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thirdparty: add support for latest dpsmate
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+58
-46
@@ -3,36 +3,43 @@ pfUI:RegisterModule("thirdparty", function ()
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-- DPSMate Integration
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-- Move DPSMate to right chat and let the chat-hide button toggle it
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local function pfSetupDPSMate()
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-- set DPSMate appearance to match pfUI
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DPSMateSettings["windows"][1]["titlebarheight"] = 18
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DPSMateSettings["windows"][1]["titlebarfontsize"] = 12
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DPSMateSettings["windows"][1]["titlebarfont"] = "Accidental Presidency"
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DPSMateSettings["windows"][1]["titlebarbgcolor"][1] = 0
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DPSMateSettings["windows"][1]["titlebarbgcolor"][2] = 0
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DPSMateSettings["windows"][1]["titlebarbgcolor"][3] = 0
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if pfUI_config.thirdparty.dpsmate.enable == "1" then
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DPSMateSettings["windows"][1]["barheight"] = 15
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DPSMateSettings["windows"][1]["barfontsize"] = 12
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DPSMateSettings["windows"][1]["bartexture"] = "BantoBar"
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DPSMateSettings["windows"][1]["barfont"] = "Accidental Presidency"
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local function pfDPSMateConfig()
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-- set DPSMate appearance to match pfUI
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DPSMateSettings["windows"][1]["titlebarheight"] = 18
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DPSMateSettings["windows"][1]["titlebarfontsize"] = 12
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DPSMateSettings["windows"][1]["titlebarfont"] = "Accidental Presidency"
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DPSMateSettings["windows"][1]["titlebarbgcolor"][1] = 0
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DPSMateSettings["windows"][1]["titlebarbgcolor"][2] = 0
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DPSMateSettings["windows"][1]["titlebarbgcolor"][3] = 0
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DPSMateSettings["windows"][1]["bgopacity"] = 1
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DPSMateSettings["windows"][1]["opacity"] = 1
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DPSMateSettings["windows"][1]["contentbgtexture"] = "Solid Background"
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DPSMateSettings["windows"][1]["contentbgcolor"][1] = 0
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DPSMateSettings["windows"][1]["contentbgcolor"][2] = 0
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DPSMateSettings["windows"][1]["contentbgcolor"][3] = 0
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DPSMateSettings["windows"][1]["contentbgcolor"][3] = 0
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DPSMateSettings["windows"][1]["barheight"] = 15
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DPSMateSettings["windows"][1]["barfontsize"] = 12
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DPSMateSettings["windows"][1]["bartexture"] = "BantoBar"
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DPSMateSettings["windows"][1]["barfont"] = "Accidental Presidency"
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DPSMate_DPSMate:Hide()
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DPSMateSettings["windows"][1]["bgopacity"] = 1
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DPSMateSettings["windows"][1]["borderopacity"] = 0
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DPSMateSettings["windows"][1]["opacity"] = 1
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DPSMateSettings["windows"][1]["contentbgtexture"] = "Solid Background"
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DPSMateSettings["windows"][1]["contentbgcolor"][1] = 0
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DPSMateSettings["windows"][1]["contentbgcolor"][2] = 0
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DPSMateSettings["windows"][1]["contentbgcolor"][3] = 0
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DPSMateSettings["windows"][1]["contentbgcolor"][3] = 0
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if not pfUIhookDPSMate_Show then
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pfUIhookDPSMate_Show = DPSMate_DPSMate.Show
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if pfUI.panel then
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pfUI.panel.right.hide:SetScript("OnClick", function()
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if DPSMate_DPSMate:IsShown() then
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DPSMate_DPSMate:Hide()
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else
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DPSMate_DPSMate:Show()
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end
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end)
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end
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end
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function DPSMate_DPSMate.Show ()
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pfUIhookDPSMate_Show(DPSMate_DPSMate)
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local function pfDPSMateToggle()
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if pfUI.chat and pfUI.panel then
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DPSMate_DPSMate:ClearAllPoints()
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DPSMate_DPSMate:SetAllPoints(pfUI.chat.right)
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@@ -49,30 +56,35 @@ pfUI:RegisterModule("thirdparty", function ()
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end
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end
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if pfUI.panel then
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pfUI.panel.right.hide:SetScript("OnClick", function()
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if DPSMate_DPSMate:IsShown() then
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DPSMate_DPSMate:Hide()
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else
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DPSMate_DPSMate:Show()
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end
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end)
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end
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end
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local pfHookDPSMate = CreateFrame("Frame", nil)
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pfHookDPSMate:RegisterEvent("VARIABLES_LOADED")
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pfHookDPSMate:SetScript("OnEvent",function()
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if event == "VARIABLES_LOADED" then
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if DPSMate then
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pfHookDPSMate:UnregisterEvent("VARIABLES_LOADED")
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pfDPSMateConfig()
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if pfUI_config.thirdparty.dpsmate.enable == "1" then
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if DPSMate_DPSMate then
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pfSetupDPSMate()
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else
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local pfHookDPSMate = CreateFrame("Frame", nil)
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pfHookDPSMate:RegisterEvent("VARIABLES_LOADED")
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pfHookDPSMate:SetScript("OnEvent",function()
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if DPSMate_DPSMate then
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pfHookDPSMate:UnregisterEvent("VARIABLES_LOADED")
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pfSetupDPSMate()
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-- overwrite code (new)
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local pfDPSMateOnLoad = DPSMate.OnLoad
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function DPSMate:OnLoad()
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pfDPSMateOnLoad()
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pfDPSMateToggle()
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DPSMate_DPSMate:Hide()
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end
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end)
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end
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-- overwrite code (old)
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if DPSMate_DPSMate then
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DPSMate_DPSMate:Hide()
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local pfDPSMateOnShow = DPSMate_DPSMate.Show
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function DPSMate_DPSMate.Show ()
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pfDPSMateOnShow(DPSMate_DPSMate)
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pfDPSMateToggle()
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end
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end
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end
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end
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end)
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end
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-- WIM Integration
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