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Version 6.1.0 - Raid/Party Frame Fixes
Bugfixes: - Fixed 40-yard range check not working for raid/party frames - Fixed aggro indicator not displaying properly on raid/party frames - Improved aggro cache to only cache positive results for instant detection - Fixed HP/Mana not updating with "Use Raid Frames for group" enabled - Added SuperWoW nil-check for SpellInfo - Added missing events: PARTY_MEMBER_ENABLE, PARTY_MEMBER_DISABLE, PLAYER_UPDATE_RESTING UI Improvements: - Share/Hoverbind buttons now show warning when module is disabled
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@@ -1,19 +1,45 @@
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pfUI:RegisterSkin("Options - Video", "vanilla", function ()
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pfUI:RegisterSkin("Options - Video", "vanilla:tbc", function ()
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local rawborder, border = GetBorderSize()
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local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
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local MAX_SLIDERS = 9
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local MAX_CHECKBOXES = 18
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-- Compatibility
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local MAX_SLIDERS, MAX_CHECKBOXES
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if OptionsFrameSlider10 then -- tbc
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MAX_SLIDERS = 11
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MAX_CHECKBOXES = 19
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for i=1, MAX_SLIDERS do
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local slider = _G["OptionsFrameSlider"..i]
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local shift = 0
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if i == 1 or i == 6 then shift = 4
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elseif i == 4 or i == 8 then shift = 10
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for i=1, MAX_SLIDERS do
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local slider = _G["OptionsFrameSlider"..i]
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local shift = 0
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if i == 4 or i == 5 or i == 7 or i == 8 or i == 10 or i == 11 then shift = 10 end
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local point, anchor, anchorPoint, x, y = slider:GetPoint()
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slider:ClearAllPoints()
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slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
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end
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hooksecurefunc("OptionsFrame_Load", function()
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OptionsFramePixelShaders:SetWidth(230)
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OptionsFrameMiscellaneous:ClearAllPoints()
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OptionsFrameMiscellaneous:SetPoint("LEFT", OptionsFramePixelShaders, "RIGHT", 6, 0)
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end)
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OptionsFrameDefaults:ClearAllPoints()
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OptionsFrameDefaults:SetPoint("TOPLEFT", OptionsFramePixelShaders, "BOTTOMLEFT", 0, -10)
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OptionsFrameCancel:ClearAllPoints()
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OptionsFrameCancel:SetPoint("TOPRIGHT", OptionsFrameMiscellaneous, "BOTTOMRIGHT", 0, -10)
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else -- vanilla
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MAX_SLIDERS = 9
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MAX_CHECKBOXES = 18
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for i=1, MAX_SLIDERS do
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local slider = _G["OptionsFrameSlider"..i]
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local shift = 0
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if i == 1 or i == 6 then shift = 4
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elseif i == 4 or i == 8 then shift = 10
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end
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local point, anchor, anchorPoint, x, y = slider:GetPoint()
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slider:ClearAllPoints()
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slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
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end
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local point, anchor, anchorPoint, x, y = slider:GetPoint()
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slider:ClearAllPoints()
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slider:SetPoint(point, anchor, anchorPoint, x, y - shift)
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end
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CreateBackdrop(OptionsFrame, nil, nil, .75)
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