api: rework of locale system

This commit is contained in:
shagu
2017-02-26 21:29:27 +01:00
parent ce5abaa8b4
commit 6e26336d36
12 changed files with 101 additions and 108 deletions
+10 -8
View File
@@ -1,4 +1,6 @@
pfLocaleClass["deDE"] = {
pfUI_locale["deDE"] = {}
pfUI_locale["deDE"]["class"] = {
["Hexenmeister"] = "WARLOCK",
["Krieger"] = "WARRIOR",
["Jäger"] = "HUNTER",
@@ -10,13 +12,13 @@ pfLocaleClass["deDE"] = {
["Schurke"] = "ROGUE",
}
pfLocaleBagtypes["deDE"] = {
pfUI_locale["deDE"]["bagtypes"] = {
["Köcher"] = "QUIVER",
["Seelentasche"] = "SOULBAG",
["Behälter"] = "DEFAULT",
}
pfLocaleInvtypes["deDE"] = {
pfUI_locale["deDE"]["itemtypes"] = {
["INVTYPE_WAND"] = "Zauberstab",
["INVTYPE_GUN"] = "Schusswaffe",
["INVTYPE_GUNPROJECTILE"] = "Projektil",
@@ -25,7 +27,7 @@ pfLocaleInvtypes["deDE"] = {
["INVTYPE_THROWN"] = "Wurfwaffe",
}
pfLocaleShift["deDE"] = {
pfUI_locale["deDE"]["stances"] = {
['BattleStance'] = "Kampfhaltung",
['DefensiveStance'] = "Verteidigungshaltung",
['BerserkerStance'] = "Berserkerhaltung",
@@ -36,24 +38,24 @@ pfLocaleShift["deDE"] = {
['wantBattleBerserkStance'] = "Muss in Kampfhaltung, Berserkerhaltung sein.",
}
pfLocaleSpellInterrupts["deDE"] = {
pfUI_locale["deDE"]["interrupts"] = {
["Schildhieb"] = true;
["Zuschlagen"] = true;
["Tritt"] = true;
["Erdschock"] = true;
}
pfLocaleHunterbars["deDE"] = {
pfUI_locale["deDE"]["hunterpaging"] = {
["MELEE"] = "Zurechtstutzen",
["RANGED"] = "Arkaner Schuss",
}
pfCustomCastbar["deDE"] = {
pfUI_locale["deDE"]["customcast"] = {
["AIMEDSHOT"] = "Gezielter Schuss",
["MULTISHOT"] = "Mehrfachschuss",
}
pfLocaleSpells["deDE"] = {
pfUI_locale["deDE"]["spells"] = {
['Eisenherz nimmt wieder Huhngestalt an'] = {t=1000, icon="Ability_Racial_BearForm" };
['Monstrositätenspucke'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
['Säure von Hakkar'] = {t=1000, icon="Spell_Nature_Acid_01" };
+10 -8
View File
@@ -1,4 +1,6 @@
pfLocaleClass["enUS"] = {
pfUI_locale["enUS"] = {}
pfUI_locale["enUS"]["class"] = {
["Warlock"] = "WARLOCK",
["Warrior"] = "WARRIOR",
["Hunter"] = "HUNTER",
@@ -10,13 +12,13 @@ pfLocaleClass["enUS"] = {
["Rogue"] = "ROGUE",
}
pfLocaleBagtypes["enUS"] = {
pfUI_locale["enUS"]["bagtypes"] = {
["Quiver"] = "QUIVER",
["Soul Bag"] = "SOULBAG",
["Bag"] = "DEFAULT"
}
pfLocaleInvtypes["enUS"] = {
pfUI_locale["enUS"]["itemtypes"] = {
["INVTYPE_WAND"] = "Wand",
["INVTYPE_GUN"] = "Gun",
["INVTYPE_GUNPROJECTILE"] = "Projectile",
@@ -25,7 +27,7 @@ pfLocaleInvtypes["enUS"] = {
["INVTYPE_THROWN"] = "Thrown",
}
pfLocaleShift["enUS"] = {
pfUI_locale["enUS"]["stances"] = {
['BattleStance'] = "Battle Stance",
['DefensiveStance'] = "Defensive Stance",
['BerserkerStance'] = "Berserker Stance",
@@ -36,24 +38,24 @@ pfLocaleShift["enUS"] = {
['wantBattleBerserkStance'] = "Must be in Battle Stance, Berserker Stance",
}
pfLocaleSpellInterrupts["enUS"] = {
pfUI_locale["enUS"]["interrupts"] = {
["Shield Bash"] = true;
["Pummel"] = true;
["Kick"] = true;
["Earth Shock"] = true;
}
pfLocaleHunterbars["enUS"] = {
pfUI_locale["enUS"]["hunterpaging"] = {
