Version 6.1.0 - Raid/Party Frame Fixes

Bugfixes:
- Fixed 40-yard range check not working for raid/party frames
- Fixed aggro indicator not displaying properly on raid/party frames
- Improved aggro cache to only cache positive results for instant detection
- Fixed HP/Mana not updating with "Use Raid Frames for group" enabled
- Added SuperWoW nil-check for SpellInfo
- Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING

UI Improvements:
- Share/Hoverbind buttons now show warning when module is disabled
This commit is contained in:
Meow
2026-01-08 12:25:18 +01:00
parent 5d0e195d1e
commit 34f5c3eb02
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github: [shagu]
ko_fi: shagu
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name: Close inactive issues
on:
workflow_dispatch:
schedule:
- cron: "30 1 * * *"
jobs:
close-issues:
runs-on: ubuntu-latest
permissions:
issues: write
pull-requests: write
steps:
- uses: actions/stale@v5
with:
operations-per-run: 100
days-before-issue-stale: 30
days-before-issue-close: 14
stale-issue-label: "stale"
stale-issue-message: "This issue is stale because it has been open for 30 days with no activity."
close-issue-message: "This issue was closed because it has been inactive for 14 days since being marked as stale."
days-before-pr-stale: -1
days-before-pr-close: -1
repo-token: ${{ secrets.GITHUB_TOKEN }}
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pfUI performance updates, use on own risk.
# pfUI - Turtle WoW Edition
## DLL Integrations
[![Version](https://img.shields.io/badge/version-6.1.0-blue.svg)](https://github.com/me0wg4ming/pfUI)
[![Turtle WoW](https://img.shields.io/badge/Turtle%20WoW-1.18.0-brightgreen.svg)](https://turtlecraft.gg/)
[![SuperWoW](https://img.shields.io/badge/SuperWoW-Enhanced-purple.svg)](https://github.com/balakethelock/SuperWoW)
[![Nampower](https://img.shields.io/badge/Nampower-Optional-yellow.svg)](https://gitea.com/avitasia/nampower)
[![UnitXP](https://img.shields.io/badge/UnitXP__SP3-Optional-yellow.svg)](https://codeberg.org/konaka/UnitXP_SP3)
pfUI includes optional integration modules for client DLLs that provide enhanced functionality beyond what the standard WoW 1.12 client supports. These features are only enabled when the corresponding DLL is installed.
**A pfUI fork specifically optimized for [Turtle WoW](https://turtlecraft.gg/) with full SuperWoW, Nampower, and UnitXP_SP3 DLL integration.**
This version includes significant performance improvements, DLL-enhanced features, and TBC spell indicators that work with Turtle WoW's expanded spell library.
> **Looking for TBC support?** Visit the original pfUI by Shagu: [https://github.com/shagu/pfUI](https://github.com/shagu/pfUI)
---
## What's New in Version 6.1.0 (January 8, 2026)
### 🐛 Bugfixes
- ✅ **40-Yard Range Check Fix** - Fixed range check not working for raid/party frames due to throttle variable conflict (`this.tick` vs `this.throttleTick`)
- ✅ **Aggro Indicator Fix** - Fixed aggro indicator not displaying properly on raid/party frames (same throttle issue)
- ✅ **Aggro Detection Cache** - Improved aggro cache to only cache positive results, allowing instant detection when aggro changes while maintaining performance
- ✅ **Raid Frames with Group Display** - Fixed HP/Mana not updating when "Use Raid Frames to display group members" was enabled without being in a raid
- ✅ **SuperWoW nil-check** - Added nil-check for `SpellInfo` in superwow.lua to prevent errors when SuperWoW is not installed
- ✅ **Missing Event Registration** - Added missing events for raid/party frames: `PARTY_MEMBER_ENABLE`, `PARTY_MEMBER_DISABLE`, `PLAYER_UPDATE_RESTING`
### 🎨 UI Improvements
- ✅ **Share Button Warning** - Shows message when Share module is disabled instead of doing nothing
- ✅ **Hoverbind Button Warning** - Shows message when Hoverbind module is disabled instead of doing nothing
---
## What's New in Version 6.0.0 (January 5, 2026)
### 🚀 Major Performance Improvements
- ✅ **Central Raid/Party Event Handler** - Replaced per-frame event registration with a centralized system using O(1) unitmap lookups instead of O(n) iteration. Reduces event processing from ~5,760 calls/sec to ~400 calls/sec in 40-man raids (97.5% improvement)
- ✅ **Raid HP/Mana Update Fix** - Fixed race condition where unitmap wasn't rebuilt after frame IDs were reassigned, causing HP/Mana bars to not update when players swap positions
- ✅ **OnUpdate Throttling** - Added configurable throttles to reduce CPU usage:
- Nameplates: 0.1s throttle (target updates remain instant)
- Tooltip cursor following: 0.1s throttle
- Chat tab mouseover: 0.1s throttle
- Panel alignment: 0.2s throttle
- Autohide hover check: 0.05s throttle
- Libpredict cleanup: 0.1s throttle
### 🔧 Castbar & Pushback System
- ✅ **Pushback Fix** - Fixed spell pushback calculation: now correctly adds delay to `casttime` instead of `start` time, matching actual WoW behavior
- ✅ **Player GUID Caching** - Caches player GUID on PLAYER_ENTERING_WORLD for efficient self-cast detection
- ✅ **Hybrid Detection System** - Uses libcast.db for player casts (handles SPELLCAST_DELAYED events) and SuperWoW's UNIT_CASTEVENT for NPC/other player casts
- ✅ **2-Decimal Precision** - Castbar timer now displays with 2 decimal places (e.g., "1.45 / 2.50") for more precise timing
### 🐱 Druid Stealth Detection
- ✅ **Event-Based Detection** - Replaced polling-based stealth detection with event-driven system using UNIT_CASTEVENT and PLAYER_AURAS_CHANGED
- ✅ **Instant Cat Form Detection** - Detects Cat Form via UNIT_CASTEVENT (spell ID 768) for immediate actionbar page switch
- ✅ **Smart Buff Scanning** - Only scans buffs when actually needed (entering Cat Form), eliminates 31-buff scan every frame
- ✅ **Cached Variables** - Caches stealth state to prevent redundant checks
### 🎯 Nameplate Improvements
- ✅ **Friendly Player Classification** - Fixed friendly players being classified as FRIENDLY_NPC, now correctly uses FRIENDLY_PLAYER for proper nameplate coloring and behavior
- ✅ **Performance Throttle** - 0.1s update throttle for non-target nameplates while keeping target nameplate updates instant
### 🆕 New Modules
*Modules by [jrc13245](https://github.com/jrc13245/)*
- ✅ **nampower.lua** - Nampower DLL integration module:
- Spell Queue Indicator (shows queued spell icon near castbar)
- GCD Indicator
- Reactive Spell Indicator
- Enhanced buff tracking
- Requires [Nampower DLL](https://gitea.com/avitasia/nampower)
- ✅ **unitxp.lua** - UnitXP_SP3 DLL integration module:
- Line of Sight Indicator on target frame
- Behind Indicator on target frame
- OS Notifications for combat events
- Distance-based features
- Requires [UnitXP_SP3 DLL](https://codeberg.org/konaka/UnitXP_SP3)
- ✅ **bgscore.lua** - Battleground Score frame positioning:
- Movable BG score frame
- Position saving across sessions
### 🛠️ DLL Detection & API Helpers
- ✅ **HasSuperWoW()** - Detects SuperWoW DLL presence
- ✅ **HasUnitXP()** - Detects UnitXP_SP3 DLL presence
- ✅ **HasNampower()** - Detects Nampower DLL presence
- ✅ **GetUnitDistance(unit1, unit2)** - Returns distance using best available method (UnitXP or SuperWoW)
- ✅ **UnitInLineOfSight(unit1, unit2)** - Line of sight check via UnitXP
- ✅ **UnitIsBehind(unit1, unit2)** - Behind check via UnitXP
### 📝 New Slash Commands
- ✅ **/pfdll** - Shows DLL status for SuperWoW, Nampower, and UnitXP with detailed diagnostics
- ✅ **/pfbehind** - Test command for Behind/LOS detection on current target
### 🎮 SuperWoW API Wrappers
- ✅ **TrackUnit API** - Track group members on minimap (configurable)
- ✅ **Raid Marker Targeting** - Target units by raid marker ("mark1" to "mark8")
- ✅ **GetUnitOwner** - Get owner of pets/totems using "owner" suffix
- ✅ **Enhanced SpellInfo** - Wrapper returning structured spell data
- ✅ **Clickthrough API** - Toggle clicking through corpses
- ✅ **Autoloot API** - Control autoloot setting
- ✅ **GetPlayerBuffSpellId** - Get spell ID from buff index
- ✅ **LogToCombatLog** - Add custom entries to combat log
- ✅ **SetLocalRaidTarget** - Set raid markers only visible to self
- ✅ **GetItemCharges** - Get item charges (SuperWoW returns as negative)
- ✅ **GetUnitWeaponEnchants** - Get weapon enchant info on any unit
### 💬 Chat Enhancements
- ✅ **Player Level Display** - Shows player level next to names in chat (color-coded by difficulty)
- ✅ **Tab Mouseover Throttle** - 0.1s throttle for chat tab hover effects
### ⚙️ New Configuration Options
All new features are configurable via `/pfui`:
**Unit Frames → SuperWoW Settings:**
- Track Group on Minimap
**Unit Frames → Nampower Settings:**
- Show Spell Queue Indicator
- Spell Queue Icon Size
- Show Reactive Spell Indicator
- Reactive Indicator Size
- Enhanced Buff Tracking
**Unit Frames → UnitXP Settings:**
- Show Line of Sight Indicator
- Show Behind Indicator
- Enable OS Notifications
**Chat → Text:**
- Enable Player Levels
### 🐛 Bugfixes
- ✅ **superwow_active Variable** - Fixed inconsistent SuperWoW detection across modules (nameplates, castbar, librange, unitframes)
- ✅ **Unitmap Race Condition** - Fixed HP/Mana not updating when raid members swap positions
- ✅ **Friendly Nameplate Color** - Fixed friendly players using NPC color instead of player color
### 🐢 Turtle WoW TBC Spell Indicators
Turtle WoW includes TBC spells in the Vanilla client. This version includes all TBC buff indicators:
- ✅ Commanding Shout indicator
- ✅ Misdirection indicator
- ✅ Earth Shield indicator
- ✅ Prayer of Mending indicator
---
**Version:** 6.1.0
**Release Date:** January 8, 2026
**Compatibility:** Turtle WoW 1.18.0
**Optional DLLs:** SuperWoW, Nampower, UnitXP_SP3 (enhanced features when available)
---
## Installation
1. Download **[Latest Version](https://github.com/me0wg4ming/pfUI/archive/master.zip)**
2. Unpack the Zip file
3. Rename the folder "pfUI-master" to "pfUI"
4. Copy "pfUI" into Wow-Directory\Interface\AddOns
5. Restart Wow
## Optional DLL Enhancements
pfUI 6.0.0 includes optional integrations with client-side DLLs for enhanced functionality. These DLLs are fully supported on Turtle WoW:
### SuperWoW
**Repository:** [https://github.com/balakethelock/SuperWoW](https://github.com/balakethelock/SuperWoW)
**Repository:** https://github.com/balakethelock/SuperWoW
SuperWoW provides GUID-based unit tracking, spell information APIs, and various client enhancements.
#### Features
- **GUID-Based Focus Frame** - Focus frame uses actual unit GUIDs instead of name-based emulation
- **Native Mouseover Casting** - `/pfcast` supports true mouseover targeting via `CastSpellByName(spell, unit)`
- **Druid Mana Bar** - Shows mana while in feral forms (requires `unitframes.druidmanabar` config)
- **Enhanced Cast Bars** - Uses `UNIT_CASTEVENT` for accurate cast/channel tracking with spell IDs
- **Enhanced Debuff Tracking** - Accurate debuff application via `UNIT_CASTEVENT` with caster info
- **Group Minimap Tracking** - Track party/raid members on minimap via `TrackUnit()` API
- **Raid Marker Targeting** - Target units by raid marker (`mark1` to `mark8`)
- **Clickthrough Mode** - Click through corpses to loot underneath (`/clickthrough` or `/ct`)
- **Config Import/Export** - Save and load pfUI configs via `/pfexport` and `/pfimport`
- **Local Raid Markers** - Set raid markers visible only to yourself
- **Enchanting Link Fixes** - Converts enchant links for compatibility with non-SuperWoW clients
#### API Functions
| Function | Description |
|----------|-------------|
| `pfUI.api.GetMarkedUnit(index)` | Get unit ID for raid marker 1-8 |
| `pfUI.api.TargetMark(index)` | Target unit with raid marker |
| `pfUI.api.GetUnitOwner(unit)` | Get owner of pet/totem |
| `pfUI.api.GetSpellInfo(spellId)` | Get spell name, rank, texture, range |
| `pfUI.api.SetClickthrough(enabled)` | Enable/disable clickthrough |
| `pfUI.api.ToggleClickthrough()` | Toggle clickthrough mode |
| `pfUI.api.SetAutoloot(enabled)` | Enable/disable autoloot |
| `pfUI.api.ExportConfig(filename)` | Export config to file |
| `pfUI.api.ImportConfig(filename)` | Import config from file |
| `pfUI.api.GetPlayerBuffSpellId(index)` | Get spell ID for player buff |
| `pfUI.api.LogToCombatLog(text)` | Add text to combat log |
| `pfUI.api.SetLocalRaidTarget(unit, index)` | Set local-only raid marker |
| `pfUI.api.GetItemCharges(bag, slot)` | Get item charges (returns positive) |
| `pfUI.api.GetUnitWeaponEnchants(unit)` | Get weapon enchant info |
---
Provides:
- Enhanced castbar detection via UNIT_CASTEVENT
- UnitPosition for distance calculations
- SetMouseoverUnit for improved targeting
- SpellInfo for spell data queries
### Nampower
**Repository:** [https://gitea.com/avitasia/nampower](https://gitea.com/avitasia/nampower)
**Repository:** https://gitea.com/avitasia/nampower
Nampower provides spell queuing, precise cooldown tracking, and detailed aura/buff information.
#### Features
- **Spell Queue Indicator** - Shows queued spell icon near castbar (requires `unitframes.spellqueue` config)
- **Reactive Spell Indicator** - Highlights when Overpower, Revenge, Execute, Riposte, etc. are usable (requires `unitframes.reactive_indicator`)
- **Enhanced Debuff Tracking** - GUID-based debuff tracking via `DEBUFF_ADDED/REMOVED` events
- **Enhanced Buff Tracking** - GUID-based buff tracking via `BUFF_ADDED/REMOVED` events (requires `unitframes.nampower_buffs`)
- **Swing Timer** - Track main-hand and off-hand auto-attack timers
- **Disenchant All** - `/disenchantall` or `/dea` to disenchant eligible items
#### API Functions
| Function | Description |
|----------|-------------|
| `pfUI.api.GetUnitAuras(unit)` | Get all buffs/debuffs with spell IDs via `GetUnitField` |
| `pfUI.api.UnitHasAura(unit, spellId)` | Check if unit has specific aura |
| `pfUI.api.GetUnitResistances(unit)` | Get unit's resistances (armor, fire, frost, etc.) |
| `pfUI.api.GetPreciseCooldown(spellId)` | Get precise cooldown info (remaining ms, GCD state) |
| `pfUI.api.GetPreciseItemCooldown(itemId)` | Get precise item cooldown |
| `pfUI.api.GetEquippedTrinkets()` | Get equipped trinket info |
| `pfUI.api.GetTrinketCooldown(slot)` | Get trinket cooldown |
| `pfUI.api.UseTrinket(slot, target)` | Use trinket |
| `pfUI.api.GetNampowerItemStats(itemId)` | Get item stats |
| `pfUI.api.GetNampowerItemLevel(itemId)` | Get item level |
| `pfUI.api.GetSpellBonus(spellId, modType)` | Get spell modifiers (damage, crit, cost) |
| `pfUI.api.GetSpellDamageBonus(spellId)` | Get spell damage bonus |
| `pfUI.api.GetSpellCritBonus(spellId)` | Get spell crit bonus |
| `pfUI.api.GetSpellCostReduction(spellId)` | Get spell cost reduction |
| `pfUI.api.GetAllBagItems()` | Get all bag items |
| `pfUI.api.FindItem(itemIdOrName)` | Find item in bags |
| `pfUI.api.UseItem(itemIdOrName, target)` | Use item |
| `pfUI.api.GetPlayerEquipment()` | Get player's equipped items |
| `pfUI.api.GetTargetEquipment()` | Get target's equipped items |
| `pfUI.api.GetMaxRankSpellId(spellName)` | Get spell ID for max rank |
| `pfUI.api.GetSpellSlotInfo(spellName)` | Get spell slot/book info |
| `pfUI.api.QueueLuaScript(script, priority)` | Queue Lua script for execution |
| `pfUI.api.QueueSpell(spellName)` | Queue spell by name |
| `pfUI.api.StopChannelNextTick()` | Stop channeling next tick |
| `pfUI.api.GetSpellRecord(spellId)` | Get full spell database record |
| `pfUI.api.GetSpellSchool(spellId)` | Get spell school (Fire, Frost, etc.) |
| `pfUI.api.GetSwingTimers()` | Get auto-attack swing timers |
| `pfUI.api.libdebuff_nampower(unit, id)` | Enhanced UnitDebuff with Nampower data |
---
Provides:
- Spell queue indicator
- GCD indicator
- Reactive spell detection
- Enhanced cast information
### UnitXP_SP3
**Repository:** [https://codeberg.org/konaka/UnitXP_SP3](https://codeberg.org/konaka/UnitXP_SP3)
**Repository:** https://github.com/allfoxwy/UnitXP_SP3
Provides:
- Line of Sight detection
- Behind detection
- Accurate distance calculations
- OS notifications
UnitXP provides line-of-sight checks, positional information, precise distances, and OS-level notifications.
Use `/pfdll` in-game to check which DLLs are detected.
#### Features
## Commands
- **Line of Sight Indicator** - Shows "NO LOS" text on target frame when target is obstructed (requires `unitframes.los_indicator`)
- **Behind Indicator** - Shows "BEHIND" text on target frame when positioned behind target (requires `unitframes.behind_indicator`)
- **OS Notifications** - Flashes taskbar and plays system sound on whispers, ready checks, BG queue pops (requires `unitframes.unitxp_notify`)
- **Precise Distance** - Exact yard distance between units
- **Smart Targeting** - Target nearest enemy, highest HP, cycle through enemies
/pfui Open the configuration GUI
/pfdll Show DLL detection status (SuperWoW, Nampower, UnitXP)
/pfbehind Test Behind/LOS detection on current target
/clickthrough Toggle clickthrough mode (or /ct)
/share Open the configuration import/export dialog
/gm Open the ticket Dialog
/rl Reload the whole UI
/farm Toggles the Farm-Mode
/pfcast Same as /cast but for mouseover units
/focus Creates a Focus-Frame for the current target
/castfocus Same as /cast but for focus frame
/clearfocus Clears the Focus-Frame
/swapfocus Toggle Focus and Target-Frame
/pftest Toggle pfUI Unitframe Test Mode
/abp Addon Button Panel
#### API Functions
## Languages
pfUI supports and contains language specific code for the following gameclients.
* English (enUS)
* Korean (koKR)
* French (frFR)
* German (deDE)
* Chinese (zhCN)
* Spanish (esES)
* Russian (ruRU)
| Function | Description |
|----------|-------------|
| `pfUI.api.GetPreciseDistance(unit1, unit2)` | Get exact distance in yards |
| `pfUI.api.IsInMeleeRange(unit)` | Check if unit is in melee range |
| `pfUI.api.GetAoEDistance(unit1, unit2)` | Get distance for AoE calculations |
| `pfUI.api.TargetNearestEnemy()` | Target nearest hostile unit |
| `pfUI.api.TargetHighestHP()` | Target enemy with most HP |
| `pfUI.api.TargetNextEnemy()` | Cycle to next enemy |
| `pfUI.api.TargetPreviousEnemy()` | Cycle to previous enemy |
| `pfUI.api.TargetNextMarked(order)` | Target next marked enemy in order |
| `pfUI.api.UnitInLineOfSight(unit1, unit2)` | Check line of sight between units |
| `pfUI.api.UnitIsBehind(unit1, unit2)` | Check if unit1 is behind unit2 |
## Recommended Addons
* [pfQuest](https://shagu.org/pfQuest) A simple database and quest helper
* [WIM (continued)](https://github.com/me0wg4ming/WIM/) Give whispers an instant messenger feel
## Plugins
* [pfUI-eliteoverlay](https://shagu.org/pfUI-eliteoverlay) Add elite dragons to unitframes
* [pfUI-fonts](https://shagu.org/pfUI-fonts) Additional fonts for pfUI
* [pfUI-CustomMedia](https://github.com/mrrosh/pfUI-CustomMedia) Additional textures for pfUI
* [pfUI-Gryphons](https://github.com/mrrosh/pfUI-Gryphons) Add back the gryphons to your actionbars
## FAQ
**What does "pfUI" stand for?**
The term "*pfui!*" is german and simply stands for "*pooh!*", because I'm not a
big fan of creating configuration UI's, especially not via the Wow-API
(you might have noticed that in ShaguUI).
