mirror of
https://github.com/brues-code/pfUI.git
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turtle-wow: refresh paladin judgements on holy strike
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+29
-3
@@ -1,4 +1,4 @@
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-- Skip module initialization on every other client than TurtleWoW.
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-- skip module initialization on every other client than turtle-wow
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if not TargetHPText or not TargetHPPercText then return end
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pfUI:RegisterModule("turtle-wow", "vanilla", function ()
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@@ -6,7 +6,7 @@ pfUI:RegisterModule("turtle-wow", "vanilla", function ()
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delay:SetScript("OnUpdate", function()
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this:Hide()
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-- while pfUI map is loaded, disable turtle wows window-implementation
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-- disable turtle wow's map window implementation
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if pfUI.map then
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_G.WorldMapFrame_Maximize()
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pfUI.map.loader:GetScript("OnEvent")()
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@@ -24,7 +24,7 @@ pfUI:RegisterModule("turtle-wow", "vanilla", function ()
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WorldMapFrameTitle:Hide()
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end
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-- add turtle wow custom trueshot cast to castbars recognition.
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-- add Trueshot recognition to to custom castbars.
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if not libcast.customcast["trueshot"] then
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-- add trueshot to pfUI's custom casts
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local player = UnitName("player")
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@@ -70,5 +70,31 @@ pfUI:RegisterModule("turtle-wow", "vanilla", function ()
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end
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end
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end
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-- refresh paladin judgements on holy strike
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-- taken from: https://github.com/doorknob6/pfUI-turtle/blob/master/modules/debuffs.lua
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HookScript(libdebuff, "OnEvent", function()
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if event == "CHAT_MSG_SPELL_SELF_DAMAGE" then
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local spell = string.find(string.sub(arg1,6,17), "Holy Strike")
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--arg2 is holy dmg when it hits, nil when it misses
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if spell and arg2 then
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for seal in L["judgements"] do
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local name = UnitName("target")
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local level = UnitLevel("target")
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if name and libdebuff.objects[name] then
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if level and
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libdebuff.objects[name][level] and
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libdebuff.objects[name][level][seal] then
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libdebuff:AddEffect(name, level, seal)
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elseif libdebuff.objects[name][0] and
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libdebuff.objects[name][0][seal] then
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libdebuff:AddEffect(name, 0, seal)
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end
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end
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end
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end
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end
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end)
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end)
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end)
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