group: don't initialize disabled frames

This commit is contained in:
shagu
2017-09-30 11:32:54 +02:00
parent 90c6fefd2d
commit 62859d4724
+25 -19
View File
@@ -27,27 +27,33 @@ pfUI:RegisterModule("group", function ()
pfUI.uf.group[i]:SetPoint("TOPLEFT", 5, -5 - ((i-startid)*75))
UpdateMovable(pfUI.uf.group[i])
pfUI.uf.group[i].target = pfUI.uf:CreateUnitFrame("Party" .. i .. "Target", nil, C.unitframes.grouptarget, 0.2)
if C.unitframes.grouptarget.visible == "1" then
pfUI.uf.group[i].target = pfUI.uf:CreateUnitFrame("Party" .. i .. "Target", nil, C.unitframes.grouptarget, 0.2)
pfUI.uf.group[i].target:UpdateFrameSize()
pfUI.uf.group[i].target:SetPoint("TOPLEFT", pfUI.uf.group[i], "TOPRIGHT", 3*default_border, 0)
UpdateMovable(pfUI.uf.group[i].target)
end
pfUI.uf.group[i].target:UpdateFrameSize()
pfUI.uf.group[i].target:SetPoint("TOPLEFT", pfUI.uf.group[i], "TOPRIGHT", 3*default_border, 0)
UpdateMovable(pfUI.uf.group[i].target)
pfUI.uf.group[i].pet = pfUI.uf:CreateUnitFrame("PartyPet", i, C.unitframes.grouppet, 0.5)
pfUI.uf.group[i].pet:UpdateFrameSize()
pfUI.uf.group[i].pet:SetPoint("BOTTOMLEFT", pfUI.uf.group[i], "BOTTOMRIGHT", 3*default_border, -default_border)
UpdateMovable(pfUI.uf.group[i].pet)
if C.unitframes.grouppet.visible == "1" then
pfUI.uf.group[i].pet = pfUI.uf:CreateUnitFrame("PartyPet", i, C.unitframes.grouppet, 0.5)
pfUI.uf.group[i].pet:UpdateFrameSize()
pfUI.uf.group[i].pet:SetPoint("BOTTOMLEFT", pfUI.uf.group[i], "BOTTOMRIGHT", 3*default_border, -default_border)
UpdateMovable(pfUI.uf.group[i].pet)
end
end
pfUI.uf.groupscanner = CreateFrame("Frame", nil, UIParent)
pfUI.uf.groupscanner:SetScript("OnUpdate", function()
if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end
for i=1, 4 do
if UnitExists("party" .. i .. "target") or (pfUI.unlock and pfUI.unlock:IsShown()) then
pfUI.uf.group[i].target:Show()
else
pfUI.uf.group[i].target:Hide()
-- scan for group targets
if C.unitframes.grouptarget.visible == "1" then
pfUI.uf.groupscanner = CreateFrame("Frame", nil, UIParent)
pfUI.uf.groupscanner:SetScript("OnUpdate", function()
if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end
for i=1, 4 do
if UnitExists("party" .. i .. "target") or (pfUI.unlock and pfUI.unlock:IsShown()) then
pfUI.uf.group[i].target:Show()
else
pfUI.uf.group[i].target:Hide()
end
end
end
end)
end)
end
end)