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core: fix code indentation
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@@ -288,7 +288,7 @@ pfUI:RegisterModule("actionbar", function ()
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end
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-- don't go further on those events
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if event == "ACTIONBAR_UPDATE_USABLE" or event == "UPDATE_INVENTORY_ALERTS" then return end
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if event == "ACTIONBAR_UPDATE_USABLE" or event == "UPDATE_INVENTORY_ALERTS" then return end
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-- icon
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if texture ~= self.texture then
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@@ -32,7 +32,7 @@ pfUI:RegisterModule("farmmode", function ()
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pfUI.farmmap:Hide()
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pfUI.farmmap:SetFrameStrata("LOW")
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pfUI.farmmap:SetWidth(300)
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pfUI.farmmap:SetHeight(300)
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pfUI.farmmap:SetHeight(300)
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pfUI.farmmap:SetClampedToScreen(1)
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pfUI.farmmap:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 200, -200)
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pfUI.farmmap:SetAlpha(.8)
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+1
-1
@@ -231,7 +231,7 @@ pfUI:RegisterModule("roll", function ()
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if not this:GetParent():GetParent().rollID then return end
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local left = GetLootRollTimeLeft(this:GetParent():GetParent().rollID)
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local min, max = this:GetMinMaxValues()
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if left < min or left > max then left = min end
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if left < min or left > max then left = min end
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this:SetValue(left)
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end)
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