Localize hardcoded user-facing nameplate/bag/frame strings

Route the remaining hardcoded English labels through the T translation
table and register the keys in enUS:

- bags: "Sort Bags" / "Sort Bank" tooltips
- farmmode: "FARM MODE" overlay
- unitxp: "BEHIND" / "NO LOS" target indicators
- unitframes: raid group header "Group" (reuses the existing key)
- bgscore: "Battleground Frames" mover title
This commit is contained in:
Brues
2026-08-09 03:15:01 -05:00
parent ff29e9d3c2
commit 48d1da2015
6 changed files with 13 additions and 7 deletions
+1 -1
View File
@@ -136,7 +136,7 @@ pfUI:RegisterModule("farmmode", function ()
pfUI.farmmap.button.txt = pfUI.farmmap.button:CreateFontString("pfFarmMapText", "LOW", "GameFontWhite")
pfUI.farmmap.button.txt:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.farmmap.button.txt:SetPoint("CENTER", 0, 0)
pfUI.farmmap.button.txt:SetText("|cff33ffcc FARM MODE")
pfUI.farmmap.button.txt:SetText("|cff33ffcc " .. T["FARM MODE"])
end
CreateBackdrop(pfUI.farmmap)