castbar: add option to use unit font

This commit is contained in:
shagu
2017-06-08 19:25:53 +02:00
parent 7d77a2fdf0
commit 59e1ed3bbe
3 changed files with 10 additions and 4 deletions
+7 -4
View File
@@ -1,5 +1,8 @@
pfUI:RegisterModule("castbar", function ()
local font = C.castbar.use_unitfonts == "1" and pfUI.font_square or pfUI.font_default
local font_size = C.castbar.use_unitfonts == "1" and C.global.font_square_size or C.global.font_size
local default_border = C.appearance.border.default
if C.appearance.border.unitframes ~= "-1" then
default_border = C.appearance.border.unitframes
@@ -49,7 +52,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.player.bar.left:SetNonSpaceWrap(false)
pfUI.castbar.player.bar.left:SetFontObject(GameFontWhite)
pfUI.castbar.player.bar.left:SetTextColor(1,1,1,1)
pfUI.castbar.player.bar.left:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.castbar.player.bar.left:SetFont(font, font_size, "OUTLINE")
pfUI.castbar.player.bar.left:SetText("left")
pfUI.castbar.player.bar.left:SetJustifyH("left")
@@ -61,7 +64,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.player.bar.right:SetNonSpaceWrap(false)
pfUI.castbar.player.bar.right:SetFontObject(GameFontWhite)
pfUI.castbar.player.bar.right:SetTextColor(1,1,1,1)
pfUI.castbar.player.bar.right:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.castbar.player.bar.right:SetFont(font, font_size, "OUTLINE")
pfUI.castbar.player.bar.right:SetText("right")
pfUI.castbar.player.bar.right:SetJustifyH("right")
@@ -364,7 +367,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.target.bar.left:SetNonSpaceWrap(false)
pfUI.castbar.target.bar.left:SetFontObject(GameFontWhite)
pfUI.castbar.target.bar.left:SetTextColor(1,1,1,1)
pfUI.castbar.target.bar.left:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.castbar.target.bar.left:SetFont(font, font_size, "OUTLINE")
pfUI.castbar.target.bar.left:SetText("left")
pfUI.castbar.target.bar.left:SetJustifyH("left")
@@ -376,7 +379,7 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.target.bar.right:SetNonSpaceWrap(false)
pfUI.castbar.target.bar.right:SetFontObject(GameFontWhite)
pfUI.castbar.target.bar.right:SetTextColor(1,1,1,1)
pfUI.castbar.target.bar.right:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.castbar.target.bar.right:SetFont(font, font_size, "OUTLINE")
pfUI.castbar.target.bar.right:SetText("right")
pfUI.castbar.target.bar.right:SetJustifyH("right")