**How can I donate?**
You can donate via [GitHub](https://github.com/sponsors/shagu) or [Ko-fi](https://ko-fi.com/shagu)
**How do I report a Bug?**
Please provide as much information as possible in the [Bugtracker](https://github.com/me0wg4ming/pfUI/issues).
If there is an error message, provide the full content of it. Just telling that "there is an error" won't help any of us.
Please consider adding additional information such as: since when did you got the error,
does it still happen using a clean configuration, what other addons are loaded and which version you're running.
When playing with a non-english client, the language might be relevant too. If possible, explain how people can reproduce the issue.
**How can I contribute?**
Report errors and issues in the [Bugtracker](https://github.com/me0wg4ming/pfUI/issues).
Please make sure to have the latest version installed and check for conflicting addons beforehand.
**I have bad performance, what can I do?**
Version 6.0.0 includes significant performance optimizations. If you still experience issues:
1. Disable "Frame Shadows" in Settings → Appearance → Enable Frame Shadows
2. Check `/pfdll` to see which DLLs are active (some features require DLLs)
3. Disable all AddOns but pfUI and enable one-by-one to identify conflicts
4. Report issues via the [Bugtracker](https://github.com/me0wg4ming/pfUI/issues)
**Where is the happiness indicator for pets?**
The pet happiness is shown as the color of your pet's frame. Depending on your skin, this can either be the text or the background color of your pet's healthbar:
- Green = Happy
- Yellow = Content
- Red = Unhappy
Since version 4.0.7 there is also an additional icon that can be enabled from the pet unit frame options.
**Can I use Clique with pfUI?**
This addon already includes support for clickcasting. If you still want to make use of clique, all pfUI's unitframes are already compatible to Clique-TBC. For Vanilla, a pfUI compatible version can be found [Here](https://github.com/shagu/Clique/archive/master.zip). If you want to keep your current version of Clique, you'll have to apply this [Patch](https://github.com/shagu/Clique/commit/a5ee56c3f803afbdda07bae9cd330e0d4a75d75a).
**Where is the Experience Bar?**
The experience bar shows up on mouseover and whenever you gain experience, next to left chatframe by default. There's also an option to make it stay visible all the time.
**How do I show the Damage- and Threatmeter Dock?**
If you enabled the "dock"-feature for your external (third-party) meters such as DPSMate or KTM, then you'll be able to toggle between them and the Right Chat by clicking on the ">" symbol on the bottom-right panel.
**Why is my chat always resetting to only 3 lines of text?**
This happens if "Simple Chat" is enabled in blizzards interface settings (Advanced Options).
Paste the following command into your chat to disable that option: `/run SIMPLE_CHAT="0"; pfUI.chat.SetupPositions(); ReloadUI()`
**How can I enable mouseover cast?**
On Vanilla, create a macro with "/pfcast SPELLNAME". If you also want to see the cooldown, You might want to add "/run if nil then CastSpellByName("SPELLNAME") end" on top of the macro.
**Everything from scratch?! Are you insane?**
Most probably, yes.
---
### Configuration Options
## 🤝 Credits & Acknowledgments
These DLL features can be enabled/disabled via `/pfui` settings under Unit Frames:
- **Shagu** - Original pfUI creator ([https://github.com/shagu/pfUI](https://github.com/shagu/pfUI))
- **me0wg4ming** - pfUI fork maintainer and Turtle WoW enhancements
- **jrc13245** - Nampower, UnitXP, and BGScore module integration ([https://github.com/jrc13245/](https://github.com/jrc13245/))
- **SuperWoW Team** - SuperWoW framework development
- **avitasia** - Nampower DLL development
- **konaka** - UnitXP_SP3 DLL development
- **Turtle WoW Team** - For the amazing Vanilla+ experience
- **Community** - Bug reports, feature suggestions, and testing
| Setting | DLL | Description |
|---------|-----|-------------|
| `unitframes.druidmanabar` | SuperWoW | Show mana bar while shapeshifted |
| `unitframes.track_group` | SuperWoW | Track group members on minimap |
| `unitframes.spellqueue` | Nampower | Show spell queue indicator |
| `unitframes.spellqueuesize` | Nampower | Spell queue icon size |
| `unitframes.reactive_indicator` | Nampower | Show reactive ability procs |
| `unitframes.reactive_size` | Nampower | Reactive indicator icon size |
| `unitframes.nampower_buffs` | Nampower | Enhanced buff tracking |
| `unitframes.los_indicator` | UnitXP | Show line of sight indicator |
| `unitframes.behind_indicator` | UnitXP | Show behind indicator |
| `unitframes.unitxp_notify` | UnitXP | Enable OS notifications |
---
## 📄 License
Same as original pfUI - free to use and modify.
---
**Version:** 6.0.0
**Release Date:** January 5, 2026
**Compatibility:** Turtle WoW 1.18.0
**Status:** Stable
+8 -4
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@@ -3,10 +3,6 @@ pfUI.api = { }
-- load pfUI environment
setfenv(1, pfUI:GetEnvironment())
-- Client API shortcuts
gfind = string.gmatch or string.gfind
mod = math.mod or mod
-- [ DLL Detection Helpers ]
-- Detects presence of various DLL extensions for enhanced functionality
@@ -83,6 +79,10 @@ function pfUI.api.UnitIsBehind(unit1, unit2)
return nil
end
-- Client API shortcuts
gfind = string.gmatch or string.gfind
mod = math.mod or mod
-- [ strsplit ]
-- Splits a string using a delimiter.
-- 'delimiter' [string] characters that will be interpreted as delimiter
@@ -1260,6 +1260,10 @@ function pfUI.api.EnableAutohide(frame, timeout, combat)
end
frame.hover:SetScript("OnUpdate", function()
-- throttle to 0.05s
if (this.tick or 0) > GetTime() then return end
this.tick = GetTime() + 0.05
if this.activeTo == "keep" then return end
if MouseIsOver(this, 10, -10, -10, 10) then
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View File
@@ -221,6 +221,13 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", nil, "druidmanabar", "1")
pfUI:UpdateConfig("unitframes", nil, "druidmanaheight", "2")
pfUI:UpdateConfig("unitframes", nil, "druidmanatext", "0")
pfUI:UpdateConfig("unitframes", nil, "rangechecki", "4")
pfUI:UpdateConfig("unitframes", nil, "combowidth", "6")
pfUI:UpdateConfig("unitframes", nil, "comboheight", "6")
pfUI:UpdateConfig("unitframes", nil, "abbrevnum", "1")
pfUI:UpdateConfig("unitframes", nil, "abbrevname", "1")
-- Nampower Settings
pfUI:UpdateConfig("unitframes", nil, "spellqueue", "1")
pfUI:UpdateConfig("unitframes", nil, "spellqueuesize", "24")
pfUI:UpdateConfig("unitframes", nil, "gcd_indicator", "0")
@@ -229,15 +236,12 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("unitframes", nil, "reactive_indicator", "0")
pfUI:UpdateConfig("unitframes", nil, "reactive_size", "28")
pfUI:UpdateConfig("unitframes", nil, "damage_tracking", "0")
-- UnitXP Settings
pfUI:UpdateConfig("unitframes", nil, "los_indicator", "0")
pfUI:UpdateConfig("unitframes", nil, "behind_indicator", "0")
pfUI:UpdateConfig("unitframes", nil, "unitxp_notify", "0")
pfUI:UpdateConfig("unitframes", nil, "track_group", "0")
pfUI:UpdateConfig("unitframes", nil, "rangechecki", "4")
pfUI:UpdateConfig("unitframes", nil, "combowidth", "6")
pfUI:UpdateConfig("unitframes", nil, "comboheight", "6")
pfUI:UpdateConfig("unitframes", nil, "abbrevnum", "1")
pfUI:UpdateConfig("unitframes", nil, "abbrevname", "1")
pfUI:UpdateConfig("unitframes", nil, "selfingroup", "0")
pfUI:UpdateConfig("unitframes", nil, "selfinraid", "0")
@@ -725,8 +729,8 @@ function pfUI:LoadConfig()
pfUI:UpdateConfig("chat", "text", "playerlinks", "1")
pfUI:UpdateConfig("chat", "text", "detecturl", "1")
pfUI:UpdateConfig("chat", "text", "classcolor", "1")
pfUI:UpdateConfig("chat", "text", "playerlevel", "1")
pfUI:UpdateConfig("chat", "text", "whosearchunknown", "0")
pfUI:UpdateConfig("chat", "text", "playerlevel", "1")
pfUI:UpdateConfig("chat", "left", "width", "380")
pfUI:UpdateConfig("chat", "left", "height", "180")
pfUI:UpdateConfig("chat", "right", "enable", "0")
+32 -10
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@@ -1,6 +1,8 @@
-- load pfUI environment
setfenv(1, pfUI:GetEnvironment())
local superwow_active = HasSuperWoW()
pfUI.uf = CreateFrame("Frame", nil, UIParent)
pfUI.uf:SetScript("OnUpdate", function()
if InCombatLockdown and not InCombatLockdown() then
@@ -29,17 +31,21 @@ pfUI.uf.RebuildUnitmap = function()
if pfUI.uf.raid then
for i = 1, 40 do
local frame = pfUI.uf.raid[i]
if frame and frame.id and frame.id ~= 0 then
pfUI.uf.unitmap["raid" .. frame.id] = frame
if frame and frame.id and frame.id ~= 0 and frame.label then
-- ✅ Jetzt auch party-Frames in Raid-Frames unterstützen
local unitstr = frame.label .. frame.id
pfUI.uf.unitmap[unitstr] = frame
end
end
end
-- Rebuild party mappings
for i = 1, 4 do
local frame = _G["pfGroup" .. i]
if frame and frame.label == "party" then
pfUI.uf.unitmap["party" .. frame.id] = frame
-- Rebuild party mappings (nur wenn nicht als Raid verwendet)
if C.unitframes.raidforgroup ~= "1" then
for i = 1, 4 do
local frame = _G["pfGroup" .. i]
if frame and frame.label == "party" then
pfUI.uf.unitmap["party" .. frame.id] = frame
end
end
end
end
@@ -242,7 +248,8 @@ end)
local aggrodata = { }
function pfUI.api.UnitHasAggro(unit)
if aggrodata[unit] and GetTime() < aggrodata[unit].check + 1 then
-- Only cache positive results (has aggro) - allows fast detection when aggro changes
if aggrodata[unit] and aggrodata[unit].state > 0 and GetTime() < aggrodata[unit].check + 1 then
return aggrodata[unit].state
end
@@ -984,8 +991,8 @@ function pfUI.uf.OnUpdate()
-- Throttle for raid/party frames: only process updates every 0.1s
-- This reduces OnUpdate calls from 5760/sec (40 frames * 144fps) to ~400/sec
if this.label == "raid" or this.label == "party" then
if (this.tick or 0) > GetTime() then return end
this.tick = GetTime() + 0.1
if (this.throttleTick or 0) > GetTime() then return end
this.throttleTick = GetTime() + 0.1
end
-- process indicator update events
@@ -1259,6 +1266,9 @@ function pfUI.uf:EnableEvents()
f:RegisterEvent("RAID_ROSTER_UPDATE")
f:RegisterEvent("PARTY_LOOT_METHOD_CHANGED")
f:RegisterEvent("RAID_TARGET_UPDATE")
f:RegisterEvent("PARTY_MEMBER_ENABLE")
f:RegisterEvent("PARTY_MEMBER_DISABLE")
f:RegisterEvent("PLAYER_UPDATE_RESTING")
-- Unitmap aktualisieren
pfUI.uf.RebuildUnitmap()
@@ -2403,6 +2413,8 @@ function pfUI.uf:SetupBuffIndicators(config)
if myclass == "WARRIOR" then
-- Battle Shout
table.insert(indicators, "interface\\icons\\ability_warrior_battleshout")
-- Commanding Shout (TBC)
table.insert(indicators, "interface\\icons\\ability_warrior_rallyingcry")
end
if myclass == "MAGE" then
@@ -2421,6 +2433,14 @@ function pfUI.uf:SetupBuffIndicators(config)
-- Aspect of the Pack
table.insert(indicators, "interface\\icons\\ability_mount_whitetiger")
-- Misdirection (TBC)
table.insert(indicators, "interface\\icons\\ability_hunter_misdirection")
end
if myclass == "SHAMAN" then
-- Earth Shield (TBC)
table.insert(indicators, "interface\\icons\\spell_nature_skinofearth")
end
end
@@ -2449,6 +2469,8 @@ function pfUI.uf:SetupBuffIndicators(config)
table.insert(indicators, "interface\\icons\\spell_holy_renew")
-- Power Word: Shield
table.insert(indicators, "interface\\icons\\spell_holy_powerwordshield")
-- Prayer of Mending (TBC)
table.insert(indicators, "interface\\icons\\spell_holy_prayerofmendingtga")
end
if myclass == "DRUID" or config.all_hots == "1" then
+1960
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+1
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@@ -1,3 +1,4 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Include file="..\compat\vanilla.lua"/>
<Include file="..\compat\tbc.lua"/>
</Ui>
+3
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@@ -35,6 +35,7 @@
<Include file="..\modules\questitem.lua"/>
<Include file="..\modules\thirdparty.lua"/>
<Include file="..\modules\thirdparty-vanilla.lua"/>
<Include file="..\modules\thirdparty-tbc.lua"/>
<Include file="..\modules\buff.lua"/>
<Include file="..\modules\buffwatch.lua"/>
<Include file="..\modules\nameplates.lua"/>
@@ -65,6 +66,7 @@
<Include file="..\modules\afkcam.lua"/>
<Include file="..\modules\screenshot.lua"/>
<Include file="..\modules\addoncompat.lua"/>
<Include file="..\modules\combatlogfix.lua"/>
<Include file="..\modules\energytick.lua"/>
<Include file="..\modules\totems.lua"/>
<Include file="..\modules\macrotweak.lua"/>
@@ -72,4 +74,5 @@
<Include file="..\modules\superwow.lua"/>
<Include file="..\modules\nampower.lua"/>
<Include file="..\modules\unitxp.lua"/>
<Include file="..\modules\bgscore.lua"/>
</Ui>
+10
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@@ -26,6 +26,7 @@
<Include file="..\skins\blizzard\game_menu.lua"/>
<Include file="..\skins\blizzard\guild_registrar.lua"/>
<Include file="..\skins\blizzard\help.lua"/>
<Include file="..\skins\blizzard\options-interface.lua"/>
<Include file="..\skins\blizzard\options-sound.lua"/>
<Include file="..\skins\blizzard\options-video.lua"/>
<Include file="..\skins\blizzard\petition.lua"/>
@@ -33,4 +34,13 @@
<Include file="..\skins\blizzard\tooltips.lua"/>
<Include file="..\skins\blizzard\tabard.lua"/>
<Include file="..\skins\blizzard\itemtext.lua"/>
<!-- TBC -->
<Include file="..\skins\blizzard\tracking.lua"/>
<Include file="..\skins\blizzard\guildbank.lua"/>
<Include file="..\skins\blizzard\socket.lua"/>
<Include file="..\skins\blizzard\arena_registrar.lua"/>
<Include file="..\skins\blizzard\arena.lua"/>
<Include file="..\skins\blizzard\time_manager.lua"/>
<Include file="..\skins\blizzard\lfg.lua"/>
</Ui>
+2
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@@ -1,6 +1,8 @@
-- load pfUI environment
setfenv(1, pfUI:GetEnvironment())
local superwow_active = HasSuperWoW()
--[[ librange ]]--
-- A pfUI library that detects and caches distance to units.
--
+51 -21
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@@ -395,6 +395,14 @@ pfUI:RegisterModule("actionbar", "vanilla", function ()
for line in gfind(body, "[^%\n]+") do
_, _, match = string.find(line, '^#showtooltip (.+)')
-- skip any further manual macro scanning on
-- gameclients with native macro spell detection
if pfUI.client > 11200 and match then
self.spellslot = nil
self.booktype = nil
return
end
-- allow the user to disable the scan
if match and strfind(match, "disable") then
return
@@ -972,17 +980,25 @@ pfUI:RegisterModule("actionbar", "vanilla", function ()
pageswitch:SetScript("OnEvent", function()
if class ~= "DRUID" then return end
-- UNIT_CASTEVENT: detect Cat Form and Prowl cast instantly
-- Cat Form: 768 | Prowl: 5215 (R1), 6783 (R2), 9913 (R3)
-- On login/reload: full scan
if event == "PLAYER_ENTERING_WORLD" then
prowling = FullScan()
return
end
-- UNIT_CASTEVENT: detect Prowl cast instantly
-- Prowl Spell IDs: 5215 (Rank 1), 6783 (Rank 2), 9913 (Rank 3)
if event == "UNIT_CASTEVENT" then
local guid, target, cEvent, spellId = arg1, arg2, arg3, arg4
local _, playerGuid = UnitExists("player")
if guid == playerGuid and cEvent == "CAST" then
if spellId == 5215 or spellId == 6783 or spellId == 9913 then
-- Prowl cast detected
inCatForm = true
prowlActive = true
prowling = true
elseif spellId == 768 then
-- Cat Form cast (Spell ID 768)
inCatForm = true
end
end
@@ -1294,26 +1310,40 @@ pfUI:RegisterModule("actionbar", "vanilla", function ()
if enable == "1" then
-- handle pet bar
if i == 12 then
-- only show when pet actions exists
if PetHasActionBar() or pfUI.unlock and pfUI.unlock:IsShown() then
bars[i]:Show()
else
bars[i]:Hide()
end
-- show/hide petbar on petbar updates
if init then
bars[i]:RegisterEvent("PET_BAR_UPDATE")
bars[i]:SetScript("OnEvent", function()
-- hide obsolete buttons
for i=1, NUM_PET_ACTION_SLOTS do
if not PetHasActionBar() and bars[12][i] then
bars[12][i]:Hide()
end
if pfUI.client > 11200 then
if InCombatLockdown and InCombatLockdown() then
-- don't process those events during combat
else
-- set state driver for pet bars
bars[i]:SetAttribute("unit", "pet")
local visibility = pfUI.unlock and pfUI.unlock:IsShown() and "show" or petvisibility
if bars[i].visibility ~= visibility then
RegisterStateDriver(bars[i], 'visibility', visibility)
bars[i].visibility = visibility
end
-- refresh layout
CreateActionBar(12)
end)
end
else
-- only show when pet actions exists
if PetHasActionBar() or pfUI.unlock and pfUI.unlock:IsShown() then
bars[i]:Show()
else
bars[i]:Hide()
end
-- show/hide petbar on petbar updates
if init then
bars[i]:RegisterEvent("PET_BAR_UPDATE")
bars[i]:SetScript("OnEvent", function()
-- hide obsolete buttons
for i=1, NUM_PET_ACTION_SLOTS do
if not PetHasActionBar() and bars[12][i] then
bars[12][i]:Hide()
end
end
-- refresh layout
CreateActionBar(12)
end)
end
end
-- handle shapeshift bar
File diff suppressed because it is too large Load Diff
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("addonbuttons", "vanilla", function ()
pfUI:RegisterModule("addonbuttons", "vanilla:tbc", function ()
if not pfUI.minimap then return end
if C.abuttons.enable == "0" then return end
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("addons", "vanilla", function ()
pfUI:RegisterModule("addons", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
-- add main menu button
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("afkcam", "vanilla", function ()
pfUI:RegisterModule("afkcam", "vanilla:tbc", function ()
local MARKED_AFK_CAPTURE = SanitizePattern(MARKED_AFK_MESSAGE)
local social_chats = {
"CHAT_MSG_SAY",
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("autovendor", "vanilla", function ()
pfUI:RegisterModule("autovendor", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
local processed = {}
+3 -3
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("bags", "vanilla", function ()
pfUI:RegisterModule("bags", "vanilla:tbc", function ()
local rawborder, default_border = GetBorderSize("bags")
local knownInventorySpellTextures = {
@@ -573,8 +573,8 @@ pfUI:RegisterModule("bags", "vanilla", function ()
SlotLeave()
end)
-- The OnEvent function of the template scans for framenames,
-- and doesn't know the pf-Names. Therefore, triggering
-- On TBC, the OnEvent function of the template scans for framenames,
-- and obviously doesn't know the pf-Names. Therefore, triggering
-- the update function on each frame manually
if frame == pfUI.bag.left and BankFrameItemButton_Update then
local SlotUpdate = frame.bagslots.slots[slot].frame:GetScript("OnUpdate")
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("bubbles", "vanilla", function ()
pfUI:RegisterModule("bubbles", "vanilla:tbc", function ()
local alpha = tonumber(C.chat.bubbles.alpha)
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("buff", "vanilla", function ()
pfUI:RegisterModule("buff", "vanilla:tbc", function ()
-- Hide Blizz
BuffFrame:Hide()
BuffFrame:UnregisterAllEvents()
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("buffwatch", "vanilla", function ()
pfUI:RegisterModule("buffwatch", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize("panels")
local scanner = libtipscan:GetScanner("buffwatch")
+2
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@@ -1,4 +1,6 @@
pfUI:RegisterModule("castbar", "vanilla", function ()
local superwow_active = HasSuperWoW()
local font = C.castbar.use_unitfonts == "1" and pfUI.font_unit or pfUI.font_default
local font_size = C.castbar.use_unitfonts == "1" and C.global.font_unit_size or C.global.font_size
local rawborder, default_border = GetBorderSize("unitframes")
+3 -2
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("chat", "vanilla", function ()
pfUI:RegisterModule("chat", "vanilla:tbc", function ()
local panelfont = C.panel.use_unitfonts == "1" and pfUI.font_unit or pfUI.font_default
local panelfont_size = C.panel.use_unitfonts == "1" and C.global.font_unit_size or C.global.font_size
local rawborder, default_border = GetBorderSize("chat")
@@ -753,7 +753,8 @@ pfUI:RegisterModule("chat", "vanilla", function ()
end
-- Remove prat CLINKs
text = gsub(text, "{CLINK:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r")
text = gsub(text, "{CLINK:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r") -- tbc
text = gsub(text, "{CLINK:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r") -- vanilla
-- Remove chatter CLINKs
text = gsub(text, "{CLINK:item:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r")
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("chatcopy", "vanilla", function ()
pfUI:RegisterModule("chatcopy", "vanilla:tbc", function ()
local limit = 100
local f = CreateFrame("Frame")
f:RegisterEvent("PLAYER_ENTERING_WORLD")
+7
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@@ -0,0 +1,7 @@
pfUI:RegisterModule("combatlogfix", "tbc", function ()
-- Fixes the combatlog break bugs that exist since patch 2.4 by simply clearing the whole log
-- on every update. This is required in order to receive new log events. Otherwise, addons like
-- Omen or Recount won't work and simply don't receive any new data at a given time.
