gui: remove legacy combat glow options

This commit is contained in:
shagu
2018-03-04 23:21:06 +01:00
parent 68250fb4ab
commit 1466b5aa74
+2 -15
View File
@@ -699,6 +699,8 @@ pfUI:RegisterModule("gui", function ()
CreateConfig(nil, this, T["Panel Border Size"], C.appearance.border, "panels")
CreateConfig(nil, this, T["Chat Border Size"], C.appearance.border, "chat")
CreateConfig(nil, this, T["Bags Border Size"], C.appearance.border, "bags")
CreateConfig(nil, this) -- spacer
CreateConfig(nil, this, T["Enable Combat Glow Effects On Screen Edges"], C.appearance.infight, "screen", "checkbox")
this.setup = true
end
end)
@@ -879,21 +881,6 @@ pfUI:RegisterModule("gui", function ()
end
end
-- [[ Combat ]]
pfUI.gui.tabs.combat = pfUI.gui.tabs:CreateTabChild(T["Combat"], nil, nil, nil, true)
pfUI.gui.tabs.combat.tabs = CreateTabFrame(pfUI.gui.tabs.combat, "TOP", true)
-- >> General
pfUI.gui.tabs.combat.tabs.general = pfUI.gui.tabs.combat.tabs:CreateTabChild(T["Combat"], true)
pfUI.gui.tabs.combat.tabs.general:SetScript("OnShow", function()
if not this.setup then
CreateConfig(nil, this, T["Enable Combat Glow Effects On Screen Edges"], C.appearance.infight, "screen", "checkbox")
CreateConfig(nil, this, T["Enable Combat Glow Effects On Unit Frames"], C.appearance.infight, "common", "checkbox")
CreateConfig(nil, this, T["Enable Combat Glow Effects On Group Frames"], C.appearance.infight, "group", "checkbox")
this.setup = true
end
end)
-- [[ Bags & Bank ]]
pfUI.gui.tabs.bags = pfUI.gui.tabs:CreateTabChild(T["Bags & Bank"], nil, nil, nil, true)