mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-20 19:30:49 +00:00
api: rework of locale system
This commit is contained in:
Vendored
+10
-8
@@ -1,4 +1,6 @@
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pfLocaleClass["deDE"] = {
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pfUI_locale["deDE"] = {}
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pfUI_locale["deDE"]["class"] = {
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["Hexenmeister"] = "WARLOCK",
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["Krieger"] = "WARRIOR",
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["Jäger"] = "HUNTER",
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@@ -10,13 +12,13 @@ pfLocaleClass["deDE"] = {
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["Schurke"] = "ROGUE",
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}
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pfLocaleBagtypes["deDE"] = {
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pfUI_locale["deDE"]["bagtypes"] = {
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["Köcher"] = "QUIVER",
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["Seelentasche"] = "SOULBAG",
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["Behälter"] = "DEFAULT",
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}
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pfLocaleInvtypes["deDE"] = {
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pfUI_locale["deDE"]["itemtypes"] = {
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["INVTYPE_WAND"] = "Zauberstab",
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["INVTYPE_GUN"] = "Schusswaffe",
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["INVTYPE_GUNPROJECTILE"] = "Projektil",
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@@ -25,7 +27,7 @@ pfLocaleInvtypes["deDE"] = {
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["INVTYPE_THROWN"] = "Wurfwaffe",
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}
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pfLocaleShift["deDE"] = {
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pfUI_locale["deDE"]["stances"] = {
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['BattleStance'] = "Kampfhaltung",
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['DefensiveStance'] = "Verteidigungshaltung",
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['BerserkerStance'] = "Berserkerhaltung",
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@@ -36,24 +38,24 @@ pfLocaleShift["deDE"] = {
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['wantBattleBerserkStance'] = "Muss in Kampfhaltung, Berserkerhaltung sein.",
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}
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pfLocaleSpellInterrupts["deDE"] = {
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pfUI_locale["deDE"]["interrupts"] = {
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["Schildhieb"] = true;
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["Zuschlagen"] = true;
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["Tritt"] = true;
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["Erdschock"] = true;
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}
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pfLocaleHunterbars["deDE"] = {
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pfUI_locale["deDE"]["hunterpaging"] = {
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["MELEE"] = "Zurechtstutzen",
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["RANGED"] = "Arkaner Schuss",
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}
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pfCustomCastbar["deDE"] = {
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pfUI_locale["deDE"]["customcast"] = {
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["AIMEDSHOT"] = "Gezielter Schuss",
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["MULTISHOT"] = "Mehrfachschuss",
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}
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pfLocaleSpells["deDE"] = {
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pfUI_locale["deDE"]["spells"] = {
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['Eisenherz nimmt wieder Huhngestalt an'] = {t=1000, icon="Ability_Racial_BearForm" };
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['Monstrositätenspucke'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
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['Säure von Hakkar'] = {t=1000, icon="Spell_Nature_Acid_01" };
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Vendored
+10
-8
@@ -1,4 +1,6 @@
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pfLocaleClass["enUS"] = {
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pfUI_locale["enUS"] = {}
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pfUI_locale["enUS"]["class"] = {
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["Warlock"] = "WARLOCK",
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["Warrior"] = "WARRIOR",
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["Hunter"] = "HUNTER",
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@@ -10,13 +12,13 @@ pfLocaleClass["enUS"] = {
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["Rogue"] = "ROGUE",
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}
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pfLocaleBagtypes["enUS"] = {
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pfUI_locale["enUS"]["bagtypes"] = {
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["Quiver"] = "QUIVER",
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["Soul Bag"] = "SOULBAG",
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["Bag"] = "DEFAULT"
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}
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pfLocaleInvtypes["enUS"] = {
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pfUI_locale["enUS"]["itemtypes"] = {
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["INVTYPE_WAND"] = "Wand",
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["INVTYPE_GUN"] = "Gun",
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["INVTYPE_GUNPROJECTILE"] = "Projectile",
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@@ -25,7 +27,7 @@ pfLocaleInvtypes["enUS"] = {
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["INVTYPE_THROWN"] = "Thrown",
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}
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pfLocaleShift["enUS"] = {
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pfUI_locale["enUS"]["stances"] = {
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['BattleStance'] = "Battle Stance",
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['DefensiveStance'] = "Defensive Stance",
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['BerserkerStance'] = "Berserker Stance",
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@@ -36,24 +38,24 @@ pfLocaleShift["enUS"] = {
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['wantBattleBerserkStance'] = "Must be in Battle Stance, Berserker Stance",
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}
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pfLocaleSpellInterrupts["enUS"] = {
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pfUI_locale["enUS"]["interrupts"] = {
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["Shield Bash"] = true;