local combatlog = CreateFrame("Frame", "pfCombatLogFix", UIParent)
combatlog:SetScript("OnUpdate", CombatLogClearEntries)
end)
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("combopoints", "vanilla", function ()
pfUI:RegisterModule("combopoints", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
-- Hide Blizzard combo point frame and unregister all events to prevent it from popping up again
+11 -4
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("cooldown", "vanilla", function ()
pfUI:RegisterModule("cooldown", "vanilla:tbc", function ()
-- cache values
local lowcolor = {strsplit(",", C.appearance.cd.lowcolor)}
local normalcolor = {strsplit(",", C.appearance.cd.normalcolor)}
@@ -134,7 +134,14 @@ pfUI:RegisterModule("cooldown", "vanilla", function ()
end
end
-- vanilla does not have a cooldown frame type, so we hook the
-- regular SetTimer function that each one is calling.
hooksecurefunc("CooldownFrame_SetTimer", SetCooldown)
if pfUI.expansion == "vanilla" then
-- vanilla does not have a cooldown frame type, so we hook the
-- regular SetTimer function that each one is calling.
hooksecurefunc("CooldownFrame_SetTimer", SetCooldown)
else
-- tbc and later expansion have a cooldown frametype, so we can
-- hook directly into the frame creation and add our function there.
local methods = getmetatable(CreateFrame('Cooldown', nil, nil, 'CooldownFrameTemplate')).__index
hooksecurefunc(methods, 'SetCooldown', SetCooldown)
end
end)
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("easteregg", "vanilla", function ()
pfUI:RegisterModule("easteregg", "vanilla:tbc", function ()
-- merry x-mas!
if date("%m%d") == "1224" or date("%m%d") == "1225" then
local title = (UnitFactionGroup("player") == "Horde") and PVP_RANK_18_0 or PVP_RANK_18_1
+7 -17
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("energytick", "vanilla", function ()
pfUI:RegisterModule("energytick", "vanilla:tbc", function ()
if not pfUI.uf or not pfUI.uf.player then return end
local energytick = CreateFrame("Frame", nil, pfUI.uf.player.power.bar)
@@ -7,9 +7,6 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
energytick:RegisterEvent("UNIT_DISPLAYPOWER")
energytick:RegisterEvent("UNIT_ENERGY")
energytick:RegisterEvent("UNIT_MANA")
energytick:RegisterEvent("CHAT_MSG_SPELL_SELF_BUFF")
energytick:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS")
energytick:SetScript("OnEvent", function()
if UnitPowerType("player") == 0 and C.unitframes.player.manatick == "1" then
this.mode = "MANA"
@@ -21,14 +18,6 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
this:Hide()
end
-- Filter nur eigene Energy-Gewinne von Talents/Buffs
if event == "CHAT_MSG_SPELL_SELF_BUFF" or event == "CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS" then
if string.find(arg1, "You gain") and string.find(arg1, "Energy from") then
this.ignoreNextGain = true
end
return
end
if event == "PLAYER_ENTERING_WORLD" then
this.lastMana = UnitMana("player")
end
@@ -49,10 +38,7 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
this.badtick = diff
end
elseif this.mode == "ENERGY" and diff > 0 then
if not this.ignoreNextGain then
this.target = 2
end
this.ignoreNextGain = false
this.target = 2
end
this.lastMana = this.currentMana
end
@@ -83,10 +69,14 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
energytick.spark:SetWidth(C.unitframes.player.pheight + 5)
energytick.spark:SetBlendMode('ADD')
-- update spark size on player frame changes
local hookUpdateConfig = pfUI.uf.player.UpdateConfig
function pfUI.uf.player.UpdateConfig()
-- update spark sizes
energytick.spark:SetHeight(C.unitframes.player.pheight + 15)
energytick.spark:SetWidth(C.unitframes.player.pheight + 5)
-- run default unitframe update function
hookUpdateConfig(pfUI.uf.player)
end
end)
end)
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("farmmode", "vanilla", function ()
pfUI:RegisterModule("farmmode", "vanilla:tbc", function ()
local function ToggleFarmMode()
if pfUI.farmmap:IsShown() then
pfUI.farmmap:Hide()
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("feigndeath", "vanilla", function ()
pfUI:RegisterModule("feigndeath", "vanilla:tbc", function ()
local cache = { }
local scanner = libtipscan:GetScanner("feigndeath")
local healthbar = scanner:GetChildren()
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("firstrun", "vanilla", function ()
pfUI:RegisterModule("firstrun", "vanilla:tbc", function ()
pfUI.firstrun = CreateFrame("Frame", "pfFirstRunWizard", UIParent)
pfUI.firstrun.steps = {}
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("focus", "vanilla", function ()
pfUI:RegisterModule("focus", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("group", "vanilla", function ()
pfUI:RegisterModule("group", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("gryphons", "vanilla", function ()
pfUI:RegisterModule("gryphons", "vanilla:tbc", function ()
pfUI.gryphons = {
frames = {
left = CreateFrame("Frame"),
+37 -21
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@@ -1,4 +1,4 @@
pfUI:RegisterModule("gui", "vanilla", function ()
pfUI:RegisterModule("gui", "vanilla:tbc", function ()
local Reload, U, CreateConfig, CreateTabFrame, CreateArea, CreateGUIEntry, EntryUpdate
-- "searchDB" gets populated when CreateConfig is called. The table holds
@@ -656,7 +656,11 @@ pfUI:RegisterModule("gui", "vanilla", function ()
pfUI.gui.hoverbind:SetHeight(25)
pfUI.gui.hoverbind:SetText(T["Hoverbind"])
pfUI.gui.hoverbind:SetScript("OnClick", function()
if pfUI.hoverbind then pfUI.hoverbind:Show() end
if pfUI.hoverbind then
pfUI.hoverbind:Show()
else
message("Please enable the Hoverbind module to use this feature.")
end
end)
SkinButton(pfUI.gui.hoverbind)
@@ -671,6 +675,8 @@ pfUI:RegisterModule("gui", "vanilla", function ()
if pfShare then
pfShare:Show()
pfShareExport:Click()
else
message("Please enable the Share module to share your config.")
end
end)
SkinButton(pfUI.gui.share)
@@ -2402,26 +2408,36 @@ pfUI:RegisterModule("gui", "vanilla", function ()
CreateConfig(nil, "ShaguDPS (" .. T["Dock"] .. ")", C.thirdparty.shagudps, "dock", "checkbox")
CreateConfig(nil, "DPSMate (" .. T["Skin"] .. ")", C.thirdparty.dpsmate, "skin", "checkbox")
CreateConfig(nil, "DPSMate (" .. T["Dock"] .. ")", C.thirdparty.dpsmate, "dock", "checkbox")
CreateConfig(nil, "SWStats (" .. T["Skin"] .. ")", C.thirdparty.swstats, "skin", "checkbox")
CreateConfig(nil, "SWStats (" .. T["Dock"] .. ")", C.thirdparty.swstats, "dock", "checkbox")
CreateConfig(nil, "KLH Threat Meter (" .. T["Skin"] .. ")", C.thirdparty.ktm, "skin", "checkbox")
CreateConfig(nil, "KLH Threat Meter (" .. T["Dock"] .. ")", C.thirdparty.ktm, "dock", "checkbox")
CreateConfig(nil, "TW Threatmeter (" .. T["Skin"] .. ")", C.thirdparty.twt, "skin", "checkbox")
CreateConfig(nil, "TW Threatmeter (" .. T["Dock"] .. ")", C.thirdparty.twt, "dock", "checkbox")
CreateConfig(nil, "WIM", C.thirdparty.wim, "enable", "checkbox")
CreateConfig(nil, "HealComm", C.thirdparty.healcomm, "enable", "checkbox")
CreateConfig(nil, "SortBags", C.thirdparty.sortbags, "enable", "checkbox")
CreateConfig(nil, "Recount (" .. T["Skin"] .. ")", C.thirdparty.recount, "skin", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "Recount (" .. T["Dock"] .. ")", C.thirdparty.recount, "dock", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "Omen (" .. T["Skin"] .. ")", C.thirdparty.omen, "skin", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "Omen (" .. T["Dock"] .. ")", C.thirdparty.omen, "dock", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "SWStats (" .. T["Skin"] .. ")", C.thirdparty.swstats, "skin", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SWStats (" .. T["Dock"] .. ")", C.thirdparty.swstats, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "KLH Threat Meter (" .. T["Skin"] .. ")", C.thirdparty.ktm, "skin", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "KLH Threat Meter (" .. T["Dock"] .. ")", C.thirdparty.ktm, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "TW Threatmeter (" .. T["Skin"] .. ")", C.thirdparty.twt, "skin", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "TW Threatmeter (" .. T["Dock"] .. ")", C.thirdparty.twt, "dock", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "WIM", C.thirdparty.wim, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "HealComm", C.thirdparty.healcomm, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SortBags", C.thirdparty.sortbags, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "Bag_Sort", C.thirdparty.bag_sort, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "MrPlow", C.thirdparty.mrplow, "enable", "checkbox")
CreateConfig(nil, "BetterCharacterStats", C.thirdparty.bcs, "enable", "checkbox")
CreateConfig(nil, "Crafty", C.thirdparty.crafty, "enable", "checkbox")
CreateConfig(nil, "CleverMacro", C.thirdparty.clevermacro, "enable", "checkbox")
CreateConfig(nil, "FlightMap", C.thirdparty.flightmap, "enable", "checkbox")
CreateConfig(nil, "TheoryCraft", C.thirdparty.theorycraft, "enable", "checkbox")
CreateConfig(nil, "SuperMacro", C.thirdparty.supermacro, "enable", "checkbox")
CreateConfig(nil, "AtlasLoot", C.thirdparty.atlasloot, "enable", "checkbox")
CreateConfig(nil, "MyRolePlay", C.thirdparty.myroleplay, "enable", "checkbox")
CreateConfig(nil, "DruidManaBar", C.thirdparty.druidmana, "enable", "checkbox")
CreateConfig(nil, "NoteIt", C.thirdparty.noteit, "enable", "checkbox")
CreateConfig(nil, "BetterCharacterStats", C.thirdparty.bcs, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "Crafty", C.thirdparty.crafty, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "CleverMacro", C.thirdparty.clevermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "AckisRecipeList", C.thirdparty.ackis, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "SheepWatch", C.thirdparty.sheepwatch, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "TotemTimers", C.thirdparty.totemtimers, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "DruidBar", C.thirdparty.druidbar, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "BCEPGP", C.thirdparty.bcepgp, "enable", "checkbox", nil, nil, nil, nil, "tbc")
CreateConfig(nil, "FlightMap", C.thirdparty.flightmap, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "TheoryCraft", C.thirdparty.theorycraft, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "SuperMacro", C.thirdparty.supermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "AtlasLoot", C.thirdparty.atlasloot, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "MyRolePlay", C.thirdparty.myroleplay, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "DruidManaBar", C.thirdparty.druidmana, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
CreateConfig(nil, "NoteIt", C.thirdparty.noteit, "enable", "checkbox", nil, nil, nil, nil, "vanilla")
end)
CreateGUIEntry(T["Components"], T["Modules"], function()
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("hoverbind", "vanilla", function ()
pfUI:RegisterModule("hoverbind", "vanilla:tbc", function ()
local keymap = {
-- buttons to binding association
["pfActionBarMainButton"] = "ACTIONBUTTON",
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("infight", "vanilla", function ()
pfUI:RegisterModule("infight", "vanilla:tbc", function ()
local function OnUpdate()
if not this.infight and not this.aggro and not this.health then return end
if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() + .1 end
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("loot", "vanilla", function ()
pfUI:RegisterModule("loot", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
pfUI.loot = CreateFrame("Frame", "pfLootFrame", UIParent)
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("map", "vanilla", function ()
pfUI:RegisterModule("map", "vanilla:tbc", function ()
table.insert(UISpecialFrames, "WorldMapFrame")
local function UpdateTooltipScale()
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("mapreveal", "vanilla", function ()
pfUI:RegisterModule("mapreveal", "vanilla:tbc", function ()
-- do not load if other map addon is loaded
if Cartographer then return end
if METAMAP_TITLE then return end
+2 -2
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("minimap", "vanilla", function ()
pfUI:RegisterModule("minimap", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local size = tonumber(C.appearance.minimap.size) or 140
@@ -39,7 +39,7 @@ pfUI:RegisterModule("minimap", "vanilla", function ()
Minimap:SetWidth(size)
Minimap:SetHeight(size)
-- do the best to detect the minimap arrow
-- vanilla+tbc: do the best to detect the minimap arrow
local arrowscale = tonumber(C.appearance.minimap.arrowscale)
local minimaparrow = ({Minimap:GetChildren()})[9]
for k, v in pairs({Minimap:GetChildren()}) do
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("mirrortimers", "vanilla", function ()
pfUI:RegisterModule("mirrortimers", "vanilla:tbc", function ()
local font = pfUI.font_default
local fontsize = tonumber(C.global.font_size)
local height = fontsize * 1.3
+198 -81
View File
@@ -2,6 +2,10 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
-- disable original castbars
pcall(SetCVar, "ShowVKeyCastbar", 0)
-- check for SuperWoW support (use SUPERWOW_VERSION global)
local superwow_active = SUPERWOW_VERSION ~= nil
--print("pfUI Nameplates: SuperWoW " .. (superwow_active and "ACTIVE" or "INACTIVE"))
local unitcolors = {
["ENEMY_NPC"] = { .9, .2, .3, .8 },
["NEUTRAL_NPC"] = { 1, 1, .3, .8 },
@@ -37,6 +41,10 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
local registry = {}
local debuffdurations = C.appearance.cd.debuffs == "1" and true or nil
-- NEW: Cast event cache like Overhead.lua
local CastEvents = {}
local _, PlayerGUID = UnitExists("player")
-- cache default border color
local er, eg, eb, ea = GetStringColor(pfUI_config.appearance.border.color)
@@ -67,6 +75,15 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
return
end
local function wipe(table)
if type(table) ~= "table" then
return
end
for k in pairs(table) do
table[k] = nil
end
end
local function IsNamePlate(frame)
if frame:GetObjectType() ~= NAMEPLATE_FRAMETYPE then return nil end
regions = plate:GetRegions()
@@ -311,18 +328,65 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
nameplates:RegisterEvent("UNIT_COMBO_POINTS")
nameplates:RegisterEvent("PLAYER_COMBO_POINTS")
nameplates:RegisterEvent("UNIT_AURA")
-- NEW: Register cast events like Overhead.lua
if superwow_active then
nameplates:RegisterEvent("UNIT_CASTEVENT")
end
nameplates:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" then
this:SetGameVariables()
elseif event == "UNIT_CASTEVENT" then
-- NEW: Event-based cast handling from Overhead.lua
local casterGUID = arg1
if casterGUID == PlayerGUID then return end
local eventType = arg3 -- "START", "CAST", "FAIL", "CHANNEL"
local spellID = arg4
local castDuration = arg5
local spellName, _, icon = SpellInfo(spellID)
if eventType == "MAINHAND" or eventType == "OFFHAND" then
return
end
if eventType == "CAST" then
if not CastEvents[casterGUID] or spellID ~= CastEvents[casterGUID].spell then
return
end
end
if eventType == "START" or eventType == "CHANNEL" then
if not CastEvents[casterGUID] then
CastEvents[casterGUID] = {}
end
wipe(CastEvents[casterGUID])
CastEvents[casterGUID].event = eventType
CastEvents[casterGUID].spellID = spellID
CastEvents[casterGUID].spellName = spellName
CastEvents[casterGUID].icon = icon
CastEvents[casterGUID].startTime = GetTime()
CastEvents[casterGUID].endTime = castDuration and GetTime() + castDuration / 1000
CastEvents[casterGUID].duration = castDuration and castDuration / 1000 or nil
elseif eventType == "FAIL" then
if CastEvents[casterGUID] then
wipe(CastEvents[casterGUID])
end
end
-- Propagate cast event to all nameplates
for plate in pairs(registry) do
plate.eventcache = true
end
else
this.eventcache = true
end
end)
nameplates:SetScript("OnUpdate", function()
-- throttle to 10 updates per second instead of every frame
if (this.tick or 0.1) > GetTime() then return else this.tick = GetTime() + 0.1 end
-- Throttle main scanner to reasonable rate
if (this.tick or 0) > GetTime() then return else this.tick = GetTime() + 0.05 end
-- propagate events to all nameplates
if this.eventcache then
@@ -631,6 +695,7 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
end
if player and unittype == "ENEMY_NPC" then unittype = "ENEMY_PLAYER" end
if player and unittype == "FRIENDLY_NPC" then unittype = "FRIENDLY_PLAYER" end
