version push - read the readme for more details

version push - read the readme for more details
This commit is contained in:
Meow
2026-02-28 08:29:04 +01:00
parent b11deceb26
commit 5bdb7f97f3
4 changed files with 175 additions and 10 deletions
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@@ -1,6 +1,6 @@
# pfUI - Turtle WoW Edition
[![Version](https://img.shields.io/badge/version-7.7.0-blue.svg)](https://github.com/me0wg4ming/pfUI)
[![Version](https://img.shields.io/badge/version-7.8.0-blue.svg)](https://github.com/me0wg4ming/pfUI)
[![Turtle WoW](https://img.shields.io/badge/Turtle%20WoW-1.18.0-brightgreen.svg)](https://turtlecraft.gg/)
[![SuperWoW](https://img.shields.io/badge/SuperWoW-Required-purple.svg)](https://github.com/balakethelock/SuperWoW)
[![Nampower](https://img.shields.io/badge/Nampower-Required-purple.svg)](https://gitea.com/avitasia/nampower)
@@ -14,6 +14,79 @@ This version includes significant performance improvements, DLL-enhanced feature
---
## 🎯 What's New in Version 7.8.0
### 🔗 libdebuff External Hook System (libs/libdebuff.lua)
Full event hook system exposed on `pfUI` global — external addons from other creators can now register callbacks for all events processed by libdebuff without registering duplicate event listeners.
**Usage:**
```lua
-- Register a hook (key = your addon name, value = callback function)
pfUI.libdebuff_spell_go_other_hooks["myaddon"] = function(spellId, casterGuid, targetGuid)
-- fired when any other unit completes a spell cast
end
-- Unregister
pfUI.libdebuff_spell_go_other_hooks["myaddon"] = nil
```
**Available Hooks:**
| Hook Table | Callback Signature | Fired When |
|---|---|---|
| `pfUI.libdebuff_spell_go_hooks` | `fn(spellId, arg1..arg7)` | `SPELL_GO_SELF` processed (your own casts) |
| `pfUI.libdebuff_spell_go_other_hooks` | `fn(spellId, casterGuid, targetGuid)` | `SPELL_GO_OTHER` processed |
| `pfUI.libdebuff_spell_start_self_hooks` | `fn(spellId, casterGuid, targetGuid, castTime)` | `SPELL_START_SELF` processed |
| `pfUI.libdebuff_spell_start_other_hooks` | `fn(spellId, casterGuid, targetGuid, castTime)` | `SPELL_START_OTHER` processed |
| `pfUI.libdebuff_spell_failed_other_hooks` | `fn(casterGuid, spellId)` | `SPELL_FAILED_OTHER` processed |
| `pfUI.libdebuff_spell_cast_hooks` | `fn(success, spellId, castType, targetGuid)` | `SPELL_CAST_EVENT` processed (your own casts) |
| `pfUI.libdebuff_aura_cast_on_self_hooks` | `fn(spellId, casterGuid, targetGuid)` | `AURA_CAST_ON_SELF` processed |
| `pfUI.libdebuff_aura_cast_on_other_hooks` | `fn(spellId, casterGuid, targetGuid)` | `AURA_CAST_ON_OTHER` processed |
| `pfUI.libdebuff_debuff_added_other_hooks` | `fn(guid, luaSlot, spellId, stackCount)` | `DEBUFF_ADDED_OTHER` processed |
| `pfUI.libdebuff_debuff_removed_other_hooks` | `fn(guid, luaSlot, spellId, stackCount)` | `DEBUFF_REMOVED_OTHER` processed |
| `pfUI.libdebuff_unit_health_hooks` | `fn(unitToken)` | `UNIT_HEALTH` processed |
| `pfUI.libdebuff_unit_died_hooks` | `fn(guid)` | `UNIT_DIED` processed (real death only, not Feign Death) |
| `pfUI.libdebuff_player_target_changed_hooks` | `fn()` | `PLAYER_TARGET_CHANGED` processed |
### 📖 libdebuff Public API (pfUI.api.libdebuff)
For direct data access, `pfUI.api.libdebuff` exposes the following methods:
```lua
local libdebuff = pfUI.api.libdebuff
-- Get debuff info for a unit by display slot (equivalent to UnitDebuff)
-- Returns: texture, stacks, debuffType, duration, timeleft, caster, spellId
libdebuff:UnitDebuff(unit, displaySlot)
-- Check if you have a specific debuff on a unit (by name or spellId)
-- Returns: texture, stacks, debuffType, duration, timeleft, spellId
libdebuff:UnitOwnDebuff(unit, id)
-- Get the best/most recent aura cast info for a spell on a target
-- Returns: { casterGuid, rank, time }
libdebuff:GetBestAuraCast(guid, spellName)
