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libcast: reuse spellname and texture from previous call
- introduce a guard-close in case the spell is phony - reuse the spell-name and texture returned by GetSpellInfo()
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0bd90d47b4
+6
-4
@@ -389,12 +389,14 @@ hooksecurefunc("UseContainerItem", function(id, index)
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end)
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hooksecurefunc("CastSpell", function(id, bookType)
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_, lastrank = libspell.GetSpellInfo(id, bookType)
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lastcasttex = GetSpellTexture(id, bookType)
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local spellName, rank, texture, _, _, _, cachedId = libspell.GetSpellInfo(id, bookType)
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if not spellName or not cachedId then return end -- ignore if the spell is not found
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lastrank = rank
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lastcasttex = texture
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if GetSpellCooldown(id, bookType) ~= 0 then
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local spellName = GetSpellName(id, bookType)
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CastCustom(spellName)
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CastCustom(spellName)
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end
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end, true)
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