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["Pummel"] = true;
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["Kick"] = true;
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["Earth Shock"] = true;
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}
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pfLocaleHunterbars["enUS"] = {
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pfUI_locale["enUS"]["hunterpaging"] = {
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["MELEE"] = "Wing Clip",
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["RANGED"] = "Arcane Shot",
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}
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pfCustomCastbar["enUS"] = {
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pfUI_locale["enUS"]["customcast"] = {
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["AIMEDSHOT"] = "Aimed Shot",
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["MULTISHOT"] = "Multi-Shot",
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}
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pfLocaleSpells["enUS"] = {
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pfUI_locale["enUS"]["spells"] = {
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['"Plucky" Resumes Chicken Form'] = {t=1000, icon="Ability_Racial_BearForm" };
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['Abomination Spit'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
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['Acid of Hakkar'] = {t=1000, icon="Spell_Nature_Acid_01" };
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Vendored
+10
-8
@@ -1,4 +1,6 @@
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pfLocaleClass["frFR"] = {
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pfUI_locale["frFR"] = {}
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pfUI_locale["frFR"]["class"] = {
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["D\195\169moniste"] = "WARLOCK",
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["Guerrier"] = "WARRIOR",
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["Chasseur"] = "HUNTER",
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@@ -10,13 +12,13 @@ pfLocaleClass["frFR"] = {
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["Voleur"] = "ROGUE",
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}
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pfLocaleBagtypes["frFR"] = {
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pfUI_locale["frFR"]["bagtypes"] = {
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["Carquois"] = "QUIVER",
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["Sac d'\195\162me"] = "SOULBAG",
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["Conteneur"] = "DEFAULT"
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}
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pfLocaleInvtypes["frFR"] = {
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pfUI_locale["frFR"]["itemtypes"] = {
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["INVTYPE_WAND"] = "Baguette",
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["INVTYPE_GUN"] = "Arme \195\160 feu",
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["INVTYPE_GUNPROJECTILE"] = "Projectile",
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@@ -25,7 +27,7 @@ pfLocaleInvtypes["frFR"] = {
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["INVTYPE_THROWN"] = "Arme de jet",
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}
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pfLocaleShift["frFR"] = {
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pfUI_locale["frFR"]["stances"] = {
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['BattleStance'] = "Posture de combat",
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['DefensiveStance'] = "Posture défensive",
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['BerserkerStance'] = "Posture berserker",
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@@ -36,24 +38,24 @@ pfLocaleShift["frFR"] = {
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['wantBattleBerserkStance'] = "Requiert Posture de combat, Posture berserker",
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}
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pfLocaleSpellInterrupts["frFR"] = {
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pfUI_locale["frFR"]["interrupts"] = {
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["Coup de bouclier"] = true;
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["Volée de coups"] = true;
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["Coup de pied"] = true;
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["Horion de terre"] = true;
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}
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pfLocaleHunterbars["frFR"] = {
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pfUI_locale["frFR"]["hunterpaging"] = {
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["MELEE"] = "Coupure d'ailes",
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["RANGED"] = "Tir des Arcanes",
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}
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pfCustomCastbar["frFR"] = {
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pfUI_locale["frFR"]["customcast"] = {
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["AIMEDSHOT"] = "Visée",
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["MULTISHOT"] = "Flèches multiples",
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}
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pfLocaleSpells["frFR"] = {
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pfUI_locale["frFR"]["spells"] = {
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['Le Brave reprend sa forme de poulet'] = {t=1000, icon="Ability_Racial_BearForm" };
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['Crachat d\'abomination'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
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['Acide d\'Hakkar'] = {t=1000, icon="Spell_Nature_Acid_01" };
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Vendored
+10
-8
@@ -1,4 +1,6 @@
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pfLocaleClass["ruRU"] = {
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pfUI_locale["ruRU"] = {}
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pfUI_locale["ruRU"]["class"] = {
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["Чернокнижник"] = "WARLOCK",
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["Воин"] = "WARRIOR",
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["Охотник"] = "HUNTER",
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@@ -10,13 +12,13 @@ pfLocaleClass["ruRU"] = {
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["Разбойник"] = "ROGUE",
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}
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pfLocaleBagtypes["ruRU"] = {
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pfUI_locale["ruRU"]["bagtypes"] = {
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["Амуниция"] = "QUIVER",
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["Сумка душ"] = "SOULBAG",
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["Сумка"] = "DEFAULT"
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}
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pfLocaleInvtypes["ruRU"] = {