-- Get all enhanced debuff data for a target GUID (Nampower path)
-- Returns table of active debuffs with full metadata
libdebuff:GetEnhancedDebuffs(targetGUID)
-- Get the spell icon texture for a spellId
-- Returns: texture path string or nil
libdebuff:GetSpellIcon(spellId)
-- Get duration info for a debuff effect
-- Returns: duration in seconds
libdebuff:GetDuration(effect, rank)
-- Get the maximum known rank for a debuff effect
-- Returns: rank number
libdebuff:GetMaxRank(effect)
```
---
## 🎯 What's New in Version 7.7.0 (February 25, 2026)
🗡️ Swingtimer Overhaul (swingtimer.lua)
+99 -7
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@@ -164,6 +164,39 @@ local recentCasts = pfUI.libdebuff_recent_casts
-- Callbacks fired after SPELL_GO_SELF is processed: fn(spellId, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
pfUI.libdebuff_spell_go_hooks = pfUI.libdebuff_spell_go_hooks or {}
-- Callbacks fired after SPELL_GO_OTHER is processed: fn(spellId, casterGuid, targetGuid)
pfUI.libdebuff_spell_go_other_hooks = pfUI.libdebuff_spell_go_other_hooks or {}
-- Callbacks fired after SPELL_START_SELF is processed: fn(spellId, casterGuid, targetGuid, castTime)
pfUI.libdebuff_spell_start_self_hooks = pfUI.libdebuff_spell_start_self_hooks or {}
-- Callbacks fired after SPELL_START_OTHER is processed: fn(spellId, casterGuid, targetGuid, castTime)
pfUI.libdebuff_spell_start_other_hooks = pfUI.libdebuff_spell_start_other_hooks or {}
-- Callbacks fired after SPELL_FAILED_OTHER is processed: fn(casterGuid, spellId)
pfUI.libdebuff_spell_failed_other_hooks = pfUI.libdebuff_spell_failed_other_hooks or {}
-- Callbacks fired after AURA_CAST_ON_SELF is processed: fn(spellId, casterGuid, targetGuid)
pfUI.libdebuff_aura_cast_on_self_hooks = pfUI.libdebuff_aura_cast_on_self_hooks or {}
-- Callbacks fired after AURA_CAST_ON_OTHER is processed: fn(spellId, casterGuid, targetGuid)
pfUI.libdebuff_aura_cast_on_other_hooks = pfUI.libdebuff_aura_cast_on_other_hooks or {}
-- Callbacks fired after DEBUFF_ADDED_OTHER is processed: fn(guid, luaSlot, spellId, stackCount)
pfUI.libdebuff_debuff_added_other_hooks = pfUI.libdebuff_debuff_added_other_hooks or {}
-- Callbacks fired after DEBUFF_REMOVED_OTHER is processed: fn(guid, luaSlot, spellId, stackCount)
pfUI.libdebuff_debuff_removed_other_hooks = pfUI.libdebuff_debuff_removed_other_hooks or {}
-- Callbacks fired after UNIT_HEALTH is processed: fn(unitToken)
pfUI.libdebuff_unit_health_hooks = pfUI.libdebuff_unit_health_hooks or {}
-- Callbacks fired after PLAYER_TARGET_CHANGED is processed: fn()
pfUI.libdebuff_player_target_changed_hooks = pfUI.libdebuff_player_target_changed_hooks or {}
-- Callbacks fired after UNIT_DIED is processed: fn(guid)
pfUI.libdebuff_unit_died_hooks = pfUI.libdebuff_unit_died_hooks or {}
-- Callbacks fired after SPELL_CAST_EVENT is processed: fn(success, spellId, castType, targetGuid)
pfUI.libdebuff_spell_cast_hooks = pfUI.libdebuff_spell_cast_hooks or {}
local AURA_CAST_DEDUPE_WINDOW = 0.1 -- Ignore duplicates within 100ms
@@ -1129,6 +1162,7 @@ if hasNampower then
frame:RegisterEvent("SPELL_GO_SELF")
frame:RegisterEvent("SPELL_GO_OTHER")
frame:RegisterEvent("SPELL_FAILED_OTHER")
frame:RegisterEvent("UNIT_DIED")
frame:RegisterEvent("SPELL_CAST_EVENT")
frame:RegisterEvent("AURA_CAST_ON_SELF")
frame:RegisterEvent("AURA_CAST_ON_OTHER")
@@ -1155,7 +1189,12 @@ if hasNampower then
if guid and UnitIsDead and UnitIsDead(guid) then
CleanupUnit(guid)
end
if pfUI.libdebuff_unit_health_hooks then
for _, fn in pairs(pfUI.libdebuff_unit_health_hooks) do
fn(arg1)
end
end
elseif event == "SPELL_START_SELF" or event == "SPELL_START_OTHER" then
local itemId = arg1
local spellId = arg2
@@ -1208,7 +1247,17 @@ if hasNampower then
endTime = castTime and (GetTime() + castTime / 1000) or nil,
event = "START"
}
if event == "SPELL_START_SELF" and pfUI.libdebuff_spell_start_self_hooks then
