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -962,13 +972,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.ttarget, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.ttarget, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.ttarget, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.ttarget, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.ttarget, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.ttarget, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.ttarget, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.ttarget, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.ttarget, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.ttarget, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.ttarget, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.ttarget, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.ttarget, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.ttarget, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.ttarget, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.ttarget, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -996,13 +1011,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.pet, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.pet, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.pet, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.pet, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.pet, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.pet, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.pet, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.pet, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.pet, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.pet, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.pet, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.pet, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.pet, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.pet, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.pet, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.pet, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -1030,13 +1050,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.focus, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.focus, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.focus, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.focus, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.focus, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.focus, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.focus, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.focus, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.focus, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.focus, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.focus, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.focus, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.focus, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.focus, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.focus, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.focus, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -1086,13 +1111,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.raid, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.raid, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.raid, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.raid, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.raid, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.raid, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.raid, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.raid, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.raid, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.raid, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.raid, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.raid, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.raid, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.raid, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.raid, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.raid, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -1120,14 +1150,19 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.group, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.group, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.group, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.group, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.group, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.group, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Hide Group Frames When In A Raid"], C.unitframes.group, "hide_in_raid", "checkbox")
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.group, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.group, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.group, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.group, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.group, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.group, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.group, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.group, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.group, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.group, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -1155,13 +1190,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.grouptarget, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.grouptarget, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.grouptarget, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.grouptarget, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.grouptarget, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.grouptarget, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.grouptarget, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.grouptarget, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.grouptarget, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.grouptarget, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.grouptarget, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.grouptarget, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.grouptarget, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.grouptarget, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.grouptarget, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.grouptarget, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
@@ -1189,13 +1229,18 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(this, T["Enable Debuff Indicators"], C.unitframes.grouppet, "debuff_indicator", "checkbox")
CreateConfig(this, T["Enable Clickcast"], C.unitframes.grouppet, "clickcast", "checkbox")
CreateConfig(this, T["Enable Range Fading"], C.unitframes.grouppet, "faderange", "checkbox")
CreateConfig(this, T["Left Text"], C.unitframes.grouppet, "txtleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.grouppet, "txtcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.grouppet, "txtright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Enable Health Color in Text"], C.unitframes.grouppet, "healthcolor", "checkbox")
CreateConfig(this, T["Enable Power Color in Text"], C.unitframes.grouppet, "powercolor", "checkbox")
CreateConfig(this, T["Enable Level Color in Text"], C.unitframes.grouppet, "levelcolor", "checkbox")
CreateConfig(this, T["Enable Class Color in Text"], C.unitframes.grouppet, "classcolor", "checkbox")
CreateConfig(this, T["Health Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.grouppet, "txthpleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.grouppet, "txthpcenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.grouppet, "txthpright", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Power Bar Texts"], nil, nil, "header")
CreateConfig(this, T["Left Text"], C.unitframes.grouppet, "txtpowerleft", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Center Text"], C.unitframes.grouppet, "txtpowercenter", "dropdown", dropdown_unitframes_text)
CreateConfig(this, T["Right Text"], C.unitframes.grouppet, "txtpowerright", "dropdown", dropdown_unitframes_text)
this.setup = true
end
end)
+54 -24
View File
@@ -21,20 +21,35 @@ pfUI:RegisterModule("uf_tukui", function ()
pfUI.uf.player.caption:SetPoint("BOTTOMRIGHT",pfUI.uf.player, "BOTTOMRIGHT",0, 0)
pfUI.uf.player.caption:SetPoint("BOTTOMLEFT",pfUI.uf.player, "BOTTOMLEFT",0, 0)
pfUI.uf.player.leftText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.leftText:ClearAllPoints()
pfUI.uf.player.leftText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.leftText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.hpLeftText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.hpLeftText:ClearAllPoints()
pfUI.uf.player.hpLeftText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.hpLeftText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.centerText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.centerText:ClearAllPoints()
pfUI.uf.player.centerText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.centerText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.hpCenterText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.hpCenterText:ClearAllPoints()
pfUI.uf.player.hpCenterText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.hpCenterText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.rightText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.rightText:ClearAllPoints()
pfUI.uf.player.rightText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.rightText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.hpRightText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.hpRightText:ClearAllPoints()
pfUI.uf.player.hpRightText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.hpRightText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.powerLeftText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.powerLeftText:ClearAllPoints()
pfUI.uf.player.powerLeftText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.powerLeftText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.powerCenterText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.powerCenterText:ClearAllPoints()
pfUI.uf.player.powerCenterText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.powerCenterText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.player.powerRightText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.powerRightText:ClearAllPoints()
pfUI.uf.player.powerRightText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1)
pfUI.uf.player.powerRightText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.castbar.player:SetAllPoints(pfUI.uf.player.caption)
UpdateMovable(pfUI.castbar.player)
@@ -50,20 +65,35 @@ pfUI:RegisterModule("uf_tukui", function ()
pfUI.uf.target.caption:SetPoint("BOTTOMRIGHT",pfUI.uf.target,"BOTTOMRIGHT", 0, 0)
pfUI.uf.target.caption:SetPoint("BOTTOMLEFT",pfUI.uf.target,"BOTTOMLEFT", 0, 0)
pfUI.uf.target.leftText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.leftText:ClearAllPoints()
pfUI.uf.target.leftText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.leftText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.hpLeftText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.hpLeftText:ClearAllPoints()
pfUI.uf.target.hpLeftText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.hpLeftText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.centerText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.centerText:ClearAllPoints()
pfUI.uf.target.centerText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.centerText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.hpCenterText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.hpCenterText:ClearAllPoints()
pfUI.uf.target.hpCenterText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.hpCenterText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.rightText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.rightText:ClearAllPoints()
pfUI.uf.target.rightText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.rightText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.hpRightText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.hpRightText:ClearAllPoints()
pfUI.uf.target.hpRightText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.hpRightText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.powerLeftText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.powerLeftText:ClearAllPoints()
pfUI.uf.target.powerLeftText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.powerLeftText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.powerCenterText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.powerCenterText:ClearAllPoints()
pfUI.uf.target.powerCenterText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.powerCenterText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.uf.target.powerRightText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.powerRightText:ClearAllPoints()
pfUI.uf.target.powerRightText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1)
pfUI.uf.target.powerRightText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0)
pfUI.castbar.target:SetAllPoints(pfUI.uf.target.caption)
UpdateMovable(pfUI.castbar.target)