elite = plate.original.levelicon:IsShown() and not player and "boss" or elite
if not class then plate.wait_for_scan = true end
@@ -874,12 +939,19 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
end
nameplates.OnUpdate = function(frame)
local update
local frame = frame or this
local nameplate = frame.nameplate
-- OPTIMIZED: Minimal throttle - only skip if very recent update
local target = UnitExists("target") and frame:GetAlpha() == 1 or nil
local throttle = target and 0.02 or 0.02
if (nameplate.lasttick or 0) + throttle > GetTime() then return end
nameplate.lasttick = GetTime()
local update
local original = nameplate.original
local name = original.name:GetText()
local target = UnitExists("target") and frame:GetAlpha() == 1 or nil
local mouseover = UnitExists("mouseover") and original.glow:IsShown() or nil
local namefightcolor = C.nameplates.namefightcolor == "1"
@@ -889,12 +961,11 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
nameplate.eventcache = nil
end
-- reset strata cache on target change
-- OPTIMIZED: Cache strata changes
if nameplate.istarget ~= target then
nameplate.target_strata = nil
end
-- keep target nameplate above others
if target and nameplate.target_strata ~= 1 then
nameplate:SetFrameStrata("LOW")
nameplate.target_strata = 1
@@ -903,15 +974,22 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
nameplate.target_strata = 0
end
-- cache target value
nameplate.istarget = target
-- set non-target plate alpha
-- OPTIMIZED: Cache alpha changes
local newAlpha
if target or not UnitExists("target") then
nameplate:SetAlpha(1)
newAlpha = 1
else
frame:SetAlpha(.95)
nameplate:SetAlpha(tonumber(C.nameplates.notargalpha))
newAlpha = tonumber(C.nameplates.notargalpha)
end
if nameplate.cachedAlpha ~= newAlpha then
if not target and UnitExists("target") then
frame:SetAlpha(.95)
end
nameplate:SetAlpha(newAlpha)
nameplate.cachedAlpha = newAlpha
end
-- queue update on visual target update
@@ -939,7 +1017,7 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
if namefightcolor then
if r > .9 and g < .2 and b < .2 then
nameplate.name:SetTextColor(1,0.4,0.2,1) -- infight
nameplate.name:SetTextColor(1,0.4,0.2,1)
else
nameplate.name:SetTextColor(r,g,b,1)
end
@@ -979,97 +1057,136 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
nameplate.tick = GetTime() + .5
end
-- target zoom
local w, h = nameplate.health:GetWidth(), nameplate.health:GetHeight()
-- OPTIMIZED: Cache zoom dimensions
if target and C.nameplates.targetzoom == "1" then
local zoomval = tonumber(C.nameplates.targetzoomval)+1
local wc = tonumber(C.nameplates.width)*zoomval
local hc = tonumber(C.nameplates.heighthealth)*(zoomval*.9)
local animation = false
if not nameplate.health.zoomed then
local zoomval = tonumber(C.nameplates.targetzoomval)+1
local wc = tonumber(C.nameplates.width)*zoomval
local hc = tonumber(C.nameplates.heighthealth)*(zoomval*.9)
nameplate.health.targetWidth = wc
nameplate.health.targetHeight = hc
end
local w, h = nameplate.health:GetWidth(), nameplate.health:GetHeight()
local wc, hc = nameplate.health.targetWidth, nameplate.health.targetHeight
if wc >= w then
wc = w*1.05
nameplate.health:SetWidth(wc)
nameplate.health:SetWidth(w*1.05)
nameplate.health.zoomTransition = true
animation = true
end
if hc >= h then
hc = h*1.05
nameplate.health:SetHeight(hc)
elseif hc >= h then
nameplate.health:SetHeight(h*1.05)
nameplate.health.zoomTransition = true
animation = true
end
if animation == false and not nameplate.health.zoomed then
nameplate.health:SetWidth(wc)
nameplate.health:SetHeight(hc)
nameplate.health.zoomTransition = nil
else
if nameplate.health.zoomTransition then
nameplate.health:SetWidth(wc)
nameplate.health:SetHeight(hc)
nameplate.health.zoomTransition = nil
end
nameplate.health.zoomed = true
end
elseif nameplate.health.zoomed or nameplate.health.zoomTransition then
local w, h = nameplate.health:GetWidth(), nameplate.health:GetHeight()
local wc = tonumber(C.nameplates.width)
local hc = tonumber(C.nameplates.heighthealth)
local animation = false
if wc <= w then
wc = w*.95
nameplate.health:SetWidth(wc)
animation = true
end
if hc <= h then
hc = h*0.95
nameplate.health:SetHeight(hc)
animation = true
end
if animation == false then
nameplate.health:SetWidth(w*.95)
elseif hc <= h then
nameplate.health:SetHeight(h*0.95)
else
nameplate.health:SetWidth(wc)
nameplate.health:SetHeight(hc)
nameplate.health.zoomTransition = nil
nameplate.health.zoomed = nil
nameplate.health.targetWidth = nil
nameplate.health.targetHeight = nil
end
end
-- castbar update
-- OPTIMIZED: UNIT_CASTEVENT implementation
if C.nameplates["showcastbar"] == "1" and ( C.nameplates["targetcastbar"] == "0" or target ) then
local channel, cast, nameSubtext, text, texture, startTime, endTime, isTradeSkill
-- detect cast or channel bars
cast, nameSubtext, text, texture, startTime, endTime, isTradeSkill = UnitCastingInfo(target and "target" or name)
if not cast then channel, nameSubtext, text, texture, startTime, endTime, isTradeSkill = UnitChannelInfo(target and "target" or name) end
-- read enemy casts from SuperWoW if enabled
if superwow_active then
cast, nameSubtext, text, texture, startTime, endTime, isTradeSkill = UnitCastingInfo(nameplate.parent:GetName(1))
if not cast then channel, nameSubtext, text, texture, startTime, endTime, isTradeSkill = UnitChannelInfo(nameplate.parent:GetName(1)) end
local unitstr = target and "target" or nil
-- Use SuperWoW GUID if available
if superwow_active and not unitstr then
unitstr = nameplate.parent:GetName(1)
end
if not cast and not channel then
nameplate.castbar:Hide()
elseif cast or channel then
local effect = cast or channel
local duration = endTime - startTime
local max = duration / 1000
local cur = GetTime() - startTime / 1000
-- invert castbar values while channeling
if channel then cur = max + startTime/1000 - GetTime() end
nameplate.castbar:SetMinMaxValues(0, duration/1000)
nameplate.castbar:SetValue(cur)
nameplate.castbar.text:SetText(round(cur,1))
if C.nameplates.spellname == "1" then
nameplate.castbar.spell:SetText(effect)
-- Check event-based cast cache first
local castInfo = unitstr and CastEvents[unitstr]
if castInfo and castInfo.spellID then
-- Check if cast is still valid
if castInfo.startTime + castInfo.duration < GetTime() then
wipe(castInfo)
nameplate.castbar:Hide()
elseif castInfo.event == "CAST" or castInfo.event == "FAIL" then
wipe(castInfo)
nameplate.castbar:Hide()
else
nameplate.castbar.spell:SetText("")
-- Update from cached event data
nameplate.castbar:SetMinMaxValues(castInfo.startTime, castInfo.endTime)
local barValue
if castInfo.event == "CHANNEL" then
barValue = castInfo.startTime + (castInfo.endTime - GetTime())
else
barValue = GetTime()
end
nameplate.castbar:SetValue(barValue)
nameplate.castbar.text:SetText(round(GetTime() - castInfo.startTime, 1))
if C.nameplates.spellname == "1" then
nameplate.castbar.spell:SetText(castInfo.spellName)
else
nameplate.castbar.spell:SetText("")
end
if castInfo.icon then
nameplate.castbar.icon.tex:SetTexture(castInfo.icon)
nameplate.castbar.icon.tex:SetTexCoord(.1,.9,.1,.9)
end
nameplate.castbar:Show()
end
nameplate.castbar:Show()
else
-- Fallback to API calls if no event data (for non-SuperWoW or target)
local channel, cast, nameSubtext, text, texture, startTime, endTime, isTradeSkill
if target then
cast, nameSubtext, text, texture, startTime, endTime, isTradeSkill = UnitCastingInfo("target")
if not cast then
channel, nameSubtext, text, texture, startTime, endTime, isTradeSkill = UnitChannelInfo("target")
end
end
if not cast and not channel then
nameplate.castbar:Hide()
else
local effect = cast or channel
local duration = endTime - startTime
local max = duration / 1000
local cur = GetTime() - startTime / 1000
if texture then
nameplate.castbar.icon.tex:SetTexture(texture)
nameplate.castbar.icon.tex:SetTexCoord(.1,.9,.1,.9)
if channel then cur = max + startTime/1000 - GetTime() end
nameplate.castbar:SetMinMaxValues(0, duration/1000)
nameplate.castbar:SetValue(cur)
nameplate.castbar.text:SetText(round(cur,1))
if C.nameplates.spellname == "1" then
nameplate.castbar.spell:SetText(effect)
else
nameplate.castbar.spell:SetText("")
end
nameplate.castbar:Show()
if texture then
nameplate.castbar.icon.tex:SetTexture(texture)
nameplate.castbar.icon.tex:SetTexCoord(.1,.9,.1,.9)
end
end
end
else
@@ -1236,4 +1353,4 @@ pfUI:RegisterModule("nameplates", "vanilla", function ()
end
pfUI.nameplates = nameplates
end)
end)
+88 -81
View File
@@ -111,7 +111,7 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
if SpellInfo then
spellName, spellRank, texture = SpellInfo(spellId)
end
if GetSpellNameAndRankForId then
if not spellName and GetSpellNameAndRankForId then
spellName, spellRank = GetSpellNameAndRankForId(spellId)
end
@@ -123,9 +123,9 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
end
-- Try GetSpellRec for duration if libdebuff doesn't have it
if duration == 0 and GetSpellRec then
local spellRec = GetSpellRec(spellId)
if spellRec and spellRec.durationIndex and spellRec.durationIndex > 0 then
if duration == 0 and GetSpellRec and spellId then
local success, spellRec = pcall(GetSpellRec, spellId)
if success and spellRec and spellRec.durationIndex and spellRec.durationIndex > 0 then
-- Duration index maps to spell duration - common values:
-- This is a rough approximation since we don't have the duration table
duration = 30 -- Default fallback
@@ -170,21 +170,25 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
local effect, rank, texture, stacks, dtype, duration, timeleft, caster = originalUnitDebuff(self, unit, id)
-- If we have Nampower data for this unit, try to enhance it
local _, guid = UnitExists(unit)
if guid and debuffdb[guid] then
-- Find the debuff by slot
for spellId, data in pairs(debuffdb[guid]) do
if data.slot == id then
-- Use Nampower data for more accurate timing
if data.duration and data.duration > 0 and data.start then
duration = data.duration
timeleft = data.duration + data.start - GetTime()
if timeleft < 0 then timeleft = 0 end
caster = data.caster
stacks = data.stacks or stacks
end
break
if not UnitExists then return effect, rank, texture, stacks, dtype, duration, timeleft, caster end
local exists, guid = UnitExists(unit)
if not exists or not guid or not debuffdb[guid] then
return effect, rank, texture, stacks, dtype, duration, timeleft, caster
end
-- Find the debuff by slot
for spellId, data in pairs(debuffdb[guid]) do
if data.slot == id then
-- Use Nampower data for more accurate timing
if data.duration and data.duration > 0 and data.start then
duration = data.duration
timeleft = data.duration + data.start - GetTime()
if timeleft < 0 then timeleft = 0 end
caster = data.caster
stacks = data.stacks or stacks
end
break
end
end
@@ -222,20 +226,22 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
if SpellInfo then
spellName, spellRank, texture = SpellInfo(spellId)
end
if GetSpellNameAndRankForId then
if not spellName and GetSpellNameAndRankForId then
spellName, spellRank = GetSpellNameAndRankForId(spellId)
end
buffdb[guid][spellId] = {
spellId = spellId,
name = spellName,
rank = spellRank,
texture = texture,
stacks = stackCount or 1,
start = GetTime(),
slot = slot,
auraLevel = auraLevel
}
if spellName then
buffdb[guid][spellId] = {
spellId = spellId,
name = spellName,
rank = spellRank,
texture = texture,
stacks = stackCount or 1,
start = GetTime(),
slot = slot,
auraLevel = auraLevel
}
end
elseif event == "BUFF_REMOVED_OTHER" or event == "BUFF_REMOVED_SELF" then
if buffdb[guid] and buffdb[guid][spellId] then
buffdb[guid][spellId] = nil
@@ -294,13 +300,13 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
local res = GetUnitField(unit, "resistances")
if not res then return nil end
return {
armor = res[1],
holy = res[2],
fire = res[3],
nature = res[4],
frost = res[5],
shadow = res[6],
arcane = res[7]
armor = res[1] or 0,
holy = res[2] or 0,
fire = res[3] or 0,
nature = res[4] or 0,
frost = res[5] or 0,
shadow = res[6] or 0,
arcane = res[7] or 0
}
end
end
@@ -389,13 +395,13 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
local cd = GetSpellIdCooldown(spellId)
if not cd then return nil end
return {
onCooldown = cd.isOnCooldown == 1,
remaining = cd.cooldownRemainingMs / 1000,
remainingMs = cd.cooldownRemainingMs,
gcdRemaining = cd.gcdCategoryRemainingMs / 1000,
gcdRemainingMs = cd.gcdCategoryRemainingMs,
individualRemaining = cd.individualRemainingMs / 1000,
categoryRemaining = cd.categoryRemainingMs / 1000,
onCooldown = (cd.isOnCooldown or 0) == 1,
remaining = (cd.cooldownRemainingMs or 0) / 1000,
remainingMs = cd.cooldownRemainingMs or 0,
gcdRemaining = (cd.gcdCategoryRemainingMs or 0) / 1000,
gcdRemainingMs = cd.gcdCategoryRemainingMs or 0,
individualRemaining = (cd.individualRemainingMs or 0) / 1000,
categoryRemaining = (cd.categoryRemainingMs or 0) / 1000,
}
end
@@ -405,9 +411,9 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
local cd = GetItemIdCooldown(itemId)
if not cd then return nil end
return {
onCooldown = cd.isOnCooldown == 1,
remaining = cd.cooldownRemainingMs / 1000,
remainingMs = cd.cooldownRemainingMs,
onCooldown = (cd.isOnCooldown or 0) == 1,
remaining = (cd.cooldownRemainingMs or 0) / 1000,
remainingMs = cd.cooldownRemainingMs or 0,
}
end
end
@@ -433,9 +439,10 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
if GetTrinkets then
pfUI.api.GetEquippedTrinkets = function()
local trinkets = GetTrinkets()
if not trinkets then return {} end
local equipped = {}
for _, trinket in pairs(trinkets) do
if trinket.bagIndex == nil then -- nil bagIndex = equipped
if trinket and trinket.bagIndex == nil then -- nil bagIndex = equipped
table.insert(equipped, trinket)
end
end
@@ -445,11 +452,11 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
pfUI.api.GetTrinketCooldown = function(slot)
if not GetTrinketCooldown then return nil end
local cd = GetTrinketCooldown(slot)
if cd == -1 then return nil end
if cd == -1 or not cd then return nil end
return {
onCooldown = cd.isOnCooldown == 1,
remaining = cd.cooldownRemainingMs / 1000,
remainingMs = cd.cooldownRemainingMs,
onCooldown = (cd.isOnCooldown or 0) == 1,
remaining = (cd.cooldownRemainingMs or 0) / 1000,
remainingMs = cd.cooldownRemainingMs or 0,
}
end
@@ -473,7 +480,7 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
return GetItemLevel(itemId)
end
local success, stats = pcall(GetItemStats, itemId, true)
if success and stats then
if success and stats and stats.itemLevel then
return stats.itemLevel
end
return nil
@@ -587,41 +594,41 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
-- Spell Database Access via GetSpellRec
if GetSpellRec then
pfUI.api.GetSpellRecord = function(spellId)
local rec = GetSpellRec(spellId)
if not rec then return nil end
local success, rec = pcall(GetSpellRec, spellId)
if not success or not rec then return nil end
return {
spellId = spellId,
name = rec.name,
rank = rec.rank,
description = rec.description,
manaCost = rec.manaCost,
baseLevel = rec.baseLevel,
spellLevel = rec.spellLevel,
maxLevel = rec.maxLevel,
maxTargetLevel = rec.maxTargetLevel,
maxTargets = rec.maxTargets,
durationIndex = rec.durationIndex,
powerType = rec.powerType,
rangeIndex = rec.rangeIndex,
speed = rec.speed,
schoolMask = rec.schoolMask,
runeCostID = rec.runeCostID,
spellMissileID = rec.spellMissileID,
iconID = rec.iconID,
activeIconID = rec.activeIconID,
nameSubtext = rec.nameSubtext,
castingTimeIndex = rec.castingTimeIndex,
categoryRecoveryTime = rec.categoryRecoveryTime,
recoveryTime = rec.recoveryTime,
startRecoveryCategory = rec.startRecoveryCategory,
startRecoveryTime = rec.startRecoveryTime,
name = rec.name or "",
rank = rec.rank or "",
description = rec.description or "",
manaCost = rec.manaCost or 0,
baseLevel = rec.baseLevel or 0,
spellLevel = rec.spellLevel or 0,
maxLevel = rec.maxLevel or 0,
maxTargetLevel = rec.maxTargetLevel or 0,
maxTargets = rec.maxTargets or 0,
durationIndex = rec.durationIndex or 0,
powerType = rec.powerType or 0,
rangeIndex = rec.rangeIndex or 0,
speed = rec.speed or 0,
schoolMask = rec.schoolMask or 0,
runeCostID = rec.runeCostID or 0,
spellMissileID = rec.spellMissileID or 0,
iconID = rec.iconID or 0,
activeIconID = rec.activeIconID or 0,
nameSubtext = rec.nameSubtext or "",
castingTimeIndex = rec.castingTimeIndex or 0,
categoryRecoveryTime = rec.categoryRecoveryTime or 0,
recoveryTime = rec.recoveryTime or 0,
startRecoveryCategory = rec.startRecoveryCategory or 0,
startRecoveryTime = rec.startRecoveryTime or 0,
}
end
-- Get spell school (fire, frost, nature, etc.)
