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https://github.com/brues-code/pfUI.git
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skin: add Tooltips
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@@ -56,34 +56,6 @@ pfUI:RegisterModule("skin", function ()
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CreateBackdrop(b, nil, true, .8)
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end
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local alpha = tonumber(C.tooltip.alpha)
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-- skin worldmap tooltips
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WorldMapTooltip:SetScript("OnShow", function()
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CreateBackdrop(WorldMapTooltip, nil, nil, alpha)
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end)
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-- skin item tooltips
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CreateBackdrop(ShoppingTooltip1, nil, nil, alpha)
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CreateBackdrop(ShoppingTooltip2, nil, nil, alpha)
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CreateBackdrop(ItemRefTooltip, nil, nil, alpha)
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ShoppingTooltip1:SetClampedToScreen(true)
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ShoppingTooltip1:SetScript("OnShow", function()
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local a, b, c, d, e = this:GetPoint()
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local border = tonumber(C.appearance.border.default)
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if not d or d == 0 then d = (border*2) + ( d or 0 ) + 1 end
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if a then this:SetPoint(a, b, c, d, e) end
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end)
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ShoppingTooltip2:SetClampedToScreen(true)
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ShoppingTooltip2:SetScript("OnShow", function()
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local a, b, c, d, e = this:GetPoint()
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local border = tonumber(C.appearance.border.default)
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if not d or d == 0 then d = (border*2) + ( d or 0 ) + 1 end
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if a then this:SetPoint(a, b, c, d, e) end
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end)
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if C.global.errors_limit == "1" then
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UIErrorsFrame:SetHeight(25)
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end
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@@ -1,11 +1,4 @@
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pfUI:RegisterModule("tooltip", function ()
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local alpha = tonumber(C.tooltip.alpha)
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CreateBackdrop(GameTooltip, nil, nil, alpha)
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-- prevent tooltips from being placed offscreen
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GameTooltip:SetClampedToScreen(true)
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GameTooltipStatusBar:SetClampedToScreen(true)
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if C.tooltip.position == "cursor" then
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function _G.GameTooltip_SetDefaultAnchor(tooltip, parent)
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tooltip:SetOwner(parent, "ANCHOR_CURSOR")
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@@ -82,6 +82,7 @@ skins\blizzard\options-sound.lua
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skins\blizzard\options-video.lua
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skins\blizzard\petition.lua
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skins\blizzard\taxi.lua
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skins\blizzard\tooltips.lua
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# modules
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modules\gui.lua
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@@ -0,0 +1,19 @@
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pfUI:RegisterSkin("Tooltips", function ()
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local border = tonumber(C.appearance.border.default)
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local alpha = tonumber(C.tooltip.alpha)
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for _, tooltip in pairs({GameTooltip, ItemRefTooltip, ShoppingTooltip1, ShoppingTooltip2, WorldMapTooltip}) do
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CreateBackdrop(tooltip, nil, nil, alpha)
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end
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SkinCloseButton(ItemRefCloseButton, ItemRefTooltip, -6, -6)
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for _, tooltip in pairs({ShoppingTooltip1, ShoppingTooltip2}) do
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tooltip:SetClampedToScreen(true)
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tooltip:SetScript("OnShow", function()
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local a, b, c, x, y = this:GetPoint()
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if not x or x == 0 then x = (border*2) + ( x or 0 ) + 1 end
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if a then this:SetPoint(a, b, c, x, y) end
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end)
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end
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end)
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