["MELEE"] = "Wing Clip",
["RANGED"] = "Arcane Shot",
}
pfCustomCastbar["enUS"] = {
pfUI_locale["enUS"]["customcast"] = {
["AIMEDSHOT"] = "Aimed Shot",
["MULTISHOT"] = "Multi-Shot",
}
pfLocaleSpells["enUS"] = {
pfUI_locale["enUS"]["spells"] = {
['"Plucky" Resumes Chicken Form'] = {t=1000, icon="Ability_Racial_BearForm" };
['Abomination Spit'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
['Acid of Hakkar'] = {t=1000, icon="Spell_Nature_Acid_01" };
+10 -8
View File
@@ -1,4 +1,6 @@
pfLocaleClass["frFR"] = {
pfUI_locale["frFR"] = {}
pfUI_locale["frFR"]["class"] = {
["D\195\169moniste"] = "WARLOCK",
["Guerrier"] = "WARRIOR",
["Chasseur"] = "HUNTER",
@@ -10,13 +12,13 @@ pfLocaleClass["frFR"] = {
["Voleur"] = "ROGUE",
}
pfLocaleBagtypes["frFR"] = {
pfUI_locale["frFR"]["bagtypes"] = {
["Carquois"] = "QUIVER",
["Sac d'\195\162me"] = "SOULBAG",
["Conteneur"] = "DEFAULT"
}
pfLocaleInvtypes["frFR"] = {
pfUI_locale["frFR"]["itemtypes"] = {
["INVTYPE_WAND"] = "Baguette",
["INVTYPE_GUN"] = "Arme \195\160 feu",
["INVTYPE_GUNPROJECTILE"] = "Projectile",
@@ -25,7 +27,7 @@ pfLocaleInvtypes["frFR"] = {
["INVTYPE_THROWN"] = "Arme de jet",
}
pfLocaleShift["frFR"] = {
pfUI_locale["frFR"]["stances"] = {
['BattleStance'] = "Posture de combat",
['DefensiveStance'] = "Posture défensive",
['BerserkerStance'] = "Posture berserker",
@@ -36,24 +38,24 @@ pfLocaleShift["frFR"] = {
['wantBattleBerserkStance'] = "Requiert Posture de combat, Posture berserker",
}
pfLocaleSpellInterrupts["frFR"] = {
pfUI_locale["frFR"]["interrupts"] = {
["Coup de bouclier"] = true;
["Volée de coups"] = true;
["Coup de pied"] = true;
["Horion de terre"] = true;
}
pfLocaleHunterbars["frFR"] = {
pfUI_locale["frFR"]["hunterpaging"] = {
["MELEE"] = "Coupure d'ailes",
["RANGED"] = "Tir des Arcanes",
}
pfCustomCastbar["frFR"] = {
pfUI_locale["frFR"]["customcast"] = {
["AIMEDSHOT"] = "Visée",
["MULTISHOT"] = "Flèches multiples",
}
pfLocaleSpells["frFR"] = {
pfUI_locale["frFR"]["spells"] = {
['Le Brave reprend sa forme de poulet'] = {t=1000, icon="Ability_Racial_BearForm" };
['Crachat d\'abomination'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
['Acide d\'Hakkar'] = {t=1000, icon="Spell_Nature_Acid_01" };
+10 -8
View File
@@ -1,4 +1,6 @@
pfLocaleClass["ruRU"] = {
pfUI_locale["ruRU"] = {}
pfUI_locale["ruRU"]["class"] = {
["Чернокнижник"] = "WARLOCK",
["Воин"] = "WARRIOR",
["Охотник"] = "HUNTER",
@@ -10,13 +12,13 @@ pfLocaleClass["ruRU"] = {
["Разбойник"] = "ROGUE",
}
pfLocaleBagtypes["ruRU"] = {
pfUI_locale["ruRU"]["bagtypes"] = {
["Амуниция"] = "QUIVER",
["Сумка душ"] = "SOULBAG",
["Сумка"] = "DEFAULT"
}
pfLocaleInvtypes["ruRU"] = {
pfUI_locale["ruRU"]["itemtypes"] = {
["INVTYPE_WAND"] = "Жезл",
["INVTYPE_GUN"] = "Огнестрельное",
["INVTYPE_GUNPROJECTILE"] = "Пуля",
@@ -25,7 +27,7 @@ pfLocaleInvtypes["ruRU"] = {
["INVTYPE_THROWN"] = "Метательное",
}
pfLocaleShift["ruRU"] = {
pfUI_locale["ruRU"]["stances"] = {
['BattleStance'] = "Боевая стойка",
['DefensiveStance'] = "Оборонительная стойка",
['BerserkerStance'] = "Стойка берсерка",
