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https://github.com/brues-code/pfUI.git
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use client locales to detect target castbar spells
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+9
-9
@@ -255,27 +255,27 @@ pfUI:RegisterModule("castbar", function ()
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pfUI.castbar.target:SetScript("OnEvent", function()
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if (arg1 ~= nil) then
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents["deDE"]['SPELL_CAST']) do
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_CAST']) do
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pfUI.castbar.target:Action(mob, spell, "casts")
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return
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end
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents["deDE"]['SPELL_PERFORM']) do
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_PERFORM']) do
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pfUI.castbar.target:Action(mob, spell, "performs")
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return
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end
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents["deDE"]['SPELL_GAINS']) do
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_GAINS']) do
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pfUI.castbar.target:Action(mob, spell, "gains")
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return
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end
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents["deDE"]['SPELL_AFFLICTED']) do
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for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_AFFLICTED']) do
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pfUI.castbar.target:Action(mob, spell, "afflicted")
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return
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end
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for spell, mob in string.gfind(arg1, pfLocaleSpellEvents["deDE"]['SPELL_HIT']) do
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for spell, mob in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_HIT']) do
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pfUI.castbar.target:Action(mob, spell, "hit")
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return
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end
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for spell, mob in string.gfind(arg1, pfLocaleSpellEvents["deDE"]['OTHER_SPELL_HIT']) do
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for spell, mob in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['OTHER_SPELL_HIT']) do
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pfUI.castbar.target:Action(mob, spell, "hit")
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return
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end
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@@ -314,9 +314,9 @@ pfUI:RegisterModule("castbar", function ()
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end)
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function pfUI.castbar.target:Action(mob, spell, special)
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if pfLocaleSpells["deDE"][spell] ~= nil then
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casttime = pfLocaleSpells["deDE"][spell].t / 1000
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icon = pfLocaleSpells["deDE"][spell].icon
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if pfLocaleSpells[GetLocale()][spell] ~= nil then
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casttime = pfLocaleSpells[GetLocale()][spell].t / 1000
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icon = pfLocaleSpells[GetLocale()][spell].icon
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pfUI.castbar.target.casterDB[mob] = {cast = spell, starttime = GetTime(), casttime = casttime, icon = icon}
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if UnitExists("target") and pfUI.castbar.target.casterDB[UnitName("target")] then
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pfUI.castbar.target:Show()
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