pfUI.api.GetSpellSchool = function(spellId)
local rec = GetSpellRec(spellId)
if not rec then return nil end
local success, rec = pcall(GetSpellRec, spellId)
if not success or not rec or not rec.schoolMask then return nil end
local schools = {
[1] = "Physical",
[2] = "Holy",
@@ -740,4 +747,4 @@ pfUI:RegisterModule("nampower", "vanilla", function ()
},
}
end
end)
end)
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("panel", "vanilla", function()
pfUI:RegisterModule("panel", "vanilla:tbc", function()
-- initialize gold cache if not yet happened
pfUI_cache["gold"] = pfUI_cache["gold"] or {}
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("pet", "vanilla", function ()
pfUI:RegisterModule("pet", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
pfUI.uf.pet = pfUI.uf:CreateUnitFrame("Pet", nil, C.unitframes.pet)
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("pettarget", "vanilla", function ()
pfUI:RegisterModule("pettarget", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
local rawborder, default_border = GetBorderSize("unitframes")
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("pixelperfect", "vanilla", function ()
pfUI:RegisterModule("pixelperfect", "vanilla:tbc", function ()
-- pre-calculated min values
local statics = {
[4] = 1.4222222222222,
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("player", "vanilla", function ()
pfUI:RegisterModule("player", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
+5 -1
View File
@@ -96,7 +96,11 @@ pfUI:RegisterModule("questitem", function ()
SelectQuestLogEntry(quest)
-- detect and ignore quest headers
_, _, _, header = GetQuestLogTitle(quest)
if pfUI.client <= 11200 then -- vanilla
_, _, _, header = GetQuestLogTitle(quest)
elseif pfUI.client > 11200 then -- tbc
_, _, _, _, header = GetQuestLogTitle(quest)
end
if not header then
text, objective = GetQuestLogQuestText()
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("raid", "vanilla", function ()
pfUI:RegisterModule("raid", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("roll", "vanilla", function ()
pfUI:RegisterModule("roll", "vanilla:tbc", function ()
pfUI.roll = CreateFrame("Frame", "pfLootRoll", UIParent)
pfUI.roll.frames = {}
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("screenshot", "vanilla", function ()
pfUI:RegisterModule("screenshot", "vanilla:tbc", function ()
if C.screenshot.interval == "0"
and C.screenshot.levelup == "0"
and C.screenshot.pvprank == "0"
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("sellvalue", "vanilla", function ()
pfUI:RegisterModule("sellvalue", "vanilla:tbc", function ()
local function AddVendorPrices(frame, id, count)
if pfSellData[id] then
local _, _, sell, buy = strfind(pfSellData[id], "(.*),(.*)")
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("share", "vanilla", function ()
pfUI:RegisterModule("share", "vanilla:tbc", function ()
local function serialize(tbl, comp, name, ignored, spacing)
local spacing = spacing or ""
local match = nil
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("socialmod", "vanilla", function ()
pfUI:RegisterModule("socialmod", "vanilla:tbc", function ()
local playerdb = _G.pfUI_playerDB
pfUI.socialmod = CreateFrame("Frame", "pfSocialMod", UIParent)
pfUI.socialmod:RegisterEvent("CHAT_MSG_SYSTEM")
+8 -65
View File
@@ -316,6 +316,7 @@ pfUI:RegisterModule("superwow", "vanilla", function ()
-- assign all required data
local unit = UnitName(target)
local unitlevel = UnitLevel(target)
if not SpellInfo then return end
local effect, rank = SpellInfo(spell)
local duration = libdebuff:GetDuration(effect, rank)
local caster = "player"
@@ -439,70 +440,6 @@ pfUI:RegisterModule("superwow", "vanilla", function ()
end
end
-- Config Import/Export API using ImportFile/ExportFile
if ImportFile and ExportFile then
pfUI.api.ExportConfig = function(filename)
filename = filename or "pfUI_config_backup.txt"
local configStr = ""
-- Serialize config to string
local function serialize(tbl, indent)
indent = indent or ""
local result = "{\n"
for k, v in pairs(tbl) do
local keyStr = type(k) == "string" and '["' .. k .. '"]' or "[" .. tostring(k) .. "]"
if type(v) == "table" then
result = result .. indent .. " " .. keyStr .. " = " .. serialize(v, indent .. " ") .. ",\n"
elseif type(v) == "string" then
result = result .. indent .. " " .. keyStr .. ' = "' .. v .. '",\n'
else
result = result .. indent .. " " .. keyStr .. " = " .. tostring(v) .. ",\n"
end
end
return result .. indent .. "}"
end
if pfUI_config then
configStr = "pfUI_config = " .. serialize(pfUI_config)
ExportFile(filename, configStr)
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: Config exported to imports/" .. filename)
return true
end
return false
end
pfUI.api.ImportConfig = function(filename)
filename = filename or "pfUI_config_backup.txt"
local content = ImportFile(filename)
if content and content ~= "" then
-- Load the config string
local func, err = loadstring(content)
if func then
func()
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: Config imported from imports/" .. filename)
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: Please /reload to apply changes")
return true
else
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: Error parsing config: " .. (err or "unknown"))
end
else
DEFAULT_CHAT_FRAME:AddMessage("|cff33ffccpfUI|r: Could not read imports/" .. filename)
end
return false
end
-- Slash commands for config backup
SLASH_PFEXPORT1 = "/pfexport"
SlashCmdList["PFEXPORT"] = function(msg)
pfUI.api.ExportConfig(msg ~= "" and msg or nil)
end
SLASH_PFIMPORT1 = "/pfimport"
SlashCmdList["PFIMPORT"] = function(msg)
pfUI.api.ImportConfig(msg ~= "" and msg or nil)
end
end
-- GetPlayerBuffID wrapper
if GetPlayerBuffID then
pfUI.api.GetPlayerBuffSpellId = function(buffIndex)
@@ -559,7 +496,7 @@ pfUI:RegisterModule("superwow", "vanilla", function ()
end
end
-- Enhance libcast with SuperWoW data for NPCs and other players only
-- Enhance libcast with SuperWoW data for NPCs and other players
-- Player casts use SPELLCAST_* events for proper pushback handling
local supercast = CreateFrame("Frame")
local playerGuid = nil
@@ -622,6 +559,9 @@ pfUI:RegisterModule("superwow", "vanilla", function ()
-- skip on buff procs during cast
if event_type == "CAST" then
if not libcast.db[guid] or libcast.db[guid].cast ~= spell then
-- ignore casts without 'START' event, while there is already another cast.
-- those events can be for example a frost shield proc while casting frostbolt.
-- we want to keep the cast itself, so we simply skip those.
return
end
end
@@ -639,7 +579,10 @@ pfUI:RegisterModule("superwow", "vanilla", function ()
libcast.db[dbKey].icon = icon
libcast.db[dbKey].channel = event_type == "CHANNEL" or false
elseif arg3 == "FAIL" then
-- For player: use playerName, for others: use GUID
local dbKey = isPlayer and UnitName("player") or guid
-- delete all cast entries
if libcast.db[dbKey] then
libcast.db[dbKey].cast = nil
libcast.db[dbKey].rank = nil
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("target", "vanilla", function ()
pfUI:RegisterModule("target", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("targettarget", "vanilla", function ()
pfUI:RegisterModule("targettarget", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("targettargettarget", "vanilla", function ()
pfUI:RegisterModule("targettargettarget", "vanilla:tbc", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
+381
View File
@@ -0,0 +1,381 @@
pfUI:RegisterModule("thirdparty-tbc", "tbc", function ()
-- abort when thirdparty core module is not loaded
if not pfUI.thirdparty then return end
local rawborder, default_border = GetBorderSize()
HookAddonOrVariable("Omen", function()
local docktable = { "omen", "Omen", "OmenBarList",
function() -- single
Omen.BarList:ClearAllPoints()
Omen.BarList:SetPoint("TOPLEFT", pfUI.chat.right, "TOPLEFT", -5, 5)
Omen.BarList:SetPoint("BOTTOMRIGHT", pfUI.chat.right, "BOTTOMRIGHT", 5, pfUI.panel.right:GetHeight()-5)
Omen.BarList:SetWidth(pfUI.chat.right:GetWidth() + 7)
-- backdrop adjustments
if Omen.BarList.backdrop then
Omen.BarList.backdrop:SetPoint("TOPLEFT", -default_border+5, default_border-5)
Omen.BarList.backdrop:SetPoint("BOTTOMRIGHT", default_border-5, -18-default_border+5)
end
end,
function() -- dual
Omen.BarList:ClearAllPoints()
Omen.BarList:SetPoint("TOPLEFT", pfUI.chat.right, "TOPLEFT", -5, 5)
Omen.BarList:SetPoint("BOTTOMRIGHT", pfUI.chat.right, "BOTTOM", -default_border+5, pfUI.panel.right:GetHeight()-5)
Omen.BarList:SetWidth(pfUI.chat.right:GetWidth() / 2 + 7)
-- backdrop adjustments
if Omen.BarList.backdrop then
Omen.BarList.backdrop:SetPoint("TOPLEFT", -default_border+5, default_border-5)
Omen.BarList.backdrop:SetPoint("BOTTOMRIGHT", default_border-5, -18-default_border+5)
end
end,
function() -- show
Omen:UpdateDisplay()
Omen:EnableLastModule()
Omen:LayoutModuleIcons()
Omen.ModuleList:SetPoint("BOTTOMLEFT", Omen.BarList, "TOPLEFT", 5, default_border*3-5)
Omen.ModuleList:SetPoint("BOTTOMRIGHT", Omen.BarList, "TOPRIGHT", -5, default_border*3)
-- fake sizes to retain proper button sizes
Omen.ModuleList._GetHeight = Omen.ModuleList._GetHeight or Omen.ModuleList.GetHeight
Omen.ModuleList.GetHeight = function() return 30 end
Omen:LayoutModuleIcons()
Omen.ModuleList.GetHeight = Omen.ModuleList._GetHeight
Omen.ModuleList:SetHeight(20)
OmenResizeGrip:Hide()
Omen:Toggle(true)
end,
function() -- hide
Omen:Toggle(nil)
end,
function() -- once
Omen.Title:Hide()
Omen.Title.Show = function() return end
EnableAutohide(Omen.ModuleList, 1)
local hookUpdateDisplay = Omen.UpdateDisplay
Omen.UpdateDisplay = function(self)
hookUpdateDisplay(self)
pfUI.thirdparty.meters:Resize()
end
Omen.UpdateVisible = function()
if pfUI.thirdparty.meters.state then
Omen.Anchor:Show()
else
Omen.Anchor:Hide()
end
end
end,
}
pfUI.thirdparty.meters:RegisterMeter("threat", docktable)
if C.thirdparty.omen.skin == "1" then
if Omen.Anchor then
local hookUpdateDisplay = Omen.UpdateDisplay
Omen.UpdateDisplay = function(self)
hookUpdateDisplay(self)
StripTextures(Omen.Title)
StripTextures(Omen.ModuleList)
StripTextures(Omen.BarList)
if not Omen.Title.backdrop or not Omen.ModuleList.backdrop or not Omen.BarList.backdrop then
CreateBackdrop(Omen.Title, nil, nil, (C.thirdparty.chatbg == "1" and .8))
CreateBackdropShadow(Omen.Title)
CreateBackdrop(Omen.ModuleList, nil, nil, (C.thirdparty.chatbg == "1" and .8))
CreateBackdropShadow(Omen.ModuleList)
CreateBackdrop(Omen.BarList, nil, nil, (C.thirdparty.chatbg == "1" and .8))
CreateBackdropShadow(Omen.BarList)
end
if C.thirdparty.chatbg == "1" and C.chat.global.custombg == "1" then
local r, g, b, a = strsplit(",", C.chat.global.background)
Omen.BarList.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
Omen.ModuleList.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
local r, g, b, a = strsplit(",", C.chat.global.border)
Omen.BarList.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
Omen.ModuleList.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
end
end
HookScript(Omen.Anchor, "OnShow", function()
for i, child in pairs({ OmenModuleButtons:GetChildren() }) do
if child and child:IsObjectType("Button") then
child:GetNormalTexture():SetTexCoord(.08, .92, .08, .92)
CreateBackdrop(child, nil, true)
end
end
end)
Omen:UpdateDisplay()
end
end
end)
HookAddonOrVariable("Recount", function()
local docktable = { "recount", "Recount", "Recount_MainWindow",
function() -- single
Recount.MainWindow:ClearAllPoints()
Recount.MainWindow:SetPoint("TOPLEFT", pfUI.chat.right, "TOPLEFT", 0, 10)
Recount.MainWindow:SetPoint("BOTTOMRIGHT", pfUI.chat.right, "BOTTOMRIGHT", 0, 18)
Recount.MainWindow:SetWidth(pfUI.chat.right:GetWidth())
end,
function() -- dual
Recount.MainWindow:ClearAllPoints()
Recount.MainWindow:SetPoint("TOPLEFT", pfUI.chat.right, "TOP", default_border, 10)
Recount.MainWindow:SetPoint("BOTTOMRIGHT", pfUI.chat.right, "BOTTOMRIGHT", 0, 18)
Recount.MainWindow:SetWidth(pfUI.chat.right:GetWidth() / 2)
end,
function() -- show
Recount.MainWindow:Show()
Recount:ResizeMainWindow()
Recount:RefreshMainWindow()
end,
function() -- hide
Recount.MainWindow:Hide()
end,
function() -- once
local hookResize = Recount.ResizeMainWindow
Recount.ResizeMainWindow = function()
hookResize()
local a, b, c = Recount.MainWindow:GetPoint()
if b == pfUI.chat.right and Recount.MainWindow.backdrop then
Recount.MainWindow.backdrop:SetPoint("BOTTOMRIGHT", default_border, -18-default_border)
else
Recount.MainWindow.backdrop:SetPoint("BOTTOMRIGHT", default_border, default_border)
end
end
end,
}
pfUI.thirdparty.meters:RegisterMeter("damage", docktable)
if C.thirdparty.recount.skin == "1" then
if Recount_MainWindow then
StripTextures(Recount.MainWindow)
CreateBackdrop(Recount.MainWindow, nil, nil, (C.thirdparty.chatbg == "1" and .8))
CreateBackdropShadow(Recount.MainWindow)
SkinScrollbar(Recount_MainWindow_ScrollBarScrollBar)
Recount_MainWindow_ScrollBarScrollBarScrollUpButton.Overlay:SetTexture(nil)
Recount_MainWindow_ScrollBarScrollBarScrollDownButton.Overlay:SetTexture(nil)
Recount.MainWindow.DragBottomLeft:SetNormalTexture(nil)
Recount.MainWindow.DragBottomRight:SetNormalTexture(nil)
-- backdrop adjustments
Recount.MainWindow.backdrop:SetPoint("TOPLEFT", -default_border, -5-default_border-GetPerfectPixel())
if C.thirdparty.chatbg == "1" and C.chat.global.custombg == "1" then
local r, g, b, a = strsplit(",", C.chat.global.background)
Recount.MainWindow.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
local r, g, b, a = strsplit(",", C.chat.global.border)
Recount.MainWindow.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
end
end
end
end)
HookAddonOrVariable("BCEPGP_LootFrame_Update", function()
if C.thirdparty.bcepgp.enable == "0" then return end
local hook = _G.BCEPGP_LootFrame_Update
_G.BCEPGP_LootFrame_Update = function(a,b,c,d,e,f)
LootFrame.numLootItems = GetNumLootItems()
hook(a,b,c,d,e,f)
end
end)
-- Sheep Watch Continued
-- https://www.curseforge.com/wow/addons/sheep-watch-continued/files/225593
HookAddonOrVariable("SheepWatch", function()
if C.thirdparty.sheepwatch.enable == "0" then return end
StripTextures(SheepWatch)
if SheepWatchFrameStatusBar then
SheepWatchFrameStatusBar:SetStatusBarTexture(pfUI.media["img:bar"])
SheepWatchFrameStatusBar:SetHeight(14)
CreateBackdrop(SheepWatchFrameStatusBar)
CreateBackdropShadow(SheepWatchFrameStatusBar)
end
if SheepWatchText then
SheepWatchText:ClearAllPoints()
SheepWatchText:SetPoint("CENTER", 0, 4)
end
if SheepWatchCounterText then
SheepWatchCounterText:ClearAllPoints()
SheepWatchCounterText:SetPoint("RIGHT", 0, 4)
end
end)
HookAddonOrVariable("Bag_Sort", function()
if C.thirdparty.bag_sort.enable == "0" then return end
local sort = CreateFrame("Frame", nil)
sort:RegisterEvent("PLAYER_ENTERING_WORLD")
sort:SetScript("OnEvent", function()
this:UnregisterAllEvents()
pfUI.thirdparty.RegisterBagSort("Bag_Sort",
function()
BS_slashBagSortHandler()
end,
function()
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(GetAddOnMetadata("Bag_Sort","Title"))
GameTooltip:AddLine(GetAddOnMetadata("Bag_Sort","Notes"),1,1,1)
GameTooltip:Show()
end,
function()
BS_slashBankSortHandler()
end,
function()
GameTooltip:SetOwner(this, "ANCHOR_RIGHT")
GameTooltip:SetText(GetAddOnMetadata("Bag_Sort","Title"))
GameTooltip:AddLine(GetAddOnMetadata("Bag_Sort","Notes"),1,1,1)
GameTooltip:Show()
end)
end)
end)
HookAddonOrVariable("AckisRecipeList", function()
if C.thirdparty.ackis.enable == "0" then return end
if AckisRecipeList.ShowScanButton then
local AckisRecipeListShowScanButton = AckisRecipeList.ShowScanButton
AckisRecipeList.ShowScanButton = function(a1,a2,a3,a4)
-- run the original function
AckisRecipeListShowScanButton(a1,a2,a3,a4)
-- apply skin and reposition the button
SkinButton(AckisRecipeList.ScanButton)
local a,b,c,d,e = AckisRecipeList.ScanButton:GetPoint()
AckisRecipeList.ScanButton:SetPoint(a,b,c,d-14,e-2)
end
end
end)
HookAddonOrVariable("TotemTimers", function()
if C.thirdparty.totemtimers.enable == "0" then return end
local function skin(button, weapon)
if button and not button.pfskinned then
button.pfskinned = true
local icon = button.icon or _G[button:GetName().."Icon"]
icon:SetDrawLayer("BORDER")
SkinButton(button, nil, nil, nil, icon)
SetAllPointsOffset(icon, button, 2)
if _G[button:GetName().."Flash"] then
SetAllPointsOffset(_G[button:GetName().."Flash"], button, 3)
_G[button:GetName().."Flash"]:SetTexCoord(.08, .92, .08, .92)
end
if button.spellIcon then
button.spellIcon:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -2, 2)
button.spellIcon:SetTexCoord(.08, .92, .08, .92)
end
if weapon then
-- weapon button skin workaround taken from ElvUI-TBC:
-- https://github.com/ElvUI-TBC/ElvUI_AddOnSkins/blob/master/ElvUI_AddOnSkins/Skins/Addons/totemTimers.lua#L92-L135
local icon2frame = _G[button:GetName().."Icon2Frame"]
icon2frame:SetFrameStrata("MEDIUM")
icon2frame:SetWidth(icon2frame:GetWidth() + 1)
button.icon2 = _G[button:GetName().."Icon2"]
SetAllPointsOffset(button.icon2, icon2frame, 2)
button.icon1Frame = CreateFrame("Frame", "TotemTimers_MainHandIcon1Frame", button)
button.icon1Frame:SetWidth(16)
button.icon1Frame:SetHeight(30)
button.icon1Frame:SetPoint("LEFT", 0, 0)
button.icon1 = button.icon1Frame:CreateTexture(nil, "MEDIUM")
SetAllPointsOffset(button.icon1, button.icon1Frame, 3)
button.icon1:SetTexture(icon:GetTexture())
button.icon1:SetAlpha(icon:GetAlpha())
_G[button:GetName().."Cooldown"]:SetFrameLevel(button.icon1Frame:GetFrameLevel() + 1)
icon:Hide()
hooksecurefunc(icon, "SetTexture", function(_, texture)
button.icon1:SetTexture(texture)
end)
hooksecurefunc(icon, "SetAlpha", function(_, alpha)
button.icon1:SetAlpha(alpha)
end)
if icon:GetTexCoordModifiesRect() then
button.icon1:SetTexCoord(.08, .5, .08, .92)
else
button.icon1:SetTexCoord(.08, .92, .08, .92)
end
button.icon2:SetTexCoord(.5, .92, .08, .92)
hooksecurefunc(icon, "SetTexCoord", function(self, arg1, arg2)
if arg2 == 0.5 and arg1 == 0 then
button.icon1:SetTexCoord(.08, .5, .08, .92)
elseif arg2 == 1 then
button.icon1:SetTexCoord(.08, .92, .08, .92)
end
end)
hooksecurefunc(button.icon2, "SetTexCoord", function(self, arg1, arg2)
if arg2 == 1 then self:SetTexCoord(.5, .92, .08, .92) end
end)
end
end
end
hooksecurefunc("TotemTimers_SetupGlobals", function()
for i=1,4 do -- skin main buttons
for j=1,10 do skin(_G[i.."SlaveButton"..j]) end
skin(_G["TotemTimers"..i])
end
for _, timer in pairs({ "EarthElemental", "FireElemental", "ManaTide", "ManaTrinket" }) do
skin(_G["TotemTimers_"..timer])
end
for i, tracker in pairs({ "Ankh", "Shield", "MainHand", "EarthShield" }) do
skin(_G["TotemTimers_"..tracker], i==3)
end
end)
end)
HookAddonOrVariable("DruidBarFrame", function()
if C.thirdparty.druidbar.enable == "0" then return end
local p = ManaBarColor[0]
local pr, pg, pb = 0, 0, 0
if p then pr, pg, pb = p.r + .5, p.g +.5, p.b +.5 end
DruidBarKey.color = { pr, pg, pb, 1 }
DruidBarKey.bordercolor = {1,1,1,0}
DruidBarKey.bgcolor = {0,0,0,0}
DruidBarKey.manatexture = pfUI.media[pfUI.uf.player.config.pbartexture]
DruidBarKey.bordertexture = ""
hooksecurefunc("DruidBar_MainGraphics", function()
local f = pfUI.uf.player
DruidBarFrame:SetWidth((f.config.pwidth ~= "-1" and f.config.pwidth or f.config.width))
DruidBarFrame:SetHeight(f.config.pheight)
DruidBarMana:SetAllPoints(DruidBarFrame)
DruidBarText:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
DruidBarText1:SetFont(pfUI.font_unit, C.global.font_unit_size, "OUTLINE")
StripTextures(DruidBarFrame)
CreateBackdrop(DruidBarFrame)
CreateBackdropShadow(DruidBarFrame)
end)
end)
end)
+10 -4
View File
@@ -1,7 +1,10 @@
pfUI:RegisterModule("thirdparty", "vanilla", function()
pfUI:RegisterModule("thirdparty", "vanilla:tbc", function()
-- This module includes the core logic of thirdparty modules.
-- Right now, in particular the functions to register addons to the
-- dockframe of the chat panel aswell as the thirdparty root-table.
-- This module is supposed to be loaded on all expansions, so only
-- addons that can share the same glue code across expansions will go here.