@@ -36,24 +38,24 @@ pfLocaleShift["ruRU"] = {
['wantBattleBerserkStance'] = "Необходимо находиться в Боевая стойка, Стойка берсерка.",
}
pfLocaleSpellInterrupts["ruRU"] = {
pfUI_locale["ruRU"]["interrupts"] = {
["Удар щитом"] = true;
["Зуботычина"] = true;
["Пинок"] = true;
["Земной шок"] = true;
}
pfLocaleHunterbars["ruRU"] = {
pfUI_locale["ruRU"]["hunterpaging"] = {
["MELEE"] = "Подрезать крылья",
["RANGED"] = "Чародейский выстрел",
}
pfCustomCastbar["ruRU"] = {
pfUI_locale["ruRU"]["customcast"] = {
["AIMEDSHOT"] = "Прицельный выстрел",
["MULTISHOT"] = "Залп",
}
pfLocaleSpells["ruRU"] = {
pfUI_locale["ruRU"]["spells"] = {
['"Отчаянный" снова принимает облик цыпленка"'] = {t=1000, icon="Ability_Racial_BearForm" };
['Плевок мясника'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
['Кислота Хаккара'] = {t=1000, icon="Spell_Nature_Acid_01" };
+10 -8
View File
@@ -1,4 +1,6 @@
pfLocaleClass["zhCN"] = {
pfUI_locale["zhCN"] = {}
pfUI_locale["zhCN"]["class"] = {
["术士"] = "WARLOCK",
["战士"] = "WARRIOR",
["猎人"] = "HUNTER",
@@ -10,13 +12,13 @@ pfLocaleClass["zhCN"] = {
["盗贼"] = "ROGUE",
}
pfLocaleBagtypes["zhCN"] = {
pfUI_locale["zhCN"]["bagtypes"] = {
["箭袋"] = "QUIVER",
["灵魂袋"] = "SOULBAG",
["包裹"] = "DEFAULT"
}
pfLocaleInvtypes["zhCN"] = {
pfUI_locale["zhCN"]["itemtypes"] = {
["INVTYPE_WAND"] = "魔杖",
["INVTYPE_GUN"] = "枪械",
["INVTYPE_GUNPROJECTILE"] = "弹药",
@@ -25,7 +27,7 @@ pfLocaleInvtypes["zhCN"] = {
["INVTYPE_THROWN"] = "投掷武器",
}
pfLocaleShift["zhCN"] = {
pfUI_locale["zhCN"]["stances"] = {
['BattleStance'] = "战斗姿态",
['DefensiveStance'] = "防御姿态",
['BerserkerStance'] = "狂暴姿态",
@@ -36,24 +38,24 @@ pfLocaleShift["zhCN"] = {
['wantBattleBerserkStance'] = "必须在战斗姿态, 狂暴姿态中",
}
pfLocaleSpellInterrupts["zhCN"] = {
pfUI_locale["zhCN"]["interrupts"] = {
["盾击"] = true;
["拳击"] = true;
["脚踢"] = true;
["地震术"] = true;
}
pfLocaleHunterbars["zhCN"] = {
pfUI_locale["zhCN"]["hunterpaging"] = {
["MELEE"] = "摔绊",
["RANGED"] = "奥术射击",
}
pfCustomCastbar["zhCN"] = {
pfUI_locale["zhCN"]["customcast"] = {
["AIMEDSHOT"] = "瞄准射击",
["MULTISHOT"] = "多重射击",
}
pfLocaleSpells["zhCN"] = {
pfUI_locale["zhCN"]["spells"] = {
['"Plucky" Resumes Chicken Form'] = {t=1000, icon="Ability_Racial_BearForm" };
['憎恶喷吐'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
['哈卡酸液'] = {t=1000, icon="Spell_Nature_Acid_01" };
+30 -30
View File
@@ -6,46 +6,46 @@ pfUI:RegisterModule("autoshift", function ()
pfUI.autoshift.CastSpellByName = _G["CastSpellByName"]
Hook("CastSpell", function(spellId, spellbookTabNum)
if pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BattleStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleDefStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BattleStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleBerserkStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BerserkerStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBerserkerStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BerserkerStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantDefensiveStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['DefensiveStance'])
