Version 6.1.0 - Raid/Party Frame Fixes

Bugfixes:
- Fixed 40-yard range check not working for raid/party frames
- Fixed aggro indicator not displaying properly on raid/party frames
- Improved aggro cache to only cache positive results for instant detection
- Fixed HP/Mana not updating with "Use Raid Frames for group" enabled
- Added SuperWoW nil-check for SpellInfo
- Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING

UI Improvements:
- Share/Hoverbind buttons now show warning when module is disabled
This commit is contained in:
Meow
2026-01-08 12:25:18 +01:00
parent 5d0e195d1e
commit 34f5c3eb02
111 changed files with 4424 additions and 2308 deletions
+7 -17
View File
@@ -1,4 +1,4 @@
pfUI:RegisterModule("energytick", "vanilla", function ()
pfUI:RegisterModule("energytick", "vanilla:tbc", function ()
if not pfUI.uf or not pfUI.uf.player then return end
local energytick = CreateFrame("Frame", nil, pfUI.uf.player.power.bar)
@@ -7,9 +7,6 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
energytick:RegisterEvent("UNIT_DISPLAYPOWER")
energytick:RegisterEvent("UNIT_ENERGY")
energytick:RegisterEvent("UNIT_MANA")
energytick:RegisterEvent("CHAT_MSG_SPELL_SELF_BUFF")
energytick:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS")
energytick:SetScript("OnEvent", function()
if UnitPowerType("player") == 0 and C.unitframes.player.manatick == "1" then
this.mode = "MANA"
@@ -21,14 +18,6 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
this:Hide()
end
-- Filter nur eigene Energy-Gewinne von Talents/Buffs
if event == "CHAT_MSG_SPELL_SELF_BUFF" or event == "CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS" then
if string.find(arg1, "You gain") and string.find(arg1, "Energy from") then
this.ignoreNextGain = true
end
return
end
if event == "PLAYER_ENTERING_WORLD" then
this.lastMana = UnitMana("player")
end
@@ -49,10 +38,7 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
this.badtick = diff
end
elseif this.mode == "ENERGY" and diff > 0 then
if not this.ignoreNextGain then
this.target = 2
end
this.ignoreNextGain = false
this.target = 2
end
this.lastMana = this.currentMana
end
@@ -83,10 +69,14 @@ pfUI:RegisterModule("energytick", "vanilla", function ()
energytick.spark:SetWidth(C.unitframes.player.pheight + 5)
energytick.spark:SetBlendMode('ADD')
-- update spark size on player frame changes
local hookUpdateConfig = pfUI.uf.player.UpdateConfig
function pfUI.uf.player.UpdateConfig()
-- update spark sizes
energytick.spark:SetHeight(C.unitframes.player.pheight + 15)
energytick.spark:SetWidth(C.unitframes.player.pheight + 5)
-- run default unitframe update function
hookUpdateConfig(pfUI.uf.player)
end
end)
end)