skin: add MerchantFrame

This commit is contained in:
2019-03-04 17:53:03 +03:00
committed by shagu
parent 51cc6d5544
commit 4f6a459531
3 changed files with 71 additions and 1 deletions
-1
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@@ -2,7 +2,6 @@ pfUI:RegisterModule("skin", function ()
-- movable default frames
EnableMovable("TradeFrame")
EnableMovable("MerchantFrame")
EnableMovable("DressUpFrame")
EnableMovable("ClassTrainerFrame", "Blizzard_TrainerUI")
+1
View File
@@ -67,6 +67,7 @@ skins\blizzard\readycheck.lua
skins\blizzard\battlefield_minimap.lua
skins\blizzard\GMSurvey.lua
skins\blizzard\keybindings.lua
skins\blizzard\merchant.lua
# modules
modules\gui.lua
+70
View File
@@ -0,0 +1,70 @@
pfUI:RegisterSkin("MerchantFrame", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
StripTextures(MerchantFrame)
CreateBackdrop(MerchantFrame, nil, nil, .75)
MerchantFrame.backdrop:SetPoint("TOPLEFT", 10, -10)
MerchantFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 58)
MerchantFrame:SetHitRectInsets(10,32,10,58)
EnableMovable(MerchantFrame)
SkinCloseButton(MerchantFrameCloseButton, MerchantFrame.backdrop, -6, -6)
MerchantFrame:DisableDrawLayer("BACKGROUND")
SkinTab(MerchantFrameTab1)
MerchantFrameTab1:ClearAllPoints()
MerchantFrameTab1:SetPoint("TOPLEFT", MerchantFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
SkinTab(MerchantFrameTab2)
MerchantFrameTab2:ClearAllPoints()
MerchantFrameTab2:SetPoint("LEFT", MerchantFrameTab1, "RIGHT", border*2 + 1, 0)
for i = 1, BUYBACK_ITEMS_PER_PAGE, 1 do
local merchantButton = _G["MerchantItem"..i]
StripTextures(merchantButton)
CreateBackdrop(merchantButton, nil, nil, .75)
merchantButton:SetHeight(37)
local itemButton = _G["MerchantItem"..i.."ItemButton"]
StripTextures(itemButton)
SkinButton(itemButton, nil, nil, nil, _G[itemButton:GetName()..'IconTexture'])
local moneyFrame = _G["MerchantItem"..i.."MoneyFrame"]
moneyFrame:ClearAllPoints()
moneyFrame:SetPoint("BOTTOMLEFT", itemButton, "BOTTOMRIGHT", 5, 1)
end
hooksecurefunc("MerchantFrame_UpdateMerchantInfo", function()
if MerchantFrame.selectedTab == 1 then
for i = 3, 11, 2 do
_G["MerchantItem"..i]:ClearAllPoints()
_G["MerchantItem"..i]:SetPoint("TOPLEFT", _G["MerchantItem"..i-2], "BOTTOMLEFT", 0, -15)
end
end
end, 1)
StripTextures(MerchantPrevPageButton)
SkinArrowButton(MerchantPrevPageButton, "left", 18)
StripTextures(MerchantNextPageButton)
SkinArrowButton(MerchantNextPageButton, "right", 18)
StripTextures(MerchantBuyBackItem)
CreateBackdrop(MerchantBuyBackItem, nil, nil, .75)
StripTextures(MerchantBuyBackItemItemButton)
SkinButton(MerchantBuyBackItemItemButton, nil, nil, nil, _G[MerchantBuyBackItemItemButton:GetName()..'IconTexture'])
SkinButton(MerchantRepairAllButton, nil, nil, nil, MerchantRepairAllIcon)
MerchantRepairAllButton:ClearAllPoints()
MerchantRepairAllButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -20, 0)
MerchantRepairAllIcon:SetTexCoord(.31, .53, .06, .52)
StripTextures(MerchantRepairItemButton)
SkinButton(MerchantRepairItemButton, nil, nil, nil, MerchantRepairItemButton:GetNormalTexture())
MerchantRepairItemButton:SetNormalTexture("Interface\\MerchantFrame\\UI-Merchant-RepairIcons")
MerchantRepairItemButton:ClearAllPoints()
MerchantRepairItemButton:SetPoint("RIGHT", MerchantRepairAllButton, "LEFT", -4*bpad, 0)
MerchantRepairItemButton:GetNormalTexture():SetTexCoord(.03, .25, .07, .50)
end)