-- For expansion related code, see: thirdparty-vanilla and thirdparty-tbc.
pfUI.thirdparty = {}
@@ -193,7 +196,8 @@ pfUI:RegisterModule("thirdparty", "vanilla", function()
end
-- MrPlow Bag Sorting Addon.
-- https://www.wowace.com/projects/mr-plow/files/288059
-- Vanilla: https://www.wowace.com/projects/mr-plow/files/288059
-- TBC: https://www.wowace.com/projects/mr-plow/files/136162
HookAddonOrVariable("MrPlow", function()
if C.thirdparty.mrplow.enable == "0" then return end
@@ -228,7 +232,8 @@ pfUI:RegisterModule("thirdparty", "vanilla", function()
end)
-- ShaguDPS Damage Meter
-- https://github.com/shagu/ShaguDPS
-- Vanilla: https://github.com/shagu/ShaguDPS
-- TBC: https://github.com/shagu/ShaguDPS
HookAddonOrVariable("ShaguDPS", function()
local docktable = { "shagudps", "ShaguDPS", "ShaguDPSWindow",
function() -- single
@@ -328,7 +333,8 @@ pfUI:RegisterModule("thirdparty", "vanilla", function()
end)
-- DPSMate Damage Meter
-- https://github.com/Geigerkind/DPSMate
-- Vanilla: https://github.com/Geigerkind/DPSMate
-- TBC: https://github.com/Geigerkind/DPSMateTBC
HookAddonOrVariable("DPSMate_DPSMate", function()
local docktable = { "dpsmate", "DPSMate", "DPSMate_DPSMate",
function() -- single
+4 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("totems", "vanilla", function ()
pfUI:RegisterModule("totems", "vanilla:tbc", function ()
local _, class = UnitClass("player")
local slots = {
@@ -42,6 +42,9 @@ pfUI:RegisterModule("totems", "vanilla", function ()
-- Try to recast totem on left click in vanilla
local active, name, start, duration, icon = GetTotemInfo(this.id)
if name then CastSpellByName(name) end
elseif pfUI.client > 11200 and this.id and arg1 and arg1 == "RightButton" then
-- Try to cancel totem on right click in tbc+
DestroyTotem(this.id)
end
end
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("uf_tukui", "vanilla", function ()
pfUI:RegisterModule("uf_tukui", "vanilla:tbc", function ()
if C.unitframes.disable == "1" or C.unitframes.layout ~= "tukui" then return end
-- update player layout
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("unlock", "vanilla", function ()
pfUI:RegisterModule("unlock", "vanilla:tbc", function ()
local rawborder, default_border = GetBorderSize()
-- grouped frames
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("unusable", "vanilla", function ()
pfUI:RegisterModule("unusable", "vanilla:tbc", function ()
if not pfUI.bag then return end
if C.appearance.bags.unusable ~= "1" then return end
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("updatenotify", "vanilla", function ()
pfUI:RegisterModule("updatenotify", "vanilla:tbc", function ()
local alreadyshown = false
local localversion = tonumber(pfUI.version.major*10000 + pfUI.version.minor*100 + pfUI.version.fix)
local remoteversion = tonumber(pfUI_init.updateavailable) or 0
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("xpbar", "vanilla", function ()
pfUI:RegisterModule("xpbar", "vanilla:tbc", function ()
local rawborder, default_border = GetBorderSize()
local parse_faction = SanitizePattern(FACTION_STANDING_INCREASED)
+17
View File
@@ -0,0 +1,17 @@
## Interface: 20400
## Title: |cff33ffccpf|cffffffffUI
## Author: Shagu
## Notes: A complete user interface replacement.
## Notes-ruRU: Полная замена пользовательского интерфейса.
## Version: 6.0.0
## SavedVariables: pfUI_profiles, pfUI_addon_profiles, pfUI_cache
## SavedVariablesPerCharacter: pfUI_config, pfUI_init, pfUI_playerDB
pfUI.lua
init\env.xml
init\compat.xml
init\api.xml
init\libs.xml
init\skins.xml
init\modules.xml
+29 -7
View File
@@ -77,9 +77,17 @@ end})
local _, _, _, client = GetBuildInfo()
client = client or 11200
-- set expansion to vanilla
pfUI.expansion = "vanilla"
pfUI.client = client
-- detect client expansion
if client >= 20000 and client <= 20400 then
pfUI.expansion = "tbc"
pfUI.client = client
elseif client >= 30000 and client <= 30300 then
pfUI.expansion = "wotlk"
pfUI.client = client
else
pfUI.expansion = "vanilla"
pfUI.client = client
end
-- setup pfUI namespace
setmetatable(pfUI.env, {__index = getfenv(0)})
@@ -111,20 +119,34 @@ function pfUI:UpdateFonts()
-- load font configuration
local default, tooltip, unit, unit_name, combat
if pfUI_config.global.force_region == "1" and GetLocale() == "zhCN" then
if pfUI_config.global.force_region == "1" and GetLocale() == "zhCN" and pfUI.expansion == "vanilla" then
-- force locale compatible fonts (zhCN 1.12)
default = "Fonts\\FZXHLJW.TTF"
tooltip = "Fonts\\FZXHLJW.TTF"
combat = "Fonts\\FZXHLJW.TTF"
unit = "Fonts\\FZXHLJW.TTF"
unit_name = "Fonts\\FZXHLJW.TTF"
elseif pfUI_config.global.force_region == "1" and GetLocale() == "zhTW" then
elseif pfUI_config.global.force_region == "1" and GetLocale() == "zhCN" and pfUI.expansion == "tbc" then
-- force locale compatible fonts (zhCN 2.4.3)
default = "Fonts\\ZYHei.ttf"
tooltip = "Fonts\\ZYHei.ttf"
combat = "Fonts\\ZYKai_C.ttf"
unit = "Fonts\\ZYKai_T.ttf"
unit_name = "Fonts\\ZYHei.ttf"
elseif pfUI_config.global.force_region == "1" and GetLocale() == "zhTW" and pfUI.expansion == "vanilla" then
-- force locale compatible fonts (zhTW 1.12)
default = "Fonts\\FZXHLJW.ttf"
tooltip = "Fonts\\FZXHLJW.ttf"
combat = "Fonts\\FZXHLJW.ttf"
unit = "Fonts\\FZXHLJW.ttf"
unit_name = "Fonts\\FZXHLJW.ttf"
elseif pfUI_config.global.force_region == "1" and GetLocale() == "zhTW" and pfUI.expansion == "tbc" then
-- force locale compatible fonts (zhTW 2.4.3)
default = "Fonts\\bHEI01B.ttf"
tooltip = "Fonts\\bHEI01B.ttf"
combat = "Fonts\\bHEI01B.ttf"
unit = "Fonts\\bHEI01B.ttf"
unit_name = "Fonts\\bHEI01B.ttf"
elseif pfUI_config.global.force_region == "1" and GetLocale() == "koKR" then
-- force locale compatible fonts (koKR)
default = "Fonts\\2002.TTF"
@@ -222,7 +244,7 @@ end
function pfUI:RegisterModule(name, a2, a3)
if pfUI.module[name] then return end
local hasv = type(a2) == "string"
local func, version = hasv and a3 or a2, hasv and a2 or "vanilla"
local func, version = hasv and a3 or a2, hasv and a2 or "vanilla:tbc:wotlk"
-- check for client compatibility
if not strfind(version, pfUI.expansion) then return end
@@ -237,7 +259,7 @@ end
function pfUI:RegisterSkin(name, a2, a3)
if pfUI.skin[name] then return end
local hasv = type(a2) == "string"
local func, version = hasv and a3 or a2, hasv and a2 or "vanilla"
local func, version = hasv and a3 or a2, hasv and a2 or "vanilla:tbc:wotlk"
-- check for client compatibility
if not strfind(version, pfUI.expansion) then return end
+1 -1
View File
@@ -3,7 +3,7 @@
## Author: Shagu
## Notes: A complete user interface replacement.
## Notes-ruRU: Полная замена пользовательского интерфейса.
## Version: 5.5.4
## Version: 6.0.0
## SavedVariables: pfUI_profiles, pfUI_addon_profiles, pfUI_cache
## SavedVariablesPerCharacter: pfUI_config, pfUI_init, pfUI_playerDB
+55
View File
@@ -0,0 +1,55 @@
pfUI:RegisterSkin("Arena", "tbc", function ()
StripTextures(ArenaFrame)
CreateBackdrop(ArenaFrame, nil, nil, .75)
CreateBackdropShadow(ArenaFrame)
ArenaFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
ArenaFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
ArenaFrame:SetHitRectInsets(10,32,10,72)
EnableMovable(ArenaFrame)
SkinCloseButton(ArenaFrameCloseButton, ArenaFrame.backdrop, -6, -6)
ArenaFrame:DisableDrawLayer("BACKGROUND")
ArenaFrameFrameLabel:ClearAllPoints()
ArenaFrameFrameLabel:SetPoint("TOP", TabardFrame.backdrop, "TOP", 0, -10)
ArenaFrame.zones_bg = CreateFrame("Frame", "ArenaFrameZonesBackground", ArenaFrame)
CreateBackdrop(ArenaFrame.zones_bg, nil, nil, .7)
ArenaFrame.zones_bg:SetWidth(324)
ArenaFrame.zones_bg:SetHeight(204)
ArenaFrame.zones_bg:SetPoint("TOPLEFT", ArenaFrame.backdrop, "TOPLEFT", 9, -62)
ArenaFrame.tex1 = ArenaFrame.backdrop:CreateTexture("ArenaFrameWorldMap1", "ARTWORK")
ArenaFrame.tex1:SetTexture("Interface\\BattlefieldFrame\\UI-Battlefield-WorldMap1")
ArenaFrame.tex1:SetPoint("TOPLEFT", 11, -64)
ArenaFrame.tex1:SetHeight(240)
ArenaFrame.tex2 = ArenaFrame.backdrop:CreateTexture("ArenaFrameWorldMap2", "ARTWORK")
ArenaFrame.tex2:SetTexture("Interface\\BattlefieldFrame\\UI-Battlefield-WorldMap2")
ArenaFrame.tex2:SetPoint("LEFT", ArenaFrame.tex1, "RIGHT", 0, 0)
ArenaFrame.tex2:SetHeight(240)
ArenaFrameNameHeader:ClearAllPoints()
ArenaFrameNameHeader:SetPoint("BOTTOMLEFT", ArenaFrameDivider, "TOPLEFT", 14, 70)
local shift = 28
ArenaZone1:ClearAllPoints()
ArenaZone1:SetPoint("TOPLEFT", ArenaFrame, "TOPLEFT", 23, -79 - shift)
ArenaZone4:ClearAllPoints()
ArenaZone4:SetPoint("TOPLEFT", ArenaZone3, "TOPLEFT", 0, -85 + shift)
ArenaFrame.textbox = CreateFrame("Frame", "ArenaFrameTextBox", ArenaFrame)
ArenaFrame.textbox:SetWidth(324)
ArenaFrame.textbox:SetHeight(110)
CreateBackdrop(ArenaFrame.textbox)
ArenaFrame.textbox:SetPoint("BOTTOM", ArenaFrame.backdrop, "BOTTOM", 0, 36)
ArenaFrameZoneDescription:SetFontObject(GameFontWhite)
ArenaFrameZoneDescription:ClearAllPoints()
ArenaFrameZoneDescription:SetPoint("TOPLEFT", ArenaFrame.textbox, "TOPLEFT", 4, -4)
ArenaFrameZoneDescription:SetPoint("BOTTOMRIGHT", ArenaFrame.textbox, "BOTTOMRIGHT", -4, 4)
SkinButton(ArenaFrameCancelButton)
SkinButton(ArenaFrameJoinButton)
SkinButton(ArenaFrameGroupJoinButton)
end)
+119
View File
@@ -0,0 +1,119 @@
pfUI:RegisterSkin("Arena Registrar", "tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
do -- ArenaRegistrarFrame
StripTextures(ArenaRegistrarFrame)
StripTextures(ArenaRegistrarGreetingFrame)
CreateBackdrop(ArenaRegistrarFrame, nil, nil, .75)
CreateBackdropShadow(ArenaRegistrarFrame)
ArenaRegistrarFrame.backdrop:SetPoint("TOPLEFT", 14, -18)
ArenaRegistrarFrame.backdrop:SetPoint("BOTTOMRIGHT", -28, 66)
ArenaRegistrarFrame:SetHitRectInsets(14,28,18,66)
EnableMovable(ArenaRegistrarFrame)
SkinCloseButton(ArenaRegistrarFrameCloseButton, ArenaRegistrarFrame.backdrop, -6, -6)
ArenaRegistrarFrame:DisableDrawLayer("BACKGROUND")
ArenaRegistrarFrameNpcNameText:ClearAllPoints()
ArenaRegistrarFrameNpcNameText:SetPoint("TOP", ArenaRegistrarFrame.backdrop, "TOP", 0, -10)
SkinButton(ArenaRegistrarFrameGoodbyeButton)
SkinButton(ArenaRegistrarFrameCancelButton)
SkinButton(ArenaRegistrarFramePurchaseButton)
ArenaRegistrarCostLabel:SetFontObject("GameFontWhite")
ArenaRegistrarFrameEditBox:DisableDrawLayer("BACKGROUND")
CreateBackdrop(ArenaRegistrarFrameEditBox, nil, nil, 1)
ArenaRegistrarFrameEditBox:SetHeight(16)
local bg = ArenaRegistrarFrame:CreateTexture(nil, "LOW")
bg:SetTexCoord(.1,1,0,1)
bg:SetTexture("Interface\\Stationery\\StationeryTest1")
bg:SetPoint("TOPLEFT", 23, -81)
bg:SetPoint("BOTTOMRIGHT", -40, 100)
end
do -- PVPBannerFrame
StripTextures(PVPBannerFrame)
CreateBackdrop(PVPBannerFrame, nil, nil, .75)
CreateBackdropShadow(PVPBannerFrame)
PVPBannerFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
PVPBannerFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 72)
PVPBannerFrame:SetHitRectInsets(10,32,12,72)
EnableMovable(PVPBannerFrame)
SkinCloseButton(PVPBannerFrameCloseButton, PVPBannerFrame.backdrop, -6, -6)
PVPBannerFrame:DisableDrawLayer("BACKGROUND")
PVPBannerFrameNameText:ClearAllPoints()
PVPBannerFrameNameText:SetPoint("TOP", ArenaRegistrarFrame.backdrop, "TOP", 0, -10)
PVPBannerFrameGreetingText:ClearAllPoints()
PVPBannerFrameGreetingText:SetPoint("TOP", PVPBannerFrameNameText, "TOP", 0, -10)
PVPBannerFrameCustomizationBorder:Hide()
PVPBannerFrameCustomization1:ClearAllPoints()
PVPBannerFrameCustomization1:SetPoint("TOPLEFT", PVPBannerFrameCustomizationBorder, "TOPLEFT", 48, -45)
for i = 1, 2 do
local frame = _G["PVPBannerFrameCustomization"..i]
StripTextures(frame)
CreateBackdrop(frame, nil, true)
frame:SetHeight(25)
local left = _G["PVPBannerFrameCustomization"..i.."LeftButton"]
StripTextures(left)
SkinArrowButton(left, "left", 25)
left:ClearAllPoints()
left:SetPoint("LEFT", 0, 0)
local right = _G["PVPBannerFrameCustomization"..i.."RightButton"]
StripTextures(right)
SkinArrowButton(right, "right", 25)
right:ClearAllPoints()
right:SetPoint("RIGHT", 0, 0)
local text = _G["PVPBannerFrameCustomization"..i.."Text"]
text:ClearAllPoints()
text:SetPoint("CENTER", 0, 0)
end
local width = PVPBannerFrameCustomization2:GetWidth()
for i = 1, 3 do
local btn = _G["PVPColorPickerButton"..i]
local prev = _G["PVPColorPickerButton"..(i-1)]
SkinButton(btn)
btn:SetWidth(width)
btn:ClearAllPoints()
if prev then
btn:SetPoint("TOPLEFT", prev, "BOTTOMLEFT", 0, -5)
else
btn:SetPoint("TOPLEFT", PVPBannerFrameCustomization2, "BOTTOMLEFT", 0, -5)
end
end
local PVPBannerFrameCancelButton
do -- fix Blizzard bug. A button with the same name is created twice.
for k,v in ipairs({PVPBannerFrameCustomizationFrame:GetChildren()}) do
if v:GetName() == "PVPBannerFrameCancelButton" then v:Hide() end -- This is the wrong and broken button.
