Use UnitClassBase for class detection

This commit is contained in:
Brues
2026-07-30 01:26:29 -05:00
parent 838f7f5d25
commit 6d1bfe805e
16 changed files with 22 additions and 24 deletions
+1 -1
View File
@@ -429,7 +429,7 @@ pfUI:RegisterModule("chat", function ()
_G["ChatFrame" .. i .. "TabFlash"].Show = function() return end
end
local _, class = UnitClass("player")
local class = UnitClassBase("player")
local classColor = PFUI_CLASS_COLORS[class]
_G["ChatFrame" .. i .. "TabText"]:SetTextColor((classColor.r + .3) * .5, (classColor.g + .3) * .5, (classColor.b + .3) * .5, 1)
_G["ChatFrame" .. i .. "TabText"]:SetFont(panelfont,panelfont_size, "OUTLINE")