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Route hooksecurefunc callers through pfUI.hooksecurefunc; global belongs to ClassicAPI
pfUI's Lua hooksecurefunc lived in pfUI.env and shadowed ClassicAPI's C global for all pfUI code. Replace it with a thin pfUI.hooksecurefunc shim that keeps the missing-target no-op our call sites rely on (ClassicAPI errors on a nil target) and delegates the actual hook to _G.hooksecurefunc. Migrated all 70 internal call sites (modules/libs/skins) to pfUI.hooksecurefunc; bare hooksecurefunc now resolves to ClassicAPI's C version everywhere. Dropped the unused prepend path and the orphaned pfUI.hooks table.
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@@ -487,7 +487,7 @@ pfUI:RegisterModule("castbar", function ()
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-- (the config knob is read at event time so toggling takes effect on the
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-- next craft without a /reload). DoTradeSkill is synchronous; the server
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-- roundtrip to SPELLCAST_START gives us plenty of time after this hook.
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hooksecurefunc("DoTradeSkill", function(index, num)
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pfUI.hooksecurefunc("DoTradeSkill", function(index, num)
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if pfUI.castbar.player then
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pfUI.castbar.player.pendingTradeskillCount = tonumber(num) or 1
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end
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