end
for k,v in ipairs({PVPBannerFrame:GetChildren()}) do
if v:GetName() == "PVPBannerFrameCancelButton" then PVPBannerFrameCancelButton = v end
end
end
SkinButton(PVPBannerFrameSaveButton)
SkinButton(PVPBannerFrameCancelButton)
PVPBannerFrameCancelButton:ClearAllPoints()
PVPBannerFrameCancelButton:SetPoint("TOPRIGHT", PVPColorPickerButton3, "BOTTOMRIGHT", 0, -10)
SkinButton(PVPBannerFrameAcceptButton)
PVPBannerFrameAcceptButton:ClearAllPoints()
PVPBannerFrameAcceptButton:SetPoint("RIGHT", PVPBannerFrameCancelButton, "LEFT", -2*bpad, 0)
end
end)
+10 -5
View File
@@ -1,11 +1,16 @@
pfUI:RegisterSkin("Auctionhouse", "vanilla", function ()
pfUI:RegisterSkin("Auctionhouse", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
HookAddonOrVariable("Blizzard_AuctionUI", function()
SkinArrowButton(BidPrevPageButton, "left", 18)
SkinArrowButton(BidNextPageButton, "right", 18)
SkinArrowButton(AuctionsPrevPageButton, "left", 18)
SkinArrowButton(AuctionsNextPageButton, "right", 18)
-- Compatibility
if BrowseResetButton then -- tbc
SkinButton(BrowseResetButton)
else -- vanilla
SkinArrowButton(BidPrevPageButton, "left", 18)
SkinArrowButton(BidNextPageButton, "right", 18)
SkinArrowButton(AuctionsPrevPageButton, "left", 18)
SkinArrowButton(AuctionsNextPageButton, "right", 18)
end
hooksecurefunc("AuctionFrame_OnShow", function()
AuctionFrame:ClearAllPoints()
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Battlefield", "vanilla", function ()
pfUI:RegisterSkin("Battlefield", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Battlefield Minimap", "vanilla", function ()
pfUI:RegisterSkin("Battlefield Minimap", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
HookAddonOrVariable("Blizzard_BattlefieldMinimap", function()
+19 -6
View File
@@ -1,13 +1,26 @@
pfUI:RegisterSkin("Character", "vanilla", function ()
pfUI:RegisterSkin("Character", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
-- Honor Tab
StripTextures(HonorFrame)
-- Compatibility
if PlayerTitleDropDown then -- tbc, wotlk
-- Character Tab
SkinDropDown(PlayerTitleDropDown)
PlayerTitleDropDown:SetPoint("TOP", CharacterLevelText, "BOTTOM", 0, -2)
PlayerTitleDropDownText:SetPoint("LEFT", PlayerTitleDropDown.backdrop, "LEFT", 6, 2)
SkinDropDown(PlayerStatFrameLeftDropDown)
SkinDropDown(PlayerStatFrameRightDropDown)
HonorFrameProgressBar:SetStatusBarTexture(pfUI.media["img:bar"])
CreateBackdrop(HonorFrameProgressBar)
HonorFrameProgressBar:SetHeight(24)
-- Honor Tab
StripTextures(PVPFrame)
else -- vanilla
-- Honor Tab
StripTextures(HonorFrame)
HonorFrameProgressBar:SetStatusBarTexture(pfUI.media["img:bar"])
CreateBackdrop(HonorFrameProgressBar)
HonorFrameProgressBar:SetHeight(24)
end
local magicResTextureCords = {
{0.21875, 0.78125, 0.25, 0.3203125},
+1 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Dress Up Frame", "vanilla", function ()
pfUI:RegisterSkin("Dress Up Frame", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
+59 -1
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Friends", "vanilla", function ()
pfUI:RegisterSkin("Friends", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
local maxtab = pfUI.expansion == "vanilla" and 4 or 5
@@ -336,6 +336,24 @@ pfUI:RegisterSkin("Friends", "vanilla", function ()
GuildInfoCancelButton:ClearAllPoints()
GuildInfoCancelButton:SetPoint("BOTTOMRIGHT", GuildInfoFrame, "BOTTOMRIGHT", -10, 8)
if GuildInfoGuildEventButton then -- log button (tbc+)
SkinButton(GuildInfoGuildEventButton)
GuildInfoGuildEventButton:ClearAllPoints()
GuildInfoGuildEventButton:SetPoint("BOTTOM", GuildInfoFrame, "BOTTOM", 0, 8)
end
if GuildEventLogFrame then -- guild log frame (tbc+)
StripTextures(GuildEventFrame)
CreateBackdrop(GuildEventFrame, nil, true, .75)
StripTextures(GuildEventLogFrame)
CreateBackdrop(GuildEventLogFrame, nil, true, .75)
StripTextures(GuildEventLogScrollFrame)
SkinScrollbar(GuildEventLogScrollFrameScrollBar)
SkinCloseButton(GuildEventLogCloseButton)
GuildEventLogCancelButton:SetPoint("BOTTOMRIGHT", -9, 8)
SkinButton(GuildEventLogCancelButton)
end
-- guild control
StripTextures(GuildControlPopupFrame)
CreateBackdrop(GuildControlPopupFrame, nil, true, .75)
@@ -374,6 +392,46 @@ pfUI:RegisterSkin("Friends", "vanilla", function ()
GuildControlPopupAcceptButton:SetPoint("RIGHT", GuildControlPopupFrameCancelButton, "LEFT", -2*bpad, 0)
end
if ChannelFrameVerticalBar then -- Channel Tab (TBC+)
StripTextures(ChannelFrameVerticalBar)
SkinButton(ChannelFrameNewButton)
ChannelFrameNewButton:SetPoint("BOTTOMRIGHT", -15, 82)
StripTextures(ChannelListScrollFrame)
SkinScrollbar(ChannelListScrollFrameScrollBar)
for i = 1, MAX_DISPLAY_CHANNEL_BUTTONS do
StripTextures(_G["ChannelButton"..i])
SkinButton(_G["ChannelButton"..i])
end
for i = 1, 22 do
StripTextures(_G["ChannelMemberButton"..i])
end
CreateBackdrop(ChannelMemberButton1)
ChannelMemberButton1.backdrop:SetPoint("BOTTOMRIGHT", ChannelMemberButton22, "BOTTOMRIGHT", -1, 0)
StripTextures(ChannelRosterScrollFrame)
SkinScrollbar(ChannelRosterScrollFrameScrollBar)
StripTextures(ChannelFrameDaughterFrame)
CreateBackdrop(ChannelFrameDaughterFrame)
StripTextures(ChannelFrameDaughterFrameChannelName)
CreateBackdrop(ChannelFrameDaughterFrameChannelName, nil, true)
ChannelFrameDaughterFrameChannelName:SetTextInsets(5,5,5,5)
StripTextures(ChannelFrameDaughterFrameChannelPassword)
CreateBackdrop(ChannelFrameDaughterFrameChannelPassword, nil, true)
ChannelFrameDaughterFrameChannelPassword:SetTextInsets(5,5,5,5)
SkinCloseButton(ChannelFrameDaughterFrameDetailCloseButton)
SkinButton(ChannelFrameDaughterFrameCancelButton)
SkinButton(ChannelFrameDaughterFrameOkayButton)
end
do -- Raid Tab
StripTextures(RaidInfoFrame)
CreateBackdrop(RaidInfoFrame, nil, true, .75)
+6 -2
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@@ -1,10 +1,14 @@
pfUI:RegisterSkin("Game Menu", "vanilla", function ()
pfUI:RegisterSkin("Game Menu", "vanilla:tbc", function ()
StripTextures(GameMenuFrame)
CreateBackdrop(GameMenuFrame, nil, true, .75)
CreateBackdropShadow(GameMenuFrame)
GameMenuFrame:SetWidth(GameMenuFrame:GetWidth() - 30)
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 6)
if pfUI.expansion == 'tbc' then
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 10)
elseif pfUI.expansion == 'vanilla' then
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 6)
end
local title = GetNoNameObject(GameMenuFrame, "FontString", "ARTWORK", MAIN_MENU)
title:SetTextColor(1,1,1,1)
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Gossip and Quest", "vanilla", function ()
pfUI:RegisterSkin("Gossip and Quest", "vanilla:tbc", function ()
local frames = {'Quest', 'Gossip'}
local panels = {'Greeting', 'Detail', 'Progress', 'Reward'}
local buttons = {
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Guild Registrar", "vanilla", function ()
pfUI:RegisterSkin("Guild Registrar", "vanilla:tbc", function ()
StripTextures(GuildRegistrarFrame)
StripTextures(GuildRegistrarGreetingFrame)
CreateBackdrop(GuildRegistrarFrame, nil, nil, .75)
+131
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@@ -0,0 +1,131 @@
pfUI:RegisterSkin("Guild Bank", "tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
HookAddonOrVariable("Blizzard_GuildBankUI", function()
do -- GuildBankFrame
StripTextures(GuildBankFrame)
CreateBackdrop(GuildBankFrame, nil, nil, .75)
CreateBackdropShadow(GuildBankFrame)
GuildBankFrame.backdrop:SetPoint("TOPLEFT", 10, -30)
GuildBankFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 4)
GuildBankFrame:SetHitRectInsets(10,0,30,4)
EnableMovable(GuildBankFrame)
SkinCloseButton(GetNoNameObject(GuildBankFrame, "Button", nil, "UI-Panel-MinimizeButton-Up"), GuildBankFrame.backdrop, -6, -6)
GuildBankEmblemFrame:ClearAllPoints()
GuildBankEmblemFrame:SetPoint("BOTTOM", GuildBankFrame.backdrop, "TOP", -70, 0)
for i = 1, 4 do
local tab = _G["GuildBankFrameTab"..i]
local lastTab = _G["GuildBankFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", GuildBankFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
end
SkinTab(tab)
end
for i = 1, 6 do
local frame = _G["GuildBankTab"..i]
local button = _G["GuildBankTab"..i.."Button"]
local lastbutton = _G["GuildBankTab"..(i-1).."Button"]
local texture = _G["GuildBankTab"..i.."ButtonIconTexture"]
StripTextures(frame)
SkinButton(button, nil, nil, nil, texture)
button:ClearAllPoints()
if lastbutton then
button:SetPoint("TOP", lastbutton, "BOTTOM", 0, - (border + (border == 1 and 1 or 2) + bpad))
else
button:SetPoint("TOPLEFT", 6, -60)
end
function button.SetChecked(self, checked)
if checked then
self.locked = true
self:SetBackdropBorderColor(1,1,1)
else
self.locked = false
self:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end
for i = 1, NUM_GUILDBANK_COLUMNS do
local column = _G["GuildBankColumn"..i]
StripTextures(column)
for j = 1, NUM_SLOTS_PER_GUILDBANK_GROUP do
local slot = _G["GuildBankColumn"..i.."Button"..j]
SkinButton(slot, nil, nil, nil, _G[slot:GetName().."IconTexture"], true)
end
end
hooksecurefunc("GuildBankFrame_Update", function()
if GuildBankFrame.mode ~= "bank" then return end
for i = 1, MAX_GUILDBANK_SLOTS_PER_TAB do
local index = math.fmod(i, NUM_SLOTS_PER_GUILDBANK_GROUP)
if index == 0 then index = NUM_SLOTS_PER_GUILDBANK_GROUP end
local column = ceil((i-.5)/NUM_SLOTS_PER_GUILDBANK_GROUP)
local slot = _G["GuildBankColumn"..column.."Button"..index]
local tab = GetCurrentGuildBankTab()
local link = GetGuildBankItemLink(tab, i)
if link then
local r,g,b = GetItemQualityColor(select(3, GetItemInfo(link)))
slot:SetBackdropBorderColor(r,g,b,1)
else
slot:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end)
SkinButton(GuildBankFrameDepositButton)
SkinButton(GuildBankFrameWithdrawButton)
GuildBankFrameWithdrawButton:ClearAllPoints()
GuildBankFrameWithdrawButton:SetPoint("RIGHT", GuildBankFrameDepositButton, "LEFT", -2*bpad, 0)
SkinButton(GuildBankInfoSaveButton)
GuildBankInfoScrollFrameScrollBar:Hide()
end
do -- GuildBankPopupFrame
StripTextures(GuildBankPopupFrame)
CreateBackdrop(GuildBankPopupFrame, nil, nil, .75)
CreateBackdropShadow(GuildBankPopupFrame)
GuildBankPopupFrame.backdrop:SetPoint("TOPLEFT", 0, -6)
GuildBankPopupFrame.backdrop:SetPoint("BOTTOMRIGHT", -26, 26)
GuildBankPopupFrame:SetHitRectInsets(0,26,6,26)
GuildBankPopupFrame.backdrop:SetPoint("TOPLEFT", GuildBankFrame.backdrop, "TOPRIGHT", 2*border, 0)
GuildBankPopupEditBox:DisableDrawLayer("BACKGROUND")
CreateBackdrop(GuildBankPopupEditBox)
StripTextures(GuildBankPopupScrollFrame)
CreateBackdrop(GuildBankPopupScrollFrame)
SkinScrollbar(GuildBankPopupScrollFrameScrollBar)
GuildBankPopupScrollFrame:ClearAllPoints()
GuildBankPopupScrollFrame:SetPoint("TOPLEFT", GuildBankPopupEditBox, "BOTTOMLEFT", -11, -14)
GuildBankPopupScrollFrame:SetWidth(182)
GuildBankPopupScrollFrame:SetHeight(178)
for i = 1, 16 do
local slot = _G["GuildBankPopupButton"..i]
StripTextures(slot)
SkinButton(slot, nil, nil, nil, _G["GuildBankPopupButton"..i.."Icon"], true)
end
GuildBankPopupButton1:ClearAllPoints()
GuildBankPopupButton1:SetPoint("TOPLEFT", GuildBankPopupScrollFrame, "TOPLEFT", 4, -4)
SkinButton(GuildBankPopupCancelButton)
SkinButton(GuildBankPopupOkayButton)
GuildBankPopupOkayButton:ClearAllPoints()
GuildBankPopupOkayButton:SetPoint("RIGHT", GuildBankPopupCancelButton, "LEFT", -2*bpad, 0)
end
end)
end)
+13 -1
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@@ -1,7 +1,19 @@
pfUI:RegisterSkin("Help", "vanilla", function ()
pfUI:RegisterSkin("Help", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
-- not much here for tbc yet
if pfUI.client > 11200 then
local ticket, background = TicketStatusFrame:GetChildren()
CreateBackdrop(background, nil, true, .75)
TicketStatusFrame:SetHeight(40)
TicketStatusFrame:ClearAllPoints()
TicketStatusFrame:SetPoint("TOP", 0, -5)
UpdateMovable(TicketStatusFrame)
return
end
StripTextures(HelpFrame)
CreateBackdrop(HelpFrame, nil, nil, .75)
CreateBackdropShadow(HelpFrame)
+105
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@@ -20,6 +20,111 @@ local slots = {
"RangedSlot",
}
pfUI:RegisterSkin("Inspect", "tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
HookAddonOrVariable("Blizzard_InspectUI", function()
CreateBackdrop(InspectFrame, nil, nil, .75)
CreateBackdropShadow(InspectFrame)
InspectFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
InspectFrame.backdrop:SetPoint("BOTTOMRIGHT", -30, 72)
InspectFrame:SetHitRectInsets(10,30,10,72)
EnableMovable("InspectFrame", "Blizzard_InspectUI", INSPECTFRAME_SUBFRAMES)
SkinCloseButton(InspectFrameCloseButton, InspectFrame.backdrop, -6, -6)
InspectFrame:DisableDrawLayer("ARTWORK")
InspectNameText:ClearAllPoints()
InspectNameText:SetPoint("TOP", InspectFrame.backdrop, "TOP", 0, -10)
InspectGuildText:Show()
InspectGuildText:ClearAllPoints()
InspectGuildText:SetPoint("TOP", InspectLevelText, "BOTTOM", 0, -1)
for i = 1, 3 do
local tab = _G["InspectFrameTab"..i]
local lastTab = _G["InspectFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", InspectFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
end
SkinTab(tab)
end
do -- Character Tab
StripTextures(InspectPaperDollFrame)
EnableClickRotate(InspectModelFrame)
InspectModelRotateLeftButton:Hide()
InspectModelRotateRightButton:Hide()
for _, slot in pairs(slots) do
local frame = _G["Inspect"..slot]
SkinButton(frame, nil, nil, nil, _G["Inspect"..slot.."IconTexture"], true)
end
hooksecurefunc("InspectPaperDollFrame_OnShow", function()
local guild, title = GetGuildInfo(InspectFrame.unit)
local text = guild and format(TEXT(GUILD_TITLE_TEMPLATE), title, guild) or ""
InspectGuildText:SetText(text)
end)
hooksecurefunc("InspectPaperDollItemSlotButton_Update", function(button)
local unit = InspectFrame.unit
local link = GetInventoryItemLink(unit, button:GetID())
if link then
local quality = select(3, GetItemInfo(link))
button:SetBackdropBorderColor(GetItemQualityColor(quality))
else
button:SetBackdropBorderColor(pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea)
end
end)
end
do -- PVP Tab
StripTextures(InspectPVPFrame)
end
do -- Talent Tab
StripTextures(InspectTalentFrame)
InspectTalentFrameCancelButton:Hide()
InspectTalentFrameCloseButton:Hide()
InspectTalentFrameSpentPoints:ClearAllPoints()
InspectTalentFrameSpentPoints:SetPoint("BOTTOMRIGHT", InspectTalentFrame, "BOTTOMRIGHT", 0, 83)
StripTextures(InspectTalentFrameScrollFrame)
SkinScrollbar(InspectTalentFrameScrollFrameScrollBar)
for i = 1, MAX_NUM_TALENTS do
local talent = _G["InspectTalentFrameTalent"..i]
if talent then
StripTextures(talent)
SkinButton(talent, nil, nil, nil, _G["InspectTalentFrameTalent"..i.."IconTexture"])
_G["InspectTalentFrameTalent"..i.."Rank"]:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
end
end
for i = 1, 3 do
local tab = _G["InspectTalentFrameTab"..i]
local lastTab = _G["InspectTalentFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", 70, -50)
end
SkinTab(tab)
end
end
end)
end)
pfUI:RegisterSkin("Inspect", "vanilla", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Books", "vanilla", function ()
pfUI:RegisterSkin("Books", "vanilla:tbc", function ()
StripTextures(ItemTextFrame)
CreateBackdrop(ItemTextFrame, nil, nil, .75)
CreateBackdropShadow(ItemTextFrame)
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterSkin("KeyBindings", "vanilla", function ()
pfUI:RegisterSkin("KeyBindings", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
+75
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@@ -0,0 +1,75 @@
pfUI:RegisterSkin("Looking for group", "tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
StripTextures(LFGParentFrame)
CreateBackdrop(LFGParentFrame, nil, nil, .75)
CreateBackdropShadow(LFGParentFrame)
LFGParentFrame.backdrop:SetPoint("TOPLEFT", 14, -10)
LFGParentFrame.backdrop:SetPoint("BOTTOMRIGHT", -26, 72)
LFGParentFrame:SetHitRectInsets(14,26,10,72)
EnableMovable(LFGParentFrame)
SkinCloseButton(GetNoNameObject(LFGParentFrame, 'Button', nil, "UI-Panel-MinimizeButton-Up"), LFGParentFrame.backdrop, -6, -6)
LFGParentFrame:DisableDrawLayer("BACKGROUND")
LFGParentFrameTitle:ClearAllPoints()
LFGParentFrameTitle:SetPoint("TOP", LFGParentFrame.backdrop, "TOP", 0, -10)
SkinTab(LFGParentFrameTab1)
LFGParentFrameTab1:ClearAllPoints()
LFGParentFrameTab1:SetPoint("TOPLEFT", LFGParentFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
SkinTab(LFGParentFrameTab2)
LFGParentFrameTab2:ClearAllPoints()
LFGParentFrameTab2:SetPoint("LEFT", LFGParentFrameTab1, "RIGHT", border*2 + 1, 0)
LFGParentFrameBackground:Hide()
LFGFrameClearAllButton:ClearAllPoints()
LFGFrameClearAllButton:SetPoint("RIGHT", LFGFrameDoneButton, "LEFT", -2*bpad, 0)
StripTextures(AutoJoinBackground)
SkinCheckbox(AutoJoinCheckButton)
StripTextures(AddMemberBackground)
SkinCheckbox(AutoAddMembersCheckButton)
CreateBackdrop(LFGComment)
-- skin buttons
local buttons = {
"LFGWizardFrameLFGButton",
"LFGWizardFrameLFMButton",
"LFGFrameDoneButton",
"LFGFrameClearAllButton",
"LFMFrameGroupInviteButton",
"LFMFrameSendMessageButton",
"LFMFrameSearchButton",
"LFMFrameColumnHeader1",
"LFMFrameColumnHeader2",
"LFMFrameColumnHeader3",
"LFMFrameColumnHeader4",
}
for _, name in pairs(buttons) do
SkinButton(_G[name])
end
-- skin dropdowns
local dropdowns = {
"LFGFrameTypeDropDown1",
"LFGFrameNameDropDown1",
"LFGFrameTypeDropDown2",
"LFGFrameNameDropDown2",
"LFGFrameTypeDropDown3",
"LFGFrameNameDropDown3",
}
for _, name in pairs(dropdowns) do
SkinDropDown(_G[name])
end
SkinDropDown(LFMFrameTypeDropDown, nil, nil, nil, true)
SkinDropDown(LFMFrameNameDropDown, nil, nil, nil, true)
end)
+1 -1
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@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Macro", "vanilla", function ()
pfUI:RegisterSkin("Macro", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
+46 -2
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@@ -1,10 +1,53 @@
pfUI:RegisterSkin("Mailbox", "vanilla", function ()
pfUI:RegisterSkin("Mailbox", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
-- Compatibility
local StationeryBackgroundLeft, StationeryBackgroundRight
if ATTACHMENTS_MAX_SEND then -- tbc
do -- SendMailFrame
for i = 1, ATTACHMENTS_MAX_SEND do
local btn = _G["SendMailAttachment"..i]
StripTextures(btn)
SkinButton(btn, nil, nil, nil, nil, true)
end
do -- SendMailFrame
hooksecurefunc("SendMailFrame_Update", function()
for i = 1, ATTACHMENTS_MAX_SEND do
local btn = _G["SendMailAttachment"..i]
HandleIcon(btn, btn:GetNormalTexture())
local link = GetSendMailItemLink(i)
if link then
local r,g,b = GetItemQualityColor(select(3, GetItemInfo(link)))
btn:SetBackdropBorderColor(r,g,b,1)
else
btn:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end)
StationeryBackgroundLeft, StationeryBackgroundRight = SendStationeryBackgroundLeft, SendStationeryBackgroundRight
end
do -- OpenMailFrame
for i = 1, ATTACHMENTS_MAX_RECEIVE do
SkinButton(_G["OpenMailAttachmentButton"..i], nil, nil, nil, _G["OpenMailAttachmentButton"..i.."IconTexture"], true)
end
hooksecurefunc("InboxFrame_OnClick", function(index)
for i=1, ATTACHMENTS_MAX_RECEIVE do
local link = GetInboxItemLink(index, i)
if not link then return end
local r,g,b = GetItemQualityColor(select(3, GetItemInfo(link)))
_G["OpenMailAttachmentButton"..i]:SetBackdropBorderColor(r,g,b,1)
end
end)
SkinButton(OpenMailReportSpamButton)
end
else -- vanilla
do -- SendMailFrame
local skin = CreateFrame("Frame")
skin:SetScript("OnEvent", function()
this:UnregisterEvent("MAIL_SHOW")
@@ -79,6 +122,7 @@ pfUI:RegisterSkin("Mailbox", "vanilla", function ()
end
end)
end
end
StripTextures(MailFrame, true)
CreateBackdrop(MailFrame, nil, nil, .75)
+15 -3
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@@ -1,9 +1,21 @@
pfUI:RegisterSkin("Merchant", "vanilla", function ()
pfUI:RegisterSkin("Merchant", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
MerchantRepairAllButton:ClearAllPoints()
MerchantRepairAllButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -6, 0)
-- Compatibility
if MerchantGuildBankRepairButton then -- tbc
SkinButton(MerchantGuildBankRepairButton, nil, nil, nil, MerchantGuildBankRepairButtonIcon)
MerchantGuildBankRepairButtonIcon:SetTexCoord(.59, .82, .06, .54)
hooksecurefunc("MerchantFrame_UpdateRepairButtons", function()
MerchantGuildBankRepairButton:ClearAllPoints()
MerchantGuildBankRepairButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -14, 0)
MerchantRepairAllButton:ClearAllPoints()
MerchantRepairAllButton:SetPoint("RIGHT", MerchantGuildBankRepairButton, "LEFT", -6, 0)
end)
else -- vanilla
MerchantRepairAllButton:ClearAllPoints()
MerchantRepairAllButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -6, 0)
end
StripTextures(MerchantFrame)
CreateBackdrop(MerchantFrame, nil, nil, .75)
+6 -6
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@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Stack Split", "vanilla", function ()
pfUI:RegisterSkin("Stack Split", "vanilla:tbc", function ()
StripTextures(StackSplitFrame)
CreateBackdrop(StackSplitFrame, nil, nil, .75)
CreateBackdropShadow(StackSplitFrame)
@@ -7,7 +7,7 @@ pfUI:RegisterSkin("Stack Split", "vanilla", function ()
SkinButton(StackSplitCancelButton)
end)
pfUI:RegisterSkin("Coin Pickup", "vanilla", function ()
pfUI:RegisterSkin("Coin Pickup", "vanilla:tbc", function ()
StripTextures(CoinPickupFrame)
CreateBackdrop(CoinPickupFrame, nil, nil, .75)
CreateBackdropShadow(CoinPickupFrame)
@@ -16,7 +16,7 @@ pfUI:RegisterSkin("Coin Pickup", "vanilla", function ()
SkinButton(CoinPickupCancelButton)
end)
pfUI:RegisterSkin("Color Picker", "vanilla", function ()
pfUI:RegisterSkin("Color Picker", "vanilla:tbc", function ()
CreateBackdrop(ColorPickerFrame)
CreateBackdropShadow(ColorPickerFrame)
@@ -32,7 +32,7 @@ pfUI:RegisterSkin("Color Picker", "vanilla", function ()
SkinSlider(OpacitySliderFrame)
end)
pfUI:RegisterSkin("Opacity", "vanilla", function ()
pfUI:RegisterSkin("Opacity", "vanilla:tbc", function ()
CreateBackdrop(OpacityFrame, nil, true, .75)
CreateBackdropShadow(OpacityFrame)
@@ -41,7 +41,7 @@ pfUI:RegisterSkin("Opacity", "vanilla", function ()
OpacityFrameSlider:SetPoint("CENTER", 0, 0)
end)
pfUI:RegisterSkin("Tutorial", "vanilla", function ()
pfUI:RegisterSkin("Tutorial", "vanilla:tbc", function ()
CreateBackdrop(TutorialFrame, nil, true, .75)
CreateBackdropShadow(TutorialFrame)
@@ -49,7 +49,7 @@ pfUI:RegisterSkin("Tutorial", "vanilla", function ()
SkinButton(TutorialFrameOkayButton)
end)
pfUI:RegisterSkin("Quest Timer", "vanilla", function ()
pfUI:RegisterSkin("Quest Timer", "vanilla:tbc", function ()
CreateBackdrop(QuestTimerFrame, nil, nil, .75)
CreateBackdropShadow(QuestTimerFrame)
UpdateMovable(QuestTimerFrame, true)
+175
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@@ -0,0 +1,175 @@
pfUI:RegisterSkin("Options - Interface", "tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
StripTextures(InterfaceOptionsFrame)
CreateBackdrop(InterfaceOptionsFrame, nil, nil, .75)
CreateBackdropShadow(InterfaceOptionsFrame)
EnableMovable(InterfaceOptionsFrame)
InterfaceOptionsFrameHeaderText:ClearAllPoints()
InterfaceOptionsFrameHeaderText:SetPoint("TOP", InterfaceOptionsFrame.backdrop, "TOP", 0, -10)
StripTextures(InterfaceOptionsFrameCategories)
CreateBackdrop(InterfaceOptionsFrameCategories, nil, true, .75)
StripTextures(InterfaceOptionsFrameAddOns)
CreateBackdrop(InterfaceOptionsFrameAddOns, nil, true, .75)
CreateBackdrop(InterfaceOptionsFramePanelContainer, nil, true, .75)
SkinTab(InterfaceOptionsFrameTab1)
InterfaceOptionsFrameTab1:ClearAllPoints()
InterfaceOptionsFrameTab1:SetPoint("BOTTOMLEFT", InterfaceOptionsFrameCategories, "TOPLEFT", bpad, border + (border == 1 and 1 or 2))
SkinTab(InterfaceOptionsFrameTab2)
InterfaceOptionsFrameTab2:ClearAllPoints()
InterfaceOptionsFrameTab2:SetPoint("LEFT", InterfaceOptionsFrameTab1, "RIGHT", border*2 + 1, 0)
SkinButton(InterfaceOptionsFrameDefaults)
InterfaceOptionsFrameDefaults:ClearAllPoints()
InterfaceOptionsFrameDefaults:SetPoint("TOPLEFT", InterfaceOptionsFrameCategories, "BOTTOMLEFT", 0, -10)
SkinButton(InterfaceOptionsFrameCancel)
InterfaceOptionsFrameCancel:ClearAllPoints()
InterfaceOptionsFrameCancel:SetPoint("TOPRIGHT", InterfaceOptionsFramePanelContainer, "BOTTOMRIGHT", 0, -10)
SkinButton(InterfaceOptionsFrameOkay)
InterfaceOptionsFrameOkay:ClearAllPoints()
InterfaceOptionsFrameOkay:SetPoint("RIGHT", InterfaceOptionsFrameCancel, "LEFT", -2*bpad, 0)
-- universal code for handling any frames!
