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Use UnitClassBase for class detection
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@@ -5,7 +5,7 @@ pfUI:RegisterModule("combopoints", function ()
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ComboFrame:Hide()
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ComboFrame:UnregisterAllEvents()
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local _, class = UnitClass("player")
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local class = UnitClassBase("player")
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local combo_width = C["unitframes"]["combowidth"]
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local combo_height = C["unitframes"]["comboheight"]
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pfUI.combopoints = {}
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