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Use UnitClassBase for class detection
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@@ -2,7 +2,7 @@ local function getAdjustedTickTimer()
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local adjustedEnergyTick = 2
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-- Check rogue talents and compute energy tick timing reduction for Combat spec (1.18.0 Blade Rush Talent)
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if UnitClass("player") == "Rogue" then
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if UnitClassBase("player") == "ROGUE" then
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local _, _, _, _, currRank = GetTalentInfo(2, 16)
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local bladeRushRank = currRank or 0
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