if pfUI.autoshift.lastError == L["stances"]['wantBattleStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BattleStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBattleDefStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BattleStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBattleBerserkStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BerserkerStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBerserkerStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BerserkerStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantDefensiveStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['DefensiveStance'])
end
pfUI.autoshift.lastError = ""
end)
Hook("CastSpellByName", function(spellName, onSelf)
if pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BattleStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleDefStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BattleStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleBerserkStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BerserkerStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBerserkerStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BerserkerStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantDefensiveStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['DefensiveStance'])
if pfUI.autoshift.lastError == L["stances"]['wantBattleStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BattleStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBattleDefStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BattleStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBattleBerserkStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BerserkerStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBerserkerStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BerserkerStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantDefensiveStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['DefensiveStance'])
end
pfUI.autoshift.lastError = ""
end)
Hook("UseAction", function(slot, checkCursor, onSelf)
if pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BattleStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleDefStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BattleStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBattleBerserkStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BerserkerStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantBerserkerStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['BerserkerStance'])
elseif pfUI.autoshift.lastError == pfLocaleShift[pfUI.cache["locale"]]['wantDefensiveStance'] then
pfUI.autoshift.CastSpellByName(pfLocaleShift[pfUI.cache["locale"]]['DefensiveStance'])
if pfUI.autoshift.lastError == L["stances"]['wantBattleStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BattleStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBattleDefStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BattleStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBattleBerserkStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BerserkerStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantBerserkerStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['BerserkerStance'])
