panel: add option to use unitframe fonts

This commit is contained in:
shagu
2017-06-08 19:25:53 +02:00
parent 64639ca3f0
commit 4a0528b248
4 changed files with 18 additions and 9 deletions
+12 -8
View File
@@ -1,4 +1,8 @@
pfUI:RegisterModule("panel", function ()
local font = C.panel.use_unitfonts == "1" and pfUI.font_square or pfUI.font_default
local font_size = C.panel.use_unitfonts == "1" and C.global.font_square_size or C.global.font_size
local default_border = C.appearance.border.default
if C.appearance.border.panels ~= "-1" then
default_border = C.appearance.border.panels
@@ -66,7 +70,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.clock.timerFrame.text = pfUI.panel.clock.timerFrame:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.clock.timerFrame.text:SetFontObject(GameFontWhite)
pfUI.panel.clock.timerFrame.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.clock.timerFrame.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.clock.timerFrame.text:SetAllPoints(pfUI.panel.clock.timerFrame)
pfUI.panel.clock.timerFrame:SetScript("OnUpdate", function()
@@ -492,7 +496,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.left.left:SetHeight(pfUI.panel.left:GetHeight())
pfUI.panel.left.left:SetPoint("LEFT", 0, 0)
pfUI.panel.left.left.text = pfUI.panel.left.left:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.left.left.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.left.left.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.left.left.text:ClearAllPoints()
pfUI.panel.left.left.text:SetAllPoints(pfUI.panel.left.left)
pfUI.panel.left.left.text:SetPoint("CENTER", 0, 0)
@@ -504,7 +508,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.left.center:SetHeight(pfUI.panel.left:GetHeight())
pfUI.panel.left.center:SetPoint("CENTER", 0, 0)
pfUI.panel.left.center.text = pfUI.panel.left.center:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.left.center.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.left.center.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.left.center.text:ClearAllPoints()
pfUI.panel.left.center.text:SetAllPoints(pfUI.panel.left.center)
pfUI.panel.left.center.text:SetPoint("CENTER", 0, 0)
@@ -516,7 +520,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.left.right:SetHeight(pfUI.panel.left:GetHeight())
pfUI.panel.left.right:SetPoint("RIGHT", 0, 0)
pfUI.panel.left.right.text = pfUI.panel.left.right:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.left.right.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.left.right.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.left.right.text:ClearAllPoints()
pfUI.panel.left.right.text:SetAllPoints(pfUI.panel.left.right)
pfUI.panel.left.right.text:SetPoint("CENTER", 0, 0)
@@ -558,7 +562,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.right.left:SetHeight(pfUI.panel.right:GetHeight())
pfUI.panel.right.left:SetPoint("LEFT", 0, 0)
pfUI.panel.right.left.text = pfUI.panel.right.left:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.right.left.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.right.left.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.right.left.text:ClearAllPoints()
pfUI.panel.right.left.text:SetAllPoints(pfUI.panel.right.left)
pfUI.panel.right.left.text:SetPoint("CENTER", 0, 0)
@@ -570,7 +574,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.right.center:SetHeight(pfUI.panel.right:GetHeight())
pfUI.panel.right.center:SetPoint("CENTER", 0, 0)
pfUI.panel.right.center.text = pfUI.panel.right.center:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.right.center.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.right.center.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.right.center.text:ClearAllPoints()
pfUI.panel.right.center.text:SetAllPoints(pfUI.panel.right.center)
pfUI.panel.right.center.text:SetPoint("CENTER", 0, 0)
@@ -582,7 +586,7 @@ pfUI:RegisterModule("panel", function ()
pfUI.panel.right.right:SetHeight(pfUI.panel.right:GetHeight())
pfUI.panel.right.right:SetPoint("RIGHT", 0, 0)
pfUI.panel.right.right.text = pfUI.panel.right.right:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.panel.right.right.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.right.right.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.right.right.text:ClearAllPoints()
pfUI.panel.right.right.text:SetAllPoints(pfUI.panel.right.right)
pfUI.panel.right.right.text:SetPoint("CENTER", 0, 0)
@@ -601,7 +605,7 @@ pfUI:RegisterModule("panel", function ()
end
pfUI.panel.minimap:SetFrameStrata("BACKGROUND")
pfUI.panel.minimap.text = pfUI.panel.minimap:CreateFontString("MinimapZoneText", "LOW", "GameFontNormal")
pfUI.panel.minimap.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.panel.minimap.text:SetFont(font, font_size, "OUTLINE")
pfUI.panel.minimap.text:SetPoint("CENTER", 0, 0)
pfUI.panel.minimap.text:SetFontObject(GameFontWhite)