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Localize hardcoded user-facing nameplate/bag/frame strings
Route the remaining hardcoded English labels through the T translation table and register the keys in enUS: - bags: "Sort Bags" / "Sort Bank" tooltips - farmmode: "FARM MODE" overlay - unitxp: "BEHIND" / "NO LOS" target indicators - unitframes: raid group header "Group" (reuses the existing key) - bgscore: "Battleground Frames" mover title
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@@ -136,7 +136,7 @@ pfUI:RegisterModule("farmmode", function ()
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pfUI.farmmap.button.txt = pfUI.farmmap.button:CreateFontString("pfFarmMapText", "LOW", "GameFontWhite")
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pfUI.farmmap.button.txt:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
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pfUI.farmmap.button.txt:SetPoint("CENTER", 0, 0)
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pfUI.farmmap.button.txt:SetText("|cff33ffcc FARM MODE")
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pfUI.farmmap.button.txt:SetText("|cff33ffcc " .. T["FARM MODE"])
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end
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CreateBackdrop(pfUI.farmmap)
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