group: disable group target scanner on config

This commit is contained in:
shagu
2018-07-07 15:20:49 +02:00
parent e3510bfcea
commit 147d57c767
+17 -15
View File
@@ -2,6 +2,21 @@ pfUI:RegisterModule("group", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
-- scan for group targets
pfUI.uf.groupscanner = CreateFrame("Frame", nil, UIParent)
pfUI.uf.groupscanner:Hide()
pfUI.uf.groupscanner:SetScript("OnUpdate", function()
if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end
for i=1, 4 do
if (UnitExists("party" .. i) and UnitExists("party" .. i .. "target")) or (pfUI.unlock and pfUI.unlock:IsShown()) then
pfUI.uf.group[i].target:Show()
else
pfUI.uf.group[i].target:Hide()
end
end
end)
-- hide blizzard group frames
for i=1, 4 do
if _G["PartyMemberFrame" .. i] then
@@ -40,7 +55,9 @@ pfUI:RegisterModule("group", function ()
pfUI.uf.group[i].target:SetPoint("TOPLEFT", pfUI.uf.group[i], "TOPRIGHT", 3*default_border, 0)
pfUI.uf.group[i].target:UpdateConfig()
UpdateMovable(pfUI.uf.group[i].target)
pfUI.uf.groupscanner:Show()
elseif pfUI.uf.group[i] and pfUI.uf.group[i].target then
pfUI.uf.groupscanner:Hide()
pfUI.uf.group[i].target:UpdateConfig()
RemoveMovable(pfUI.uf.group[i].target)
end
@@ -59,19 +76,4 @@ pfUI:RegisterModule("group", function ()
end
pfUI.uf.group:UpdateConfig()
-- scan for group targets
if C.unitframes.grouptarget.visible == "1" then
pfUI.uf.groupscanner = CreateFrame("Frame", nil, UIParent)
pfUI.uf.groupscanner:SetScript("OnUpdate", function()
if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end
for i=1, 4 do
if (UnitExists("party" .. i) and UnitExists("party" .. i .. "target")) or (pfUI.unlock and pfUI.unlock:IsShown()) then
pfUI.uf.group[i].target:Show()
else
pfUI.uf.group[i].target:Hide()
end
end
end)
end
end)