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pfUI_locale["ruRU"]["itemtypes"] = {
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["INVTYPE_WAND"] = "Жезл",
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["INVTYPE_GUN"] = "Огнестрельное",
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["INVTYPE_GUNPROJECTILE"] = "Пуля",
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@@ -25,7 +27,7 @@ pfLocaleInvtypes["ruRU"] = {
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["INVTYPE_THROWN"] = "Метательное",
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}
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pfLocaleShift["ruRU"] = {
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pfUI_locale["ruRU"]["stances"] = {
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['BattleStance'] = "Боевая стойка",
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['DefensiveStance'] = "Оборонительная стойка",
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['BerserkerStance'] = "Стойка берсерка",
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@@ -36,24 +38,24 @@ pfLocaleShift["ruRU"] = {
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['wantBattleBerserkStance'] = "Необходимо находиться в Боевая стойка, Стойка берсерка.",
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}
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pfLocaleSpellInterrupts["ruRU"] = {
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pfUI_locale["ruRU"]["interrupts"] = {
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["Удар щитом"] = true;
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["Зуботычина"] = true;
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["Пинок"] = true;
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["Земной шок"] = true;
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}
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pfLocaleHunterbars["ruRU"] = {
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pfUI_locale["ruRU"]["hunterpaging"] = {
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["MELEE"] = "Подрезать крылья",
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["RANGED"] = "Чародейский выстрел",
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}
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pfCustomCastbar["ruRU"] = {
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pfUI_locale["ruRU"]["customcast"] = {
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["AIMEDSHOT"] = "Прицельный выстрел",
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["MULTISHOT"] = "Залп",
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}
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pfLocaleSpells["ruRU"] = {
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pfUI_locale["ruRU"]["spells"] = {
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['"Отчаянный" снова принимает облик цыпленка"'] = {t=1000, icon="Ability_Racial_BearForm" };
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['Плевок мясника'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
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['Кислота Хаккара'] = {t=1000, icon="Spell_Nature_Acid_01" };
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Vendored
+10
-8
@@ -1,4 +1,6 @@
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pfLocaleClass["zhCN"] = {
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pfUI_locale["zhCN"] = {}
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pfUI_locale["zhCN"]["class"] = {
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["术士"] = "WARLOCK",
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["战士"] = "WARRIOR",
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["猎人"] = "HUNTER",
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@@ -10,13 +12,13 @@ pfLocaleClass["zhCN"] = {
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["盗贼"] = "ROGUE",
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}
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pfLocaleBagtypes["zhCN"] = {
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pfUI_locale["zhCN"]["bagtypes"] = {
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["箭袋"] = "QUIVER",
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["灵魂袋"] = "SOULBAG",
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["包裹"] = "DEFAULT"
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}
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pfLocaleInvtypes["zhCN"] = {
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pfUI_locale["zhCN"]["itemtypes"] = {
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["INVTYPE_WAND"] = "魔杖",
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["INVTYPE_GUN"] = "枪械",
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["INVTYPE_GUNPROJECTILE"] = "弹药",
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@@ -25,7 +27,7 @@ pfLocaleInvtypes["zhCN"] = {
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["INVTYPE_THROWN"] = "投掷武器",
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}
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pfLocaleShift["zhCN"] = {
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pfUI_locale["zhCN"]["stances"] = {
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['BattleStance'] = "战斗姿态",
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['DefensiveStance'] = "防御姿态",
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['BerserkerStance'] = "狂暴姿态",
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@@ -36,24 +38,24 @@ pfLocaleShift["zhCN"] = {
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['wantBattleBerserkStance'] = "必须在战斗姿态, 狂暴姿态中",
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}
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pfLocaleSpellInterrupts["zhCN"] = {
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pfUI_locale["zhCN"]["interrupts"] = {
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["盾击"] = true;
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["拳击"] = true;
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["脚踢"] = true;
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["地震术"] = true;
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}
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pfLocaleHunterbars["zhCN"] = {
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pfUI_locale["zhCN"]["hunterpaging"] = {
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["MELEE"] = "摔绊",
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["RANGED"] = "奥术射击",
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}
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pfCustomCastbar["zhCN"] = {
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pfUI_locale["zhCN"]["customcast"] = {
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["AIMEDSHOT"] = "瞄准射击",
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["MULTISHOT"] = "多重射击",
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}
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pfLocaleSpells["zhCN"] = {
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pfUI_locale["zhCN"]["spells"] = {
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['"Plucky" Resumes Chicken Form'] = {t=1000, icon="Ability_Racial_BearForm" };
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['憎恶喷吐'] = {t=2500, icon="Spell_Nature_CorrosiveBreath" };
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['哈卡酸液'] = {t=1000, icon="Spell_Nature_Acid_01" };
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