nameplates: add several options

- show only players
- change vertical position
- show healthpoints
This commit is contained in:
shagu
2016-12-02 20:35:57 +01:00
parent f7fccc38fa
commit 30588ad38a
3 changed files with 32 additions and 3 deletions
+3
View File
@@ -94,6 +94,9 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("nameplates", nil, "showdebuffs", "0")
pfUI:UpdateConfig("nameplates", nil, "clickthrough", "0")
pfUI:UpdateConfig("nameplates", nil, "raidiconsize", "16")
pfUI:UpdateConfig("nameplates", nil, "players", "0")
pfUI:UpdateConfig("nameplates", nil, "showhp", "0")
pfUI:UpdateConfig("nameplates", nil, "vpos", "-10")
pfUI:UpdateConfig("thirdparty", "dpsmate", "enable", "1")
pfUI:UpdateConfig("thirdparty", "wim", "enable", "1")
pfUI:UpdateConfig("thirdparty", "healcomm","enable", "1")
+3
View File
@@ -729,6 +729,9 @@ pfUI:RegisterModule("gui", function ()
pfUI.gui:CreateConfig(pfUI.gui.nameplates, "Show debuffs:", pfUI_config.nameplates, "showdebuffs", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.nameplates, "Enable Clickthrough:", pfUI_config.nameplates, "clickthrough", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.nameplates, "Raidicon size:", pfUI_config.nameplates, "raidiconsize")
pfUI.gui:CreateConfig(pfUI.gui.nameplates, "Show Players only:", pfUI_config.nameplates, "players", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.nameplates, "Show Healthpoints:", pfUI_config.nameplates, "showhp", "checkbox")
pfUI.gui:CreateConfig(pfUI.gui.nameplates, "Vertical position:", pfUI_config.nameplates, "vpos")
-- thirdparty
pfUI.gui.thirdparty = pfUI.gui:CreateConfigTab("Thirdparty")
+26 -3
View File
@@ -41,6 +41,12 @@ pfUI:RegisterModule("nameplates", function ()
local healthbar = nameplate:GetChildren()
local border, glow, name, level, levelicon , raidicon = nameplate:GetRegions()
if pfUI_config.nameplates.players == "1" then
if not pfUI_playerDB[name:GetText()] or not pfUI_playerDB[name:GetText()]["class"] then
nameplate:Hide()
end
end
-- scan player (idle targeting)
if pfUI.nameplates.targets[name:GetText()] == nil and UnitName("target") == nil then
TargetByName(name:GetText(), true)
@@ -79,7 +85,7 @@ pfUI:RegisterModule("nameplates", function ()
-- healthbar
healthbar:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar")
healthbar:ClearAllPoints()
healthbar:SetPoint("CENTER", nameplate, "CENTER", 0, -10)
healthbar:SetPoint("TOP", nameplate, "TOP", 0, tonumber(pfUI_config.nameplates.vpos))
healthbar:SetWidth(110)
healthbar:SetHeight(7)
@@ -87,11 +93,26 @@ pfUI:RegisterModule("nameplates", function ()
healthbar.bg = healthbar:CreateTexture(nil, "BORDER")
healthbar.bg:SetTexture(0,0,0,0.90)
healthbar.bg:ClearAllPoints()
healthbar.bg:SetPoint("CENTER", nameplate, "CENTER", 0, -10)
healthbar.bg:SetPoint("CENTER", healthbar, "CENTER", 0, 0)
healthbar.bg:SetWidth(healthbar:GetWidth() + 3)
healthbar.bg:SetHeight(healthbar:GetHeight() + 3)
end
if pfUI_config.nameplates.showhp == "1" then
if healthbar.hptext == nil then
healthbar.hptext = healthbar:CreateFontString("Status", "DIALOG", "GameFontNormal")
healthbar.hptext:SetPoint("RIGHT", healthbar, "RIGHT")
healthbar.hptext:SetNonSpaceWrap(false)
healthbar.hptext:SetFontObject(GameFontWhite)
healthbar.hptext:SetTextColor(1,1,1,1)
healthbar.hptext:SetFont(STANDARD_TEXT_FONT, 10)
end
local min, max = healthbar:GetMinMaxValues()
local cur = healthbar:GetValue()
healthbar.hptext:SetText(cur .. " / " .. max)
end
-- raidtarget
raidicon:ClearAllPoints()
raidicon:SetWidth(pfUI_config.nameplates.raidiconsize)
@@ -143,8 +164,10 @@ pfUI:RegisterModule("nameplates", function ()
-- adjust font
name:SetFont(STANDARD_TEXT_FONT,12,"OUTLINE")
name:SetPoint("BOTTOM", healthbar, "CENTER", 0, 7)
level:SetFont(STANDARD_TEXT_FONT,12, "OUTLINE") --
level:SetFont(STANDARD_TEXT_FONT,12, "OUTLINE")
level:ClearAllPoints()
level:SetPoint("RIGHT", healthbar, "LEFT", -1, 0)
levelicon:ClearAllPoints()
levelicon:SetPoint("RIGHT", healthbar, "LEFT", -1, 0)
-- tweak the colors to match the rest