unitframes: fix debuff icon placement

This commit is contained in:
shagu
2016-11-23 21:18:32 +01:00
parent 010eb932d4
commit 5259cda833
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -457,9 +457,9 @@ pfUI:RegisterModule("target", function ()
if pfUI.uf.target.buff.buffs[9]:IsShown() then top = top + 1 end
pfUI.uf.target.debuff.debuffs[i]:SetPoint("BOTTOMLEFT", pfUI.uf.target, "TOPLEFT",
(i-1-row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1),
(i-1-8*row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1),
(top)*((2*default_border) + pfUI_config.unitframes.buff_size + 1) +
(row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1) + (2*default_border + 1))
(row)*((2*default_border) + pfUI_config.unitframes.debuff_size + 1) + (2*default_border + 1))
local texture, stacks = UnitDebuff("target",i)
pfUI.utils:CreateBackdrop(pfUI.uf.target.debuff.debuffs[i], default_border)