Route hooksecurefunc callers through pfUI.hooksecurefunc; global belongs to ClassicAPI

pfUI's Lua hooksecurefunc lived in pfUI.env and shadowed ClassicAPI's C
global for all pfUI code. Replace it with a thin pfUI.hooksecurefunc shim
that keeps the missing-target no-op our call sites rely on (ClassicAPI
errors on a nil target) and delegates the actual hook to _G.hooksecurefunc.

Migrated all 70 internal call sites (modules/libs/skins) to
pfUI.hooksecurefunc; bare hooksecurefunc now resolves to ClassicAPI's C
version everywhere. Dropped the unused prepend path and the orphaned
pfUI.hooks table.
This commit is contained in:
Brues
2026-07-05 14:58:26 -05:00
parent 9706a74d16
commit 3fe072c594
39 changed files with 81 additions and 98 deletions
+3 -3
View File
@@ -65,14 +65,14 @@ pfUI:RegisterModule("turtle-wow", function ()
HookAddonOrVariable("GroupFrame", function()
-- After Turtle's own init, hide frames if pfUI handles them
hooksecurefunc("GroupFrame_Toggle", function()
pfUI.hooksecurefunc("GroupFrame_Toggle", function()
if pfUIHandlesGroupOrRaid() then
DisableTurtleGroupFrames()
end
end)
-- After every group/raid update, re-hide if pfUI handles them
hooksecurefunc("GroupFrame_Update", function()
pfUI.hooksecurefunc("GroupFrame_Update", function()
if pfUIHandlesGroupOrRaid() then
DisableTurtleGroupFrames()
end
@@ -353,7 +353,7 @@ pfUI:RegisterModule("turtle-wow", function ()
local initialized = false
HookAddonOrVariable("Blizzard_InspectUI", function()
hooksecurefunc("InspectFrame_Show", function()
pfUI.hooksecurefunc("InspectFrame_Show", function()
-- break if theres nothing left to do
if initialized then return end