local function SkinAllObjects(frame)
for _,obj in ipairs({frame:GetChildren()}) do
local obj_type = obj:GetObjectType()
if obj_type == "CheckButton" then
local size = obj:GetHeight()
if size > 26 then size = 26 end
SkinCheckbox(obj, size)
elseif obj_type == "Button" then
SkinButton(obj)
elseif obj_type == "Slider" then
SkinSlider(obj)
elseif obj_type == "Frame" then
local name = obj.GetName and obj:GetName()
if name and _G[name.."Button"] then
SkinDropDown(obj)
else
SkinAllObjects(obj)
end
end
end
end
local blizzardCategories = {
InterfaceOptionsControlsPanel, InterfaceOptionsCombatPanel, InterfaceOptionsDisplayPanel,
InterfaceOptionsQuestsPanel, InterfaceOptionsSocialPanel, InterfaceOptionsActionBarsPanel,
InterfaceOptionsNamesPanel, InterfaceOptionsCombatTextPanel, InterfaceOptionsStatusTextPanel,
InterfaceOptionsPartyRaidPanel, InterfaceOptionsCameraPanel, InterfaceOptionsMousePanel,
InterfaceOptionsHelpPanel, InterfaceOptionsLanguagesPanel
}
for _,frame in ipairs(blizzardCategories) do
SkinAllObjects(frame)
end
-- skin the option panel of any addon
for _,frame in pairs(INTERFACEOPTIONS_ADDONCATEGORIES) do
SkinAllObjects(frame)
end
end)
pfUI:RegisterSkin("Options - Interface", "vanilla", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
UIOptionsFrame:SetParent(UIParent)
UIOptionsFrame:SetWidth(1024)
UIOptionsFrame:SetHeight(700)
StripTextures(UIOptionsFrame)
CreateBackdrop(UIOptionsFrame, nil, nil, .75)
CreateBackdropShadow(UIOptionsFrame)
EnableMovable(UIOptionsFrame)
HookScript(UIOptionsFrame, "OnShow", function()
this:ClearAllPoints()
this:SetPoint("CENTER", 0, 0)
end)
UIOptionsFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 50)
UIOptionsFrame:SetHitRectInsets(0,0,0,50)
-- increase button layer
UIOptionsFrameTab1:SetFrameLevel(8)
UIOptionsFrameTab2:SetFrameLevel(8)
UIOptionsFrameDefaults:SetFrameLevel(8)
UIOptionsFrameCancel:SetFrameLevel(8)
UIOptionsFrameOkay:SetFrameLevel(8)
local close = GetNoNameObject(UIOptionsFrame, "Button", nil, "UI-Panel-MinimizeButton-Up")
if close then
close:SetFrameLevel(8)
SkinCloseButton(close, UIOptionsFrame.backdrop, -6, -6)
end
if UIOptionsFrameTitle then
UIOptionsFrameTitle:ClearAllPoints()
UIOptionsFrameTitle:SetPoint("TOP", UIOptionsFrame.backdrop, "TOP", 0, -10)
end
SkinTab(UIOptionsFrameTab1)
UIOptionsFrameTab1:ClearAllPoints()
UIOptionsFrameTab1:SetPoint("TOPLEFT", UIOptionsFrame.backdrop, "TOPLEFT", 20, -20)
UIOptionsFrameTab1:SetScript("OnClick", function()
PanelTemplates_Tab_OnClick(UIOptionsFrame)
BasicOptions:Show()
AdvancedOptions:Hide()
PlaySound("igCharacterInfoTab")
end)
SkinTab(UIOptionsFrameTab2)
UIOptionsFrameTab2:ClearAllPoints()
UIOptionsFrameTab2:SetPoint("LEFT", UIOptionsFrameTab1, "RIGHT", border*2 + 1, 0)
UIOptionsFrameTab2:SetScript("OnClick", function()
PanelTemplates_Tab_OnClick(UIOptionsFrame)
BasicOptions:Hide()
AdvancedOptions:Show()
PlaySound("igCharacterInfoTab")
end)
UIOptionsFrameCheckButton1:ClearAllPoints() -- Invert Mouse button
UIOptionsFrameCheckButton1:SetPoint("TOPLEFT", UIOptionsFrameSlider1, "TOPRIGHT", 38, 14)
for i=1, 69 do
local buton = _G["UIOptionsFrameCheckButton"..i]
if buton then
SkinCheckbox(buton)
end
end
for i=1, 4 do
SkinSlider(_G["UIOptionsFrameSlider"..i])
end
CreateBackdrop(BasicOptionsGeneral, nil, true, .75)
CreateBackdrop(BasicOptionsDisplay, nil, true, .75)
CreateBackdrop(BasicOptionsCamera, nil, true, .75)
CreateBackdrop(BasicOptionsHelp, nil, true, .75)
CreateBackdrop(AdvancedOptionsActionBars, nil, true, .75)
CreateBackdrop(AdvancedOptionsChat, nil, true, .75)
CreateBackdrop(AdvancedOptionsRaid, nil, true, .75)
CreateBackdrop(AdvancedOptionsCombatText, nil, true, .75)
SkinDropDown(UIOptionsFrameClickCameraDropDown)
SkinDropDown(UIOptionsFrameCameraDropDown)
SkinDropDown(UIOptionsFrameTargetofTargetDropDown)
SkinDropDown(UIOptionsFrameCombatTextDropDown)
SkinButton(UIOptionsFrameResetTutorials)
SkinButton(UIOptionsFrameDefaults)
UIOptionsFrameDefaults:ClearAllPoints()
UIOptionsFrameDefaults:SetPoint("BOTTOMLEFT", UIOptionsFrame.backdrop, "BOTTOMLEFT", 14, 14)
SkinButton(UIOptionsFrameCancel)
UIOptionsFrameCancel:ClearAllPoints()
UIOptionsFrameCancel:SetPoint("BOTTOMRIGHT", UIOptionsFrame.backdrop, "BOTTOMRIGHT", -14, 14)
SkinButton(UIOptionsFrameOkay)
UIOptionsFrameOkay:ClearAllPoints()
UIOptionsFrameOkay:SetPoint("RIGHT", UIOptionsFrameCancel, "LEFT", -2*bpad, 0)
end)
+33 -11
View File
@@ -1,18 +1,40 @@
pfUI:RegisterSkin("Options - Sound", "vanilla", function ()
pfUI:RegisterSkin("Options - Sound", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
local SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
local NUM_CHECKBOXES = 8
local NUM_SLIDERS = 4
-- Compatibility
local SoundOptionsFrameHeaderText, NUM_CHECKBOXES, NUM_SLIDERS
if SOUND_OPTIONS then -- tbc
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "BACKGROUND", SOUND_OPTIONS)
NUM_CHECKBOXES = 11
NUM_SLIDERS = 6
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
StripTextures(AudioOptionsFrame)
CreateBackdrop(SoundOptionsFramePlayback, nil, true, .75)
CreateBackdrop(SoundOptionsFrameHardware, nil, true, .75)
CreateBackdrop(SoundOptionsFrameVolume, nil, true, .75)
SkinDropDown(SoundOptionsOutputDropDown)
SoundOptionsFrameDefaults:ClearAllPoints()
SoundOptionsFrameDefaults:SetPoint("TOPLEFT", SoundOptionsFramePlayback, "BOTTOMLEFT", 0, -10)
SoundOptionsFrameCancel:ClearAllPoints()
SoundOptionsFrameCancel:SetPoint("TOPRIGHT", SoundOptionsFrameVolume, "BOTTOMRIGHT", 0, -10)
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
else -- vanilla
SoundOptionsFrameHeaderText = GetNoNameObject(SoundOptionsFrame, "FontString", "ARTWORK", SOUNDOPTIONS_MENU)
NUM_CHECKBOXES = 8
NUM_SLIDERS = 4
SoundOptionsFrameOkay:ClearAllPoints()
SoundOptionsFrameOkay:SetPoint("RIGHT", SoundOptionsFrameCancel, "LEFT", -2*bpad, 0)
SoundOptionsFrameSlider1:ClearAllPoints()
SoundOptionsFrameSlider1:SetPoint("TOPRIGHT", SoundOptionsFrame, "TOPRIGHT", -18, -43)
for i=2, NUM_SLIDERS do
_G["SoundOptionsFrameSlider"..i]:ClearAllPoints()
_G["SoundOptionsFrameSlider"..i]:SetPoint("TOP", _G["SoundOptionsFrameSlider"..i-1], "BOTTOM", 0, -30)
end
end
StripTextures(SoundOptionsFrame)
+37 -11
View File
@@ -1,19 +1,45 @@
pfUI:RegisterSkin("Options - Video", "vanilla", function ()
pfUI:RegisterSkin("Options - Video", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
local MAX_SLIDERS = 9
local MAX_CHECKBOXES = 18
-- Compatibility
local MAX_SLIDERS, MAX_CHECKBOXES
if OptionsFrameSlider10 then -- tbc
MAX_SLIDERS = 11
MAX_CHECKBOXES = 19
for i=1, MAX_SLIDERS do
local slider = _G["OptionsFrameSlider"..i]
local shift = 0
if i == 1 or i == 6 then shift = 4
elseif i == 4 or i == 8 then shift = 10
for i=1, MAX_SLIDERS do
local slider = _G["OptionsFrameSlider"..i]
local shift = 0
if i == 4 or i == 5 or i == 7 or i == 8 or i == 10 or i == 11 then shift = 10 end
local point, anchor, anchorPoint, x, y = slider:GetPoint()
slider:ClearAllPoints()
slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
end
hooksecurefunc("OptionsFrame_Load", function()
OptionsFramePixelShaders:SetWidth(230)
OptionsFrameMiscellaneous:ClearAllPoints()
OptionsFrameMiscellaneous:SetPoint("LEFT", OptionsFramePixelShaders, "RIGHT", 6, 0)
end)
OptionsFrameDefaults:ClearAllPoints()
OptionsFrameDefaults:SetPoint("TOPLEFT", OptionsFramePixelShaders, "BOTTOMLEFT", 0, -10)
OptionsFrameCancel:ClearAllPoints()
OptionsFrameCancel:SetPoint("TOPRIGHT", OptionsFrameMiscellaneous, "BOTTOMRIGHT", 0, -10)
else -- vanilla
MAX_SLIDERS = 9
MAX_CHECKBOXES = 18
for i=1, MAX_SLIDERS do
local slider = _G["OptionsFrameSlider"..i]
local shift = 0
if i == 1 or i == 6 then shift = 4
elseif i == 4 or i == 8 then shift = 10
end
local point, anchor, anchorPoint, x, y = slider:GetPoint()
slider:ClearAllPoints()
slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
end
local point, anchor, anchorPoint, x, y = slider:GetPoint()
slider:ClearAllPoints()
slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
end
CreateBackdrop(OptionsFrame, nil, nil, .75)
+8 -1
View File
@@ -1,5 +1,12 @@
pfUI:RegisterSkin("Popup Dialogs", "vanilla", function ()
pfUI:RegisterSkin("Popup Dialogs", "vanilla:tbc", function ()
for i = 1, STATICPOPUP_NUMDIALOGS do
-- Compatibility
local money = _G["StaticPopup"..i.."MoneyInputFrame"]
if money then -- tbc
SkinMoneyInputFrame(money)
end
local dialog = _G["StaticPopup"..i]
CreateBackdrop(dialog, nil, true, .75)
CreateBackdropShadow(dialog)
+32 -2
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Profession", "vanilla", function ()
pfUI:RegisterSkin("Profession", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
@@ -219,7 +219,37 @@ pfUI:RegisterSkin("Profession", "vanilla", function ()
end)
end
_G[displayed] = 23
-- Compatibility
if search then -- tbc
_G[displayed] = 21
scrollframe:SetHeight(338)
local rank = _G[name.."RankFrameSkillRank"]
rank:ClearAllPoints()
rank:SetPoint("CENTER", rankbar, "CENTER", 0, 0)
local available = _G[frame:GetName().."AvailableFilterCheckButton"]
SkinCheckbox(available)
available:ClearAllPoints()
available:SetPoint("TOPLEFT", scrollframe.backdrop, "BOTTOMLEFT", -4, -5)
search:DisableDrawLayer("BACKGROUND")
CreateBackdrop(search, nil, nil, 1)
search.backdrop:SetAllPoints(search)
search:SetTextInsets(5, 5, 5, 5)
search:SetHeight(22)
search:ClearAllPoints()
search:SetPoint("TOPRIGHT", scrollframe.backdrop, "BOTTOMRIGHT", 0, -5)
local craft_filter = CraftFrameFilterDropDown
if craft_filter then
SkinDropDown(craft_filter)
craft_filter:ClearAllPoints()
craft_filter:SetPoint("BOTTOMRIGHT", scrollframe.backdrop, "TOPRIGHT", 15, 0)
end
else -- vanilla
_G[displayed] = 23
end
-- build remaining tradeskills
for i = 9, _G[displayed] do
local button = _G[template..i] or CreateFrame("Button", template..i, frame, template.."ButtonTemplate")
+17 -4
View File
@@ -1,4 +1,4 @@
pfUI:RegisterSkin("Quest Log", "vanilla", function ()
pfUI:RegisterSkin("Quest Log", "vanilla:tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
@@ -6,10 +6,23 @@ pfUI:RegisterSkin("Quest Log", "vanilla", function ()
_G.MAX_WATCHABLE_QUESTS = 20 -- TODO
do -- quest log frame
local QUEST_COUNT = QuestLogQuestCount
-- Compatibility
local QUEST_COUNT
if QuestLogCount then -- tbc
QUEST_COUNT = QuestLogCount
QUEST_COUNT:ClearAllPoints()
QUEST_COUNT:SetPoint("TOPRIGHT", -10, -30)
StripTextures(QUEST_COUNT)
QUEST_COUNT:ClearAllPoints()
hooksecurefunc("QuestLogUpdateQuestCount", function(numQuests)
QUEST_COUNT:ClearAllPoints()
QUEST_COUNT:SetPoint("BOTTOMRIGHT", QuestLogFrame, "TOPRIGHT", 0, -50)
end)
else -- vanilla
QUEST_COUNT = QuestLogQuestCount
QUEST_COUNT:ClearAllPoints()
QUEST_COUNT:SetPoint("TOPRIGHT", -10, -30)
end
hooksecurefunc("QuestLog_OnShow", function()
QuestLogFrame:ClearAllPoints()
+8 -2
View File
@@ -1,6 +1,12 @@
pfUI:RegisterSkin("Readycheck", "vanilla", function ()
pfUI:RegisterSkin("Readycheck", "vanilla:tbc", function ()
HookAddonOrVariable("Blizzard_RaidUI", function()
local update_func = "ReadyCheck_OnUpdate"
-- Compatibility
local update_func
if ReadyCheckFrame_OnUpdate then -- tbc
update_func = "ReadyCheckFrame_OnUpdate"
else -- vanilla
update_func = "ReadyCheck_OnUpdate"
end
StripTextures(ReadyCheckFrame, true)
CreateBackdrop(ReadyCheckFrame, nil, nil, .75)

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