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libhealth: mark old cached hp values as valid
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+2
-2
@@ -63,7 +63,7 @@ local function GetUnitHealth(self, unitstr)
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if unit and level and max == 100 then
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dbstring = string.format("%s:%s", unit, level)
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if mobdb[dbstring] and mobdb[dbstring][1] and cur <= 100 and mobdb[dbstring][2] > libhealth.reqdmg and mobdb[dbstring][3] > libhealth.reqhit then
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if mobdb[dbstring] and mobdb[dbstring][1] and cur <= 100 and mobdb[dbstring][2] > libhealth.reqdmg and (not mobdb[dbstring][3] or mobdb[dbstring][3] > libhealth.reqhit) then
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return ceil(mobdb[dbstring][1]/100*cur), mobdb[dbstring][1], true
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end
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end
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@@ -74,7 +74,7 @@ end
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local function GetUnitHealthByName(self, unit, level, cur, max)
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if max == 100 then
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dbstring = string.format("%s:%s", unit, (level or 0))
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if mobdb[dbstring] and mobdb[dbstring][1] and cur <= 100 and mobdb[dbstring][2] > libhealth.reqdmg and mobdb[dbstring][3] > libhealth.reqhit then
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if mobdb[dbstring] and mobdb[dbstring][1] and cur <= 100 and mobdb[dbstring][2] > libhealth.reqdmg and (not mobdb[dbstring][3] or mobdb[dbstring][3] > libhealth.reqhit) then
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return ceil(mobdb[dbstring][1]/100*cur), mobdb[dbstring][1], true
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end
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end
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