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https://github.com/brues-code/pfUI.git
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unitframes: make pet happiness icon configurable
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@@ -676,6 +676,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", "pet", "raidicon", "1")
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pfUI:UpdateConfig("unitframes", "pet", "leadericon", "1")
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pfUI:UpdateConfig("unitframes", "pet", "looticon", "1")
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pfUI:UpdateConfig("unitframes", "pet", "happinessicon", "0")
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pfUI:UpdateConfig("unitframes", "pet", "raidiconsize", "24")
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pfUI:UpdateConfig("unitframes", "pet", "portrait", "bar")
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pfUI:UpdateConfig("unitframes", "pet", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar")
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+18
-14
@@ -1043,21 +1043,25 @@ function pfUI.uf:RefreshIndicators(unit)
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end
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if unit.happinessIcon and unit:GetName() == "pfPet" then -- Happiness Icon
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if UnitIsVisible("pet") then
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local happiness = GetPetHappiness()
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if happiness == 1 then
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unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\sad")
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unit.happinessIcon.texture:SetVertexColor(1, 0, 0, 1)
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elseif happiness == 2 then
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unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\neutral")
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unit.happinessIcon.texture:SetVertexColor(1, 1, 0, 1)
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else
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unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\happy")
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unit.happinessIcon.texture:SetVertexColor(0, 1, 0, 1)
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end
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unit.happinessIcon:Show()
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else
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if unit.config.happinessicon == "0" then
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unit.happinessIcon:Hide()
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else
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if UnitIsVisible("pet") then
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local happiness = GetPetHappiness()
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if happiness == 1 then
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unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\sad")
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unit.happinessIcon.texture:SetVertexColor(1, 0, 0, 1)
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elseif happiness == 2 then
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unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\neutral")
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unit.happinessIcon.texture:SetVertexColor(1, 1, 0, 1)
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else
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unit.happinessIcon.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\happy")
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unit.happinessIcon.texture:SetVertexColor(0, 1, 0, 1)
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end
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unit.happinessIcon:Show()
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else
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unit.happinessIcon:Hide()
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end
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end
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end
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@@ -1535,6 +1535,9 @@ pfUI:RegisterModule("gui", 20400, function ()
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CreateConfig(U[c], T["Show PvP-Flag"], C.unitframes[c], "showPVP", "checkbox")
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CreateConfig(U[c], T["Show Loot Icon"], C.unitframes[c], "looticon", "checkbox")
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CreateConfig(U[c], T["Show Leader Icon"], C.unitframes[c], "leadericon", "checkbox")
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if c == "pet" then
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CreateConfig(U[c], T["Show Happiness Icon"], C.unitframes[c], "happinessicon", "checkbox")
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end
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CreateConfig(U[c], T["Show Raid Mark"], C.unitframes[c], "raidicon", "checkbox")
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CreateConfig(U[c], T["Raid Mark Size"], C.unitframes[c], "raidiconsize")
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CreateConfig(U[c], T["Show Class Buff Indicators"], C.unitframes[c], "buff_indicator", "checkbox")
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