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libs: skip library loading if already existing
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+4
-1
@@ -8,6 +8,9 @@ setfenv(1, pfUI:GetEnvironment())
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-- Returns `1` if the unit is within a 40y range
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--
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-- return instantly when another librange is already active
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if pfUI.api.librange then return end
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local librange = CreateFrame("Frame", "pfRangecheck", UIParent)
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-- table of 40y spells per class
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@@ -183,5 +186,5 @@ function librange:UnitInSpellRange(unit)
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end
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end
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-- add libdebuff to pfUI API
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-- add librange to pfUI API
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pfUI.api.librange = librange
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