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Use UnitClassBase for class detection
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@@ -429,7 +429,7 @@ pfUI:RegisterModule("chat", function ()
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_G["ChatFrame" .. i .. "TabFlash"].Show = function() return end
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end
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local _, class = UnitClass("player")
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local class = UnitClassBase("player")
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local classColor = PFUI_CLASS_COLORS[class]
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_G["ChatFrame" .. i .. "TabText"]:SetTextColor((classColor.r + .3) * .5, (classColor.g + .3) * .5, (classColor.b + .3) * .5, 1)
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_G["ChatFrame" .. i .. "TabText"]:SetFont(panelfont,panelfont_size, "OUTLINE")
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