for _, fn in pairs(pfUI.libdebuff_spell_start_self_hooks) do
fn(spellId, casterGuid, arg4, castTime)
end
elseif event == "SPELL_START_OTHER" and pfUI.libdebuff_spell_start_other_hooks then
for _, fn in pairs(pfUI.libdebuff_spell_start_other_hooks) do
fn(spellId, casterGuid, arg4, castTime)
end
end
elseif event == "SPELL_GO_SELF" or event == "SPELL_GO_OTHER" then
local itemId = arg1
local spellId = arg2
@@ -1275,14 +1324,33 @@ if hasNampower then
fn(spellId, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
end
end
-- Fire registered SPELL_GO_OTHER hooks
if event == "SPELL_GO_OTHER" and pfUI.libdebuff_spell_go_other_hooks then
for _, fn in pairs(pfUI.libdebuff_spell_go_other_hooks) do
fn(spellId, casterGuid, targetGuid)
end
end
elseif event == "UNIT_DIED" then
if pfUI.libdebuff_unit_died_hooks then
for _, fn in pairs(pfUI.libdebuff_unit_died_hooks) do
fn(arg1)
end
end
elseif event == "SPELL_FAILED_OTHER" then
local casterGuid = arg1
if casterGuid and pfUI.libdebuff_casts[casterGuid] then
pfUI.libdebuff_casts[casterGuid] = nil
end
if pfUI.libdebuff_spell_failed_other_hooks then
for _, fn in pairs(pfUI.libdebuff_spell_failed_other_hooks) do
fn(casterGuid, arg2)
end
end
elseif event == "SPELL_CAST_EVENT" then
-- Capture combo points BEFORE they're consumed
-- This event fires when YOU cast a spell (before server processes it)
@@ -1579,7 +1647,16 @@ if hasNampower then
caster = "player",
stacks = 1
}
if event == "AURA_CAST_ON_SELF" and pfUI.libdebuff_aura_cast_on_self_hooks then
for _, fn in pairs(pfUI.libdebuff_aura_cast_on_self_hooks) do
fn(spellId, casterGuid, targetGuid)
end
elseif event == "AURA_CAST_ON_OTHER" and pfUI.libdebuff_aura_cast_on_other_hooks then
for _, fn in pairs(pfUI.libdebuff_aura_cast_on_other_hooks) do
fn(spellId, casterGuid, targetGuid)
end
end
elseif event == "DEBUFF_ADDED_OTHER" then
local guid = arg1
local displaySlot = arg2 -- Display slot (1-16), compacted
@@ -1711,7 +1788,12 @@ if hasNampower then
if pfUI.nameplates and pfUI.nameplates.OnAuraUpdate then
pfUI.nameplates:OnAuraUpdate(guid)
end
if pfUI.libdebuff_debuff_added_other_hooks then
for _, fn in pairs(pfUI.libdebuff_debuff_added_other_hooks) do
fn(arg1, arg2, arg3, arg4)
end
end
elseif event == "DEBUFF_REMOVED_OTHER" then
local guid = arg1
local displaySlot = arg2 -- Display slot (1-16), compacted
@@ -1800,7 +1882,12 @@ if hasNampower then
if pfUI.nameplates and pfUI.nameplates.OnAuraUpdate then
pfUI.nameplates:OnAuraUpdate(guid)
end
if pfUI.libdebuff_debuff_removed_other_hooks then
for _, fn in pairs(pfUI.libdebuff_debuff_removed_other_hooks) do
fn(arg1, arg2, arg3, arg4)
end
end
elseif event == "PLAYER_TARGET_CHANGED" then
if not UnitExists then return end
local _, targetGuid = UnitExists("target")
@@ -1812,6 +1899,11 @@ if hasNampower then
-- Cleanup expired timers for new target
CleanupExpiredTimers(targetGuid)
end
if pfUI.libdebuff_player_target_changed_hooks then
for _, fn in pairs(pfUI.libdebuff_player_target_changed_hooks) do
fn()
end
end
end
-- Periodic cleanup
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@@ -3,7 +3,7 @@
## Author: Shagu - modfied by me0wg4ming
## Notes: A complete user interface replacement.
## Notes-ruRU: Полная замена пользовательского интерфейса.
## Version: 7.7.0
## Version: 7.8.0
## SavedVariables: pfUI_profiles, pfUI_addon_profiles, pfUI_cache, pfUI_throttle
## SavedVariablesPerCharacter: pfUI_config, pfUI_init, pfUI_playerDB
+1 -1
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@@ -3,7 +3,7 @@
## Author: Shagu - modfied by me0wg4ming
## Notes: A complete user interface replacement.
## Notes-ruRU: Полная замена пользовательского интерфейса.
## Version: 7.7.0
## Version: 7.8.0
## SavedVariables: pfUI_profiles, pfUI_addon_profiles, pfUI_cache, pfUI_throttle
## SavedVariablesPerCharacter: pfUI_config, pfUI_init, pfUI_playerDB