elseif pfUI.autoshift.lastError == L["stances"]['wantDefensiveStance'] then
pfUI.autoshift.CastSpellByName(L["stances"]['DefensiveStance'])
end
pfUI.autoshift.lastError = ""
end)
+2 -2
View File
@@ -312,8 +312,8 @@ pfUI:RegisterModule("bags", function ()
local _, _, id = strfind(GetInventoryItemLink("player", ContainerIDToInventoryID(bag)) or "", "item:(%d+)")
if id then
local _, _, _, _, itemType, subType = GetItemInfo(id)
bagtype = pfLocaleBagtypes[pfUI.cache["locale"]][itemType]
bagsubtype = pfLocaleBagtypes[pfUI.cache["locale"]][subType]
bagtype = L["bagtypes"][itemType]
bagsubtype = L["bagtypes"][subType]
if bagsubtype == "SOULBAG" then
bagtype = "SOULBAG"
+6 -6
View File
@@ -78,8 +78,8 @@ pfUI:RegisterModule("castbar", function ()
local scanner = CreateFrame("GameTooltip", "pfSpellScanner", nil, "GameTooltipTemplate")
scanner:SetOwner(WorldFrame, "ANCHOR_NONE")
local aimedshot = pfCustomCastbar[pfUI.cache["locale"]]["AIMEDSHOT"]
local multishot = pfCustomCastbar[pfUI.cache["locale"]]["MULTISHOT"]
local aimedshot = L["customcast"]["AIMEDSHOT"]
local multishot = L["customcast"]["MULTISHOT"]
pfUI.castbar.player[aimedshot] = function(begin)
if begin then
@@ -473,9 +473,9 @@ pfUI:RegisterModule("castbar", function ()
end)
function pfUI.castbar.target:Action(mob, spell)
if pfLocaleSpells[pfUI.cache["locale"]][spell] ~= nil then
local casttime = pfLocaleSpells[pfUI.cache["locale"]][spell].t / 1000
local icon = pfLocaleSpells[pfUI.cache["locale"]][spell].icon
if L["spells"][spell] ~= nil then
local casttime = L["spells"][spell].t / 1000
local icon = L["spells"][spell].icon
pfUI.castbar.target.casterDB[mob] = {cast = spell, starttime = GetTime(), casttime = casttime, icon = icon}
if UnitExists("target") and pfUI.castbar.target.casterDB[UnitName("target")] then
if C.castbar.target.hide_pfui == "1" then
@@ -490,7 +490,7 @@ pfUI:RegisterModule("castbar", function ()
end
function pfUI.castbar.target:StopAction(mob, spell)
if pfUI.castbar.target.casterDB[mob] and pfLocaleSpellInterrupts[pfUI.cache["locale"]][spell] ~= nil then
if pfUI.castbar.target.casterDB[mob] and L["interrupts"][spell] ~= nil then
pfUI.castbar.target.casterDB[mob] = nil
end
end
+8 -8
View File
@@ -402,8 +402,8 @@ pfUI:RegisterModule("chat", function ()
local Name, Class, Level
for i = 1, GetNumFriends() do
Name, Level, Class = GetFriendInfo(i)
if pfLocaleClass[pfUI.cache["locale"]] and pfLocaleClass[pfUI.cache["locale"]][Class] then
Class = pfLocaleClass[pfUI.cache["locale"]][Class]
if L["class"] and L["class"][Class] then
Class = L["class"][Class]
end
pfUI_playerDB[Name] = { class = Class, level = Level }
end
@@ -411,8 +411,8 @@ pfUI:RegisterModule("chat", function ()
local Name, Class, Level
for i = 1, GetNumGuildMembers() do
Name, _, _, Level, Class = GetGuildRosterInfo(i)
