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libpredict: check for mouseover before using it
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@@ -320,7 +320,7 @@ hooksecurefunc("CastSpellByName", function(effect, target)
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if not libpredict.sender.enabled then return end
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local effect, rank = libspell.GetSpellInfo(effect)
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if not effect then return end
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local mouseover = pfUI and pfUI.uf and pfUI.uf.mouseover.unit
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local mouseover = pfUI and pfUI.uf and pfUI.uf.mouseover and pfUI.uf.mouseover.unit
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mouseover = mouseover and UnitCanAssist("player", mouseover) and UnitName(mouseover)
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local default = UnitName("target") and UnitCanAssist("player", "target") and UnitName("target") or UnitName("player")
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