make hidden frames visible while dragging

This commit is contained in:
Eric Mauser
2016-07-10 19:48:05 +02:00
parent 2831d319e9
commit 5b7fd2c42d
4 changed files with 37 additions and 5 deletions
+14 -3
View File
@@ -1,11 +1,14 @@
pfUI:RegisterModule("targettarget", function ()
pfUI.uf.targettargetNotify = CreateFrame("Button",nil,UIParent)
pfUI.uf.targettargetNotify:SetScript("OnUpdate", function()
if UnitExists("targettarget") then pfUI.uf.targettarget:Show() else pfUI.uf.targettarget:Hide() end
if UnitExists("targettarget") or (pfUI.gitter and pfUI.gitter:IsShown()) then
pfUI.uf.targettarget:Show()
else
pfUI.uf.targettarget:Hide()
end
end)
pfUI.uf.targettarget = CreateFrame("Button","pfTargetTarget",UIParent)
pfUI.uf.targettarget:Hide()
pfUI.uf.targettarget:SetWidth(100)
pfUI.uf.targettarget:SetHeight(25)
@@ -22,7 +25,15 @@ pfUI:RegisterModule("targettarget", function ()
pfUI.uf.targettarget.bg:SetAllPoints(pfUI.uf.targettarget)
pfUI.uf.targettarget:SetScript("OnUpdate", function()
if not UnitExists("targettarget") then pfUI.uf.targettarget:Hide(); return end
if UnitExists("targettarget") then
pfUI.uf.targettarget:Show()
elseif (pfUI.gitter and pfUI.gitter:IsShown()) then
pfUI.uf.targettarget:Show()
return
else
pfUI.uf.targettarget:Hide()
return
end
local color
if UnitIsPlayer("targettarget") then