if pfLocaleClass[pfUI.cache["locale"]] and pfLocaleClass[pfUI.cache["locale"]][Class] then
Class = pfLocaleClass[pfUI.cache["locale"]][Class]
if L["class"] and L["class"][Class] then
Class = L["class"][Class]
end
if Name and Level and Class and pfUI_playerDB then
pfUI_playerDB[Name] = { class = Class, level = Level }
@@ -423,8 +423,8 @@ pfUI:RegisterModule("chat", function ()
local Name, Class, SubGroup, Level
for i = 1, GetNumRaidMembers() do
Name, _, SubGroup, Level, Class = GetRaidRosterInfo(i)
if pfLocaleClass[pfUI.cache["locale"]] and pfLocaleClass[pfUI.cache["locale"]].Class then
Class = pfLocaleClass[pfUI.cache["locale"]][Class]
if L["class"] and L["class"].Class then
Class = L["class"][Class]
end
pfUI_playerDB[Name] = { class = Class, level = Level }
end
@@ -449,8 +449,8 @@ pfUI:RegisterModule("chat", function ()
local Name, Class, Level
for i = 1, GetNumWhoResults() do
Name, _, Level, _, Class, _ = GetWhoInfo(i)
if pfLocaleClass[pfUI.cache["locale"]] and pfLocaleClass[pfUI.cache["locale"]][Class] then
Class = pfLocaleClass[pfUI.cache["locale"]][Class]
if L["class"] and L["class"][Class] then
Class = L["class"][Class]
end
pfUI_playerDB[Name] = { class = Class, level = Level }
end
+1 -1
View File
@@ -1,6 +1,6 @@
pfUI:RegisterModule("eqcompare", function ()
local loc = pfUI.cache["locale"]
for key, value in pairs(pfLocaleInvtypes[loc]) do setglobal(key, value) end
for key, value in pairs(L["itemtypes"]) do setglobal(key, value) end
INVTYPE_WEAPON_OTHER = INVTYPE_WEAPON.."_other";
INVTYPE_FINGER_OTHER = INVTYPE_FINGER.."_other";
INVTYPE_TRINKET_OTHER = INVTYPE_TRINKET.."_other";
+2 -2
View File
@@ -23,9 +23,9 @@ pfUI:RegisterModule("hunterbar", function ()
pfUI.hunterbar.scanner:SetAction(i)
if pfHunterBarScannerTextLeft1 and pfHunterBarScannerTextLeft1:GetText() then
if pfHunterBarScannerTextLeft1:GetText() == pfLocaleHunterbars[pfUI.cache["locale"]]["MELEE"] then
if pfHunterBarScannerTextLeft1:GetText() == L["hunterpaging"]["MELEE"] then
pfUI.hunterbar.melee = i
elseif pfHunterBarScannerTextLeft1:GetText() == pfLocaleHunterbars[pfUI.cache["locale"]]["RANGED"] then
elseif pfHunterBarScannerTextLeft1:GetText() == L["hunterpaging"]["RANGED"] then
pfUI.hunterbar.ranged = i
end
end
+2 -19
View File
@@ -29,17 +29,9 @@ pfUI.movables = {}
pfUI.version = {}
pfUI.hooks = {}
pfLocaleClass = {}
pfLocaleBagtypes = {}
pfLocaleInvtypes = {}
pfLocaleShift = {}
pfLocaleSpells = {}
pfLocaleSpellInterrupts = {}
pfLocaleHunterbars = {}
pfCustomCastbar = {}
pfUI_playerDB = {}
pfUI_config = {}
pfUI_locale = {}
pfUI:SetScript("OnEvent", function()
@@ -82,16 +74,7 @@ pfUI:SetScript("OnEvent", function()
-- use C for configs
env_pfui.C = pfUI_config
-- fill the cache
pfUI.cache["locale"] = GetLocale()
if pfUI.cache["locale"] ~= "enUS" and
pfUI.cache["locale"] ~= "frFR" and
pfUI.cache["locale"] ~= "deDE" and
pfUI.cache["locale"] ~= "zhCN" and
pfUI.cache["locale"] ~= "ruRU" then
pfUI.cache["locale"] = "enUS"
end
env_pfui.L = pfUI_locale[GetLocale()] or pfUI_locale["enUS"]
for i,m in pairs(this.modules) do
-- do not load disabled modules